Max cells exceeded

Panther[GER]
Hi Opferlämmer grosses Grinsen

Jetzt hab ich auch ma 'n Problem Keinen Plan?

Ich bekomme seit kurzem beim Fast File erstellen die Meldung :

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Fastfile 1 of 2, "mp_rocketbase": [ver. 5] process...**********************
***************************************************
*******UNRECOVERABLE ERROR: Max cells exceededLinker will now terminate.*********************************************
**********************************
*==================================================

Linker summary:There were 0 warnings and 1 error.Errors: (!) UNRECOVERABLE ERROR: Max cells

exceededArguments passed to linker: -language english mp_rocketbase mp_rocketbase_load============================
======================Press any key to continue.



Beim Compilieren bekomme ich allerdings keine Fehlermeldung ...

Code einblendenCode angehängt. Klicke hier zum Ein-/Ausblenden

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Ein Unterverzeichnis oder eine Datei mit dem Namen "D:MappingCall of Duty 4 -Modern Warfarerawmapsmp" existiert
bereits...########################################### COMPILE
BSP###########################################.. 1 Datei(en) kopiert.CoD4Map v1.1 (c) 2002 Id Software Inc. / Infinity
Ward---- cod2map --------- FS_Startup -----Current search path:D:MappingCall of Duty 4 - Modern
WarfarebinCoD4CompileTools/mainD:MappingCall of Duty 4 - Modern Warfaremainiw_12.iwd (33 files)D:MappingCall of Duty 4 - Modern
Warfaremainiw_11.iwd (448 files)D:MappingCall of Duty 4 - Modern Warfaremainiw_10.iwd (230 files)D:MappingCall of Duty 4 - Modern
Warfaremainiw_09.iwd (447 files)D:MappingCall of Duty 4 - Modern Warfaremainiw_08.iwd (66 files)D:MappingCall of Duty 4 - Modern
Warfaremainiw_07.iwd (34 files)D:MappingCall of Duty 4 - Modern Warfaremainiw_06.iwd (416 files)D:MappingCall of Duty 4 - Modern
Warfaremainiw_05.iwd (716 files)D:MappingCall of Duty 4 - Modern Warfaremainiw_04.iwd (765 files)D:MappingCall of Duty 4 - Modern
Warfaremainiw_03.iwd (670 files)D:MappingCall of Duty 4 - Modern Warfaremainiw_02.iwd (1296 files)D:MappingCall of Duty 4 - Modern
Warfaremainiw_01.iwd (1456 files)D:MappingCall of Duty 4 - Modern Warfaremainiw_00.iwd (1054 files)D:/Mapping/Call of Duty 4 - Modern
Warfare//mainD:/Mapping/Call of Duty 4 - Modern Warfare//main_sharedD:MappingCall of Duty 4 - Modern
WarfarebinCoD4CompileTools/rawD:MappingCall of Duty 4 - Modern WarfarebinCoD4CompileTools/raw_sharedD:MappingCall of Duty 4 -
Modern WarfarebinCoD4CompileTools/devrawD:MappingCall of Duty 4 - Modern WarfarebinCoD4CompileTools/devraw_sharedD:/Mapping/Call
of Duty 4 - Modern Warfare//playersD:/Mapping/Call of Duty 4 - Modern Warfare//rawD:/Mapping/Call of Duty 4 - Modern
Warfare//raw_sharedD:/Mapping/Call of Duty 4 - Modern Warfare//devrawD:/Mapping/Call of Duty 4 - Modern
Warfare//devraw_sharedD:MappingCall of Duty 4 - Modern Warfaremainlocalized_english_iw06.iwd (512files)D:MappingCall of Duty 4 - Modern
Warfaremainlocalized_english_iw05.iwd (1152 files)D:MappingCall of Duty 4 - Modern Warfaremainlocalized_english_iw04.iwd (1965
files)D:MappingCall of Duty 4 - Modern Warfaremainlocalized_english_iw03.iwd (3496 files)D:MappingCall of Duty 4 - Modern
Warfaremainlocalized_english_iw02.iwd (3201 files)D:MappingCall of Duty 4 - Modern Warfaremainlocalized_english_iw01.iwd (3117
files)D:MappingCall of Duty 4 - Modern Warfaremainlocalized_english_iw00.iwd (2903 files)D:/Mapping/Call of Duty 4 - Modern
Warfare//raw/englishFile Handles:----------------------23977 files in iwd filesLoading map file D:MappingCall of Duty 4 - Modern
Warfaremap_sourcemp_rocketbase.mapwriting D:MappingCall of Duty 4 - Modern Warfarerawmapsmpmp_rocketbase.d3dprtfinding triangle
windings...coalescing coincident windings...removing occluded winding fragments...assigning primary lights...finished in 35 secondsfinding sun
shadow casters...finished in 128 secondssplitting large windings...merging into concave windings...finished in 41 secondsfixing
t-junctions...finished in 5 secondstethering holes to their concave windings...building lightmap groups...finished in 28 secondsassigning
lightmaps...finding index mapping and snapping vertices...triangulating all windings...0 self-tjunctions fixed0 degenerate tris removedsmoothing
normals...emitting triangles...finished in 23 secondstriangulating all windings...0 self-tjunctions fixed0 degenerate tris removedsmoothing
normals...emitting triangles...combining layered materials...13579 vertices couldn't be merged because the textures point different waysfinished
in 23 secondsemitting cells and portals...building curve/terrain collision...Adding brush neighbor bevels...Removing redundant brush collision
planes...removed 10608 brush sideselapsed time 50 secondsFinished processing world entityProcessing entity 282 of 1826Processing entity 340
of 1826Processing entity 352 of 1826Processing entity 410 of 1826Processing entity 580 of 1826Processing entity 914 of 1826Processing entity
1329 of 1826Processing entity 1719 of 1826Processing entity 1739 of 1826Writing D:MappingCall of Duty 4 - Modern
Warfarerawmapsmpmp_rocketbase.d3dbsp 1007 seconds elapsed..###########################################
COMPILE LIGHT###########################################..----- FS_Startup -----Current search path:D:MappingCall of
Duty 4 - Modern WarfarebinCoD4CompileTools/mainD:MappingCall of Duty 4 - Modern Warfaremainiw_12.iwd (33 files)D:MappingCall of Duty 4
- Modern Warfaremainiw_11.iwd (448 files)D:MappingCall of Duty 4 - Modern Warfaremainiw_10.iwd (230 files)D:MappingCall of Duty 4 -
Modern Warfaremainiw_09.iwd (447 files)D:MappingCall of Duty 4 - Modern Warfaremainiw_08.iwd (66 files)D:MappingCall of Duty 4 - Modern
Warfaremainiw_07.iwd (34 files)D:MappingCall of Duty 4 - Modern Warfaremainiw_06.iwd (416 files)D:MappingCall of Duty 4 - Modern
Warfaremainiw_05.iwd (716 files)D:MappingCall of Duty 4 - Modern Warfaremainiw_04.iwd (765 files)D:MappingCall of Duty 4 - Modern
Warfaremainiw_03.iwd (670 files)D:MappingCall of Duty 4 - Modern Warfaremainiw_02.iwd (1296 files)D:MappingCall of Duty 4 - Modern
Warfaremainiw_01.iwd (1456 files)D:MappingCall of Duty 4 - Modern Warfaremainiw_00.iwd (1054 files)D:/Mapping/Call of Duty 4 - Modern
Warfare//mainD:/Mapping/Call of Duty 4 - Modern Warfare//main_sharedD:MappingCall of Duty 4 - Modern
WarfarebinCoD4CompileTools/rawD:MappingCall of Duty 4 - Modern WarfarebinCoD4CompileTools/raw_sharedD:MappingCall of Duty 4 -
Modern WarfarebinCoD4CompileTools/devrawD:MappingCall of Duty 4 - Modern WarfarebinCoD4CompileTools/devraw_sharedD:/Mapping/Call
of Duty 4 - Modern Warfare//rawD:/Mapping/Call of Duty 4 - Modern Warfare//raw_sharedD:/Mapping/Call of Duty 4 - Modern
Warfare//devrawD:/Mapping/Call of Duty 4 - Modern Warfare//devraw_sharedD:MappingCall of Duty 4 - Modern
Warfaremainlocalized_english_iw06.iwd (512files)D:MappingCall of Duty 4 - Modern Warfaremainlocalized_english_iw05.iwd (1152
files)D:MappingCall of Duty 4 - Modern Warfaremainlocalized_english_iw04.iwd (1965 files)D:MappingCall of Duty 4 - Modern
Warfaremainlocalized_english_iw03.iwd (3496 files)D:MappingCall of Duty 4 - Modern Warfaremainlocalized_english_iw02.iwd (3201
files)D:MappingCall of Duty 4 - Modern Warfaremainlocalized_english_iw01.iwd (3117 files)D:MappingCall of Duty 4 - Modern
Warfaremainlocalized_english_iw00.iwd (2903 files)D:/Mapping/Call of Duty 4 - Modern Warfare//raw/englishFile
Handles:----------------------23977 files in iwd filesusing map radiosityScale 1.2using map contrastGain 0.425building collision data...building
collision took 5.8 seconds----------------------------------------Calculating sample areas...Finished in 1
seconds.----------------------------------------Getting radiosity color for each sample...Finished in 20
seconds.----------------------------------------Applying radiosity scale...Finished in 0 seconds.----------------------------------------Building light
transport for everything...Finished in 6:53.----------------------------------------Normalizing transport weights...Finished in 0
seconds.----------------------------------------Seeding sky light...Finished in 0 seconds.----------------------------------------Radiosity bounce
1...Finished in 1 seconds.----------------------------------------Radiosity bounce 2...Finished in 1
seconds.----------------------------------------Radiosity bounce 3...Finished in 1 seconds.----------------------------------------Radiosity bounce
4...Finished in 1 seconds.----------------------------------------Radiosity bounce 5...Finished in 1
seconds.----------------------------------------Radiosity bounce 6...Finished in 1 seconds.----------------------------------------Finding lightmap
bleeding...Finished in 2 seconds.----------------------------------------Building final lightmaps...Finished in 38
seconds.----------------------------------------Calculating ground lighting for static models...Finished in 0 seconds.Light grid sample point file
'D:MappingCall of Duty 4 - Modern Warfarerawmapsmpmp_rocketbase.grid' not found.Vis cache logfile 'D:MappingCall of Duty 4 - Modern
Warfarerawmapsmpmp_rocketbase.vclog' not found; using static model origins only.Using 93177 grid points from grid logfile 'D:MappingCall of
Duty 4 - Modern Warfarerawmapsmpmp_rocketbase.grid_auto'.Light grid sample point file 'D:MappingCall of Duty 4 - Modern
Warfarerawmapsmpmp_rocketbase.grid_not' not found.----------------------------------------Calculating light grid...Finished in
2:29.----------------------------------------Quantizing light grid colors...----------------------------------------Encoding light grid...Entire light compile
finished in 11 minutes 38 seconds..########################################### CONNECTING
PATHS###########################################....###########################################
DONE###########################################..Drücken Sie eine
beliebige Taste . . .



Ich dachte bis jetzt das dieser fehler bei "unstimmigen" Lightmaps auftritt ... aber dann sollte ich ja eigentlich auch beim Compilieren einen Fehler bekommen ...oder verwirrt
OLD MAN WITH GUN

Zitat:

Original von Panther[GER]
Ich dachte bis jetzt das dieser fehler bei "unstimmigen" Lightmaps auftritt ... aber dann sollte ich ja eigentlich auch beim Compilieren einen Fehler bekommen ...oder verwirrt

Ich kenn den Fehler eher daher, das man einfach zu viel aus structural brushes gebaut hat. Bau Dinge wie Treppen, Fensterrahmen, Zäune usw. aus detail brushes (Brush selektieren -> rechtsklick -> Make Detail). Structural brushes braucht man nur da, wo dadurch die Sicht begrenzt wird (um Portale zu erstellen).
Panther[GER]
Danke für den tipp ..smile
Aber ich baue fast alles erstmal in detail ... (außer Sachen die eh strucktual werden also zb. Außenwände der Häuser etc.)

Ich hab aber nach fast 3 Tagen "try and error" Manchmal... den bösen bösen kleinen brush gefunden der den Fehler ausgelöst hat .

Leider konnte ich nichts erkennen was an dem nicht gestimmt haben soll .. na ja jetzt gehts endlich "produktiv" weiter grosses Grinsen