Awe mod 1.4 anticamper funktioniert nicht

zeus1912
hi Leute,

ich habe einen Gameserver bei Youplay. Dort habe ich mir den Awe mod 1.4 installiert (was neueres bieten die nicht an), aber der anti camper funktioniert nicht. Ist der vielleicht Standardmäßig aus? Und wenn ja wie aktiviere ich den?

lg
[CyG] Hoxma
Eigentlich sollte im Mod Ordner die anti-camper.cfg zu finden sein.
In der kannst Du alles zum Anti-Camping einstellen und in der Defaulteinstellung ist es aus.

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//**************************************************************************************************************************
// Call of Duty 4 - AWE4 modification
//**************************************************************************************************************************
// author   : Wizzard220 and Tally
// website  : http://forums.raidersmerciless.com/index.php
// mod      : AWE4
// version  : 1.4 Dev Edition
// update   : May 2008
//**************************************************************************************************************************
//**************************************************************************************************************************
// AWE4 ANTI CAMPER
//**************************************************************************************************************************
// Maximum allowed camping time, in seconds (0 = disabled, default = 0)
set awe_anticamp_time 45

// Minimum distance to move away to escape from camping, in COD units (default = 150)
set awe_anticamp_distance 100

// Time interval between punishments, in seconds (default = 20)
set awe_anticamp_interval 20

// Consider a player using a turret (fixed or mobile) as a camper (0 = no, 1 = yes, default = 0)
set awe_anticamp_turret 0

//**************************************************************************************************************************
// Punishments sequence for campers:
// A sequence of punishment methods that will be applied to the camper in that order (default = "3 2 6")
// Beware that some punishments (5, 6, 7) will end the sequence as the player will no longer be camping afterwards !
// 0 = random, any of the following
// 1 = lose 50% health every 5 seconds
// 2 = go prone, drop weapon, keep in shellshock
// 3 = disable weapon
// 4 = kill
// 5 = kick
// 6 = explode
//***************************************************************************************************************************
set awe_anticamp_punishments "3 2 6"

//***************************************************************************************************************************
// Anti camping works as follows :
// After awe_anticamp_time seconds, the player will get a warning message.
// Then if he's still camping after awe_anticamp_interval seconds, he will receive the 1st punishment.
// Then, after awe_anticamp_interval more seconds, he will receive the 2nd punishement, and so on.
// When the end of the sequence is reached, the sequence will restart at the 1st item (eg by default : 2 3 4 6 2 3 4 6 2...)
// If the player moves away, his punishment will stop and he will obviously no longer be considered as a camper.
//
//****************************************************************************************************************************

zeus1912
genau....so ähnlich sieht es in meiner Config auch aus... aber auf der map merkt man nichts von der Anticamp Funktion weder durch Warnung noch durch Bestrafung
scheibe1
stell deine cfg doch mal hier rein, vielleicht ist was falsch
zeus1912
//*************************************************************************
*************************************************
// Call of Duty 4 - AWE4 modification
//*************************************************************************
*************************************************
// author : Wizzard220 and Tally
// website : http://forums.raidersmerciless.com/index.php
// mod : AWE4
// version : 1.4 Dev Edition
// update : May 2008
//*************************************************************************
*************************************************
//*************************************************************************
*************************************************
// AWE4 ANTI CAMPER
//*************************************************************************
*************************************************
// Maximum allowed camping time, in seconds (0 = disabled, default = 0)
set awe_anticamp_time 60

// Minimum distance to move away to escape from camping, in COD units (default = 150)
set awe_anticamp_distance 150

// Time interval between punishments, in seconds (default = 20)
set awe_anticamp_interval 20

// Consider a player using a turret (fixed or mobile) as a camper (0 = no, 1 = yes, default = 0)
set awe_anticamp_turret 0

//*************************************************************************
*************************************************
// Punishments sequence for campers:
// A sequence of punishment methods that will be applied to the camper in that order (default = "3 2 6")
// Beware that some punishments (5, 6, 7) will end the sequence as the player will no longer be camping afterwards !
// 0 = random, any of the following
// 1 = lose 50% health every 5 seconds
// 2 = go prone, drop weapon, keep in shellshock
// 3 = disable weapon
// 4 = kill
// 5 = kick
// 6 = explode
//*************************************************************************
**************************************************
set awe_anticamp_punishments "3 2 6"

//*************************************************************************
**************************************************
// Anti camping works as follows :
// After awe_anticamp_time seconds, the player will get a warning message.
// Then if he's still camping after awe_anticamp_interval seconds, he will receive the 1st punishment.
// Then, after awe_anticamp_interval more seconds, he will receive the 2nd punishement, and so on.
// When the end of the sequence is reached, the sequence will restart at the 1st item (eg by default : 2 3 4 6 2 3 4 6 2...)
// If the player moves away, his punishment will stop and he will obviously no longer be considered as a camper.
//
//*************************************************************************
***************************************************
Nightwing
Die cfg schaut gut aus, hast auch schön die 60 Sekunden abgewartet?

ToM
zeus1912
ja mehr sogar...habe die config auf 20 sec. geändert.... gibts da vielleicht noch was, was man aktivieren muss damit anti camper aktiv wird?
[CyG] Hoxma
Die anti-camper.cfg muss ja mit der server.cfg geladen werden, steht die da eventuell gar nicht mit drin?


Das sollte ganz unten in der mp_server.cfg (server.cfg) stehen:

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//******************************************************************************
// Init & Exec CFG Files
//******************************************************************************
exec anti-camper.cfg
exec awe.cfg
exec htf.cfg
exec ctfb.cfg
exec ctf.cfg
exec ch.cfg
exec cnq.cfg
exec weapon_pools.cfg
exec playercontrol.cfg
exec weaponcontrol.cfg
exec gametypes.cfg
exec maprotation.cfg


zeus1912
ja danke hat funktioniert...die exec anti-camper war nicht vorhanden...weiss auch net warum, aber habe sie nachträglich eingefüft und dann ging es.....vielen Dank an die Community hier