die hab ich hier irgendwo im forum kopiert und angepasst.
// Call of Duty 4: Modern Warfare - Dedicated Server generated (UNRANKED) Config File
// Config Generator made by Jack. ICQ:447987892 MSN:
jack@hyperized.net Email:
jack@hyperized.net Homepage:
http://jack.hyperized.net
// Server Informationen
sets sv_hostname "^1Ka^3lten^1Ki^3rchen ^4flyer
sets _Admin "Scheibe"
sets _Email ""
sets _Website ""
sets _Location "Germany"
sets _Irc ""
sets _Mod "
sets _ModVer ""
sets _ModUpdate ""
sets _Maps ""
set scr_motd ""
// Log Einstellungen
set g_synclog "2"
set logfile "1"
set g_log "games_mp.log"
// Passwort Einstellungen
set rcon_password ""
set sv_privatePassword ""
set g_password ""
// Spieler Anzahl
set sv_maxclients "12"
set sv_privateclients ""
// Ping
set sv_minping "1"
set sv_maxping "350"
// Client Download Einstellungen
set sv_allowdownload "1"
seta sv_wwwDownload "1"
seta sv_wwwBaseURL "http://www.kaki-scheibe.de./cod_4"
seta sv_wwwDlDisconnected "0"
// Rate
set sv_maxRate "20000"
// FPS
set sv_fps "20"
// Kickt inaktive Spieler
set sv_timeout "300"
set sv_zombietime "1"
set g_inactivity "0"
set g_inactivityspectator "0"
// AntiFlood Einstellungen
set sv_floodProtect "1"
set sv_reconnectlimit "15"
set g_no_script_spam "1"
// Anti Cheat Einstellungen
set sv_disableClientConsole "0"
set cl_autocmd "0"
set sv_pure "1"
set g_banIPs ""
// Temporärer Bann, in Sekunden
set sv_kickBanTime "3600"
// In-Game Sprachkommunikation
set sv_voice "0"
set sv_voiceQuality "1"
set voice_deadChat "0"
set voice_global "0"
set voice_localEcho "0"
set winvoice_mic_mute "1"
// Team-Balance und Voting
set scr_teambalance "1"
set g_allowvote "1"
// Andere Gameplay Einstellungen
// General
set scr_game_allowkillcam "0"
set scr_game_onlyheadshots "0"
set scr_game_deathpointloss "0"
set scr_game_suicidepointloss "0"
set scr_team_teamkillpointloss "1"
set scr_game_spectatetype "1"
set scr_game_forceuav "0"
set scr_game_hardpoints "1"
// Hardpoints
set scr_hardpoint_allowartillery "0"
set scr_hardpoint_allowuav "0"
set scr_hardpoint_allowhelicopter "0"
// Teams
set scr_team_fftype "1"
set scr_team_teamkillspawndelay "20"
set scr_team_kickteamkillers "3"
// Spieler
set scr_player_maxhealth "100"
set scr_player_suicidespawndelay "0"
set scr_player_healthregentime "5"
set scr_player_forcerespawn "1"
set scr_player_sprinttime "4"
// UI
set scr_hardcore "0"
set scr_oldschool_mw "0"
set ui_hud_obituaries "1"
set ui_hud_showobjicons "1"
// Andere Einstellungen
set sv_allowAnonymous "0"
set g_antilag "0"
set g_compassShowEnemies "0"
// Deathmatch
set scr_dm_scorelimit "150"
set scr_dm_timelimit "10"
set scr_dm_roundlimit "1"
set scr_dm_numlives "0"
set scr_dm_playerrespawndelay "0"
set scr_dm_waverespawndelay "0"
// Domination
set scr_dom_scorelimit "200"
set scr_dom_timelimit "0"
set scr_dom_roundlimit "1"
set scr_dom_numlives "0"
set scr_dom_playerrespawndelay "0"
set scr_dom_waverespawndelay "0"
// Team Deathmatch
set scr_war_scorelimit "750"
set scr_war_timelimit "20"
set scr_war_roundlimit "1"
set scr_war_numlives "0"
set scr_war_playerrespawndelay "0"
set scr_war_waverespawndelay "0"
// Sabotage
set scr_sab_scorelimit "1"
set scr_sab_timelimit "20"
set scr_sab_roundlimit "0"
set scr_sab_numlives "0"
set scr_sab_playerrespawndelay "7.5"
set scr_sab_waverespawndelay "0"
set scr_sab_roundswitch "1"
set scr_sab_bombtimer "30"
set scr_sab_planttime "2.5"
set scr_sab_defusetime "5"
set scr_sab_hotpotato "0"
// Hauptquatier
set scr_koth_scorelimit "250"
set scr_koth_timelimit "15"
set scr_koth_roundlimit "1"
set scr_koth_numlives "0"
set scr_koth_roundswitch "1"
set scr_koth_playerrespawndelay "0"
set scr_koth_waverespawndelay "0"
set koth_autodestroytime "60"
set koth_spawntime "0"
set koth_kothmode "0"
set koth_capturetime "20"
set koth_destroytime "10"
set koth_delayPlayer "0"
set koth_spawnDelay "60"
// Suchen & Zerstören
set scr_sd_scorelimit "4"
set scr_sd_timelimit "2.5"
set scr_sd_roundlimit "0"
set scr_sd_numlives "0"
set scr_sd_playerrespawndelay "0"
set scr_sd_waverespawndelay "0"
set scr_sd_roundswitch "3"
set scr_sd_bombtimer "45"
set scr_sd_planttime "5"
set scr_sd_defusetime "5"
set scr_sd_multibomb "0"
// Unranked Einstellungen
// Klassen, Waffen & Extras
// Limitierung der Klassentypen nach Spieleranzahl
set class_assault_limit "99"
set class_specops_limit "99"
set class_heavygunner_limit "99"
set class_demolitions_limit "99"
set class_sniper_limit "99"
// Wechsel der spezifizierten Waffenklasse erlaubt
set class_assault_allowdrop "1"
set class_specops_allowdrop "1"
set class_heavygunner_allowdrop "1"
set class_demolitions_allowdrop "1"
set class_sniper_allowdrop "1"
// Sturmgewehre (Klasse: Soldat)
// M16, AK47, M4, G3, G36c, M14, MP44
set weap_allow_m16 "1"
set weap_allow_ak47 "1"
set weap_allow_m4 "1"
set weap_allow_g3 "1"
set weap_allow_g36c "1"
set weap_allow_m14 "1"
set weap_allow_mp44 "1"
// Sturmgewehre Zusatzausrüstung
set attach_allow_assault_none "1"
set attach_allow_assault_gl "1"
set attach_allow_assault_reflex "1"
set attach_allow_assault_silencer "1"
set attach_allow_assault_acog "1"
// Maschinenpistolen (Klasse: Spezialeinheit)
// MP5, Skorpion, UZI, AK74u, P90
set weap_allow_mp5 "1"
set weap_allow_skorpion "1"
set weap_allow_uzi "1"
set weap_allow_ak74u "1"
set weap_allow_p90 "1"
// Maschinenpistolen Zusatzausrüstung
set attach_allow_smg_none "1"
set attach_allow_smg_reflex "1"
set attach_allow_smg_silencer "1"
set attach_allow_smg_acog "1"
// Schrotflinten (Klasse: Sprengmeister)
// M1014, Winchester 1200
set weap_allow_m1014 "1"
set weap_allow_winchester1200 "1"
// Schrotflinten Zusatzausrüstung
set attach_allow_shotgun_none "1"
set attach_allow_shotgun_reflex "1"
set attach_allow_shotgun_grip "1"
// Maschinengewehre (Klasse: Schütze)
// SAW, RPD, M60e4
set weap_allow_saw "1"
set weap_allow_rpd "1"
set weap_allow_m60e4 "1"
// Maschinengewehre Zusatzausrüstung
set attach_allow_lmg_none "1"
set attach_allow_lmg_reflex "1"
set attach_allow_lmg_grip "1"
set attach_allow_lmg_acog "1"
// Scharfschützengewehre (Klasse: Scharfschütze)
// Dragunov, M40a3, Barrett, Remington 700, M21
set weap_allow_dragunov "1"
set weap_allow_m40a3 "1"
set weap_allow_barrett "1"
set weap_allow_remington700 "1"
set weap_allow_m21 "1"
// Scharfschützengewehre Zusatzausrüstung
set attach_allow_sniper_none "1"
set attach_allow_sniper_acog "1"
// Pistolen
// Beretta, Colt 45, USP, Desert Eagle, Desert Eagle Gold Version
set weap_allow_beretta "1"
set weap_allow_colt45 "1"
set weap_allow_usp "1"
set weap_allow_deserteagle "1"
set weap_allow_deserteaglegold "1"
// Pistolen Zusatzausrüstung
set attach_allow_pistol_none "1"
set attach_allow_pistol_silencer "1"
// Granaten
// Sprenggranate, Betäubungsgranate, Blendgranate, Rauchgranate
set weap_allow_frag_grenade "1"
set weap_allow_concussion_grenade "1"
set weap_allow_flash_grenade "1"
set weap_allow_smoke_grenade "1"
// Perks (Extras)
set perk_allow_specialty_parabolic "1"
set perk_allow_specialty_gpsjammer "1"
set perk_allow_specialty_holdbreath "1"
set perk_allow_specialty_quieter "1"
set perk_allow_specialty_longersprint "1"
set perk_allow_specialty_detectexplosive "1"
set perk_allow_specialty_explosivedamage "1"
set perk_allow_specialty_pistoldeath "1"
set perk_allow_specialty_grenadepulldeath "1"
set perk_allow_specialty_bulletdamage "1"
set perk_allow_specialty_bulletpenetration "1"
set perk_allow_specialty_bulletaccuracy "1"
set perk_allow_specialty_rof "1"
set perk_allow_specialty_fastreload "1"
set perk_allow_specialty_extraammo "1"
set perk_allow_specialty_armorvest "1"
set perk_allow_specialty_fraggrenade "1"
set perk_allow_specialty_specialgrenade "1"
set perk_allow_c4_mp "1"
set perk_allow_claymore_mp "1"
set perk_allow_rpg_mp "1"
// Soldat - Standardausrüstung
set class_assault_primary "m16"
set class_assault_primary_attachment "gl"
set class_assault_secondary "beretta"
set class_assault_secondary_attachment "none"
set class_assault_perk1 "specialty_null"
set class_assault_perk2 "specialty_bulletdamage"
set class_assault_perk3 "specialty_longersprint"
set class_assault_grenade "concussion_grenade"
set class_assault_camo "camo_none"
set class_assault_frags "1"
set class_assault_special "1"
// Spezialeinheit - Standardausrüstung
set class_specops_primary "mp5"
set class_specops_primary_attachment "none"
set class_specops_secondary "usp"
set class_specops_secondary_attachment "silencer"
set class_specops_perk1 "c4_mp"
set class_specops_perk2 "specialty_explosivedamage"
set class_specops_perk3 "specialty_bulletaccuracy"
set class_specops_grenade "flash_grenade"
set class_specops_camo "camo_none"
set class_specops_frags "1"
set class_specops_special "1"
// Schütze - Standardausrüstung
set class_heavygunner_primary "saw"
set class_heavygunner_primary_attachment "none"
set class_heavygunner_secondary "usp"
set class_heavygunner_secondary_attachment "none"
set class_heavygunner_perk1 "specialty_specialgrenade"
set class_heavygunner_perk2 "specialty_armorvest"
set class_heavygunner_perk3 "specialty_bulletpenetration"
set class_heavygunner_grenade "concussion_grenade"
set class_heavygunner_camo "camo_none"
set class_heavygunner_frags "1"
set class_heavygunner_special "1"
// Sprengmeister - Standardausrüstung
set class_demolitions_primary "winchester1200"
set class_demolitions_primary_attachment "none"
set class_demolitions_secondary "beretta"
set class_demolitions_secondary_attachment "none"
set class_demolitions_perk1 "rpg_mp"
set class_demolitions_perk2 "specialty_explosivedamage"
set class_demolitions_perk3 "specialty_longersprint"
set class_demolitions_grenade "smoke_grenade"
set class_demolitions_camo "camo_none"
set class_demolitions_frags "1"
set class_demolitions_special "1"
// Scharfschütze - Standardausrüstung
set class_sniper_primary "m40a3"
set class_sniper_primary_attachment "none"
set class_sniper_secondary "beretta"
set class_sniper_secondary_attachment "silencer"
set class_sniper_perk1 "specialty_specialgrenade"
set class_sniper_perk2 "specialty_bulletdamage"
set class_sniper_perk3 "specialty_bulletpenetration"
set class_sniper_grenade "flash_grenade"
set class_sniper_camo "camo_none"
set class_sniper_frags "1"
set class_sniper_special "1"
// Bewegungsgeschwindigkeit der verschiedenen Klassen
// Soldat, Spezialeinheit, Schütze,Sprengmeister, Scharfschütze
set class_assault_movespeed "0.95"
set class_specops_movespeed "1.00"
set class_heavygunner_movespeed "0.875"
set class_demolitions_movespeed "1.00"
set class_sniper_movespeed "1.00"
// Nachtsicht
set scr_enable_nightvision "1"
// Musik
set scr_enable_music "1"
// Treffersymbol
set scr_enable_hiticon "1"
// Spieltyp Einstellungen
set g_gametype "dm"
// Map Rotation
set sv_mapRotation "gametype dm map mp_backlot_2 gametype dm map mp_island gametype dm map mp_burg gametype dm map mp_overgrown gametype dm map mp_bloc gametype dm map mp_bog gametype dm map mp_broadcast gametype dm map mp_carentan gametype dm map mp_cargoship gametype dm map mp_convoy map mp_countdown map mp_crash map mp_crash_snow map mp_creek map mp_farm map mp_killhouse map mp_pipeline map mp_shipment map mp_showdown map mp_strike map mp_vacant"
scr_boardspeed: 20
scr_flyerspeed: 10
scr_helispeed: 5
scr_tankspeed: 5
//(speed dvars only take effect when you get back into the vehicle)
scr_deletetime: 30
//(time in seconds to delete unused vehicles)
scr_collisions: 1
//(1/0 - enables/disables collisions between flying vehicles & //buildings)
scr_timescale: 1
(change the timescale)
scr_timetime: 0
//(the time between stepping up/down timescale - set to 0 if changing //the TS lags)
scr_roll: 1
//(1/0 - enables/disables vehicle rolling when turning (except for //helicopters/tanks))
scr_vehiclehealth: 1000
//(default vehicle health - although the health is really buggy)
panic: no
//(set to anything else to change the map - this is automatic when //there are more than 110 vehicles :v)