[INFO] Beispiel einer Serverconfig

Nightwing
Diese folgenden 3 Configfiles in einen Texteditor (Programmer's Notepad) herauskopieren,
entsprechend Euren Wünschen anpassen und (mit dem hier geposteten Dateinamen) abspeichern.

config_ww.cfg

Hinweis:

Dies ist die Startconfig des Servers, die anderen beiden werden in Ihr aufgerufen.

Code einblendenCode angehängt. Klicke hier zum Ein-/Ausblenden

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//******************************************************************************
// Call of Duty World at War - Dedicated Server Config File
//******************************************************************************

// Autor: bullet-worm
// Website: http://www.wormsworld.net
// Datum: Nov, 2008
// Config Typ: Ranked & Unranked
// Version: 1.0 FINAL
//******************************************************************************

//=================================================================================
// Server Information
//=================================================================================

sets sv_hostname ""
sets _Admin ""
sets _Email ""
sets _Website ""
sets _Location "Germany"
sets _Irc ""
sets _Mod ""
sets _ModVer ""
sets _ModUpdate ""
sets _Maps "CoD 4 Stock Maps"
set scr_motd "Skill beats Ping .. .Hopefully!"
// Keywords (maybe a server search function?)
set sv_keywords ""

//=================================================================================
// General Settings
//=================================================================================

// Logging

set g_log "games_mp.log"
set g_logSync "1"
set logfile "2"

// Network options

set net_ip ""									// Set your servers IP address
set net_port ""									// Set your port number
set com_hunkMegs "512"
set net_noipx "1"								// Allow ONLY tcp/ip protocol, player/server communications

// Server Network Mode

set dedicated ""								// 0 = Listen, 1 = LAN, 2 = Internet

// Master servers

set sv_master1 "cod4master.activision.com"
set sv_master2 "cod4authorize.activision.com"
set sv_master3 "cod4master.infinityward.com"
set sv_master4 "cod4update.activision.com"
set sv_master5 "master.gamespy.com:28960"
set sv_master6 "master0.gamespy.com"
set sv_master7 "master1.gamespy.com"
set sv_master8 "clanservers.net"
set sv_gamespy "1"

// Password Settings

set rcon_password ""          		// RCON must supply pw to use
set sv_privatePassword ""             // Private slots, non-public slots
set g_password ""                               //Server password

// Player slots setup

set sv_maxclients "22"                          // MAX server player slots, this is TOTAL player slots
set sv_privateclients "2"                       // Number of private player slots, maxclients - privateclients = public slots

// Ping

set sv_minPing "0"                              // MIN player ping on CONNECT, any lower and player isnt allowed to connect
set sv_maxping "150"                            // MAX player ping on CONNECT, any higher and player isnt allowed to connect

// Client Download Settings (0=off/1=on)

set sv_allowdownload "1"
seta sv_wwwDownload "1"
seta sv_wwwBaseURL "http://"
seta sv_wwwDlDisconnected "0"

// Rate

set sv_maxRate "25000"

// FPS

set sv_fps "20"

// Drop Inactive players

set sv_timeout "300"
set sv_zombietime "1"
set g_inactivity "180"
set g_inactivityspectator "300"

// Anti Flooding Settings

set sv_floodProtect "1"
set sv_reconnectlimit "3"

// Anti Cheat Settings

set sv_disableClientConsole "1"
set cl_autocmd "0"
set sv_cheats "0"
set sv_pure "1"
set g_banIPs ""
set g_no_script_spam "1"

// Client Side Stuff

set sv_clientside "0"
set sv_clientArchive "1"
set sv_clientSideBullets "1"
set sv_clientSideVehicles "1"
set g_client_side_lights "1"

// Punkbuster

pb_sv_enable
set sv_punkbuster "1"

// Temporary Ban duration, in seconds

set sv_kickBanTime "3600"

// Ingame voice communication system

set sv_voice "0"
set sv_voiceQuality "1"
set voice_deadChat "0"
set voice_global "0"
set voice_localEcho "0"
set winvoice_mic_mute "1"

// Voting

set g_allowvote "0"

//=================================================================================
// Gameplay Settings
//=================================================================================

// General

set g_speed 									190				// Normal = 190, Hardcore = 190, Oldschool = 450
set g_gravity 									800				// Normal = 800, Hardcore = 800, Oldschool = 600
set scr_game_allowkillcam 						0
set scr_game_graceperiod 						0
set scr_intermission_time 						30
set scr_team_respawntime 						0
set scr_game_spectatetype						1
set g_antilag 									1
set g_smoothClients 							1

// UI

set scr_hardcore 								0
set scr_oldschool 								0
//ui_maxclients 								32				// Needed to create Server with more than 32 Slots

// Hardpoint Settings

set scr_game_hardpoints 						1
set scr_hardpoint_allowartillery 				1
set scr_hardpoint_allowdogs 					1
set scr_hardpoint_allowradar 					1
set scr_hardpoint_allowsupply 					1
set scr_hardpoint_allowuav 						1

// Teams

set scr_teambalance 							1
set scr_team_fftype 							0
set scr_drawfriend 								1
set scr_teamKillPunishCount 					3
set scr_team_artilleryTeamKillPenalty 			0.25
set scr_team_kickteamkillers 					0
set set scr_team_teamkillerplaylistbanpenalty 	0
set scr_team_teamkillerplaylistbanquantum 		0
set scr_team_teamkillpointloss 					1
set scr_team_teamkillspawndelay 				20
set scr_disableUnifiedSpawning 					1

// Player

set scr_player_allowrevive 						1
set g_revive 									0
set revive_time_taken 							2
set g_redCrosshairs 							0
set scr_player_healthregentime 					5
set scr_player_maxhealth 						100
set scr_player_numlives 						0
set scr_player_forcerespawn 					1
set scr_player_respawndelay 					0
set scr_player_suicidespawndelay 				0
set scr_player_sprinttime 						4
set scr_game_suicidepointloss 					0
set g_deadChat					 				1

// Misc

set scr_allowannouncer 							1
set g_maxDroppedWeapons 						16

//=================================================================================
// Execute other Config Files
//=================================================================================

wait
exec gametypes.cfg
wait
exec cwpv_ww.cfg

//=================================================================================
// Maprotation and First Gametype
//=================================================================================

// First Gametype to load...

// "twar" - war
// "dom"  - domination
// "koth" - headquarters
// "sab"  - sabotage
// "sd"   - search & destroy
// "war"  - team deathmatch
// "dm"   - deathmatch
// "ctf"  - capture the flag

set g_gametype "war"
set sv_mapRotationCurrent ""

set sv_mapRotation "gametype tdm map mp_airfield map mp_asylum map mp_castle map mp_courtyard map mp_dome map mp_downfall map mp_hangar map mp_makin map mp_makin_day map mp_outskirts map mp_roundhouse map mp_seelow map mp_shrine map mp_suburban" 

Nightwing
gametypes_ww.cfg

Hier werden Einstellungen für die Gametypes vorgenommen.

Code einblendenCode angehängt. Klicke hier zum Ein-/Ausblenden

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//=================================================================================
// Gametype Settings
//=================================================================================

// Battlechatter Settings

set scr_allowbattlechatter "1"
set bcmp_incoming_grenade_probability "50"
set bcmp_kill_inform_probability "50"
set bcmp_killstreak_incoming_probability "50"
set bcmp_perk_call_probability "50"
set bcmp_sniper_kill_probability "25"
set bcmp_toss_grenade_probability "50"
set bcmp_weapon_delay "2000"
set bcmp_weapon_fire_probability "90"

// KOTH

set scr_koth_globalbattlechatterprobability "0"
set scr_koth_numlives "0"
set scr_koth_playerrespawndelay "0"
set scr_koth_roundlimit "1"
set scr_koth_roundswitch "1"
set scr_koth_scorelimit "0"
set scr_koth_timelimit "20"
set scr_koth_waverespawndelay "0"

// More setting that I am not sure work (because they are not named like normal)
set koth_autodestroytime "60"
set koth_capturetime "20"
set koth_delayPlayer "0"
set koth_destroytime "10"
set koth_kothmode "0"
set koth_spawnDelay "30"
set koth_spawntime "0"

// CTF

set scr_ctf_enemycarriervisible "0"
set scr_ctf_flagrespawntime "0"
set scr_ctf_globalbattlechatterprobability "0"
set scr_ctf_idleflagreturntime "30"
set scr_ctf_numlives "0"
set scr_ctf_playerrespawndelay "0"
set scr_ctf_roundlimit "2"
set scr_ctf_roundswitch "1"
set scr_ctf_scorelimit "0"
set scr_ctf_timelimit "10"
set scr_ctf_touchreturn "1"
set scr_ctf_waverespawndelay "15"

// DM

set scr_dm_globalbattlechatterprobability "100"
set scr_dm_numlives "0"
set scr_dm_playerrespawndelay "0"
set scr_dm_roundlimit "1"
set scr_dm_scorelimit "0"
set scr_dm_timelimit "20"
set scr_dm_waverespawndelay "0"

// DOM

set scr_dom_globalbattlechatterprobability "0"
set scr_dom_numlives "0"
set scr_dom_playerrespawndelay "0"
set scr_dom_roundlimit "1"
set scr_dom_scorelimit "0"
set scr_dom_timelimit "20"
set scr_dom_waverespawndelay "0"

// TWAR

set scr_twar_globalbattlechatterprobability "0"
set scr_twar_numlives "0"
set scr_twar_roundlimit "0"
set scr_twar_roundswitch "1"
set scr_twar_scorelimit "0"
set scr_twar_timelimit "20"
set twar_captureAccelBonus "35"
set twar_captureAccelLimit "50"
set twar_captureTime "40"
set twar_finalFightFlagRespawnPenalty "3"
set twar_finalFightTimeLimit "5"
set twar_neutralFlagLockTime "0"
set twar_secondaryInfluencerBonus "0.5"
set twar_showEnemyCount "1"
set twar_spawnPointFacingAngle "60"
// Momentum
set twar_momentumArtillery "10"
set twar_momentumBlitzkriegTime "30"
set twar_momentumDogs "10"
set twar_momentumEnabled "1"
set twar_momentumFlagCap "25"
set twar_momentumKamikaze "10"
set twar_momentumKillPlayer "5"
set twar_momentumMax "70"
set twar_momentumMaxMultiplier "3"
set twar_momentumMultiplierBonus "25"
set twar_momentumMultiplierBonusLimit "75"
set twar_momentumRadar "10"

// TDM

set scr_tdm_globalbattlechatterprobability "0"
set scr_tdm_numlives "0"
set scr_tdm_playerrespawndelay "0"
set scr_tdm_roundlimit "1"
set scr_tdm_scorelimit "0"
set scr_tdm_timelimit "20"
set scr_tdm_waverespawndelay "0"

// SD

set scr_sd_bombtimer "45"
set scr_sd_defusetime "5"
set scr_sd_globalbattlechatterprobability "0"
set scr_sd_multibomb "0"
set scr_sd_numlives "1"
set scr_sd_planttime "5"
set scr_sd_playerrespawndelay "0"
set scr_sd_roundlimit "0"
set scr_sd_roundswitch "5"
set scr_sd_scorelimit "10"
set scr_sd_timelimit "2.5"
set scr_sd_waverespawndelay "0"

// SAB

set scr_sab_bombtimer "20"
set scr_sab_defusetime "6"
set scr_sab_globalbattlechatterprobability "0"
set scr_sab_hotpotato "0"
set scr_sab_numlives "0"
set scr_sab_planttime "6"
set scr_sab_playerrespawndelay "7.5"
set scr_sab_roundlimit "4"
set scr_sab_roundswitch "2"
set scr_sab_scorelimit "4"
set scr_sab_timelimit "5"
set scr_sab_waverespawndelay "0"

Nightwing
cwpv_ww.cfg

Hier werden Einstellungen für Klassen, Waffen, Perks und Fahrzeuge bzw. Hunde vorgenommen.

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//******************************************************************************
// Perk & Hardpoint Settings
//******************************************************************************

// Perk 1

set perk_allow_specialty_specialgrenade  					1 
set perk_allow_specialty_weapon_bouncing_betty				1 
set perk_allow_specialty_fraggrenade  						1 
set perk_allow_specialty_extraammo  						1 
set perk_allow_specialty_detectexplosive  					1 
set perk_allow_specialty_weapon_flamethrower  				1 
set perk_allow_specialty_weapon_bazooka  					1 
set perk_allow_specialty_weapon_satchel_charge  			1 

// Perk 2

set perk_allow_specialty_bulletdamage  						1 
set perk_allow_specialty_armorvest  						1 
set perk_allow_specialty_fastreload  						1 
set perk_allow_specialty_rof  								1 
set perk_allow_specialty_twoprimaries  						1 
set perk_allow_specialty_gpsjammer  						1 
set perk_allow_specialty_explosivedamage  					1 
set perk_allow_specialty_flakjacket  						1 
set perk_allow_specialty_shades  							1 
set perk_allow_specialty_gas_mask  							1 

// Perk 3

set perk_allow_specialty_longersprint  						1 
set perk_allow_specialty_bulletaccuracy  					1 
set perk_allow_specialty_pistoldeath  						1 
set perk_allow_specialty_grenadepulldeath  					1 
set perk_allow_specialty_bulletpenetration  				1 
set perk_allow_specialty_holdbreath  						1 
set perk_allow_specialty_quieter  							1 
set perk_allow_specialty_fireproof  						1 
set perk_allow_specialty_reconnaissance  					1 
set perk_allow_specialty_pin_back  							1 

// Vehicle Perk Settings

set perk_allow_specialty_water_cooled  						1 
set perk_allow_specialty_greased_barrings  					1 
set perk_allow_specialty_ordinance  						1 
set perk_allow_specialty_boost  							1 
set perk_allow_specialty_leadfoot  							1 

// Perk Settings

set perk_bulletdamage  										40 
set perk_fireproof  										55 
set perk_armorvest  										75 
set perk_explosivedamage  									25 
set perk_flakjacket  										75 
set perk_flakjacketmaxdamage  								75 
set player_lastStandBleedoutTime  							30 

// Explosive Settings

set scr_weapon_allowbetty  									1 
set scr_weapon_allowc4  									1 
set scr_weapon_allowflash  									1 
set scr_weapon_allowfrags  									1 
set scr_weapon_allowmines  									1 
set scr_weapon_allowrpgs  									1 
set scr_weapon_allowsatchel  								1 
set scr_weapon_allowsmoke  									1 

// Bouncing Betty Settings

set bettyDetonateRadius  									150 
set bettyTimeBeforeDetonate  								0.45 
set bettyUpVelocity  										296 

// Poisongas Settings

set poisonDuration  										8 
set tabun_effect_radius  									150 
set tabun_shock_radius  									150 
set tabunGasDuration  										3 
set tabunInitialGasShockDuration  							7 
set tabunWalkInGasShockDuration  							4 

// Fire Settings

set fire_audio_random_max_duration  						1000 
set fire_audio_repeat_duration  							1500 
set fire_spread_probability  								0 
set fire_stage1_burn_time  									3000 
set fire_stage2_burn_time  									0 
set fire_stage3_burn_time  									0 
set fire_world_damage  										20 
set fire_world_damage_duration  							8 
set fire_world_damage_rate  								0.25 

// Flare Settings

set flare_distance_scale  									16 
set flare_duration  										8 
set flare_effect_radius  									400 
set flareBurnOutFadeWait  									0.65 
set flareDisableEffects  									0 
set flareLookAwayFadeWait  									0.45 

// Dog Settings

set scr_dog_count  											8 
set scr_dog_hardpoint_interval  							180 
set scr_dog_health  										100 
set scr_dog_max_at_once  									4 
set scr_dog_time  											60 

// Vehicle Settings

set scr_vehicles_enabled  									1 
set scr_veh_respawntimemax  								90 
set scr_veh_respawntimemin  								50 
set scr_veh_health_jeep  									700 
set scr_veh_health_tank  									1350 
set scr_veh_driversarehidden  								1 
set scr_veh_driversareinvulnerable  						1 
set scr_veh_explode_on_cleanup  							1 
set scr_veh_explosion_doradiusdamage  						1 
set scr_veh_explosion_maxdamage  							200 
set scr_veh_explosion_mindamage  							20 
set scr_veh_explosion_radius  								256 
set scr_veh_alive_cleanuptimemax  							120 
set scr_veh_alive_cleanuptimemin  							119 
set scr_veh_cleanupabandoned  								1 
set scr_veh_cleanupdrifted  								1 
set scr_veh_cleanupmaxspeedmph  							1 
set scr_veh_cleanupmindistancefeet  						75 
set scr_veh_cleanuptime_dmgfactor_deadtread  				0.25 
set scr_veh_cleanuptime_dmgfactor_max 						1.0 
set scr_veh_cleanuptime_dmgfactor_min  						0.33 
set scr_veh_cleanuptime_dmgfraction_curve_begin 			0.0 
set scr_veh_cleanuptime_dmgfraction_curve_end  				1.0 
set scr_veh_dead_cleanuptimemax  							30 
set scr_veh_dead_cleanuptimemin  							20 
set scr_veh_disappear_maxpreventdistancefeet  				30 
set scr_veh_disappear_maxpreventvisibilityfeet  			150 
set scr_veh_disappear_maxwaittime  							60 
set scr_veh_explosion_husk_forcepointvariance  				30 
set scr_veh_explosion_husk_horzvelocityvariance 			25 
set scr_veh_explosion_husk_vertvelocitymax  				200 
set scr_veh_explosion_husk_vertvelocitymin  				100 
set scr_veh_explosion_spawnfx  								1 
set scr_veh_ondeath_createhusk  							1 
set scr_veh_ondeath_usevehicleashusk  						1 
set scr_veh_respawnafterhuskcleanup  						1 
set scr_veh_respawnwait_iterationwaitseconds  				1 
set scr_veh_respawnwait_maxiterations  						30 
set scr_veh_waittillstoppedandmindist_maxtime  				10 
set scr_veh_waittillstoppedandmindist_maxtimeenabledistfeet  5 

//******************************************************************************
// Class Settings
//******************************************************************************

// Class movement speeds

set class_rifleman_movespeed	 							0.95 
set class_lightgunner_movespeed	 							1.00 
set class_heavygunner_movespeed	 							0.875 
set class_closeassault_movespeed	 						1.00 
set class_sniper_movespeed  								1.00 

// Rifleman

set weap_allow_svt40  										1 
set weap_allow_gewehr43  									1 
set weap_allow_m1garand  									1 
set weap_allow_stg44  										1 
set weap_allow_m1carbine  									1 

set attach_allow_rifleman_none  							1 
set attach_allow_rifleman_aperture  						1 
set attach_allow_rifleman_telescopic  						1 
set attach_allow_rifleman_flash  							1 
set attach_allow_rifleman_gl  								1 

// Light Gunner

set weap_allow_thompson  									1 
set weap_allow_mp40  										1 
set weap_allow_type100smg  									1 
set weap_allow_ppsh  										1 

set attach_allow_lightgunner_none  							1 
set attach_allow_lightgunner_aperture  						1 
set attach_allow_lightgunner_bigammo 						1 
set attach_allow_lightgunner_silenced  						1 

// Shotgun

set weap_allow_doublebarreledshotgun  						1 
set weap_allow_shotgun  									1 

set attach_allow_closeassault_none  						1 
set attach_allow_closeassault_bayonet  						1 
set attach_allow_closeassault_grip  						1 
set attach_allow_closeassault_sawoff  						1 

// Machine Guns

set weap_allow_30cal  										1 
set weap_allow_bar  										1 
set weap_allow_dp28  										1 
set weap_allow_fg42  										1 
set weap_allow_mg42  										1 
set weap_allow_type99lmg  									1 

set attach_allow_heavygunner_none  							1 
set attach_allow_heavygunner_bayonet  						1 
set attach_allow_heavygunner_bipod  						1 
set attach_allow_heavygunner_telescopic  					1 

// Bolt Action

set weap_allow_kar98k  										1 
set weap_allow_mosinrifle 									1 
set weap_allow_ptrs41  										1 
set weap_allow_springfield  								1 
set weap_allow_type99rifle  								1 

// Pistols

set weap_allow_colt  										1 
set weap_allow_nambu  										1 
set weap_allow_walther  									1 
set weap_allow_tokarev  									1 
set weap_allow_357magnum  									1 

// Grenades

set weap_allow_frag_grenade  								1 
set weap_allow_sticky_grenade  								1 
set weap_allow_molotov  									1 
set weap_allow_tabun_gas  									1 
set weap_allow_signal_flare  								1 
set weap_allow_smoke_grenade  								1 

//******************************************************************************
// Class default Loadouts
//******************************************************************************

// Rifleman class default loadout

set class_rifleman_primary  								svt40 
set class_rifleman_primary_attachment  						none 
set class_rifleman_secondary  								colt 
set class_rifleman_perk1  									specialty_weapon_satchel_charge 
set class_rifleman_perk2  									specialty_bulletdamage 
set class_rifleman_perk3  									specialty_longersprint 
set class_rifleman_perk4  									specialty_water_cooled 
set class_rifleman_primary_type  							frag_grenade 
set class_rifleman_secondary_type  							signal_flare 
set class_rifleman_primary_count  							1 
set class_rifleman_secondary_count  						1 

// Light Gunner class default loadout

set class_lightgunner_primary  								thompson 
set class_lightgunner_primary_attachment  					none 
set class_lightgunner_secondary  							colt 
set class_lightgunner_perk1  								specialty_specialgrenade 
set class_lightgunner_perk2  								specialty_gas_mask 
set class_lightgunner_perk3  								specialty_bulletaccuracy 
set class_lightgunner_perk4  								specialty_water_cooled 
set class_lightgunner_primary_type  						frag_grenade 
set class_lightgunner_secondary_type  						signal_flare 
set class_lightgunner_primary_count  						1 
set class_lightgunner_secondary_count  						1 

// Heavy Gunner class default loadout

set class_heavygunner_primary  								fg42 
set class_heavygunner_primary_attachment  					none 
set class_heavygunner_secondary  							walther 
set class_heavygunner_perk1  								specialty_specialgrenade 
set class_heavygunner_perk2  								specialty_flakjacket 
set class_heavygunner_perk3  								specialty_bulletpenetration 
set class_heavygunner_perk4  								specialty_water_cooled 
set class_heavygunner_primary_type  						frag_grenade 
set class_heavygunner_secondary_type  						tabun_gas 
set class_heavygunner_primary_count  						1 
set class_heavygunner_secondary_count 						1 

// Close Assault class default loadout

set class_closeassault_primary  							shotgun 
set class_closeassault_primary_attachment  					none 
set class_closeassault_secondary  							walther 
set class_closeassault_perk1  								specialty_weapon_bazooka 
set class_closeassault_perk2  								specialty_explosivedamage 
set class_closeassault_perk3  								specialty_longersprint 
set class_closeassault_perk4  								specialty_greased_barrings 
set class_closeassault_primary_type  						sticky_grenade 
set class_closeassault_secondary_type  						tabun_gas 
set class_closeassault_primary_count  						1 
set class_closeassault_secondary_count  					1 

// Sniper class default loadout

set class_sniper_primary  									springfield 
set class_sniper_secondary  								colt 
set class_sniper_perk1  									specialty_weapon_satchel_charge 
set class_sniper_perk2  									specialty_bulletdamage 
set class_sniper_perk3  									specialty_bulletpenetration 
set class_sniper_perk4  									specialty_water_cooled 
set class_sniper_primary_type  								frag_grenade 
set class_sniper_secondary_type  							smoke_grenade 
set class_sniper_primary_count  							1 
set class_sniper_secondary_count  							1