HILFE Kann Server mit Custommaps nicht joinen

DK-Hammer
Hilfe Hilfe Hilfe,

habe für Samstag eine LAN geplant, und wir wollen eigentlich CoD5
Acemod mit Custommaps zocken.

Nun habe ich alle Anweisungen von Nightwing beachtet, aber ich kann meinen Server nicht joinen wenn ich ihn mit Custommaps starte.
Wenn ich den Server mit Standardmaps starte, habe ich überhaupt keine Probleme.

Startparameter:
"C:\Programme\Activision\Call of Duty - World at War\CoDWaWmp.exe" +set dedicated 1 +set fs_localAppData C:\Programme\Activision\Call of Duty - World at War\ +set fs_game mods/acemod +set net_ip 192.168.178.32 +set net_port 28960 +exec cserver.cfg +map_rotate

Wie gesagt, wenn ich in die maprotation Standardmaps eintrage kann ich ohne Probleme joinen. Wenn ich stattdessen Custommaps eintrage, läuft zwar der Server, aber wenn ich ihn joinen will, lädt mein Spiel erst den Acemod, dann höre ich sofort den Windows "Error-Ton" und auf meinem Bildschirm steht "Warten auf andere Spieler" obwohl nichr mal eine Map geladen wurde.

Was mach ich nur falsch??

Gruß Hammer
MikeTNT
Kannst du den Serverlog posten?
Am besten Server stoppen, alten Log löschen, Server neu starten, dann mit Server verbinden, dann Log posten.

cu Mike
DK-Hammer
Wo finde ich den Log??

Augen rollen
MikeTNT
Ohne Mod: im Main-Ordner
Mit Mod: im Modordner

In der Config:
set logfile "1" // 0 = NO log, 1 = log file enabled.
set g_log "games_mp.log" // Name of log file, default is games_mp.log.
set g_logsync "2" // 0 = No log, 1 = buffered, 2 = continuous, 3 = append.

Bei dir mit ACE-Mod musst du also hier schauen:
C:\Programme\Activision\Call of Duty - World at War\mods\acemod

cu Mike
DK-Hammer
Kriege hier noch die Krise.
Nun war auch noch stundenlang mein NET wech, mann mann mann.
Werde gleich morgen früh den Log reinstellen.

Ich geh schon am Stock

Gruß Hammer
DK-Hammer
Hier der Logfile:
Teil 1


Build 1080 JADAMS2 242726 CL(Wed Feb 18 17:10:43 2009)
logfile opened on Fri Mar 20 07:09:25 2009

net_noipx will be changed upon restarting.
dvar set dedicated dedicated LAN server
dedicated is read only.
dvar set developer 0
dvar set loc_warnings 0
dvar set rcon_password yourpass
dvar set sv_privatePassword
dvar set sv_maxclients 32
sv_maxclients will be changed upon restarting.
dvar set sv_privateClients 0
dvar set sv_minPing 0
dvar set sv_maxPing 250
dvar set sv_allowDownload 1
dvar set sv_wwwDownload 0
dvar set sv_wwwBaseURL http://your.redirect.com/cod5
dvar set sv_wwwDlDisconnected 0
dvar set sv_maxRate 25000
dvar set sv_connectTimeout 300
dvar set sv_timeout 300
dvar set sv_reconnectlimit 3
dvar set sv_disableClientConsole 0
dvar set sv_cheats 0
sv_cheats is read only.
dvar set sv_pure 1
dvar set sv_kickBanTime 0
dvar set sv_voice 0
dvar set sv_voiceQuality 3
dvar set sv_clientside 0
dvar set sv_clientArchive 1
dvar set sv_clientSideBullets 1
dvar set sv_clientSideVehicles 1
dvar set g_client_side_lights 1
dvar set sv_allowAnonymous 0
dvar set g_compassShowEnemies 1
g_compassShowEnemies is cheat protected.
dvar set scr_game_allowkillcam 0
dvar set scr_game_onlyheadshots 0
dvar set scr_game_deathpointloss 0
dvar set scr_game_suicidepointloss 0
dvar set scr_game_spectatetype 2
dvar set scr_game_graceperiod 10
dvar set scr_allowannouncer 1
dvar set scr_allowbattlechatter 1
execing configs/admin.cfg from disk
dvar set scr_hardcore 1
dvar set scr_oldschool 0
dvar set ace_vote_menu_delay 30
execing configs/messages.cfg from disk
execing configs/monitoring.cfg from disk
execing configs/playercontrol.cfg from disk
dvar set scr_team_respawntime 0
dvar set scr_team_kickteamkillers 0
dvar set scr_team_teamkillerplaylistbanpenalty 0
dvar set scr_team_teamkillerplaylistbanquantum 0
dvar set scr_team_teamkillpointloss 1
dvar set scr_team_teamkillspawndelay 20
dvar set scr_team_fftype 0
dvar set scr_player_suicidespawndelay 0
dvar set scr_player_healthregentime 20
dvar set scr_player_forcerespawn 0
dvar set scr_player_respawndelay 0
dvar set scr_player_numlives 0
dvar set scr_player_sprinttime 5
execing configs/healthcontrol.cfg from disk
dvar set scr_player_maxhealth 100
execing configs/weaponcontrol.cfg from disk
dvar set fire_audio_random_max_duration 1000
dvar set fire_audio_repeat_duration 1500
dvar set fire_spread_probability 0
dvar set fire_stage1_burn_time 3000
dvar set fire_stage2_burn_time 0
dvar set fire_stage3_burn_time 0
dvar set fire_world_damage 20
dvar set fire_world_damage_duration 8
dvar set fire_world_damage_rate 0.25
dvar set flareDisableEffects 0
dvar set scr_game_perks 1
dvar set player_lastStandBleedoutTime 30
dvar set vehicle_perk_boost_duration_seconds 0.74
dvar set scr_game_hardpoints 1
dvar set scr_hardpoint_allowartillery 1
dvar set scr_hardpoint_allowdogs 1
dvar set scr_hardpoint_allowuav 1
dvar set scr_dog_count 6
dvar set scr_dog_health 80
dvar set scr_dog_max_at_once 4
dvar set scr_dog_time 60
dvar set scr_vehicles_enabled 1
execing configs/gametypes.cfg from disk
dvar set scr_dm_timelimit 15
dvar set scr_dm_globalbattlechatterprobability 100
dvar set scr_dom_timelimit 20
dvar set scr_dom_globalbattlechatterprobability 100
dvar set scr_twar_globalbattlechatterprobability 0
dvar set scr_twar_timelimit 10
dvar set twar_captureAccelBonus 35
dvar set twar_captureAccelLimit 50
dvar set twar_captureTime 40
dvar set twar_finalFightTimeLimit 5
dvar set twar_momentumArtillery 10
dvar set twar_momentumBlitzkriegTime 30
dvar set twar_momentumDogs 10
dvar set twar_momentumEnabled 1
dvar set twar_momentumFlagCap 25
dvar set twar_momentumKillPlayer 5
dvar set twar_momentumMax 70
dvar set twar_momentumMaxMultiplier 3
dvar set twar_momentumMultiplierBonus 25
dvar set twar_momentumMultiplierBonusLimit 75
dvar set twar_momentumRadar 10
dvar set twar_neutralFlagLockTime 0
dvar set scr_tdm_scorelimit 0
dvar set scr_tdm_timelimit 20
dvar set scr_tdm_roundlimit 1
dvar set scr_tdm_globalbattlechatterprobability 100
dvar set scr_sab_globalbattlechatterprobability 100
dvar set scr_sd_globalbattlechatterprobability 100
dvar set scr_koth_waverespawndelay 0
dvar set scr_koth_globalbattlechatterprobability 100
dvar set scr_ctf_scorelimit 5
dvar set scr_ctf_timelimit 20
dvar set scr_ctf_roundlimit 3
dvar set scr_ctf_waverespawndelay 5
dvar set scr_ctf_globalbattlechatterprobability 100
execing configs/maprotation.cfg from disk
dvar set g_gametype tdm
dvar set sv_mapRotationCurrent
dvar set sv_mapRotation gametype tdm map mp_506th gametype koth map mp_matmata gametype tdm map mp_broadcast map mp_ambush gametype ctf map mp_hangar
map_rotate...

"sv_mapRotation" is:"gametype tdm map mp_506th gametype koth map mp_matmata gametype tdm map mp_broadcast map mp_ambush gametype ctf map mp_hangar"

"sv_mapRotationCurrent" is:""

dvar set sv_mapRotationCurrent gametype tdm map mp_506th gametype koth map mp_matmata gametype tdm map mp_broadcast map mp_ambush gametype ctf map mp_hangar
dvar set sv_mapRotationCurrent tdm map mp_506th gametype koth map mp_matmata gametype tdm map mp_broadcast map mp_ambush gametype ctf map mp_hangar
dvar set sv_mapRotationCurrent map mp_506th gametype koth map mp_matmata gametype tdm map mp_broadcast map mp_ambush gametype ctf map mp_hangar
Setting g_gametype: tdm.
dvar set g_gametype tdm
dvar set sv_mapRotationCurrent mp_506th gametype koth map mp_matmata gametype tdm map mp_broadcast map mp_ambush gametype ctf map mp_hangar
dvar set sv_mapRotationCurrent gametype koth map mp_matmata gametype tdm map mp_broadcast map mp_ambush gametype ctf map mp_hangar
Setting map: mp_506th.
dvar set g_gametype tdm
dvar set g_gametype tdm
dvar set mapname mp_506th
------ Server Initialization ------
Server: mp_506th
resetting state..
dvar set r_gfxopt_water_simulation 0
dvar set ui_maxclients 32
dvar set sv_maxclients 32
dvar set sv_running 1
Current language: german
Current search path:
C:\Programme\Activision\Call of Duty - World at War\mods\mikace\z_svr_mf.iwd (4 files)
C:\Programme\Activision\Call of Duty - World at War\mods\mikace\z_ger_patch.iwd (52 files)
C:\Programme\Activision\Call of Duty - World at War\mods\mikace\z_ace5.1.iwd (72 files)
C:\Programme\Activision\Call of Duty - World at War\/mods/mikace
C:\Programme\Activision\Call of Duty - World at War\/usermaps
C:\Programme\Activision\Call of Duty - World at War\/mods
C:\Programme\Activision\Call of Duty - World at War\main\iw_21.iwd (13 files)
C:\Programme\Activision\Call of Duty - World at War\main\iw_20.iwd (69 files)
C:\Programme\Activision\Call of Duty - World at War\main\iw_19.iwd (52 files)
C:\Programme\Activision\Call of Duty - World at War\main\iw_18.iwd (51 files)
C:\Programme\Activision\Call of Duty - World at War\main\iw_17.iwd (42 files)
C:\Programme\Activision\Call of Duty - World at War\main\iw_16.iwd (44 files)
C:\Programme\Activision\Call of Duty - World at War\main\iw_15.iwd (145 files)
C:\Programme\Activision\Call of Duty - World at War\main\iw_14.iwd (655 files)
C:\Programme\Activision\Call of Duty - World at War\main\iw_13.iwd (400 files)
C:\Programme\Activision\Call of Duty - World at War\main\iw_12.iwd (453 files)
C:\Programme\Activision\Call of Duty - World at War\main\iw_11.iwd (366 files)
C:\Programme\Activision\Call of Duty - World at War\main\iw_10.iwd (549 files)
C:\Programme\Activision\Call of Duty - World at War\main\iw_09.iwd (413 files)
C:\Programme\Activision\Call of Duty - World at War\main\iw_08.iwd (484 files)
C:\Programme\Activision\Call of Duty - World at War\main\iw_07.iwd (755 files)
C:\Programme\Activision\Call of Duty - World at War\main\iw_06.iwd (537 files)
C:\Programme\Activision\Call of Duty - World at War\main\iw_05.iwd (569 files)
C:\Programme\Activision\Call of Duty - World at War\main\iw_04.iwd (711 files)
C:\Programme\Activision\Call of Duty - World at War\main\iw_03.iwd (743 files)
C:\Programme\Activision\Call of Duty - World at War\main\iw_02.iwd (694 files)
C:\Programme\Activision\Call of Duty - World at War\main\iw_01.iwd (350 files)
C:\Programme\Activision\Call of Duty - World at War\main\iw_00.iwd (808 files)
C:\Programme\Activision\Call of Duty - World at War/main
C:\Programme\Activision\Call of Duty - World at War/main_shared
C:\Programme\Activision\Call of Duty - World at War\/players
C:\Programme\Activision\Call of Duty - World at War\main\localized_german_iw03.iwd (377 files)
localized assets iwd file for german
C:\Programme\Activision\Call of Duty - World at War\main\localized_german_iw02.iwd (3401 files)
localized assets iwd file for german
C:\Programme\Activision\Call of Duty - World at War\main\localized_german_iw01.iwd (4899 files)
localized assets iwd file for german
C:\Programme\Activision\Call of Duty - World at War\main\localized_german_iw00.iwd (4084 files)
localized assets iwd file for german
DK-Hammer
Teil 2
File Handles:
handle 1: console_mp.log
----------------------
43584 files in iwd files
dvar set loc_language 2
dvar set loc_forceEnglish 0
dvar set cg_subtitles 0
Loading fastfile localized_mp_506th
WARNING: Could not find zone 'C:\Programme\Activision\Call of Duty - World at War\zone\german\localized_mp_506th.ff'
Loading fastfile mp_506th
dvar set nextmap map_restart
dvar set cl_paused 0
Loading fastfile 'mp_506th'
used 79.32 MB memory in DB alloc
Waited 737 msec for asset 'maps/mp/mp_506th.d3dbsp' of type 'col_map_mp'.
dvar set sv_serverid 16
------- Game Initialization -------
gamename: Call of Duty: World at War
gamedate: Feb 18 2009
dvar set g_gametype tdm
dvar set ui_maxclients 32
dvar set sv_maxclients 32
dvar set dedicated dedicated LAN server
dvar set dedicated dedicated LAN server
dvar set g_compassShowEnemies 0
dvar set bg_viewKickScale 0.2
dvar set bg_viewKickMax 90
dvar set bg_viewKickMin 5
dvar set bg_viewKickRandom 0.4
dvar set player_view_pitch_up 85
dvar set player_view_pitch_down 85
dvar set player_lean_shift_left 5
dvar set player_lean_shift_right 2.5
dvar set player_lean_shift_crouch_left 12.5
dvar set player_lean_shift_crouch_right 2.5
dvar set player_lean_rotate_left 1.25
dvar set player_lean_rotate_right 1.25
dvar set player_lean_rotate_crouch_left 1
dvar set player_lean_rotate_crouch_right 1
dvar set bg_ladder_yawcap 100
dvar set bg_prone_yawcap 85
dvar set bg_foliagesnd_minspeed 40
dvar set bg_foliagesnd_maxspeed 180
dvar set bg_foliagesnd_slowinterval 1500
dvar set bg_foliagesnd_fastinterval 500
dvar set bg_foliagesnd_resetinterval 500
dvar set bg_fallDamageMinHeight 128
dvar set bg_fallDamageMaxHeight 300
dvar set inertiaMax 50
dvar set inertiaDebug 0
dvar set inertiaAngle 0
dvar set friction 5.5
dvar set stopspeed 100
dvar set cg_ufo_scaler 6
dvar set bg_swingSpeed 0.2
dvar set bg_legYawTolerance 20
dvar set bg_bobAmplitudeSprinting 0.02 0.014
dvar set bg_bobAmplitudeStanding 0.007 0.007
dvar set bg_bobAmplitudeDucked 0.0075 0.0075
dvar set bg_bobAmplitudeProne 0.02 0.005
dvar set bg_bobMax 8
dvar set bg_aimSpreadMoveSpeedThreshold 11
dvar set bg_maxGrenadeIndicatorSpeed 27
dvar set player_breath_hold_time 4.5
dvar set player_breath_gasp_time 1
dvar set player_breath_fire_delay 0
dvar set player_breath_gasp_scale 4.5
dvar set player_breath_hold_lerp 1
dvar set player_breath_gasp_lerp 6
dvar set player_breath_snd_lerp 2
dvar set player_breath_snd_delay 1
dvar set player_scopeExitOnDamage 0
dvar set player_adsExitDelay 0
dvar set player_move_factor_on_torso 0
dvar set player_debugHealth 0
dvar set player_sustainAmmo 0
dvar set player_clipSizeMultiplier 1
dvar set player_lastStandHealthOverlayTime 8
dvar set player_reviveTriggerRadius 64
dvar set player_reviveXP 2
dvar set player_revivePlayerListCycleTime 2
dvar set player_moveThreshhold 10
dvar set player_footstepsThreshhold 0
dvar set player_waterSpeedScale 1.3
dvar set player_strafeSpeedScale 0.8
dvar set player_backSpeedScale 0.7
dvar set player_strafeAnimCosAngle 0.5
dvar set player_spectateSpeedScale 1
dvar set player_sprintSpeedScale 1.5
dvar set player_sprintUnlimited 0
dvar set player_sprintTime 4
dvar set player_sprintMinTime 1
dvar set player_sprintRechargePause 0
dvar set player_sprintStrafeSpeedScale 0.667
dvar set player_sprintCameraBob 0.5
dvar set player_turnAnims 0
dvar set player_bayonetLaunchProof 0
dvar set player_bayonetLaunchDebugging 0
dvar set player_bayonetLaunchZCap 300
dvar set player_dmgtimer_timePerPoint 100
dvar set player_dmgtimer_maxTime 750
dvar set player_dmgtimer_minScale 0
dvar set player_dmgtimer_stumbleTime 500
dvar set player_dmgtimer_flinchTime 500
dvar set bg_shock_soundLoop shellshock_loop
dvar set bg_shock_soundLoopSilent shellshock_loop_silent
dvar set bg_shock_soundEnd shellshock_end
dvar set bg_shock_soundEndAbort shellshock_end_abort
dvar set bg_shock_screenType blurred
dvar set bg_shock_screenBlurBlendTime 0.4
dvar set bg_shock_screenBlurBlendFadeTime 1
dvar set bg_shock_screenFlashWhiteFadeTime 1
dvar set bg_shock_screenFlashShotFadeTime 1
dvar set bg_shock_viewKickPeriod 0.75
dvar set bg_shock_viewKickRadius 0.05
dvar set bg_shock_viewKickFadeTime 3
dvar set bg_shock_sound 1
dvar set bg_shock_soundFadeInTime 0.25
dvar set bg_shock_soundFadeOutTime 2.5
dvar set bg_shock_soundLoopFadeTime 1.5
dvar set bg_shock_soundLoopEndDelay -3
dvar set bg_shock_soundRoomType default
dvar set bg_shock_soundDryLevel 1
dvar set bg_shock_soundWetLevel 0.5
dvar set bg_shock_soundModEndDelay 2
dvar set bg_shock_lookControl 1
dvar set bg_shock_lookControl_maxpitchspeed 90
dvar set bg_shock_lookControl_maxyawspeed 90
dvar set bg_shock_lookControl_mousesensitivityscale 0.5
dvar set bg_shock_lookControl_fadeTime 2
dvar set bg_shock_movement 1
dvar set player_meleeRange 64
dvar set player_meleeWidth 10
dvar set player_meleeHeight 10
dvar set player_meleeChargeFriction 1200
dvar set player_bayonetRange 85
dvar set player_bayonetTargetDist 65
dvar set player_burstFireCooldown 0.2
dvar set player_swimTime 16
dvar set player_swimDamage 15
dvar set player_swimDamagerInterval 1
dvar set bullet_penetrationMinFxDist 30
dvar set cg_debugMounting 0
dvar set vehLockTurretToPlayerView 1
dvar set jump_height 39
dvar set jump_stepSize 18
dvar set jump_slowdownEnable 1
dvar set jump_ladderPushVel 128
dvar set jump_spreadAdd 64
dvar set player_push_enabled 1
dvar set mantle_enable 1
dvar set mantle_debug 0
dvar set mantle_check_range 20
dvar set mantle_check_radius 0.1
dvar set mantle_check_angle 60
dvar set mantle_view_yawcap 60
dvar set prone_bipod_enable 1
dvar set dog_debug 1
dvar set vehanim_enable 1
dvar set vehanim_debug 0
dvar set perk_weapSpreadMultiplier 0.65
dvar set perk_weapReloadMultiplier 0.5
dvar set perk_weapRateMultiplier 0.75
dvar set perk_extraBreath 5
dvar set perk_bulletPenetrationMultiplier 2
dvar set perk_grenadeDeath frag_grenade_short_mp
dvar set perk_sprintMultiplier 2
dvar set perk_grenadeTossBackTimer 2500
dvar set perk_turretRotSpeedMultiplier 1.25
dvar set perk_overheatReduction 0.7
dvar set perk_vehicleReloadReduction 0.7
dvar set DebugFireManager 0
dvar set wind_debug_display 0
dvar set masterServerName cod4master.activision.com
dvar set authServerName cod4master.activision.com
dvar set masterPort 20810
dvar set authPort 20800
dvar set com_timescale 1
dvar set timescale 1
dvar set fixedtime 0
dvar set g_testForDpadItem 1
dvar set doublesided_raycasts 0
dvar set ik_enable 1
dvar set ik_optimization 1
dvar set ik_debug 0
dvar set ik_pelvis_test 0
dvar set ik_foot_test 0
dvar set ik_hand_test 0
dvar set ik_left_hand_lerp_test 0
dvar set ik_right_hand_lerp_test 0
dvar set ik_enable_player_hand 0
dvar set ik_enable_player_terrain 1
dvar set ik_enable_ai_hand 0
dvar set ik_enable_ai_terrain 1
dvar set fs_ignoreLocalized 0
dvar set cg_hudGrenadeIconMaxRangeFrag 250
dvar set cg_fovScale 1
dvar set cg_drawCrosshairNames 1
dvar set r_texFilterMipBias 0
dvar set r_lodScaleSkinned 1
dvar set r_lodBiasSkinned 0
dvar set r_lodScaleRigid 1
dvar set r_lodBiasRigid 0
dvar set onlinegame 1
dvar set r_texFilterDisable 0
dvar set r_fullbright 0
dvar set r_debugShader none
dvar set r_lightConflicts 0
dvar set r_sizeCull 0
dvar set r_worldLod 0
dvar set r_znear 4
dvar set r_znear_depthhack 0.1
dvar set r_zfar 0
dvar set r_fog 1
dvar set r_lightMap Unchanged
dvar set r_colorMap Unchanged
dvar set r_normalMap Unchanged
dvar set r_specularMap Unchanged
dvar set r_specularColorScale 1
dvar set r_diffuseColorScale 1
dvar set r_resampleScene 1
dvar set r_showPenetration off
dvar set r_showPixelCost off
dvar set r_showLightGrid 0
dvar set r_showMissingLightGrid 0
dvar set r_lightTweakSunLight 1
dvar set r_lightTweakSunColor 0 1 0 1
dvar set r_lightTweakSunDirection 0 0 0
dvar set r_norefresh 0
dvar set r_scaleViewport 1
dvar set r_spotLightFovInnerFraction 0.7
dvar set r_spotLightStartRadius 36
dvar set r_spotLightEndRadius 196
dvar set r_spotLightShadows 1
dvar set r_spotLightSModelShadows 1
dvar set r_spotLightEntityShadows 1
dvar set r_spotLightBrightness 14
dvar set r_drawWater 1
dvar set r_lockPvs 0
dvar set r_skipPvs 0
dvar set r_singleCell 0
dvar set r_portalWalkLimit 0
dvar set r_portalMinRecurseDepth 2
dvar set r_showPortals 0
dvar set r_showFbColorDebug None
dvar set r_showFloatZDebug 0
dvar set r_highLodDist -1
dvar set r_mediumLodDist -1
dvar set r_lowLodDist -1
dvar set r_lowestLodDist -1
dvar set r_forceLod none
dvar set r_modelVertColor 1
dvar set sc_blur 2
dvar set sc_count 24
dvar set sc_debugCasterCount 24
dvar set sc_debugReceiverCount 24
dvar set sc_showOverlay 0
dvar set sc_showDebug 0
dvar set sc_wantCount 12
dvar set sc_wantCountMargin 1
dvar set sc_fadeRange 0.25
dvar set sc_shadowInRate 2
dvar set sc_shadowOutRate 5
dvar set sc_length 400
dvar set sc_offscreenCasterLodBias 0
dvar set sc_offscreenCasterLodScale 20
dvar set sm_sunEnable 1
dvar set sm_spotEnable 1
dvar set sm_sunAlwaysCastsShadow 0
dvar set sm_polygonOffsetBias 2.5
dvar set sm_sunSampleSizeNear 0.25
dvar set sm_sunShadowCenter 0 0 0
dvar set sm_sunShadowScale 1
dvar set sm_strictCull 1
dvar set sm_fastSunShadow 1
dvar set sm_qualitySpotShadow 1
dvar set sm_fullResSpotShadowEnable 0
dvar set r_blur 0
dvar set r_glow 1
dvar set r_glowUseTweaks 0
dvar set r_glowTweakEnable 0
dvar set r_glowTweakRadius0 5
dvar set r_glowTweakBloomIntensity0 1
dvar set r_glowTweakBloomCutoff 0.5
dvar set r_glowTweakBloomDesaturation 0
dvar set r_glowTweakRayExpansion 0
dvar set r_glowTweakRayIntensity 1
dvar set r_filmUseTweaks 0
dvar set r_contrast 1
dvar set r_brightness 0
dvar set r_desaturation 1
dvar set r_dof_tweak 0
dvar set r_dof_nearBlur 6
dvar set r_dof_farBlur 1.8
dvar set r_dof_viewModelStart 2
dvar set r_dof_viewModelEnd 8
dvar set r_dof_nearStart 10
dvar set r_dof_nearEnd 60
dvar set r_dof_farStart 1000
dvar set r_dof_farEnd 7000
dvar set r_dof_bias 0.5
dvar set r_motionblur_numberOfSamples 1
dvar set r_motionblur_blurOrigin 0.5 0.5 0 1
dvar set r_motionblur_directionFactor 0.001
dvar set r_motionblur_positionFactor 0.01
dvar set r_flameFX_distortionScaleFactor 0 1 1 0.511918
dvar set r_flameFX_magnitude 0.0215147
dvar set r_flameFX_FPS 15
dvar set r_reviveFX_motionblurWeight 0.4
dvar set r_sun_from_dvars 0
dvar set r_swrk_override_characterCharredAmount 0
dvar set r_swrk_override_wetness 0
dvar set r_debugShowPrimaryLights 0
dvar set r_debugShowDynamicLights 0
dvar set r_debugShowCoronas 0
dvar set r_use_separate_char_tech 0
dvar set r_drawDebugFogParams 0
dvar set cg_usingClientScripts 1
dvar set cg_drawGun 1
dvar set cg_fovMin 10
dvar set cg_viewVehicleInfluence 0
dvar set cg_viewVehicleInfluenceGunner 1 1 1
dvar set cg_viewVehicleInfluenceGunnerFiring 0 0 0
dvar set cg_draw2D 1
dvar set cg_drawHealth 0
dvar set cl_wadefps 0
dvar set cg_drawMaterial Off
dvar set cg_drawShellshock 1
dvar set cg_hudGrenadeIconMaxRangeFlash 500
dvar set cg_crosshairAlpha 1
dvar set cg_crosshairAlphaMin 0.5
dvar set cg_crosshairDynamic 0
dvar set cg_crosshairEnemyColor 1
dvar set cg_gun_x 0
dvar set cg_gun_y 0
dvar set cg_gun_z 0
dvar set cg_gun_move_f 0
dvar set cg_gun_move_r 0
dvar set cg_gun_move_u 0
dvar set cg_gun_ofs_f 0
dvar set cg_gun_ofs_r 0
dvar set cg_gun_ofs_u 0
dvar set cg_gun_move_rate 0
dvar set cg_gun_move_minspeed 0
dvar set cg_centertime 5
dvar set cg_debugposition 0
dvar set cg_debugevents 0
dvar set cg_footsteps 1
dvar set cg_footprints 1
dvar set cg_footprintsDistortWater 0
dvar set cg_footprintsDebug 0
dvar set cg_treadmarks 0
dvar set cg_firstPersonTracerChance 0
dvar set cg_laserForceOn 0
dvar set cg_laserRange 1500
dvar set cg_laserRangePlayer 1500
dvar set cg_laserRadius 0.8
dvar set cg_laserLightBodyTweak 15
dvar set cg_laserLightRadius 3
dvar set cg_laserLightBeginOffset 13
dvar set cg_laserLightEndOffset -3
dvar set cg_laserEndOffset 0.5
dvar set cg_laserFlarePct 0.2
dvar set cg_tracerchance 0.2
dvar set cg_tracerwidth 4
dvar set cg_tracerSpeed 7500
dvar set cg_tracerlength 160
dvar set cg_tracerScale 1
dvar set cg_tracerScaleMinDist 5000
dvar set cg_tracerScaleDistRange 25000
dvar set cg_tracerScrewDist 100
dvar set cg_tracerScrewRadius 0.5
dvar set cg_thirdPersonRange 120
dvar set cg_thirdPersonAngle 0
dvar set cg_thirdPersonFocusDist 512
dvar set cg_thirdPerson 0
dvar set cg_thirdPersonMode Fixed
dvar set cg_debug_overlay_viewport 0
dvar set cg_dumpAnims -1
dvar set cg_constantSizeHeadIcons 0
dvar set cg_overheadNamesMaxDist 10000
dvar set cg_overheadNamesNearDist 256
dvar set cg_overheadNamesFarDist 1024
dvar set cg_overheadNamesFarScale 0.5
dvar set cg_overheadNamesSize 0.5
dvar set cg_overheadIconSize 0.7
dvar set cg_overheadRankSize 0.5
dvar set cg_overheadNamesGlow 0 0 0 1
dvar set cg_overheadNamesFont 2
dvar set cg_drawFriendlyNames 1
dvar set cg_enemyNameFadeIn 250
dvar set cg_friendlyNameFadeIn 0
dvar set cg_enemyNameFadeOut 250
dvar set cg_friendlyNameFadeOut 1500
dvar set cg_drawThroughWalls 0
dvar set cg_visionSetLerpMaxIncreasePerFrame 0.02
dvar set cg_visionSetLerpMaxDecreasePerFrame 0.01
dvar set cg_flareVisionSetFadeDuration 2000
dvar set cg_turretBipodOffset 17
dvar set cg_kamikazeCamFov 45
dvar set cg_heliKillCamDist 1000
dvar set cg_heliKillCamFov 15
dvar set cg_heliKillCamZDist 50
dvar set cg_heliKillCamNearBlur 4
dvar set cg_heliKillCamFarBlur 2
dvar set cg_heliKillCamFarBlurStart 100
dvar set cg_heliKillCamFarBlurDist 300
dvar set cg_heliKillCamNearBlurStart 0
dvar set cg_heliKillCamNearBlurEnd 100
dvar set cg_airstrikeKillCamFov 50
dvar set cg_airstrikeKillCamCloseXYDist 24
dvar set cg_airstrikeKillCamCloseZDist 24
dvar set cg_airstrikeKillCamNearBlur 4
dvar set cg_airstrikeKillCamFarBlur 2
dvar set cg_airstrikeKillCamFarBlurStart 100
dvar set cg_airstrikeKillCamFarBlurDist 300
dvar set cg_airstrikeKillCamNearBlurStart 0
dvar set cg_airstrikeKillCamNearBlurEnd 100
dvar set cg_explosiveKillCamUpDist 5
dvar set cg_explosiveKillCamBackDist 35
dvar set cg_explosiveKillCamWallOutDist 10
dvar set cg_explosiveKillCamWallSideDist 30
dvar set cg_explosiveKillCamGroundUpDist 15
dvar set cg_explosiveKillCamGroundBackDist 30
dvar set cg_dogKillCamFov 90
dvar set cg_dogKillCamForwardDist -40
dvar set cg_dogKillCamUpDist 10
dvar set cg_dogKillCamSideDist 0
dvar set cg_dogKillCamDistFromEyes 20
dvar set cg_dogKillMinDistFromTarget 100
dvar set cg_artilleryKillCamFov 30
dvar set cg_artilleryKillCamUpDist 10
dvar set cg_artilleryKillCamBackDist 125
dvar set cg_artilleryKillCamWallOutDist 10
dvar set cg_artilleryKillCamWallSideDist 30
dvar set cg_artilleryKillCamGroundUpDist 15
dvar set cg_artilleryKillCamGroundBackDist 30
dvar set dynEnt_bulletForce 800
dvar set dynEnt_explodeForce 12500
dvar set dynEnt_explodeUpbias 0.5
dvar set dynEnt_explodeSpinScale 4
dvar set dynEnt_explodeMinForce 40
dvar set dynEnt_explodeMaxEnts 20
dvar set dynEnt_spawnedLimit 50
dvar set dynEntPieces_velocity 0 0 0
dvar set dynEntPieces_angularVelocity 0 0 0
dvar set dynEntPieces_impactForce 1000
dvar set compassMaxRange 2500
dvar set compassSoundPingFadeTime 2
dvar set compassClampIcons 1
dvar set compassRadarPingFadeTime 4
dvar set compassRadarUpdateTime 4
dvar set compassRadarLineThickness 0.4
dvar set compassEnemyFootstepMaxRange 500
dvar set compassEnemyFootstepMaxZ 100
dvar set compassEnemyFootstepMinSpeed 140
dvar set compassEnemyFootstepEnabled 0
dvar set compassShowEnemies 1
dvar set cg_hudMapRadarLineThickness 0.15
dvar set hudElemPausedBrightness 0.4
dvar set waypointPlayerOffsetProne 30
dvar set waypointPlayerOffsetCrouch 56
dvar set waypointPlayerOffsetStand 74
dvar set g_compassShowEnemies 0
dvar set bg_viewKickScale 0.2
dvar set bg_viewKickMax 90
dvar set bg_viewKickMin 5
dvar set bg_viewKickRandom 0.4
dvar set player_view_pitch_up 85
dvar set player_view_pitch_down 85
dvar set player_lean_shift_left 5
dvar set player_lean_shift_right 2.5
dvar set player_lean_shift_crouch_left 12.5
dvar set player_lean_shift_crouch_right 2.5
dvar set player_lean_rotate_left 1.25
dvar set player_lean_rotate_right 1.25
dvar set player_lean_rotate_crouch_left 1
dvar set player_lean_rotate_crouch_right 1
dvar set bg_ladder_yawcap 100
dvar set bg_prone_yawcap 85
dvar set bg_foliagesnd_minspeed 40
dvar set bg_foliagesnd_maxspeed 180
dvar set bg_foliagesnd_slowinterval 1500
dvar set bg_foliagesnd_fastinterval 500
dvar set bg_foliagesnd_resetinterval 500
dvar set bg_fallDamageMinHeight 128
dvar set bg_fallDamageMaxHeight 300
DK-Hammer
Teil 3

dvar set inertiaMax 50
dvar set inertiaDebug 0
dvar set inertiaAngle 0
dvar set friction 5.5
dvar set stopspeed 100
dvar set cg_ufo_scaler 6
dvar set bg_swingSpeed 0.2
dvar set bg_legYawTolerance 20
dvar set bg_bobAmplitudeSprinting 0.02 0.014
dvar set bg_bobAmplitudeStanding 0.007 0.007
dvar set bg_bobAmplitudeDucked 0.0075 0.0075
dvar set bg_bobAmplitudeProne 0.02 0.005
dvar set bg_bobMax 8
dvar set bg_aimSpreadMoveSpeedThreshold 11
dvar set bg_maxGrenadeIndicatorSpeed 27
dvar set player_breath_hold_time 4.5
dvar set player_breath_gasp_time 1
dvar set player_breath_fire_delay 0
dvar set player_breath_gasp_scale 4.5
dvar set player_breath_hold_lerp 1
dvar set player_breath_gasp_lerp 6
dvar set player_breath_snd_lerp 2
dvar set player_breath_snd_delay 1
dvar set player_scopeExitOnDamage 0
dvar set player_adsExitDelay 0
dvar set player_move_factor_on_torso 0
dvar set player_debugHealth 0
dvar set player_sustainAmmo 0
dvar set player_clipSizeMultiplier 1
dvar set player_lastStandHealthOverlayTime 8
dvar set player_reviveTriggerRadius 64
dvar set player_reviveXP 2
dvar set player_revivePlayerListCycleTime 2
dvar set player_moveThreshhold 10
dvar set player_footstepsThreshhold 0
dvar set player_waterSpeedScale 1.3
dvar set player_strafeSpeedScale 0.8
dvar set player_backSpeedScale 0.7
dvar set player_strafeAnimCosAngle 0.5
dvar set player_spectateSpeedScale 1
dvar set player_sprintSpeedScale 1.5
dvar set player_sprintUnlimited 0
dvar set player_sprintTime 4
dvar set player_sprintMinTime 1
dvar set player_sprintRechargePause 0
dvar set player_sprintStrafeSpeedScale 0.667
dvar set player_sprintCameraBob 0.5
dvar set player_turnAnims 0
dvar set player_bayonetLaunchProof 0
dvar set player_bayonetLaunchDebugging 0
dvar set player_bayonetLaunchZCap 300
dvar set player_dmgtimer_timePerPoint 100
dvar set player_dmgtimer_maxTime 750
dvar set player_dmgtimer_minScale 0
dvar set player_dmgtimer_stumbleTime 500
dvar set player_dmgtimer_flinchTime 500
dvar set bg_shock_soundLoop shellshock_loop
dvar set bg_shock_soundLoopSilent shellshock_loop_silent
dvar set bg_shock_soundEnd shellshock_end
dvar set bg_shock_soundEndAbort shellshock_end_abort
dvar set bg_shock_screenType blurred
dvar set bg_shock_screenBlurBlendTime 0.4
dvar set bg_shock_screenBlurBlendFadeTime 1
dvar set bg_shock_screenFlashWhiteFadeTime 1
dvar set bg_shock_screenFlashShotFadeTime 1
dvar set bg_shock_viewKickPeriod 0.75
dvar set bg_shock_viewKickRadius 0.05
dvar set bg_shock_viewKickFadeTime 3
dvar set bg_shock_sound 1
dvar set bg_shock_soundFadeInTime 0.25
dvar set bg_shock_soundFadeOutTime 2.5
dvar set bg_shock_soundLoopFadeTime 1.5
dvar set bg_shock_soundLoopEndDelay -3
dvar set bg_shock_soundRoomType default
dvar set bg_shock_soundDryLevel 1
dvar set bg_shock_soundWetLevel 0.5
dvar set bg_shock_soundModEndDelay 2
dvar set bg_shock_lookControl 1
dvar set bg_shock_lookControl_maxpitchspeed 90
dvar set bg_shock_lookControl_maxyawspeed 90
dvar set bg_shock_lookControl_mousesensitivityscale 0.5
dvar set bg_shock_lookControl_fadeTime 2
dvar set bg_shock_movement 1
dvar set player_meleeRange 64
dvar set player_meleeWidth 10
dvar set player_meleeHeight 10
dvar set player_meleeChargeFriction 1200
dvar set player_bayonetRange 85
dvar set player_bayonetTargetDist 65
dvar set player_burstFireCooldown 0.2
dvar set player_swimTime 16
dvar set player_swimDamage 15
dvar set player_swimDamagerInterval 1
dvar set bullet_penetrationMinFxDist 30
dvar set cg_debugMounting 0
dvar set vehLockTurretToPlayerView 1
dvar set jump_height 39
dvar set jump_stepSize 18
dvar set jump_slowdownEnable 1
dvar set jump_ladderPushVel 128
dvar set jump_spreadAdd 64
dvar set player_push_enabled 1
dvar set mantle_enable 1
dvar set mantle_debug 0
dvar set mantle_check_range 20
dvar set mantle_check_radius 0.1
dvar set mantle_check_angle 60
dvar set mantle_view_yawcap 60
dvar set prone_bipod_enable 1
dvar set dog_debug 1
dvar set vehanim_enable 1
dvar set vehanim_debug 0
dvar set perk_weapSpreadMultiplier 0.65
dvar set perk_weapReloadMultiplier 0.5
dvar set perk_weapRateMultiplier 0.75
dvar set perk_extraBreath 5
dvar set perk_bulletPenetrationMultiplier 2
dvar set perk_grenadeDeath frag_grenade_short_mp
dvar set perk_sprintMultiplier 2
dvar set perk_grenadeTossBackTimer 2500
dvar set perk_turretRotSpeedMultiplier 1.25
dvar set perk_overheatReduction 0.7
dvar set perk_vehicleReloadReduction 0.7
dvar set DebugFireManager 0
dvar set wind_debug_display 0
dvar set cg_motionblur_duration 2500
dvar set cg_motionblur_fadeout 500
dvar set cg_timedDamageDuration 500
dvar set cg_MinDownedPulseRate 1
dvar set cg_MaxDownedPulseRate 4
dvar set cg_playerFrustumHalfHeight 36
dvar set cg_overheadNamesTagUpdateInterval 1
dvar set cg_canSeeFriendlyFrustumUpdateInterval 250
dvar set cg_canSeeFriendlyFrustumExpand -30
dvar set cg_canSeeFriendlyFrustumMinDistance 100
dvar set cg_watersheeting 1
dvar set flame_test 0
dvar set flame_use_dvars 0
dvar set flame_render 1
dvar set flame_team_damage 0
dvar set flame_debug_render 0
dvar set flame_kick_offset -5 0 0
dvar set flame_kick_speed 1
dvar set flame_kick_recover_speed 3
dvar set ragdoll_debug 0
dvar set ragdoll_fps 20
dvar set ragdoll_max_life 9000
dvar set ragdoll_explode_force 18000
dvar set ragdoll_explode_upbias 0.8
dvar set ragdoll_bullet_force 500
dvar set ragdoll_bullet_upbias 0.5
dvar set ragdoll_baselerp_time 1000
dvar set ragdoll_jointlerp_time 3000
dvar set ragdoll_rotvel_scale 1
dvar set ragdoll_jitter_scale 1
dvar set ragdoll_self_collision_scale 1.2
dvar set g_erroronpathsnotconnected 1
dvar set g_debugDamage 0
dvar set g_debugBullets 0
dvar set g_ai 1
dvar set g_spawnai 1
dvar set g_aiEventDump -1
dvar set ai_showNodes 0
dvar set ai_showNodesDist 384
dvar set ai_showNearestNode 0
dvar set ai_showVisData 0
dvar set ai_showVisDataDist 1000
dvar set ai_showPaths 0
dvar set ai_debugFindPath 0
dvar set ai_debugFindPathDirect 0
dvar set ai_debugFindPathWidth 0
dvar set ai_debugFindPathLock 0
dvar set ai_debugClaimedNodes 0
dvar set ai_disableSpawn 0
dvar set ai_moveOrientMode invalid
dvar set ai_pathNegotiationOverlapCost 300
dvar set ai_showPotentialThreatDir 0
dvar set ai_debugCoverEntityNum -1
dvar set ai_showBadPlaces 0
dvar set ai_showDodge 0
dvar set ai_noDodge 0
dvar set ai_pathMomentum 0.78
dvar set ai_debugMayMove 0
dvar set ai_showVolume -1
dvar set ai_debugAnimDeltas 0
dvar set ai_debugThreatSelection 0
dvar set ai_debugMeleeAttackSpots 0
dvar set ai_eventDistFootstep 512
dvar set ai_eventDistFootstepLite 256
dvar set ai_eventDistNewEnemy 1024
dvar set ai_eventDistPain 512
dvar set ai_eventDistDeath 1024
dvar set ai_eventDistExplosion 1024
dvar set ai_eventDistGrenadePing 512
dvar set ai_eventDistProjPing 128
dvar set ai_eventDistGunShot 2048
dvar set ai_eventDistSilencedShot 128
dvar set ai_eventDistBullet 96
dvar set ai_eventDistProjImpact 512
dvar set ai_eventDistBadPlace 256
dvar set ai_threatUpdateInterval 500
dvar set ai_foliageSeeThroughDist 128
dvar set ai_friendlySuppression 1
dvar set ai_friendlySuppressionDist 128
dvar set ai_meleeRange 64
dvar set ai_meleeWidth 20
dvar set ai_meleeHeight 10
dvar set ai_maxAttackerCount 2
dvar set ai_noPathToEnemyGiveupTime 6000
dvar set bullet_penetrationEnabled 1
dvar set g_entinfo off
dvar set g_entinfo_type AI only
dvar set g_entinfo_AItext brief
dvar set g_entinfo_maxdist 2048
dvar set g_entinfo_scale 1
dvar set g_debugLocDamage 0
dvar set g_friendlyfireDist 256
dvar set g_friendlyNameDist 15000
dvar set melee_debug 0
dvar set radius_damage_debug 0
dvar set player_throwbackInnerRadius 90
dvar set player_throwbackOuterRadius 160
dvar set player_MGUseRadius 128
dvar set vehicle_useRadius 256
dvar set g_minGrenadeDamageSpeed 400
dvar set pickupPrints 0
dvar set g_dumpAnims -1
dvar set g_useholdspawndelay 500
dvar set g_mantleBlockTimeBuffer 500
dvar set g_vehicleDebug 0
dvar set g_vehicleTexScrollScale 0
dvar set vehGunnerSplashDamage 0.1
dvar set vehHelicopterMaxSpeed 150
dvar set vehHelicopterMaxSpeedVertical 65
dvar set vehHelicopterMaxAccel 45
dvar set vehHelicopterMaxAccelVertical 30
dvar set vehHelicopterMaxYawRate 120
dvar set vehHelicopterMaxYawAccel 90
dvar set vehHelicopterMaxPitch 35
dvar set vehHelicopterMaxRoll 35
dvar set vehHelicopterLookaheadTime 1
dvar set vehHelicopterHoverSpeedThreshold 400
dvar set vehHelicopterRightStickDeadzone 0.3
dvar set vehHelicopterStrafeDeadzone 0.3
dvar set vehHelicopterScaleMovement 1
dvar set vehHelicopterSoftCollisions 0
dvar set vehHelicopterDecelerationFwd 0.5
dvar set vehHelicopterDecelerationSide 1
dvar set vehHelicopterInvertUpDown 0
dvar set vehHelicopterYawOnLeftStick 5
dvar set vehHelicopterTiltSpeed 1.2
dvar set vehHelicopterTiltFromAcceleration 2
dvar set vehHelicopterTiltFromDeceleration 2
dvar set vehHelicopterTiltFromVelocity 1
dvar set vehHelicopterTiltFromControllerAxes 0
dvar set vehHelicopterTiltFromFwdAndYaw 0
dvar set vehHelicopterTiltFromFwdAndYaw_VelAtMaxTilt 1
dvar set vehHelicopterTiltMomentum 0.4
dvar set missileHellfireMaxSlope 0.5
dvar set missileHellfireUpAccel 1000
dvar set missileJavClimbHeightDirect 10000
dvar set missileJavClimbHeightTop 15000
dvar set missileJavClimbAngleDirect 85
dvar set missileJavClimbAngleTop 50
dvar set missileJavClimbCeilingDirect 0
dvar set missileJavClimbCeilingTop 3000
dvar set missileJavTurnRateDirect 60
dvar set missileJavTurnRateTop 100
dvar set missileJavAccelClimb 300
dvar set missileJavAccelDescend 3000
dvar set missileJavSpeedLimitClimb 1000
dvar set missileJavSpeedLimitDescend 6000
dvar set missileJavTurnDecel 0.05
dvar set missileJavClimbToOwner 700
dvar set missileWaterMaxDepth 60
dvar set missileMolotovBlobNum 5
dvar set missileMolotovBlobTime 2
dvar set dynEnt_damageRadiusScale 1
dvar set g_fogColorReadOnly 1 0 0 1
dvar set g_fogStartDistReadOnly 0
dvar set g_fogHalfDistReadOnly 0.1
dvar set vehPlaneRollDeadZone 0.15
dvar set vehPlaneRollAccel 16
dvar set vehPlanePitchAccel 16
dvar set vehPlaneYawSpeed 50
dvar set vehPlaneYawFromRollScale 0.1
dvar set vehPlaneLiftForce 0
dvar set vehPlaneFakeLiftForce 0
dvar set vehPlaneLowSpeed 1500
dvar set vehPlaneGravityForce 0
dvar set vehicle_switch_seat_delay 0.5
dvar set vehicle_damage_max_shielding 0.25
dvar set vehicle_damage_zone_front 1
dvar set vehicle_damage_zone_side 1.2
dvar set vehicle_damage_zone_rear 2
dvar set vehicle_damage_zone_under 2.25
dvar set vehicle_damage_bullet 0
dvar set vehicle_damage_grenade 0.3
dvar set vehicle_damage_projectile 1.2
dvar set vehicle_damage_bouncing_betty 1.25
dvar set vehicle_damage_satchel_charge 1.5
dvar set vehicle_damage_sticky_grenade 1.35
dvar set vehicle_piece_damagesfx_threshold 10
dvar set vehicle_destructible_damage_grenade 0.2
dvar set vehicle_destructible_damage_bouncing_betty 1
dvar set vehicle_destructible_damage_satchel_charge 1.5
dvar set vehicle_destructible_damage_sticky_grenade 1.5
dvar set vehicle_destructible_damage_grenade_radius 100
dvar set vehicle_destructible_damage_bouncing_betty_radius 13.1
dvar set vehicle_destructible_damage_satchel_charge_radius 21.1
dvar set vehicle_destructible_damage_sticky_grenade_radius 13.1
dvar set vehicle_destructible_damage_projectile_radius 4
dvar set g_turretServerPitchMin 15
dvar set g_turretServerPitchMax 10
dvar set g_turretBipodOffset 17
dvar set g_UseServerTurretSound 0
Dog_CreateAnims
Error: Could not load xanim "p_makinraid_hatch".
Error: Could not load xanim "crew_sherman_passenger9_combatidle_player".
Error: Could not load xanim "crew_sherman_passenger8_combatidle_player".
Error: Could not load xanim "crew_lvt4_peleliu1_character9_player".
Error: Could not load xanim "crew_lvt4_peleliu1_character5_player".
Error: Could not load xanim "crew_lvt4_peleliu1_character4_player".
Error: Could not load xanim "p_flak1_tag2_idle".
dvar set g_gravity 800
dvar set ik_enable 1
dvar set ik_optimization 1
dvar set ik_debug 0
dvar set ik_pelvis_test 0
dvar set ik_foot_test 0
dvar set ik_hand_test 0
dvar set ik_left_hand_lerp_test 0
dvar set ik_right_hand_lerp_test 0
dvar set ik_enable_player_hand 0
dvar set ik_enable_player_terrain 1
dvar set ik_enable_ai_hand 0
dvar set ik_enable_ai_terrain 1
DK-Hammer
Teil 4

dvar set g_antilag 0
dvar set g_gravity 800
dvar set loc_warnings 0
dvar set scr_veh_driversarehidden 1
dvar set scr_veh_driversareinvulnerable 1
dvar set scr_veh_alive_cleanuptimemin 119
dvar set scr_veh_alive_cleanuptimemax 120
dvar set scr_veh_dead_cleanuptimemin 20
dvar set scr_veh_dead_cleanuptimemax 30
dvar set scr_veh_cleanuptime_dmgfactor_min 0.33
dvar set scr_veh_cleanuptime_dmgfactor_max 1.0
dvar set scr_veh_cleanuptime_dmgfactor_deadtread 0.25
dvar set scr_veh_cleanuptime_dmgfraction_curve_begin 0.0
dvar set scr_veh_cleanuptime_dmgfraction_curve_end 1.0
dvar set scr_veh_cleanupabandoned 1
dvar set scr_veh_cleanupdrifted 1
dvar set scr_veh_cleanupmaxspeedmph 1
dvar set scr_veh_cleanupmindistancefeet 75
dvar set scr_veh_waittillstoppedandmindist_maxtime 10
dvar set scr_veh_waittillstoppedandmindist_maxtimeenabledistfeet 5
dvar set scr_veh_respawnafterhuskcleanup 1
dvar set scr_veh_respawnwait_maxiterations 30
dvar set scr_veh_respawnwait_iterationwaitseconds 1
dvar set scr_veh_explosion_spawnfx 1
dvar set scr_veh_explosion_doradiusdamage 1
dvar set scr_veh_explosion_radius 256
dvar set scr_veh_explosion_mindamage 20
dvar set scr_veh_explosion_maxdamage 200
dvar set scr_veh_ondeath_createhusk 1
dvar set scr_veh_ondeath_usevehicleashusk 1
dvar set scr_veh_explosion_husk_forcepointvariance 30
dvar set scr_veh_explosion_husk_horzvelocityvariance 25
dvar set scr_veh_explosion_husk_vertvelocitymin 100
dvar set scr_veh_explosion_husk_vertvelocitymax 200
dvar set scr_veh_explode_on_cleanup 1
dvar set scr_veh_disappear_maxwaittime 60
dvar set scr_veh_disappear_maxpreventdistancefeet 30
dvar set scr_veh_disappear_maxpreventvisibilityfeet 150
dvar set scr_veh_health_jeep 700
dvar set bg_shock_screenType blurred
dvar set bg_shock_screenBlurBlendTime 0.4
dvar set bg_shock_screenBlurBlendFadeTime 1
dvar set bg_shock_screenFlashWhiteFadeTime 1
dvar set bg_shock_screenFlashShotFadeTime 1
dvar set bg_shock_viewKickPeriod 0.75
dvar set bg_shock_viewKickRadius 0.05
dvar set bg_shock_viewKickFadeTime 3
dvar set bg_shock_soundLoop shellshock_loop
dvar set bg_shock_soundLoopSilent shellshock_loop_silent
dvar set bg_shock_soundEnd shellshock_end
dvar set bg_shock_soundEndAbort shellshock_end_abort
dvar set bg_shock_sound 1
dvar set bg_shock_soundFadeInTime 0.25
dvar set bg_shock_soundFadeOutTime 2.5
dvar set bg_shock_soundLoopFadeTime 1.5
dvar set bg_shock_soundLoopEndDelay -3
dvar set bg_shock_soundRoomType default
dvar set bg_shock_soundDryLevel 1
dvar set bg_shock_soundWetLevel 0.5
dvar set bg_shock_soundModEndDelay 2
dvar set bg_shock_lookControl 1
dvar set bg_shock_lookControl_maxpitchspeed 90
dvar set bg_shock_lookControl_maxyawspeed 90
dvar set bg_shock_lookControl_mousesensitivityscale 0.5
dvar set bg_shock_lookControl_fadeTime 2
dvar set bg_shock_movement 1
dvar set bg_shock_screenType blurred
dvar set bg_shock_screenBlurBlendTime 0.001
dvar set bg_shock_screenBlurBlendFadeTime 0.01
dvar set bg_shock_screenFlashWhiteFadeTime 0
dvar set bg_shock_screenFlashShotFadeTime 0
dvar set bg_shock_viewKickPeriod 1.5
dvar set bg_shock_viewKickRadius 0.5
dvar set bg_shock_viewKickFadeTime 0.5
dvar set bg_shock_sound 0
dvar set bg_shock_soundLoop shellshock_loop
dvar set bg_shock_soundLoopSilent shellshock_loop_silent
dvar set bg_shock_soundEnd shellshock_end
dvar set bg_shock_soundEndAbort shellshock_end_abort
dvar set bg_shock_soundFadeInTime 0.25
dvar set bg_shock_soundFadeOutTime 2.5
dvar set bg_shock_soundLoopFadeTime 2
dvar set bg_shock_soundLoopEndDelay -1.5
dvar set bg_shock_soundRoomType generic
dvar set bg_shock_soundDryLevel 1
dvar set bg_shock_soundWetLevel 0.5
dvar set bg_shock_soundModEndDelay -0.75
WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/dog_bite.shock'
WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/dog_bite.shock'
WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/dog_bite.shock'
WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/dog_bite.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/dog_bite.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/dog_bite.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/dog_bite.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/dog_bite.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/dog_bite.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/dog_bite.shock'
WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/dog_bite.shock'
WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/dog_bite.shock'
WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/dog_bite.shock'
WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/dog_bite.shock'
WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/dog_bite.shock'
WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/dog_bite.shock'
WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/dog_bite.shock'
WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/dog_bite.shock'
dvar set bg_shock_lookControl 0
dvar set bg_shock_lookControl_maxpitchspeed 45
dvar set bg_shock_lookControl_maxyawspeed 45
dvar set bg_shock_lookControl_mousesensitivityscale 0.2
dvar set bg_shock_lookControl_fadeTime 1
dvar set bg_shock_movement 1
dvar set r_specularColorScale 1
dvar set compassMaxRange 2100
dvar set bg_fallDamageMinHeight 180
dvar set bg_fallDamageMaxHeight 360
dvar set jump_height 36
dvar set cg_thirdPersonAngle 354
dvar set scr_allies usmc
dvar set scr_axis german
dvar set sv_hostname DK Killing fields
dvar set scr_motd Shoot To Kill....Really!!
dvar set g_allowVote 1
dvar set bg_shock_screenType blurred
dvar set bg_shock_screenBlurBlendTime 0.4
dvar set bg_shock_screenBlurBlendFadeTime 1
dvar set bg_shock_screenFlashWhiteFadeTime 1
dvar set bg_shock_screenFlashShotFadeTime 1
dvar set bg_shock_viewKickPeriod 0.75
dvar set bg_shock_viewKickRadius 0.05
dvar set bg_shock_viewKickFadeTime 3
dvar set bg_shock_soundLoop shellshock_loop
dvar set bg_shock_soundLoopSilent shellshock_loop_silent
dvar set bg_shock_soundEnd shellshock_end
dvar set bg_shock_soundEndAbort shellshock_end_abort
dvar set bg_shock_sound 1
dvar set bg_shock_soundFadeInTime 0.25
dvar set bg_shock_soundFadeOutTime 2.5
dvar set bg_shock_soundLoopFadeTime 1.5
dvar set bg_shock_soundLoopEndDelay -3
dvar set bg_shock_soundRoomType default
dvar set bg_shock_soundDryLevel 1
dvar set bg_shock_soundWetLevel 0.5
dvar set bg_shock_soundModEndDelay 2
dvar set bg_shock_lookControl 1
dvar set bg_shock_lookControl_maxpitchspeed 90
dvar set bg_shock_lookControl_maxyawspeed 90
dvar set bg_shock_lookControl_mousesensitivityscale 0.5
dvar set bg_shock_lookControl_fadeTime 2
dvar set bg_shock_movement 1
dvar set bg_shock_screenType blurred
dvar set bg_shock_screenBlurBlendTime 0.4
dvar set bg_shock_screenBlurBlendFadeTime 1
dvar set bg_shock_screenFlashWhiteFadeTime 0
dvar set bg_shock_screenFlashShotFadeTime 0
dvar set bg_shock_viewKickPeriod 0.75
dvar set bg_shock_viewKickRadius 0.05
dvar set bg_shock_viewKickFadeTime 3
dvar set bg_shock_sound 0
dvar set bg_shock_soundLoop shellshock_loop
dvar set bg_shock_soundLoopSilent shellshock_loop_silent
dvar set bg_shock_soundEnd shellshock_end
dvar set bg_shock_soundEndAbort shellshock_end_abort
dvar set bg_shock_soundFadeInTime 0.25
dvar set bg_shock_soundFadeOutTime 2.5
dvar set bg_shock_soundLoopFadeTime 2
dvar set bg_shock_soundLoopEndDelay -1.5
dvar set bg_shock_soundRoomType underwater
dvar set bg_shock_soundDryLevel 1
dvar set bg_shock_soundWetLevel 0.5
dvar set bg_shock_soundModEndDelay -0.75
WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/default.shock'
DK-Hammer
Teil 5

dvar set bg_shock_lookControl 1
dvar set bg_shock_lookControl_maxpitchspeed 45
dvar set bg_shock_lookControl_maxyawspeed 45
dvar set bg_shock_lookControl_mousesensitivityscale 0.5
dvar set bg_shock_lookControl_fadeTime 2
dvar set bg_shock_movement 1
dvar set bg_shock_screenType blurred
dvar set bg_shock_screenBlurBlendTime 0.4
dvar set bg_shock_screenBlurBlendFadeTime 1
dvar set bg_shock_screenFlashWhiteFadeTime 1
dvar set bg_shock_screenFlashShotFadeTime 1
dvar set bg_shock_viewKickPeriod 0.75
dvar set bg_shock_viewKickRadius 0.05
dvar set bg_shock_viewKickFadeTime 3
dvar set bg_shock_soundLoop shellshock_loop
dvar set bg_shock_soundLoopSilent shellshock_loop_silent
dvar set bg_shock_soundEnd shellshock_end
dvar set bg_shock_soundEndAbort shellshock_end_abort
dvar set bg_shock_sound 1
dvar set bg_shock_soundFadeInTime 0.25
dvar set bg_shock_soundFadeOutTime 2.5
dvar set bg_shock_soundLoopFadeTime 1.5
dvar set bg_shock_soundLoopEndDelay -3
dvar set bg_shock_soundRoomType default
dvar set bg_shock_soundDryLevel 1
dvar set bg_shock_soundWetLevel 0.5
dvar set bg_shock_soundModEndDelay 2
dvar set bg_shock_lookControl 1
dvar set bg_shock_lookControl_maxpitchspeed 90
dvar set bg_shock_lookControl_maxyawspeed 90
dvar set bg_shock_lookControl_mousesensitivityscale 0.5
dvar set bg_shock_lookControl_fadeTime 2
dvar set bg_shock_movement 1
dvar set bg_shock_screenType blurred
dvar set bg_shock_screenBlurBlendTime 5
dvar set bg_shock_screenBlurBlendFadeTime 10
dvar set bg_shock_screenFlashWhiteFadeTime 0
dvar set bg_shock_screenFlashShotFadeTime 0
dvar set bg_shock_viewKickPeriod 0.75
dvar set bg_shock_viewKickRadius 0.1
dvar set bg_shock_viewKickFadeTime 3
dvar set bg_shock_sound 1
dvar set bg_shock_soundLoop tabun_shock_loop
dvar set bg_shock_soundLoopSilent tabun_shock_loop_silent
dvar set bg_shock_soundEnd tabun_shock_end
dvar set bg_shock_soundEndAbort tabun_shock_end
dvar set bg_shock_soundFadeInTime 1
dvar set bg_shock_soundFadeOutTime 0.2
dvar set bg_shock_soundLoopFadeTime 0.2
dvar set bg_shock_soundLoopEndDelay 1
dvar set bg_shock_soundRoomType default
dvar set bg_shock_soundDryLevel 0.7
dvar set bg_shock_soundWetLevel 0
dvar set bg_shock_soundModEndDelay 0.1
WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/tabun_gas_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/tabun_gas_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/tabun_gas_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/tabun_gas_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/tabun_gas_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/tabun_gas_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/tabun_gas_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/tabun_gas_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/tabun_gas_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/tabun_gas_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/tabun_gas_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/tabun_gas_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/tabun_gas_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/tabun_gas_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/tabun_gas_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/tabun_gas_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/tabun_gas_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/tabun_gas_mp.shock'
dvar set bg_shock_lookControl 1
dvar set bg_shock_lookControl_maxpitchspeed 20
dvar set bg_shock_lookControl_maxyawspeed 20
dvar set bg_shock_lookControl_mousesensitivityscale 0.1
dvar set bg_shock_lookControl_fadeTime 2
dvar set bg_shock_movement 0
dvar set bg_shock_screenType blurred
dvar set bg_shock_screenBlurBlendTime 0.4
dvar set bg_shock_screenBlurBlendFadeTime 1
dvar set bg_shock_screenFlashWhiteFadeTime 1
dvar set bg_shock_screenFlashShotFadeTime 1
dvar set bg_shock_viewKickPeriod 0.75
dvar set bg_shock_viewKickRadius 0.05
dvar set bg_shock_viewKickFadeTime 3
dvar set bg_shock_soundLoop shellshock_loop
dvar set bg_shock_soundLoopSilent shellshock_loop_silent
dvar set bg_shock_soundEnd shellshock_end
dvar set bg_shock_soundEndAbort shellshock_end_abort
dvar set bg_shock_sound 1
dvar set bg_shock_soundFadeInTime 0.25
dvar set bg_shock_soundFadeOutTime 2.5
dvar set bg_shock_soundLoopFadeTime 1.5
dvar set bg_shock_soundLoopEndDelay -3
dvar set bg_shock_soundRoomType default
dvar set bg_shock_soundDryLevel 1
dvar set bg_shock_soundWetLevel 0.5
dvar set bg_shock_soundModEndDelay 2
dvar set bg_shock_lookControl 1
dvar set bg_shock_lookControl_maxpitchspeed 90
dvar set bg_shock_lookControl_maxyawspeed 90
dvar set bg_shock_lookControl_mousesensitivityscale 0.5
dvar set bg_shock_lookControl_fadeTime 2
dvar set bg_shock_movement 1
dvar set bg_shock_screenType flashed
dvar set bg_shock_screenBlurBlendTime 0.4
dvar set bg_shock_screenBlurBlendFadeTime 1
dvar set bg_shock_screenFlashWhiteFadeTime 3.5
dvar set bg_shock_screenFlashShotFadeTime 1
dvar set bg_shock_viewKickPeriod 0.75
dvar set bg_shock_viewKickRadius 0.05
dvar set bg_shock_viewKickFadeTime 3
dvar set bg_shock_sound 1
dvar set bg_shock_soundLoop flashbang_tinnitus_loop
dvar set bg_shock_soundLoopSilent flashbang_tinnitus_loop_silent
dvar set bg_shock_soundEnd flashbang_tinnitus_end
dvar set bg_shock_soundEndAbort flashbang_tinnitus_abort
dvar set bg_shock_soundFadeInTime 0.25
dvar set bg_shock_soundFadeOutTime 1
dvar set bg_shock_soundLoopFadeTime 2
dvar set bg_shock_soundLoopEndDelay -1.5
dvar set bg_shock_soundRoomType underwater
dvar set bg_shock_soundDryLevel 0.6
dvar set bg_shock_soundWetLevel 0.8
dvar set bg_shock_soundModEndDelay 0.1
WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/flashbang.shock'
dvar set bg_shock_lookControl 0
dvar set bg_shock_lookControl_maxpitchspeed 90
dvar set bg_shock_lookControl_maxyawspeed 90
dvar set bg_shock_lookControl_mousesensitivityscale 0.5
dvar set bg_shock_lookControl_fadeTime 2
dvar set bg_shock_movement 0
dvar set g_TeamName_Allies MPUI_MARINE_SHORT
dvar set g_TeamIcon_Allies faction_128_american
dvar set g_TeamColor_Allies 0.501961 0.501961 0.501961 0
dvar set g_ScoresColor_Allies 0 0 0 0
dvar set g_TeamName_Axis MPUI_GERMAN_SHORT
dvar set g_TeamIcon_Axis faction_128_german
dvar set g_TeamColor_Axis 0.65098 0.568627 0.411765 0
dvar set g_ScoresColor_Axis 0.65098 0.568627 0.411765 0
dvar set g_ScoresColor_Spectator 0.25098 0.25098 0.25098 0
dvar set g_ScoresColor_Free 0.760784 0.780392 0.101961 0
dvar set g_TeamColor_MyTeam 0.4 0.701961 0.4 0
dvar set g_TeamColor_EnemyTeam 1 0.313726 0.34902 0
dvar set g_TeamColor_MyTeamAlt 0.34902 1 1 0
dvar set g_TeamColor_EnemyTeamAlt 1 0.501961 0 0
dvar set g_TeamColor_Squad 0.313726 0.34902 1 0
dvar set bg_shock_screenType blurred
dvar set bg_shock_screenBlurBlendTime 0.4
dvar set bg_shock_screenBlurBlendFadeTime 1
dvar set bg_shock_screenFlashWhiteFadeTime 1
dvar set bg_shock_screenFlashShotFadeTime 1
dvar set bg_shock_viewKickPeriod 0.75
dvar set bg_shock_viewKickRadius 0.05
dvar set bg_shock_viewKickFadeTime 3
dvar set bg_shock_soundLoop shellshock_loop
dvar set bg_shock_soundLoopSilent shellshock_loop_silent
dvar set bg_shock_soundEnd shellshock_end
dvar set bg_shock_soundEndAbort shellshock_end_abort
dvar set bg_shock_sound 1
dvar set bg_shock_soundFadeInTime 0.25
dvar set bg_shock_soundFadeOutTime 2.5
dvar set bg_shock_soundLoopFadeTime 1.5
dvar set bg_shock_soundLoopEndDelay -3
dvar set bg_shock_soundRoomType default
dvar set bg_shock_soundDryLevel 1
dvar set bg_shock_soundWetLevel 0.5
dvar set bg_shock_soundModEndDelay 2
dvar set bg_shock_lookControl 1
dvar set bg_shock_lookControl_maxpitchspeed 90
dvar set bg_shock_lookControl_maxyawspeed 90
dvar set bg_shock_lookControl_mousesensitivityscale 0.5
dvar set bg_shock_lookControl_fadeTime 2
dvar set bg_shock_movement 1
dvar set bg_shock_screenType blurred
dvar set bg_shock_screenBlurBlendTime 0.4
dvar set bg_shock_screenBlurBlendFadeTime 1
dvar set bg_shock_screenFlashWhiteFadeTime 0
dvar set bg_shock_screenFlashShotFadeTime 0
dvar set bg_shock_viewKickPeriod 0.75
dvar set bg_shock_viewKickRadius 0.05
dvar set bg_shock_viewKickFadeTime 1.5
dvar set bg_shock_sound 0
dvar set bg_shock_soundLoop shellshock_loop
dvar set bg_shock_soundLoopSilent shellshock_loop_silent
dvar set bg_shock_soundEnd shellshock_end
dvar set bg_shock_soundEndAbort shellshock_end_abort
dvar set bg_shock_soundFadeInTime 0.25
dvar set bg_shock_soundFadeOutTime 2.5
dvar set bg_shock_soundLoopFadeTime 2
dvar set bg_shock_soundLoopEndDelay -1.5
dvar set bg_shock_soundRoomType underwater
dvar set bg_shock_soundDryLevel 1
dvar set bg_shock_soundWetLevel 0.5
dvar set bg_shock_soundModEndDelay -0.75
WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/frag_grenade_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/frag_grenade_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/frag_grenade_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/frag_grenade_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/frag_grenade_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/frag_grenade_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/frag_grenade_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/frag_grenade_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/frag_grenade_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/frag_grenade_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/frag_grenade_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/frag_grenade_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/frag_grenade_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/frag_grenade_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/frag_grenade_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/frag_grenade_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/frag_grenade_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/frag_grenade_mp.shock'
dvar set bg_shock_lookControl 0
dvar set bg_shock_lookControl_maxpitchspeed 90
dvar set bg_shock_lookControl_maxyawspeed 90
dvar set bg_shock_lookControl_mousesensitivityscale 0.5
dvar set bg_shock_lookControl_fadeTime 2
dvar set bg_shock_movement 1
dvar set bg_shock_screenType blurred
dvar set bg_shock_screenBlurBlendTime 0.4
dvar set bg_shock_screenBlurBlendFadeTime 1
dvar set bg_shock_screenFlashWhiteFadeTime 1
dvar set bg_shock_screenFlashShotFadeTime 1
dvar set bg_shock_viewKickPeriod 0.75
dvar set bg_shock_viewKickRadius 0.05
dvar set bg_shock_viewKickFadeTime 3
dvar set bg_shock_soundLoop shellshock_loop
dvar set bg_shock_soundLoopSilent shellshock_loop_silent
dvar set bg_shock_soundEnd shellshock_end
dvar set bg_shock_soundEndAbort shellshock_end_abort
dvar set bg_shock_sound 1
dvar set bg_shock_soundFadeInTime 0.25
dvar set bg_shock_soundFadeOutTime 2.5
dvar set bg_shock_soundLoopFadeTime 1.5
dvar set bg_shock_soundLoopEndDelay -3
dvar set bg_shock_soundRoomType default
dvar set bg_shock_soundDryLevel 1
dvar set bg_shock_soundWetLevel 0.5
dvar set bg_shock_soundModEndDelay 2
dvar set bg_shock_lookControl 1
dvar set bg_shock_lookControl_maxpitchspeed 90
dvar set bg_shock_lookControl_maxyawspeed 90
dvar set bg_shock_lookControl_mousesensitivityscale 0.5
dvar set bg_shock_lookControl_fadeTime 2
dvar set bg_shock_movement 1
dvar set bg_shock_screenType blurred
dvar set bg_shock_screenBlurBlendTime 0.4
dvar set bg_shock_screenBlurBlendFadeTime 1
dvar set bg_shock_screenFlashWhiteFadeTime 0
dvar set bg_shock_screenFlashShotFadeTime 0
dvar set bg_shock_viewKickPeriod 0
'0' is not a valid value for dvar 'bg_shock_viewKickPeriod'
Domain is any number from 0.001 to 1000
dvar set bg_shock_viewKickRadius 0
dvar set bg_shock_viewKickFadeTime 0
'0' is not a valid value for dvar 'bg_shock_viewKickFadeTime'
Domain is any number from 0.001 to 1000
dvar set bg_shock_sound 0
dvar set bg_shock_soundLoop shellshock_loop
dvar set bg_shock_soundLoopSilent shellshock_loop_silent
dvar set bg_shock_soundEnd shellshock_end
dvar set bg_shock_soundEndAbort shellshock_end_abort
dvar set bg_shock_soundFadeInTime 0.25
dvar set bg_shock_soundFadeOutTime 2.5
dvar set bg_shock_soundLoopFadeTime 2
dvar set bg_shock_soundLoopEndDelay -1.5
dvar set bg_shock_soundRoomType underwater
dvar set bg_shock_soundDryLevel 1
dvar set bg_shock_soundWetLevel 0.5
dvar set bg_shock_soundModEndDelay -0.75
dvar set bg_shock_lookControl 1
dvar set bg_shock_lookControl_maxpitchspeed 35
dvar set bg_shock_lookControl_maxyawspeed 35
dvar set bg_shock_lookControl_mousesensitivityscale 0.1
dvar set bg_shock_lookControl_fadeTime 2
dvar set bg_shock_movement 1
WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/damage_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/damage_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/damage_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/damage_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/damage_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/damage_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/damage_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/damage_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/damage_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/damage_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/damage_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/damage_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/damage_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/damage_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/damage_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/damage_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/damage_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/damage_mp.shock'
dvar set bcmp_weapon_delay 2000
dvar set bcmp_weapon_fire_probability 90
dvar set bcmp_sniper_kill_probability 25
dvar set bcmp_killstreak_incoming_probability 50
dvar set bcmp_perk_call_probability 50
dvar set bcmp_incoming_grenade_probability 50
dvar set bcmp_toss_grenade_probability 50
dvar set bcmp_kill_inform_probability 50
dvar set bg_shock_screenType blurred
dvar set bg_shock_screenBlurBlendTime 0.4
dvar set bg_shock_screenBlurBlendFadeTime 1
dvar set bg_shock_screenFlashWhiteFadeTime 1
dvar set bg_shock_screenFlashShotFadeTime 1
dvar set bg_shock_viewKickPeriod 0.75
dvar set bg_shock_viewKickRadius 0.05
dvar set bg_shock_viewKickFadeTime 3
dvar set bg_shock_soundLoop shellshock_loop
dvar set bg_shock_soundLoopSilent shellshock_loop_silent
dvar set bg_shock_soundEnd shellshock_end
dvar set bg_shock_soundEndAbort shellshock_end_abort
dvar set bg_shock_sound 1
dvar set bg_shock_soundFadeInTime 0.25
dvar set bg_shock_soundFadeOutTime 2.5
dvar set bg_shock_soundLoopFadeTime 1.5
dvar set bg_shock_soundLoopEndDelay -3
dvar set bg_shock_soundRoomType default
dvar set bg_shock_soundDryLevel 1
dvar set bg_shock_soundWetLevel 0.5
dvar set bg_shock_soundModEndDelay 2
dvar set bg_shock_lookControl 1
dvar set bg_shock_lookControl_maxpitchspeed 90
dvar set bg_shock_lookControl_maxyawspeed 90
dvar set bg_shock_lookControl_mousesensitivityscale 0.5
dvar set bg_shock_lookControl_fadeTime 2
dvar set bg_shock_movement 1
dvar set bg_shock_screenType blurred
dvar set bg_shock_screenBlurBlendTime 0.4
dvar set bg_shock_screenBlurBlendFadeTime 1
dvar set bg_shock_screenFlashWhiteFadeTime 0
dvar set bg_shock_screenFlashShotFadeTime 0
dvar set bg_shock_viewKickPeriod 0.75
dvar set bg_shock_viewKickRadius 0.05
dvar set bg_shock_viewKickFadeTime 2
dvar set bg_shock_sound 0
dvar set bg_shock_soundLoop shellshock_loop
dvar set bg_shock_soundLoopSilent shellshock_loop_silent
dvar set bg_shock_soundEnd shellshock_end
dvar set bg_shock_soundEndAbort shellshock_end_abort
dvar set bg_shock_soundFadeInTime 0.25
dvar set bg_shock_soundFadeOutTime 2.5
dvar set bg_shock_soundLoopFadeTime 2
dvar set bg_shock_soundLoopEndDelay -1.5
dvar set bg_shock_soundRoomType underwater
dvar set bg_shock_soundDryLevel 1
dvar set bg_shock_soundWetLevel 0.5
dvar set bg_shock_soundModEndDelay -0.75
WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/artilleryblast_friendly.shock'
WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/artilleryblast_friendly.shock'
WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/artilleryblast_friendly.shock'
WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/artilleryblast_friendly.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/artilleryblast_friendly.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/artilleryblast_friendly.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/artilleryblast_friendly.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/artilleryblast_friendly.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/artilleryblast_friendly.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/artilleryblast_friendly.shock'
WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/artilleryblast_friendly.shock'
WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/artilleryblast_friendly.shock'
WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/artilleryblast_friendly.shock'
WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/artilleryblast_friendly.shock'
WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/artilleryblast_friendly.shock'
WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/artilleryblast_friendly.shock'
WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/artilleryblast_friendly.shock'
WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/artilleryblast_friendly.shock'
DK-Hammer
Teil 6

dvar set bg_shock_lookControl 0
dvar set bg_shock_lookControl_maxpitchspeed 0
dvar set bg_shock_lookControl_maxyawspeed 0
dvar set bg_shock_lookControl_mousesensitivityscale 0
dvar set bg_shock_lookControl_fadeTime 0.001
dvar set bg_shock_movement 0
dvar set bg_shock_screenType blurred
dvar set bg_shock_screenBlurBlendTime 0.4
dvar set bg_shock_screenBlurBlendFadeTime 1
dvar set bg_shock_screenFlashWhiteFadeTime 1
dvar set bg_shock_screenFlashShotFadeTime 1
dvar set bg_shock_viewKickPeriod 0.75
dvar set bg_shock_viewKickRadius 0.05
dvar set bg_shock_viewKickFadeTime 3
dvar set bg_shock_soundLoop shellshock_loop
dvar set bg_shock_soundLoopSilent shellshock_loop_silent
dvar set bg_shock_soundEnd shellshock_end
dvar set bg_shock_soundEndAbort shellshock_end_abort
dvar set bg_shock_sound 1
dvar set bg_shock_soundFadeInTime 0.25
dvar set bg_shock_soundFadeOutTime 2.5
dvar set bg_shock_soundLoopFadeTime 1.5
dvar set bg_shock_soundLoopEndDelay -3
dvar set bg_shock_soundRoomType default
dvar set bg_shock_soundDryLevel 1
dvar set bg_shock_soundWetLevel 0.5
dvar set bg_shock_soundModEndDelay 2
dvar set bg_shock_lookControl 1
dvar set bg_shock_lookControl_maxpitchspeed 90
dvar set bg_shock_lookControl_maxyawspeed 90
dvar set bg_shock_lookControl_mousesensitivityscale 0.5
dvar set bg_shock_lookControl_fadeTime 2
dvar set bg_shock_movement 1
dvar set bg_shock_screenType blurred
dvar set bg_shock_screenBlurBlendTime 0.4
dvar set bg_shock_screenBlurBlendFadeTime 1
dvar set bg_shock_screenFlashWhiteFadeTime 0
dvar set bg_shock_screenFlashShotFadeTime 0
dvar set bg_shock_viewKickPeriod 0.75
dvar set bg_shock_viewKickRadius 0.05
dvar set bg_shock_viewKickFadeTime 2
dvar set bg_shock_sound 0
dvar set bg_shock_soundLoop shellshock_loop
dvar set bg_shock_soundLoopSilent shellshock_loop_silent
dvar set bg_shock_soundEnd shellshock_end
dvar set bg_shock_soundEndAbort shellshock_end_abort
dvar set bg_shock_soundFadeInTime 0.25
dvar set bg_shock_soundFadeOutTime 2.5
dvar set bg_shock_soundLoopFadeTime 2
dvar set bg_shock_soundLoopEndDelay -1.5
dvar set bg_shock_soundRoomType underwater
dvar set bg_shock_soundDryLevel 1
dvar set bg_shock_soundWetLevel 0.5
dvar set bg_shock_soundModEndDelay -0.75
WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/artilleryblast_enemy.shock'
WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/artilleryblast_enemy.shock'
WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/artilleryblast_enemy.shock'
WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/artilleryblast_enemy.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/artilleryblast_enemy.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/artilleryblast_enemy.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/artilleryblast_enemy.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/artilleryblast_enemy.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/artilleryblast_enemy.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/artilleryblast_enemy.shock'
WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/artilleryblast_enemy.shock'
WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/artilleryblast_enemy.shock'
WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/artilleryblast_enemy.shock'
WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/artilleryblast_enemy.shock'
WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/artilleryblast_enemy.shock'
WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/artilleryblast_enemy.shock'
WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/artilleryblast_enemy.shock'
WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/artilleryblast_enemy.shock'
dvar set bg_shock_lookControl 1
dvar set bg_shock_lookControl_maxpitchspeed 45
dvar set bg_shock_lookControl_maxyawspeed 45
dvar set bg_shock_lookControl_mousesensitivityscale 0.5
dvar set bg_shock_lookControl_fadeTime 0.5
dvar set bg_shock_movement 1
dvar set ui_radar_allies 0
dvar set ui_radar_axis 0
dvar set g_compassShowEnemies 0
dvar set ui_hud_hardcore 1
dvar set g_allowVote 0
dvar set sv_mapRotation gametype tdm map mp_506th gametype koth map mp_matmata gametype tdm map mp_broadcast map mp_ambush gametype ctf map mp_hangar
dvar set sv_mapRotationCurrent gametype koth map mp_matmata gametype tdm map mp_broadcast map mp_ambush gametype ctf map mp_hangar
dvar set player_sprintTime 5
=============================== DVAR DUMP ========================================
_Mod "^1ACE 5.1"
ace_allow_disarm_explosives "1"
ace_allowspectthirdpers "0"
ace_anticamp_distance_sniper "75"
ace_anticamp_punishments "0"
ace_anticamp_time "30"
ace_anticamp_time_sniper "300"
ace_betty_kill_both "1"
ace_bettydetonate_radius "150"
ace_bodyfly "8"
ace_bulletholes "1"
ace_clantext "http://www.sterbtwiemaennerihrluschen.de"
ace_cursorhints "0"
ace_delay_bazooka "20"
ace_delay_betty "20"
ace_delay_flamethrower "20"
ace_delay_frag_grenades "20"
ace_delay_gas_grenades "20"
ace_delay_grenade_launchers "20"
ace_delay_molotov "20"
ace_delay_molotov_grenades "20"
ace_delay_n74_grenades "20"
ace_delay_satchel "20"
ace_delay_signal_flare "20"
ace_delay_smoke_grenades "20"
ace_deleteexplosivesondeath "0"
ace_disableClientConsole "0"
ace_enable_soundocclusion "0"
ace_falldamage_max "30"
ace_falldamage_min "15"
ace_farthearall "1"
ace_fg42_max_zoom "8"
ace_fg42_min_zoom "1"
ace_fg42_start_zoom "5"
ace_firstaidpickup "3"
ace_firstblood "5"
ace_fix_maprotation "0"
ace_force_autoassign "1"
ace_free_spectate "1"
ace_fullmetal "1"
ace_gameforfeit "0"
ace_gewehr43_max_zoom "8"
ace_gewehr43_min_zoom "1"
ace_gewehr43_start_zoom "5"
ace_hardcore_minimap "0"
ace_hide_bombcarrier "1"
ace_holdbreathhint "0"
ace_idle_show_warning "1"
ace_idle_spectator_timeout "0"
ace_idle_switch_spectator "120"
ace_kar98k_max_zoom "8"
ace_kar98k_min_zoom "1"
ace_kar98k_start_zoom "5"
ace_limit_bettys "5"
ace_limit_satchels "5"
ace_m1garand_max_zoom "8"
ace_m1garand_min_zoom "1"
ace_m1garand_start_zoom "5"
ace_maxheal "80"
ace_medicall "60"
ace_message0 "^3Please Visit ^1http://www.ginawilde.nl"
ace_message1 "for combat-stats maps and mods"
ace_message10 "^1Radar available after 10 kills...^7"
ace_message11 "^1Artillery available after 20 kills...^7"
ace_message12 "^1Dogs available after 30 kills...^7"
ace_message13 "^1Dont abuse the call vote option...^7"
ace_message2 "^1Visit the forums at ^3nobody@home.de ^1!!"
ace_message3 "^3This server is monitored by ^1PunkBuster.^7"
ace_message4 "^3*^1Warning^3* ^7Don't Cheat!!^4You Will Be Caught!"
ace_message5 "Don't ask support questions here."
ace_message6 "^1Use our forum. WilD^7CarD^4[NL]^7 likes to play too!"
ace_message7 "^3DON'T SQUAWK WHEN YOU GET KILLED!"
ace_message8 "^7You can always run your own SERVER!"
ace_message9 "^1Sponsored By RösseldieMÖH"
ace_mosinrifle_max_zoom "8"
ace_mosinrifle_min_zoom "1"
ace_mosinrifle_start_zoom "5"
ace_moveinprematch "1"
ace_msgdelay0 "0"
ace_msgdelay5 "0"
ace_msgdelay7 "0"
ace_ncskipwarning "0"
ace_obituary "8"
ace_obitunit "0"
ace_objective_compasspoints "1"
ace_parachutes "1"
ace_preparebattle "2"
ace_protection_hud "1"
ace_protection_range "50"
ace_protection_time "10"
ace_ptrs41_max_zoom "8"
ace_ptrs41_min_zoom "1"
ace_ptrs41_start_zoom "5"
ace_pwelcome_delay "3"
ace_pwelcome_msg "5"
ace_random_maprotation "1"
ace_rangefinder "1"
ace_revokeonth "10"
ace_rotate_if_empty "5"
ace_searchmsg1 "You found nothing"
ace_searchmsg10 "You found a cig lighter"
ace_searchmsg11 "You found my broken pen"
ace_searchmsg12 "You found the lint in your belly button"
ace_searchmsg13 "You found my coffee cup"
ace_searchmsg14 "You found a used condom"
ace_searchmsg15 "You found ^1WilD^7CarD^4[NL]^7's dirty laundry"
ace_searchmsg16 "You found a g-string"
ace_searchmsg17 "You found a new lifeform"
ace_searchmsg18 "You found Clintons cigar"
ace_searchmsg19 "You found a puppy"
ace_searchmsg2 "You found the meaning of life"
ace_searchmsg20 "You found nothing"
ace_searchmsg3 "You found clean socks"
ace_searchmsg4 "You found a beer"
ace_searchmsg5 "You found a deck of cards"
ace_searchmsg6 "You found a dirty magazine"
ace_searchmsg7 "You found a bra..size 48DD"
ace_searchmsg8 "You found panties"
ace_searchmsg9 "You found a pack of smokes"
ace_show_xpscore "0"
ace_showifhasbodyarmor "1"
ace_showinjp "1"
ace_showinjptime "3"
ace_showmantlehint "0"
ace_showxpbar "1"
ace_springfield_max_zoom "8"
ace_springfield_min_zoom "1"
ace_springfield_start_zoom "5"
ace_stance_indicator "0"
ace_stanceshoot "3"
ace_stg44_max_zoom "8"
ace_stg44_min_zoom "1"
ace_stg44_start_zoom "5"
ace_svt40_max_zoom "8"
ace_svt40_min_zoom "1"
ace_svt40_start_zoom "5"
ace_teambalance "1"
ace_type99rifle_max_zoom "8"
ace_type99rifle_min_zoom "1"
ace_type99rifle_start_zoom "5"
ace_viewshiftdamaged "30"
ace_vote_limiter "3"
ace_vote_menu_delay "30"
ace_wdm_walther "400"
ace_welcommsg_1 "^1Welcome to the DK Killing fields"
ace_welcommsg_2 "ADMINS: Server Owner -- ^1[DK]H-A-M-M-E-R ^7--"
ace_welcommsg_3 "This server is monitored by ^1PunkBuster^7"
ace_welcommsg_4 "Mods and Maps Check out www.didiskeller.de"
ace_welcommsg_5 "Sponsored by Gina Wilde"
ace_wmd_artillery "20"
ace_wmd_dogs "30"
ace_wmd_method "1"
ace_wmd_radar "10"
ace_zoomscope "1"
actionSlotsHide "0"
activeAction ""
Admin "^1[DK]^7Clan^4[Germany]"
ai_corpseCount "8"
ai_debugAnimDeltas "0"
ai_debugClaimedNodes "0"
ai_debugCoverEntityNum "-1"
ai_debugEntIndex "-1"
ai_debugFindPath "0"
ai_debugFindPathDirect "0"
ai_debugFindPathLock "0"
ai_debugFindPathWidth "0"
ai_debugMayMove "0"
ai_debugMeleeAttackSpots "0"
ai_debugThreatSelection "0"
ai_disableSpawn "0"
ai_enableBadPlaces "1"
ai_eventDistBadPlace "256"
ai_eventDistBullet "96"
ai_eventDistDeath "1024"
ai_eventDistExplosion "1024"
ai_eventDistFootstep "512"
ai_eventDistFootstepLite "256"
ai_eventDistGrenadePing "512"
ai_eventDistGunShot "2048"
ai_eventDistNewEnemy "1024"
ai_eventDistPain "512"
ai_eventDistProjImpact "512"
ai_eventDistProjPing "128"
ai_eventDistSilencedShot "128"
ai_foliageSeeThroughDist "128"
ai_friendlySuppression "1"
ai_friendlySuppressionDist "128"
ai_maxAttackerCount "2"
ai_meleeHeight "10"
ai_meleeRange "64"
ai_meleeWidth "20"
ai_moveOrientMode "invalid"
ai_noDodge "0"
ai_noPathToEnemyGiveupTime "6000"
ai_pathMomentum "0.78"
ai_pathNegotiationOverlapCost "300"
ai_playerFarAccuracy "0.1"
ai_playerFarRange "2000"
ai_playerNearAccuracy "0.5"
ai_playerNearRange "800"
ai_showBadPlaces "0"
ai_showDodge "0"
ai_showNearestNode "0"
ai_showNodes "0"
ai_showNodesDist "384"
ai_showPaths "0"
ai_showPotentialThreatDir "0"
ai_showVisData "0"
ai_showVisDataDist "1000"
ai_showVolume "-1"
ai_threatUpdateInterval "500"
ammoCounterHide "0"
attach_allow_closeassault_bayonet "1"
attach_allow_closeassault_grip "1"
attach_allow_closeassault_none "1"
attach_allow_closeassault_sawoff "1"
attach_allow_heavygunner_bayonet "1"
attach_allow_heavygunner_bipod "1"
attach_allow_heavygunner_none "1"
attach_allow_heavygunner_telescopic "1"
attach_allow_lightgunner_aperture "1"
attach_allow_lightgunner_bigammo "1"
attach_allow_lightgunner_flash "1"
attach_allow_lightgunner_none "1"
attach_allow_lightgunner_silenced "1"
attach_allow_lightgunner_telescopic "1"
attach_allow_rifleman_aperture "1"
attach_allow_rifleman_bayonet "1"
attach_allow_rifleman_bigammo "1"
attach_allow_rifleman_flash "1"
attach_allow_rifleman_gl "1"
attach_allow_rifleman_none "1"
attach_allow_rifleman_silenced "1"
attach_allow_rifleman_telescopic "1"
attach_rifleman_gl_limit "64"
authPort "20800"
authServerName "cod4master.activision.com"
bcmp_incoming_grenade_probability "50"
bcmp_kill_inform_probability "50"
bcmp_killstreak_incoming_probability "50"
bcmp_perk_call_probability "50"
bcmp_sniper_kill_probability "25"
bcmp_toss_grenade_probability "50"
bcmp_weapon_delay "2000"
bcmp_weapon_fire_probability "90"
bettyTimeBeforeDetonate "0.45"
bettyUpVelocity "296"
bg_aimSpreadMoveSpeedThreshold "11"
bg_bobAmplitudeDucked "0.0075 0.0075"
bg_bobAmplitudeProne "0.02 0.005"
bg_bobAmplitudeSprinting "0.02 0.014"
bg_bobAmplitudeStanding "0.007 0.007"
bg_bobMax "8"
bg_fallDamageMaxHeight "360"
bg_fallDamageMinHeight "180"
bg_foliagesnd_fastinterval "500"
bg_foliagesnd_maxspeed "180"
bg_foliagesnd_minspeed "40"
bg_foliagesnd_resetinterval "500"
bg_foliagesnd_slowinterval "1500"
bg_ladder_yawcap "100"
bg_legYawTolerance "20"
bg_maxGrenadeIndicatorSpeed "27"
bg_prone_yawcap "85"
bg_shock_lookControl "1"
bg_shock_lookControl_fadeTime "0.5"
bg_shock_lookControl_maxpitchspeed "45"
bg_shock_lookControl_maxyawspeed "45"
bg_shock_lookControl_mousesensitivityscale "0.5"
bg_shock_movement "1"
bg_shock_screenBlurBlendFadeTime "1"
bg_shock_screenBlurBlendTime "0.4"
bg_shock_screenFlashShotFadeTime "0"
bg_shock_screenFlashWhiteFadeTime "0"
bg_shock_screenType "blurred"
bg_shock_sound "0"
bg_shock_soundDryLevel "1"
bg_shock_soundEnd "shellshock_end"
bg_shock_soundEndAbort "shellshock_end_abort"
bg_shock_soundFadeInTime "0.25"
bg_shock_soundFadeOutTime "2.5"
bg_shock_soundLoop "shellshock_loop"
bg_shock_soundLoopEndDelay "-1.5"
bg_shock_soundLoopFadeTime "2"
bg_shock_soundLoopSilent "shellshock_loop_silent"
bg_shock_soundModEndDelay "-0.75"
bg_shock_soundRoomType "underwater"
bg_shock_soundWetLevel "0.5"
bg_shock_viewKickFadeTime "2"
bg_shock_viewKickPeriod "0.75"
bg_shock_viewKickRadius "0.05"
bg_swingSpeed "0.2"
bg_viewKickMax "90"
bg_viewKickMin "5"
bg_viewKickRandom "0.4"
bg_viewKickScale "0.2"
bullet_penetrationEnabled "1"
bullet_penetrationMinFxDist "30"
DK-Hammer
Teil 7

cg_airstrikeKillCamCloseXYDist "24"
cg_airstrikeKillCamCloseZDist "24"
cg_airstrikeKillCamFarBlur "2"
cg_airstrikeKillCamFarBlurDist "300"
cg_airstrikeKillCamFarBlurStart "100"
cg_airstrikeKillCamFov "50"
cg_airstrikeKillCamNearBlur "4"
cg_airstrikeKillCamNearBlurEnd "100"
cg_airstrikeKillCamNearBlurStart "0"
cg_allow_mature "1"
cg_artilleryKillCamBackDist "125"
cg_artilleryKillCamFov "30"
cg_artilleryKillCamGroundBackDist "30"
cg_artilleryKillCamGroundUpDist "15"
cg_artilleryKillCamUpDist "10"
cg_artilleryKillCamWallOutDist "10"
cg_artilleryKillCamWallSideDist "30"
cg_blood "1"
cg_brass "1"
cg_canSeeFriendlyFrustumExpand "-30"
cg_canSeeFriendlyFrustumMinDistance "100"
cg_canSeeFriendlyFrustumUpdateInterval "250"
cg_centertime "5"
cg_chatHeight "5"
cg_chatTime "12000"
cg_connectionIconSize "0"
cg_constantSizeHeadIcons "0"
cg_crosshairAlpha "1"
cg_crosshairAlphaMin "0.5"
cg_crosshairDynamic "0"
cg_crosshairEnemyColor "1"
cg_cursorHints "4"
cg_debug_overlay_viewport "0"
cg_debugDrawSafeAreas "0"
cg_debugevents "0"
cg_debugInfoCornerOffset "0 0"
cg_debugMounting "0"
cg_debugposition "0"
cg_descriptiveText "1"
cg_development "0"
cg_dogKillCamDistFromEyes "20"
cg_dogKillCamForwardDist "-40"
cg_dogKillCamFov "90"
cg_dogKillCamSideDist "0"
cg_dogKillCamUpDist "10"
cg_dogKillMinDistFromTarget "100"
cg_draw2D "1"
cg_drawBreathHint "1"
cg_drawCrosshair "1"
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cg_drawFriendlyNames "1"
cg_drawGun "1"
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cg_drawSnapshotTime "1"
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cg_drawTurretCrosshair "1"
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cg_firstPersonTracerChance "0"
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cg_footprints "1"
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cg_footprintsDistortWater "0"
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cg_gun_move_f "0"
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cg_heliKillCamDist "1000"
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cg_hudDamageIconTime "2000"
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cg_playerFrustumHalfHeight "36"
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cg_scoreboardMyColor "1 0.8 0.4 1"
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cg_scoreboardWidth "500"
cg_ScoresPing_BgColor "0.25098 0.25098 0.25098 0.501961"
cg_ScoresPing_HighColor "0.8 0 0 1"
cg_ScoresPing_Interval "100"
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cg_ScoresPing_MaxBars "4"
cg_ScoresPing_MedColor "0.8 0.8 0 1"
cg_scriptIconSize "0"
cg_seatHintFadeTime "2000"
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cg_subtitleMinTime "3"
cg_subtitles "0"
cg_subtitleWidthStandard "520"
cg_subtitleWidthWidescreen "520"
cg_teamChatsOnly "0"
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cg_thirdPersonAngle "354"
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cg_thirdPersonRange "120"
cg_timedDamageDuration "500"
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cg_tracerSpeed "7500"
cg_tracerwidth "4"
cg_treadmarks "0"
cg_turretBipodOffset "17"
cg_ufo_scaler "6"
cg_usingClientScripts "1"
cg_viewVehicleInfluence "0"
cg_viewVehicleInfluenceGunner "1 1 1"
cg_viewVehicleInfluenceGunnerFiring "0 0 0"
cg_viewZSmoothingMax "16"
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cg_viewZSmoothingTime "0.1"
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cg_waterTrailRippleVariance "200"
cg_weaponCycleDelay "0"
cg_weaponHintsCoD1Style "1"
cg_weaponleftbone "tag_weapon_left"
cg_weaponrightbone "tag_weapon_right"
cg_youInKillCamSize "6"
cl_allowDownload "1"
cl_analog_attack_threshold "0.8"
cl_anglespeedkey "1.5"
cl_autocmd "0"
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cl_bypassMouseInput "0"
cl_connectionAttempts "10"
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cl_forceavidemo "0"
cl_freelook "1"
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cl_hudDrawsBehindUI "1"
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cl_maxpackets "30"
cl_maxPing "800"
cl_maxppf "5"
cl_modControllerBanTime "-1"
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cl_modcontrollercheatprotection "0"
cl_modControllerDecay "0.1"
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cl_modControllerMinShotSpeed "50"
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cl_modcontrollermintimelowsd "63"
cl_modcontrollerthreshold "3.5"
cl_motdString ""
cl_mouseAccel "0"
cl_network_warning "0"
cl_nodelta "0"
cl_noprint "0"
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cl_pitchspeed "140"
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cl_showServerCommands "0"
cl_showTimeDelta "0"
cl_stanceHoldTime "300"
cl_talking "0"
cl_timeout "40"
cl_updateavailable "0"
cl_updatefiles ""
cl_updateoldversion ""
cl_updateversion ""
cl_voice "1"
cl_wadefps "0"
cl_wwwDownload "1"
cl_yawspeed "140"
clanName ""
class_allies_closeassault_limit "64"
class_allies_heavygunner_limit "64"
class_allies_lightgunner_limit "64"
class_allies_rifleman_limit "64"
class_allies_sniper_limit "64"
class_axis_closeassault_limit "64"
class_axis_heavygunner_limit "64"
class_axis_lightgunner_limit "64"
class_axis_rifleman_limit "64"
class_axis_sniper_limit "64"
class_closeassault_allowdrop "1"
class_closeassault_perk1 "bazooka_mp"
class_closeassault_perk2 "specialty_explosivedamage"
class_closeassault_perk3 "specialty_longersprint"
class_closeassault_perk4 "specialty_greased_barrings"
class_closeassault_pgrenade "sticky_grenade"
class_closeassault_pgrenade_count "1"
class_closeassault_primary "shotgun;shotgun;shotgun;shotgun;shotgun;shotgun;shotgun"
class_closeassault_primary_attachment "none"
class_closeassault_secondary "walther;colt;walther;colt;tokarev;walther;nambu"
class_closeassault_sgrenade "tabun_gas"
class_closeassault_sgrenade_count "1"
class_heavygunner_allowdrop "1"
class_heavygunner_perk1 "specialty_specialgrenade"
class_heavygunner_perk2 "specialty_flakjacket"
class_heavygunner_perk3 "specialty_bulletpenetration"
class_heavygunner_perk4 "specialty_water_cooled"
class_heavygunner_pgrenade "frag_grenade"
class_heavygunner_pgrenade_count "1"
class_heavygunner_primary "type99lmg;bar;type99lmg;bar;dp28;fg42;type99lmg"
class_heavygunner_primary_attachment "none"
class_heavygunner_secondary "nambu;colt;nambu;colt;tokarev;walther;nambu"
class_heavygunner_sgrenade "tabun_gas"
class_heavygunner_sgrenade_count "1"
class_lightgunner_allowdrop "1"
class_lightgunner_perk1 "specialty_specialgrenade"
class_lightgunner_perk2 "specialty_gas_mask"
class_lightgunner_perk3 "specialty_bulletaccuracy"
class_lightgunner_perk4 "specialty_water_cooled"
class_lightgunner_pgrenade "frag_grenade"
class_lightgunner_pgrenade_count "1"
class_lightgunner_primary "thompson;thompson;mp40;thompson;ppsh;mp40;type100smg"
class_lightgunner_primary_attachment "none"
class_lightgunner_secondary "colt;colt;walther;colt;tokarev;walther;nambu"
class_lightgunner_sgrenade "signal_flare"
class_lightgunner_sgrenade_count "1"
class_mg_movespeed "0.875"
class_pistol_movespeed "1.00"
class_rifle_movespeed "0.95"
class_rifleman_allowdrop "1"
class_rifleman_perk1 "satchel_charge_mp"
class_rifleman_perk2 "specialty_bulletdamage"
class_rifleman_perk3 "specialty_longersprint"
class_rifleman_perk4 "specialty_water_cooled"
class_rifleman_pgrenade "frag_grenade"
class_rifleman_pgrenade_count "1"
class_rifleman_primary "svt40;m1garand;svt40;m1garand;svt40;gewehr43;type99rifle"
class_rifleman_primary_attachment "none"
class_rifleman_secondary "colt;colt;walther;colt;tokarev;walther;nambu"
class_rifleman_sgrenade "signal_flare"
class_rifleman_sgrenade_count "1"
class_smg_movespeed "1.00"
class_sniper_allowdrop "1"
class_sniper_perk1 "satchel_charge_mp"
class_sniper_perk2 "specialty_bulletdamage"
class_sniper_perk3 "specialty_bulletpenetration"
class_sniper_perk4 "specialty_water_cooled"
class_sniper_pgrenade "frag_grenade"
class_sniper_pgrenade_count "1"
class_sniper_primary "springfield;springfield;type99rifle;springfield;mosinrifle;kar98k;type99ri
fle"
class_sniper_secondary "none;none;none;none;none;none;none"
class_sniper_sgrenade "m8_white_smoke"
class_sniper_sgrenade_count "1"
class_spread_movespeed "1.00"
collectors "0"
com_animCheck "0"
com_filter_output "0"
com_hunkMegs "1024"
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com_maxfps "85"
com_maxFrameTime "100"
com_movieIsPlaying "0"
com_playerProfile ""
com_recommendedSet "1"
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com_statmon "0"
com_timescale "1"
com_voip_bandwidth_restricted "1"
com_voip_disable_threshold "1200"
com_voip_resume_time "0"
compass "1"
compassClampIcons "1"
compassCoords "740 3590 400"
compassECoordCutoff "37"
compassEnemyFootstepEnabled "0"
compassEnemyFootstepMaxRange "500"
compassEnemyFootstepMaxZ "100"
compassEnemyFootstepMinSpeed "140"
compassFriendlyHeight "18.75"
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compassMaxRange "2100"
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compassMinRange "0.0001"
compassObjectiveArrowHeight "20"
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compassObjectiveArrowWidth "20"
compassObjectiveDetailDist "10"
compassObjectiveDrawLines "1"
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compassObjectiveIconHeight "18"
compassObjectiveIconWidth "18"
compassObjectiveMaxHeight "70"
compassObjectiveMaxRange "2048"
compassObjectiveMinAlpha "1"
compassObjectiveMinDistRange "1"
compassObjectiveMinHeight "-70"
compassObjectiveNearbyDist "4"
compassObjectiveNumRings "10"
compassObjectiveRingSize "80"
compassObjectiveRingTime "10000"
compassObjectiveTextHeight "18"
compassObjectiveTextScale "0.3"
compassObjectiveWidth "20"
compassPartialType "0"
compassPlayerHeight "18.75"
compassPlayerWidth "18.75"
compassRadarLineThickness "0.4"
compassRadarPingFadeTime "4"
compassRadarUpdateTime "4"
compassRotation "1"
compassShowEnemies "1"
compassSize "1"
compassSoundPingFadeTime "2"
compassTickertapeStretch "0.5"
con_default_console_filter "*"
con_gameMsgWindow0Filter "gamenotify obituary"
con_gameMsgWindow1Filter "boldgame"
con_gameMsgWindow2Filter "subtitle"
con_gameMsgWindow3Filter ""
con_matchPrefixOnly "1"
con_minicon "0"
customclass1 ""
customclass2 ""
customclass3 ""
customclass4 ""
customclass5 ""
DE_BUILD "1"
debug_destructibles "0"
debug_dog_anims "0"
debug_dog_anims_ent "0"
debug_dog_orient "0"
debug_dog_sound "0"
debug_dog_turns "0"
debug_dog_usage "1"
debug_dogs "0"
debug_reflection "0"
debug_trace "0"
DebugFireManager "0"
dedicated "dedicated LAN server"
defaultDamageDuration "300"
defaultDamageInterval "300"
defaultHitDamage "5"
destructibles_enable_physics "1"
developer "0"
developer_script "0"
didyouknow "@PLATFORM_DYK_MSG10"
dog_debug "1"
dog_MeleeDamage "150"
doublesided_raycasts "0"
drew_notes "4"
dw_active "1"
dw_dupe_key "0"
dw_loggedin "0"
dw_numaccounts "-1"
dw_popup ""
dw_user0 ""
dw_user1 ""
dw_user2 ""
dw_user3 ""
dw_user4 ""
dynEnt_bulletForce "800"
dynEnt_damageRadiusScale "1"
dynEnt_explodeForce "12500"
dynEnt_explodeMaxEnts "20"
dynEnt_explodeMinForce "40"
dynEnt_explodeSpinScale "4"
dynEnt_explodeUpbias "0.5"
dynEnt_spawnedLimit "50"
dynEntPieces_angularVelocity "0 0 0"
dynEntPieces_impactForce "1000"
dynEntPieces_velocity "0 0 0"
DK-Hammer
und weiter

Email "DK AT Clan DOT de"
fire_audio_random_max_duration "1000"
fire_audio_repeat_duration "1500"
fire_spread_probability "0"
fire_stage1_burn_time "3000"
fire_stage2_burn_time "0"
fire_stage3_burn_time "0"
fire_world_damage "20"
fire_world_damage_duration "8"
fire_world_damage_rate "0.25"
fixedtime "0"
flame_config_valid "0"
flame_debug_render "0"
flame_kick_offset "-5 0 0"
flame_kick_recover_speed "3"
flame_kick_speed "1"
flame_render "1"
flame_team_damage "0"
flame_test "0"
flame_use_dvars "0"
flameVar_editingFlameTable "none"
flameVar_lastFlameTable "none"
flare_distance_scale "16"
flare_duration "8"
flare_effect_radius "400"
flareBurnOutFadeWait "0.65"
flareDisableEffects "0"
flareLookAwayFadeWait "0.45"
friction "5.5"
fs_basegame ""
fs_basepath "C:\Programme\Activision\Call of Duty - World at War"
fs_cdpath ""
fs_copyfiles "0"
fs_debug "0"
fs_game "mods/mikace"
fs_homepath "C:\Programme\Activision\Call of Duty - World at War"
fs_ignoreLocalized "0"
fs_localAppData "C:\Programme\Activision\Call of Duty - World at War\"
fs_personalDocuments "C:\Dokumente und Einstellungen\Lara-Malin\Eigene Dateien\Activision\CoDWaW"
fs_restrict "0"
fs_usedevdir "0"
fx_marks "1"
fxfrustumCutoff "1000"
g_ai "1"
g_aiEventDump "-1"
g_allowVote "0"
g_allowvote_changegametype "1"
g_allowvote_kickplayer "0"
g_allowvote_nextmap "1"
g_allowvote_restartmap "1"
g_antilag "0"
g_banIPs ""
g_client_side_lights "1"
g_clonePlayerMaxVelocity "80"
g_compassShowEnemies "0"
g_connectpaths "0"
g_deadChat "0"
g_debugBullets "0"
g_debugDamage "0"
g_debugLocDamage "0"
g_dropForwardSpeed "10"
g_dropHorzSpeedRand "100"
g_dropUpSpeedBase "10"
g_dropUpSpeedRand "5"
g_dumpAnims "-1"
g_entinfo "off"
g_entinfo_AItext "brief"
g_entinfo_maxdist "2048"
g_entinfo_scale "1"
g_entinfo_type "AI only"
g_erroronpathsnotconnected "1"
g_fogColorReadOnly "1 0 0 1"
g_fogHalfDistReadOnly "0.1"
g_fogStartDistReadOnly "0"
g_friendlyfireDist "256"
g_friendlyNameDist "15000"
g_gametype "tdm"
g_gravity "800"
g_inactivity "0"
g_inactivityspectator "0"
g_knockback "1000"
g_listEntity "0"
g_log "games_mp.log"
g_logSync "1"
g_logTimeStampInSeconds "1"
g_mantleBlockTimeBuffer "500"
g_maxDroppedWeapons "16"
g_minGrenadeDamageSpeed "400"
g_motd ""
g_no_script_spam "1"
g_oldVoting "1"
g_password ""
g_playerCollisionEjectSpeed "25"
g_redCrosshairs "1"
g_revive "0"
g_ScoresColor_Allies "0 0 0 0"
g_ScoresColor_Axis "0.65098 0.568627 0.411765 0"
g_ScoresColor_EnemyTeam "0.690196 0.0705882 0.0509804 1"
g_ScoresColor_Free "0.760784 0.780392 0.101961 0"
g_ScoresColor_MyTeam "0.25098 0.721569 0.25098 1"
g_ScoresColor_Spectator "0.25098 0.25098 0.25098 0"
g_smoothClients "1"
g_spawnai "1"
g_speed "300"
g_synchronousClients "0"
g_TeamColor_Allies "0.501961 0.501961 0.501961 0"
g_TeamColor_Axis "0.65098 0.568627 0.411765 0"
g_TeamColor_EnemyTeam "1 0.313726 0.34902 0"
g_TeamColor_EnemyTeamAlt "1 0.501961 0 0"
g_TeamColor_Free "0.74902 0.25098 0.25098 1"
g_TeamColor_MyTeam "0.4 0.701961 0.4 0"
g_TeamColor_MyTeamAlt "0.34902 1 1 0"
g_TeamColor_Spectator "0.25098 0.25098 0.25098 1"
g_TeamColor_Squad "0.313726 0.34902 1 0"
g_TeamIcon_Allies "faction_128_american"
g_TeamIcon_Axis "faction_128_german"
g_TeamIcon_Free ""
g_TeamIcon_Spectator ""
g_TeamName_Allies "MPUI_MARINE_SHORT"
g_TeamName_Axis "MPUI_GERMAN_SHORT"
g_testForDpadItem "1"
g_turretBipodOffset "17"
g_turretServerPitchMax "10"
g_turretServerPitchMin "15"
g_useGear "1"
g_useholdspawndelay "500"
g_useholdtime "0"
g_UseServerTurretSound "0"
g_vehicleDebug "0"
g_vehicleTexScrollScale "0"
g_voiceChatTalkingDuration "500"
g_voteAbstainWeight "0.5"
gamedate "Feb 18 2009"
gamename "Call of Duty: World at War"
hiDef "1"
hud_enable "1"
hud_flash_period_offhand "0.5"
hud_flash_time_offhand "2"
hudElemPausedBrightness "0.4"
ik_debug "0"
ik_enable "1"
ik_enable_ai_hand "0"
ik_enable_ai_terrain "1"
ik_enable_player_hand "0"
ik_enable_player_terrain "1"
ik_foot_test "0"
ik_hand_test "0"
ik_left_hand_lerp_test "0"
ik_optimization "1"
ik_pelvis_test "0"
ik_right_hand_lerp_test "0"
in_mouse "1"
inertiaAngle "0"
inertiaDebug "0"
inertiaMax "50"
jump_height "36"
jump_ladderPushVel "128"
jump_slowdownEnable "1"
jump_spreadAdd "64"
jump_stepSize "18"
koth_autodestroytime "60"
koth_capturetime "20"
koth_delayPlayer "0"
koth_destroytime "10"
koth_kothmode "0"
koth_spawnDelay "60"
koth_spawntime "0"
language "german"
loc_forceEnglish "0"
loc_language "2"
loc_translate "1"
loc_warnings "0"
loc_warningsAsErrors "0"
Location "Germany"
logfile "1"
long_blocking_call "0"
lowAmmoWarningColor1 "0.901961 0.901961 0.901961 0.8"
lowAmmoWarningColor2 "1 1 1 1"
lowAmmoWarningNoAmmoColor1 "0.8 0 0 0.8"
lowAmmoWarningNoAmmoColor2 "1 0 0 1"
lowAmmoWarningNoReloadColor1 "0.701961 0.701961 0 0.8"
lowAmmoWarningNoReloadColor2 "1 1 0 1"
lowAmmoWarningPulseFreq "1.7"
lowAmmoWarningPulseMax "1.5"
lowAmmoWarningPulseMin "0"
m_filter "0"
m_forward "0.25"
m_pitch "0.022"
m_side "0.25"
m_yaw "0.022"
mantle_check_angle "60"
mantle_check_radius "0.1"
mantle_check_range "20"
mantle_debug "0"
mantle_enable "1"
mantle_view_yawcap "60"
mapname "mp_506th"
masterPort "20810"
masterServerName "cod4master.activision.com"
melee_debug "0"
missileDebugAttractors "0"
missileDebugDraw "0"
missileDebugText "0"
missileHellfireMaxSlope "0.5"
missileHellfireUpAccel "1000"
missileJavAccelClimb "300"
missileJavAccelDescend "3000"
missileJavClimbAngleDirect "85"
missileJavClimbAngleTop "50"
missileJavClimbCeilingDirect "0"
missileJavClimbCeilingTop "3000"
missileJavClimbHeightDirect "10000"
missileJavClimbHeightTop "15000"
missileJavClimbToOwner "700"
missileJavSpeedLimitClimb "1000"
missileJavSpeedLimitDescend "6000"
missileJavTurnDecel "0.05"
missileJavTurnRateDirect "60"
missileJavTurnRateTop "100"
missileMolotovBlobNum "5"
missileMolotovBlobTime "2"
missileWaterMaxDepth "60"
ModUpdate "17-02-2009"
monkeytoy "0"
motd ""
msg_dumpEnts "0"
msg_hudelemspew "0"
msg_printEntityNums "0"
name "Unknown Soldier"
net_ip "192.168.178.32"
net_lanauthorize "0"
net_minigraph "0"
net_noipx "0" -- latched "1"
net_noudp "0"
net_port "28960"
net_profile "0"
net_showprofile "0"
net_socksEnabled "0"
net_socksPassword ""
net_socksPort "1080"
net_socksServer ""
net_socksUsername ""
nextdemo ""
nextmap "map_restart"
nightVisionDisableEffects "0"
nightVisionFadeInOutTime "0.1"
nightVisionPowerOnTime "0.3"
onlinegame "1"
overrideNVGModelWithKnife "0"
packetDebug "0"
password ""
pc_newversionavailable "0"
penetrationCount "5"
perk_allow_specialty_armorvest "1"
perk_allow_specialty_bazooka "1"
perk_allow_specialty_boost "1"
perk_allow_specialty_bouncing_betty "1"
perk_allow_specialty_bulletaccuracy "1"
perk_allow_specialty_bulletdamage "1"
perk_allow_specialty_bulletpenetration "1"
perk_allow_specialty_detectexplosive "1"
perk_allow_specialty_explosivedamage "1"
perk_allow_specialty_extraammo "1"
perk_allow_specialty_fastreload "1"
perk_allow_specialty_fireproof "1"
perk_allow_specialty_flakjacket "1"
perk_allow_specialty_flamethrower "1"
perk_allow_specialty_fraggrenade "1"
perk_allow_specialty_gas_mask "1"
perk_allow_specialty_gpsjammer "1"
perk_allow_specialty_greased_barrings "1"
perk_allow_specialty_grenadepulldeath "1"
perk_allow_specialty_holdbreath "1"
perk_allow_specialty_leadfoot "1"
perk_allow_specialty_longersprint "1"
perk_allow_specialty_ordinance "1"
perk_allow_specialty_pin_back "1"
perk_allow_specialty_pistoldeath "1"
perk_allow_specialty_quieter "1"
perk_allow_specialty_reconnaissance "1"
perk_allow_specialty_rof "1"
perk_allow_specialty_satchel_charge "1"
perk_allow_specialty_shades "1"
perk_allow_specialty_specialgrenade "1"
perk_allow_specialty_twoprimaries "1"
perk_allow_specialty_water_cooled "1"
perk_armorVest "75"
perk_bulletDamage "40"
perk_bulletPenetrationMultiplier "2"
perk_explosiveDamage "25"
perk_extraBreath "5"
perk_fireproof "55"
perk_flakJacket "75"
perk_flakJacketMaxDamage "75"
perk_grenadeDeath "frag_grenade_short_mp"
perk_grenadeTossBackTimer "2500"
perk_overheatReduction "0.7"
perk_specialty_bazooka_limit "64"
perk_specialty_bouncing_betty_limit "64"
perk_specialty_flamethrower_limit "64"
perk_specialty_satchel_charge_limit "64"
perk_sprintMultiplier "2"
perk_turretRotSpeedMultiplier "1.25"
perk_vehicleReloadReduction "0.7"
perk_weapRateMultiplier "0.75"
perk_weapReloadMultiplier "0.5"
perk_weapSpreadMultiplier "0.65"
phys_bulletSpinScale "3"
phys_bulletUpBias "0.5"
phys_buoyancyFastComputation "0"
phys_buoyancyRippleFrequency "3000"
phys_buoyancyRippleVariance "2000"
phys_dragAngular "0.5"
phys_dragLinear "0.03"
phys_drawAwake "0"
phys_drawCollisionObj "0"
phys_drawCollisionWorld "0"
phys_drawcontacts "0"
phys_drawDebugInfo "0"
phys_drawNitrousVehicle "0"
phys_entityCollision "1"
phys_floatTimeVariance "30000"
phys_frictionScale "1"
phys_gravity "-800"
phys_heavyTankSwitch "0"
phys_impact_distance_cutoff "3000"
phys_impact_fx "1"
phys_impact_intensity_limit "50"
phys_impact_max_pfx_per_frame "10"
phys_impact_max_sfx_per_frame "10"
phys_impact_render "0"
phys_impact_silence_window "0.3"
phys_interBodyCollision "1"
phys_maxFloatTime "180000"
phys_msecstep "0"
phys_ragdoll_joint_damp_scale "0.04"
phys_ragdoll_self_collision "1"
phys_reeval_frequency "5"
phys_terrain_collision "1"
phys_userRigidBodies "1"
phys_vehicleFriction "0.1"
phys_waterDragAngular "-2"
phys_waterDragLinear "-1"
pickupPrints "0"
player_adsExitDelay "0"
player_AimBlend_Back_Low "0.2 0.4 0.5"
player_AimBlend_Back_Mid "0.3 0.4 0.5"
player_AimBlend_Back_Up "0.5 0.2 -0.6"
player_AimBlend_Head "0 0 0"
player_AimBlend_Neck "0.3 0.3 0"
player_AimBlend_Shoulder "1 1 1"
player_backSpeedScale "0.7"
player_bayonetLaunchDebugging "0"
player_bayonetLaunchProof "0"
player_bayonetLaunchZCap "300"
player_bayonetRange "85"
player_bayonetTargetDist "65"
player_breath_fire_delay "0"
player_breath_gasp_lerp "6"
player_breath_gasp_scale "4.5"
player_breath_gasp_time "1"
player_breath_hold_lerp "1"
player_breath_hold_time "4.5"
player_breath_snd_delay "1"
player_breath_snd_lerp "2"
player_burstFireCooldown "0.2"
player_clipSizeMultiplier "1"
player_debugHealth "0"
player_dmgtimer_flinchTime "500"
player_dmgtimer_maxTime "750"
player_dmgtimer_minScale "0"
player_dmgtimer_stumbleTime "500"
player_dmgtimer_timePerPoint "100"
player_footstepsThreshhold "0"
player_lastStandBleedoutTime "30"
player_lastStandHealthOverlayTime "8"
player_lean_rotate_crouch_left "1"
player_lean_rotate_crouch_right "1"
player_lean_rotate_left "1.25"
player_lean_rotate_right "1.25"
player_lean_shift_crouch_left "12.5"
player_lean_shift_crouch_right "2.5"
player_lean_shift_left "5"
player_lean_shift_right "2.5"
player_meleeChargeFriction "1200"
player_meleeHeight "10"
player_meleeRange "64"
player_meleeWidth "10"
player_MGUseRadius "128"
player_move_factor_on_torso "0"
player_moveThreshhold "10"
player_push_enabled "1"
player_revivePlayerListCycleTime "2"
player_reviveTriggerRadius "64"
player_reviveXP "2"
player_scopeExitOnDamage "0"
player_spectateSpeedScale "1"
player_sprintCameraBob "0.5"
player_sprintForwardMinimum "105"
player_sprintMinTime "1"
player_sprintRechargePause "0"
player_sprintSpeedScale "1.5"
player_sprintStrafeSpeedScale "0.667"
player_sprintTime "5"
player_sprintUnlimited "0"
player_strafeAnimCosAngle "0.5"
player_strafeSpeedScale "0.8"
player_sustainAmmo "0"
player_swimDamage "15"
player_swimDamagerInterval "1"
player_swimTime "16"
player_throwbackInnerRadius "90"
player_throwbackOuterRadius "160"
player_turnAnims "0"
player_view_pitch_down "85"
player_view_pitch_up "85"
player_waterSpeedScale "1.3"
poisonDuration "8"
presell "0"
prestigeclass1 ""
prestigeclass2 ""
prestigeclass3 ""
prestigeclass4 ""
prestigeclass5 ""
primaryWeaponOffset "0"
profile_physics "0"
prone_bipod_enable "1"
protocol "96"
r_aaAlpha "dither (fast)"
r_aaSamples "4"
r_aspectRatio "auto"
r_blur "0"
r_blur_allowed "1"
r_brightness "0"
r_brushLimit "512"
r_burnedDestructibleColor "0.4"
r_cacheModelLighting "1"
r_cacheSModelLighting "1"
r_clear "blink"
r_clearColor "0 0 0 0"
r_clearColor2 "0 0 0 0"
r_colorMap "Unchanged"
r_contrast "1"
r_cosmeticCullMax "16"
r_cosmeticCullMin "16"
r_customMode ""
r_cycleSizeCull "0"
r_debugLineWidth "1"
r_debugShader "none"
r_debugShowCoronas "0"
r_debugShowDynamicLights "0"
r_debugShowPrimaryLights "0"
r_depthPrepass "0"
r_desaturation "1"
r_detail "1"
r_diffuseColorScale "1"
r_distortion "1"
r_dlightLimit "4"
r_dlightMaxFullScreenRadius "1000"
r_dlightMaxNonFullScreenRadius "200"
r_dobjLimit "512"
r_dof_bias "0.5"
r_dof_enable "1"
r_dof_farBlur "1.8"
r_dof_farEnd "7000"
r_dof_farStart "1000"
r_dof_nearBlur "6"
r_dof_nearEnd "60"
r_dof_nearStart "10"
r_dof_tweak "0"
r_dof_viewModelEnd "8"
r_dof_viewModelStart "2"
r_drawDebugFogParams "0"
r_drawWater "1"
r_envMapExponent "5"
r_envMapMaxIntensity "0.5"
r_envMapMinIntensity "0.2"
r_envMapOverride "0"
r_envMapSpecular "1"
r_envMapSunIntensity "2"
r_fastSkin "0"
r_filmTweakBrightness "0"
r_filmTweakContrast "1.4"
r_filmTweakDarkTint "0.7 0.85 1"
r_filmTweakDesaturation "0.2"
r_filmTweakEnable "0"
r_filmTweakInvert "0"
r_filmTweakLightTint "1.1 1.05 0.85"
r_filmUseTweaks "0"
r_flame_allowed "1"
r_flameFX_brightness "0.0688476"
r_flameFX_contrast "1.25249"
r_flameFX_darkTint "1.16924 1.0238 1.08897"
r_flameFX_desaturation "0.228803"
r_flameFX_distortionScaleFactor "0 1 1 0.511918"
r_flameFX_enable "0"
r_flameFX_fadeDuration "0.5"
r_flameFX_FPS "15"
r_flameFX_lightTint "1.32779 1.32472 1.10718"
r_flameFX_magnitude "0.0215147"
r_floatz "1"
r_fog "1"
r_forceLod "none"
r_fovScaleThresholdRigid "2.4"
r_fovScaleThresholdSkinned "2.4"
r_fullbright "0"
r_fullscreen "1"
r_gamma "1"
r_gfxopt_dynamic_foliage "1"
r_gfxopt_water_simulation "0"
r_glow "1"
r_glow_allowed "1"
r_glowTweakBloomCutoff "0.5"
r_glowTweakBloomDesaturation "0"
r_glowTweakBloomIntensity0 "1"
r_glowTweakEnable "0"
r_glowTweakRadius0 "5"
r_glowTweakRayExpansion "0"
r_glowTweakRayIntensity "1"
r_glowUseTweaks "0"
r_gpuSync "adaptive"
r_grassBurn "0"
r_grassEnable "1"
r_highLodDist "-1"
r_ignore "0"
r_ignorehwgamma "0"
r_inGameVideo "1"
r_lightConflicts "0"
r_lightMap "Unchanged"
r_lightTweakAmbient "0.1"
r_lightTweakAmbientColor "1 0 0 1"
r_lightTweakDiffuseFraction "0.5"
r_lightTweakSunColor "0 1 0 1"
r_lightTweakSunDiffuseColor "0 0 1 1"
r_lightTweakSunDirection "0 0 0"
r_lightTweakSunLight "1"
r_loadForRenderer "0"
r_lockPvs "0"
r_lodBiasRigid "0"
r_lodBiasSkinned "0"
r_lodScaleRigid "1"
r_lodScaleSkinned "1"
r_logFile "0"
r_lowestLodDist "-1"
r_lowLodDist "-1"
r_mediumLodDist "-1"
r_mode "1024x768"
r_modelLimit "1024"
r_modelVertColor "1"
r_monitor "0"
r_motionblur_blurOrigin "0.5 0.5 0 1"
r_motionblur_directionFactor "0.001"
r_motionblur_enable "0"
r_motionblur_frameBased_enable "0"
r_motionblur_maxblur "30"
r_motionblur_numberOfSamples "1"
r_motionblur_positionFactor "0.01"
r_multiGpu "0"
r_norefresh "0"
r_normal "1"
r_normalMap "Unchanged"
r_open_automate "0"
r_outdoor "1"
r_outdoorAwayBias "32"
r_outdoorDownBias "0"
r_outdoorFeather "8"
r_picmip "0"
r_picmip_bump "0"
r_picmip_manual "0"
r_picmip_spec "0"
r_picmip_water "0"
r_poisonFX_blurMax "4"
r_poisonFX_blurMin "0"
r_poisonFX_debug_amount "1"
r_poisonFX_debug_enable "0"
r_poisonFX_dvisionA "0"
r_poisonFX_dvisionX "0"
r_poisonFX_dvisionY "0"
r_poisonFX_pulse "1.1"
r_poisonFX_warpX "0.2"
r_poisonFX_warpY "-0.15"
r_polygonOffsetBias "-1"
r_polygonOffsetScale "-1"
r_portalBevels "0.7"
r_portalBevelsOnly "0"
r_portalMinClipArea "0.02"
r_portalMinRecurseDepth "2"
r_portalWalkLimit "0"
r_prepassSizeCull "0"
r_pretess "1"
r_reflectionProbeGenerate "0"
r_reflectionProbeGenerateExit "0"
r_reflectionProbeRegenerateAll "0"
r_rendererInUse "Default"
r_rendererPreference "Default"
r_resampleScene "1"
r_reviveFX_blurRadiusEdge "6.4"
r_reviveFX_brightnessCenter "0.234"
r_reviveFX_brightnessEdge "0.264"
r_reviveFX_contrastCenter "1.9"
r_reviveFX_contrastEdge "2.84"
r_reviveFX_darkTintCenter "0.978 1.01 0.975"
r_reviveFX_darkTintEdge "0.931 0.955 0.939"
r_reviveFX_debug "0"
r_reviveFX_desaturationCenter "0.845"
r_reviveFX_desaturationEdge "1"
r_reviveFX_fadeDuration "5"
r_reviveFX_lightTintCenter "1.02 1 0.99"
r_reviveFX_lightTintEdge "1 1.03 1.02"
r_reviveFX_motionblurWeight "0.4"
r_scaleViewport "1"
r_showFbColorDebug "None"
r_showFloatZDebug "0"
r_showLightGrid "0"
r_showMissingLightGrid "0"
r_showPenetration "off"
r_showPixelCost "off"
r_showPortals "0"
r_showSunDirectionDebug "0"
r_singleCell "0"
r_sizeCull "0"
r_skinCache "1"
r_skipPvs "0"
r_skyTransition "0"
r_smc_enable "1"
r_smp_backend "1"
r_smp_worker "1"
r_smp_worker_thread0 "1"
r_smp_worker_thread1 "1"
r_smp_worker_threads "2"
r_specular "1"
r_specularColorScale "1"
r_specularMap "Unchanged"
r_spotLightBrightness "14"
r_spotLightEndRadius "196"
r_spotLightEntityShadows "1"
r_spotLightFovInnerFraction "0.7"
r_spotLightShadows "1"
r_spotLightSModelShadows "1"
r_spotLightStartRadius "36"
r_sse_skinning "1"
r_sun_from_dvars "0"
r_sun_fx_position "0 0 0"
r_sunblind_fadein "0.5"
r_sunblind_fadeout "3"
r_sunblind_max_angle "5"
r_sunblind_max_darken "0.75"
r_sunblind_min_angle "30"
r_sunflare_fadein "1"
r_sunflare_fadeout "1"
r_sunflare_max_alpha "1"
r_sunflare_max_angle "2"
r_sunflare_max_size "2500"
r_sunflare_min_angle "45"
r_sunflare_min_size "0"
r_sunflare_shader "sun_flare"
r_sunglare_fadein "0.5"
r_sunglare_fadeout "3"
r_sunglare_max_angle "5"
r_sunglare_max_lighten "0.75"
r_sunglare_min_angle "30"
r_sunsprite_shader "sun"
r_sunsprite_size "16"
r_swrk_override_characterCharredAmount "0"
r_swrk_override_enable "0"
r_swrk_override_wetness "0"
r_texFilterAnisoMax "4"
r_texFilterAnisoMin "1"
r_texFilterDisable "0"
r_texFilterMipBias "0"
r_texFilterMipMode "Unchanged"
r_use_separate_char_tech "0"
r_useLayeredMaterials "0"
r_vc_makelog "0"
r_vc_showlog "0"
r_vsync "0"
r_warm_bsp "0"
r_warm_dobj "0"
r_warm_dpvs "0"
r_warm_static "0"
r_warningRepeatDelay "5"
r_waterSheetingFX_allowed "1"
r_waterSheetingFX_brightness "0"
r_waterSheetingFX_contrast "1"
r_waterSheetingFX_darkTint "1 1 1"
r_waterSheetingFX_desaturation "0"
r_waterSheetingFX_distortionScaleFactor "0.021961 1 0 0"
r_waterSheetingFX_enable "0"
r_waterSheetingFX_fadeDuration "2"
r_waterSheetingFX_lightTint "0.780261 1 1"
r_waterSheetingFX_magnitude "0.0655388"
r_waterSheetingFX_radius "4.44051"
r_worldLod "0"
r_zfar "0"
r_zFeather "1"
r_znear "4"
r_znear_depthhack "0.1"
radius_damage_debug "0"
ragdoll_baselerp_time "1000"
ragdoll_bullet_force "500"
ragdoll_bullet_upbias "0.5"
ragdoll_debug "0"
ragdoll_dump_anims "0"
ragdoll_enable "1"
ragdoll_explode_force "18000"
ragdoll_explode_upbias "0.8"
ragdoll_fps "20"
ragdoll_jitter_scale "1"
ragdoll_jointlerp_time "3000"
ragdoll_max_life "9000"
ragdoll_max_simulating "16"
ragdoll_rotvel_scale "1"
ragdoll_self_collision_scale "1.2"
rate "25000"
rcon_password "yourpass"
revive_time_taken "2"
DK-Hammer
sc_blur "2"
sc_count "24"
sc_debugCasterCount "24"
sc_debugReceiverCount "24"
sc_enable "0"
sc_fadeRange "0.25"
sc_length "400"
sc_offscreenCasterLodBias "0"
sc_offscreenCasterLodScale "20"
sc_shadowInRate "2"
sc_shadowOutRate "5"
sc_showDebug "0"
sc_showOverlay "0"
sc_wantCount "12"
sc_wantCountMargin "1"
scr_adom_campaign "0"
scr_adom_captime "1"
scr_adom_globalbattlechatterprobability "100"
scr_adom_numlives "0"
scr_adom_player_kill_points "5"
scr_adom_player_objective_points "10"
scr_adom_playerrespawndelay "0"
scr_adom_roundlimit "2"
scr_adom_scorelimit "200"
scr_adom_swap_roundwinner "1"
scr_adom_team_objective_points "10"
scr_adom_timelimit "12"
scr_adom_waverespawndelay "0"
scr_allies "usmc"
scr_allowannouncer "1"
scr_allowbattlechatter "1"
scr_art_tweak "0"
scr_art_visionfile "mp_506th"
scr_axis "german"
scr_bazooka_ammo_count "2"
scr_betty_ammo_count "2"
scr_ch_flagtimeout "60"
scr_ch_pointsforholdingflag_maxtime "10"
scr_cinematic_autofocus "1"
scr_ctf_defence_points "2"
scr_ctf_enemycarriervisible "0"
scr_ctf_flagrespawntime "0"
scr_ctf_globalbattlechatterprobability "100"
scr_ctf_idleflagreturntime "30"
scr_ctf_numlives "0"
scr_ctf_player_kill_points "2"
scr_ctf_player_points_for_flag "4"
scr_ctf_playerrespawndelay "0"
scr_ctf_roundlimit "3"
scr_ctf_roundswitch "1"
scr_ctf_scorelimit "5"
scr_ctf_timelimit "20"
scr_ctf_touchreturn "1"
scr_ctf_waverespawndelay "5"
scr_deleteexplosivesonspawn "0"
scr_dm_globalbattlechatterprobability "100"
scr_dm_numlives "0"
scr_dm_playerrespawndelay "0"
scr_dm_roundlimit "1"
scr_dm_scorelimit "150"
scr_dm_timelimit "15"
scr_dm_waverespawndelay "0"
scr_dof_enable "1"
scr_dog_count "6"
scr_dog_hardpoint_interval "180"
scr_dog_health "80"
scr_dog_max_at_once "4"
scr_dog_time "60"
scr_dom_globalbattlechatterprobability "100"
scr_dom_numlives "0"
scr_dom_playerrespawndelay "0"
scr_dom_roundlimit "1"
scr_dom_scorelimit "200"
scr_dom_timelimit "20"
scr_dom_waverespawndelay "0"
scr_drawfriend "0"
scr_game_allowkillcam "0"
scr_game_arcadescoring "0"
scr_game_deathpointloss "0"
scr_game_difficulty "1"
scr_game_forceradar "0"
scr_game_graceperiod "10"
scr_game_hardpoints "1"
scr_game_matchstarttime "0"
scr_game_onlyheadshots "0"
scr_game_perks "1"
scr_game_pinups "0"
scr_game_playerwaittime "40"
scr_game_spectatetype "2"
scr_game_suicidepointloss "0"
scr_hardcore "1"
scr_hardpoint_allowartillery "1"
scr_hardpoint_allowdogs "1"
scr_hardpoint_allowradar "1"
scr_hardpoint_allowsupply "1"
scr_hardpoint_allowuav "1"
scr_hardpoint_artilleryCanonCount "3"
scr_hardpoint_artilleryCanonShellCount "5"
scr_intermission_time "20"
scr_koth_globalbattlechatterprobability "100"
scr_koth_numlives "0"
scr_koth_playerrespawndelay "0"
scr_koth_roundlimit "1"
scr_koth_roundswitch "1"
scr_koth_scorelimit "250"
scr_koth_timelimit "15"
scr_koth_waverespawndelay "0"
scr_mapsize "64"
scr_motd "Shoot To Kill....Really!!"
scr_oldschool "0"
scr_player_allowrevive "1"
scr_player_forcerespawn "0"
scr_player_healthregentime "20"
scr_player_maxhealth "100"
scr_player_numlives "0"
scr_player_respawndelay "0"
scr_player_sprinttime "5"
scr_player_suicidespawndelay "0"
scr_RequiredMapAspectratio "1"
scr_sab_bombtimer "30"
scr_sab_defusetime "5"
scr_sab_globalbattlechatterprobability "100"
scr_sab_hotpotato "0"
scr_sab_numlives "0"
scr_sab_planttime "2.5"
scr_sab_playerrespawndelay "7.5"
scr_sab_roundlimit "0"
scr_sab_roundswitch "1"
scr_sab_scorelimit "1"
scr_sab_timelimit "20"
scr_sab_waverespawndelay "0"
scr_satchel_ammo_count "2"
scr_script_based_influencer_system "0"
scr_sd_bombtimer "45"
scr_sd_defusetime "5"
scr_sd_globalbattlechatterprobability "100"
scr_sd_multibomb "0"
scr_sd_numlives "1"
scr_sd_planttime "5"
scr_sd_playerrespawndelay "0"
scr_sd_roundlimit "0"
scr_sd_roundswitch "3"
scr_sd_scorelimit "4"
scr_sd_timelimit "2.5"
scr_sd_waverespawndelay "0"
scr_show_unlock_wait "0.1"
scr_spawn_artillery_influencer_score "-500"
scr_spawn_artillery_influencer_score_curve "linear"
scr_spawn_ctf_carrier_influencer_radius "560"
scr_spawn_ctf_carrier_influencer_score "-75"
scr_spawn_ctf_carrier_influencer_score_curve "constant"
scr_spawn_ctf_enemy_base_influencer_radius "1050"
scr_spawn_ctf_enemy_base_influencer_score "-500"
scr_spawn_ctf_enemy_base_influencer_score_curve "constant"
scr_spawn_ctf_friendly_base_influencer_radius "1050"
scr_spawn_ctf_friendly_base_influencer_score "0"
scr_spawn_ctf_friendly_base_influencer_score_curve "constant"
scr_spawn_dead_friend_influencer_count "7"
scr_spawn_dead_friend_influencer_radius "700"
scr_spawn_dead_friend_influencer_score "-100"
scr_spawn_dead_friend_influencer_score_curve "linear"
scr_spawn_dead_friend_influencer_timeout_seconds "20"
scr_spawn_dog_influencer_radius "700"
scr_spawn_dog_influencer_score "-50"
scr_spawn_dog_influencer_score_curve "linear"
scr_spawn_dom_enemy_flag_influencer_radius "1050"
scr_spawn_dom_enemy_flag_influencer_score "-500"
scr_spawn_dom_enemy_flag_influencer_score_curve "constant"
scr_spawn_dom_owned_inner_flag_influencer_radius "1050"
scr_spawn_dom_owned_inner_flag_influencer_score "150"
scr_spawn_dom_owned_inner_flag_influencer_score_curve "constant"
scr_spawn_dom_owned_outer_flag_influencer_radius "1050"
scr_spawn_dom_owned_outer_flag_influencer_score "100"
scr_spawn_dom_owned_outer_flag_influencer_score_curve "constant"
scr_spawn_dom_unowned_inner_flag_influencer_radius "1050"
scr_spawn_dom_unowned_inner_flag_influencer_score "-500"
scr_spawn_dom_unowned_inner_flag_influencer_score_curve "constant"
scr_spawn_enemy_influencer_radius "700"
scr_spawn_enemy_influencer_score "-150"
scr_spawn_enemy_influencer_score_curve "linear"
scr_spawn_enemyavoiddist "800"
scr_spawn_enemyavoidweight "0"
scr_spawn_friend_strong_influencer_length "700"
scr_spawn_friend_strong_influencer_radius "700"
scr_spawn_friend_strong_influencer_score "75"
scr_spawn_friend_strong_influencer_score_curve "linear"
scr_spawn_friend_weak_influencer_radius "700"
scr_spawn_friend_weak_influencer_score "25"
scr_spawn_friend_weak_influencer_score_curve "linear"
scr_spawn_grenade_influencer_radius "560"
scr_spawn_grenade_influencer_score "-500"
scr_spawn_grenade_influencer_score_curve "linear"
scr_spawn_koth_objective_influencer_radius "2450"
scr_spawn_koth_objective_influencer_score "150"
scr_spawn_koth_objective_influencer_score_curve "negative_to_positive"
scr_spawn_objective_facing_bonus "50"
scr_spawn_randomness_range "10"
scr_spawn_sab_carrier_influencer_radius "560"
scr_spawn_sab_carrier_influencer_score "-75"
scr_spawn_sab_carrier_influencer_score_curve "linear"
scr_spawn_sab_enemy_base_influencer_radius "1050"
scr_spawn_sab_enemy_base_influencer_score "-500"
scr_spawn_sab_enemy_base_influencer_score_curve "constant"
scr_spawn_sab_friendly_base_influencer_radius "1050"
scr_spawn_sab_friendly_base_influencer_score "100"
scr_spawn_sab_friendly_base_influencer_score_curve "constant"
scr_spawn_squad_leader_influencer_radius "700"
scr_spawn_squad_leader_influencer_score "50"
scr_spawn_squad_leader_influencer_score_curve "linear"
scr_spawn_twar_contested_flag_influencer_radius "1050"
scr_spawn_twar_contested_flag_influencer_score "-500.0"
scr_spawn_twar_contested_flag_influencer_score_curve "constant"
scr_spawn_twar_linked_flag_influencer_score "200"
scr_spawn_twar_linked_flag_influencer_score_falloff_percentage "0.2"
scr_spawn_twar_linked_flag_near_objective_bonus "50"
scr_spawn_vehicle_influencer_lead_seconds "3"
scr_spawn_vehicle_influencer_score "-50"
scr_spawn_vehicle_influencer_score_curve "linear"
scr_spawn_weapon_influencer_length "1750"
scr_spawn_weapon_influencer_radius "350"
scr_spawn_weapon_influencer_score "-100"
scr_spawn_weapon_influencer_score_curve "linear"
scr_tdm_globalbattlechatterprobability "100"
scr_tdm_numlives "0"
scr_tdm_playerrespawndelay "0"
scr_tdm_roundlimit "1"
scr_tdm_scorelimit "0"
scr_tdm_timelimit "20"
scr_tdm_waverespawndelay "0"
scr_team_allowHardpointStreakAfterDeath "0"
scr_team_artilleryTeamKillPenalty "0.25"
scr_team_fftype "0"
scr_team_kickteamkillers "0"
scr_team_respawntime "0"
scr_team_teamkillerplaylistbanpenalty "0"
scr_team_teamkillerplaylistbanquantum "0"
scr_team_teamkillpointloss "1"
scr_team_teamkillspawndelay "20"
scr_teambalance "1"
scr_teamKillPunishCount "3"
scr_twar_globalbattlechatterprobability "0"
scr_twar_numlives "0"
scr_twar_roundlimit "2"
scr_twar_roundswitch "1"
scr_twar_scorelimit "5"
scr_twar_timelimit "10"
scr_veh_alive_cleanuptimemax "120"
scr_veh_alive_cleanuptimemin "119"
scr_veh_cleanupabandoned "1"
scr_veh_cleanupdebugprint "0"
scr_veh_cleanupdrifted "1"
scr_veh_cleanupmaxspeedmph "1"
scr_veh_cleanupmindistancefeet "75"
scr_veh_cleanuptime_dmgfactor_deadtread "0.25"
scr_veh_cleanuptime_dmgfactor_max "1.0"
scr_veh_cleanuptime_dmgfactor_min "0.33"
scr_veh_cleanuptime_dmgfraction_curve_begin "0.0"
scr_veh_cleanuptime_dmgfraction_curve_end "1.0"
scr_veh_dead_cleanuptimemax "30"
scr_veh_dead_cleanuptimemin "20"
scr_veh_disappear_maxpreventdistancefeet "30"
scr_veh_disappear_maxpreventvisibilityfeet "150"
scr_veh_disappear_maxwaittime "60"
scr_veh_driversarehidden "1"
scr_veh_driversareinvulnerable "1"
scr_veh_explode_on_cleanup "1"
scr_veh_explosion_doradiusdamage "1"
scr_veh_explosion_husk_forcepointvariance "30"
scr_veh_explosion_husk_horzvelocityvariance "25"
scr_veh_explosion_husk_vertvelocitymax "200"
scr_veh_explosion_husk_vertvelocitymin "100"
scr_veh_explosion_maxdamage "200"
scr_veh_explosion_mindamage "20"
scr_veh_explosion_radius "256"
scr_veh_explosion_spawnfx "1"
scr_veh_health_jeep "700"
scr_veh_health_tank "1350"
scr_veh_ondeath_createhusk "1"
scr_veh_ondeath_usevehicleashusk "1"
scr_veh_respawnafterhuskcleanup "1"
scr_veh_respawntimemax "90"
scr_veh_respawntimemin "50"
scr_veh_respawnwait_iterationwaitseconds "1"
scr_veh_respawnwait_maxiterations "30"
scr_veh_waittillstoppedandmindist_maxtime "10"
scr_veh_waittillstoppedandmindist_maxtimeenabledistfeet "5"
scr_vehicles_enabled "1"
scr_weapon_allowbetty "1"
scr_weapon_allowc4 "1"
scr_weapon_allowflash "1"
scr_weapon_allowfrags "1"
scr_weapon_allowmines "1"
scr_weapon_allowrpgs "1"
scr_weapon_allowsatchel "1"
scr_weapon_allowsmoke "1"
scr_xpcollectorsscale "1"
scr_xpscale "1"
sensitivity "5"
shortversion "1"
showdrop "0"
showpackets "0"
sm_enable "1"
sm_fastSunShadow "1"
sm_fullResSpotShadowEnable "0"
sm_lightScore_eyeProjectDist "64"
sm_lightScore_spotProjectFrac "0.125"
sm_maxLights "4"
sm_polygonOffsetBias "2.5"
sm_polygonOffsetScale "2"
sm_qualitySpotShadow "1"
sm_spotEnable "1"
sm_spotShadowFadeTime "1"
sm_strictCull "1"
sm_sunAlwaysCastsShadow "0"
sm_sunEnable "1"
sm_sunSampleSizeNear "0.25"
sm_sunShadowCenter "0 0 0"
sm_sunShadowScale "1"
snaps "20"
snd_drawInfo "None"
snd_drawSort "priority"
snd_enableEq "1"
snd_khz "44"
spawnsystem_debug "0"
spawnsystem_debug_best_points "1"
spawnsystem_debug_force_score_update "1"
spawnsystem_debug_influencer_types "0"
spawnsystem_debug_influencers "1"
spawnsystem_debug_player ""
spawnsystem_debug_point_weights "1"
spawnsystem_debug_points "1"
spawnsystem_debug_sideswitched "0"
spawnsystem_debug_team ""
spawnsystem_friend_influencer_stacking "0"
spawnsystem_weapon_influencer_min_length "0.1"
spawnsystem_weapon_influencer_push_through "50"
spawnsystem_weapon_influencer_sight_check "1"
spawnsystem_weapon_influencer_update_interval "151"
squad_highlighted "0"
squad_previous "0"
squad_selected "0"
squad_selected_locked "0"
squad_selected_name ""
squads_debug "0"
stat_version "10"
stats_backup "1"
stats_version_check "0"
stopspeed "100"
sv_allowAnonymous "0"
sv_allowDownload "1"
sv_allowedClan1 ""
sv_allowedClan2 ""
sv_botsPressAttackBtn "1"
sv_botsRandomInput "0"
sv_cheats "0"
sv_clientArchive "1"
sv_clientside "0"
sv_clientSideBullets "1"
sv_clientSideVehicles "1"
sv_connectTimeout "300"
sv_debugRate "0"
sv_debugReliableCmds "0"
sv_disableClientConsole "0"
sv_dwlsgerror "0"
sv_FFCheckSums ""
sv_FFNames ""
sv_floodprotect "4"
sv_fps "20"
sv_hostname "DK Killing fields"
sv_iwdNames ""
sv_iwds ""
sv_keywords ""
sv_kickBanTime "0"
sv_log_damage "1"
sv_mapname ""
DK-Hammer
sv_mapRotation "gametype tdm map mp_506th gametype koth map mp_matmata gametype tdm map mp_broadcast map mp_ambush gametype ctf map mp_hangar"
sv_mapRotationCurrent " gametype koth map mp_matmata gametype tdm map mp_broadcast map mp_ambush gametype ctf map mp_hangar"
sv_maxclients "32"
sv_maxPing "250"
sv_maxRate "25000"
sv_minPing "0"
sv_network_warning "0"
sv_packet_info "0"
sv_padPackets "0"
sv_paused "0"
sv_privateClients "0"
sv_privatePassword ""
sv_punkbuster "1"
sv_pure "1"
sv_reconnectlimit "3"
sv_referencedFFCheckSums ""
sv_referencedFFNames ""
sv_referencedIwdNames ""
sv_referencedIwds ""
sv_running "1"
sv_serverid "16"
sv_showAverageBPS "0"
sv_showCommands "0"
sv_showPingSpam "0"
sv_timeout "300"
sv_voice "0"
sv_voiceQuality "3"
sv_wwwBaseURL "http://your.redirect.com/cod5"
sv_wwwDlDisconnected "0"
sv_wwwDownload "0"
sv_zombietime "2"
sys_configSum "121571059"
sys_configureGHz "8.53036"
sys_cpuGHz "2.51172"
sys_cpuName "AMD Athlon(tm) 64 X2 Dual Core Processor 4800+"
sys_gpu "ATI Radeon 2100 Graphics"
sys_lockThreads "0"
sys_smp_allowed "1"
sys_SSE "1"
sys_sysMB "895"
tabun_effect_radius "150"
tabun_shock_radius "150"
tabunGasDuration "3"
tabunInitialGasShockDuration "7"
tabunWalkInGasShockDuration "4"
team_indicator "0"
timescale "1"
twar_captureAccelBonus "35"
twar_captureAccelLimit "50"
twar_captureTime "40"
twar_finalFightFlagRespawnPenalty "3"
twar_finalFightTimeLimit "5"
twar_momentumArtillery "10"
twar_momentumBlitzkriegTime "30"
twar_momentumDogs "10"
twar_momentumEnabled "1"
twar_momentumFlagCap "25"
twar_momentumKamikaze "10"
twar_momentumKillPlayer "5"
twar_momentumMax "70"
twar_momentumMaxMultiplier "3"
twar_momentumMultiplierBonus "25"
twar_momentumMultiplierBonusLimit "75"
twar_momentumRadar "10"
twar_neutralFlagLockTime "0"
twar_secondaryInfluencerBonus "0.5"
twar_showEnemyCount "1"
twar_spawnPointFacingAngle "60"
ui_allow_classchange ""
ui_allow_controlschange "1"
ui_allow_teamchange ""
ui_allowvote "1"
ui_allowvote_changemap "0"
ui_bomb_timer "0"
ui_buildLocation "-60 460"
ui_can_invite_to_squad "0"
ui_custom_newname ""
ui_friendlyfire "0"
ui_gametype "tdm"
ui_generic_status_bar "0"
ui_hostname "DK Killing fields"
ui_hud_hardcore "1"
ui_hud_obituaries "1"
ui_hud_showobjicons "1"
ui_maxclients "32"
ui_motd "Shoot To Kill....Really!!"
ui_mousePitch "0"
ui_numlives "0"
ui_playerProfileAlreadyChosen "0"
ui_radar_allies "0"
ui_radar_axis "0"
ui_radar_client "0"
ui_reset_squad_index "0"
ui_roundlimit "1"
ui_score_bar "0"
ui_scorelimit "0"
ui_showmap "1"
ui_squad_member_action "0"
ui_squad_name_action "0"
ui_squad_spectating "0"
ui_timelimit "20"
useFastFile "1"
vehanim_debug "0"
vehanim_enable "1"
vehControlMode "0"
vehGunnerSplashDamage "0.1"
vehHelicopterDecelerationFwd "0.5"
vehHelicopterDecelerationSide "1"
vehHelicopterHeadSwayDontSwayTheTurret "1"
vehHelicopterHoverSpeedThreshold "400"
vehHelicopterInvertUpDown "0"
vehHelicopterJitterJerkyness "0.3"
vehHelicopterLookaheadTime "1"
vehHelicopterMaxAccel "45"
vehHelicopterMaxAccelVertical "30"
vehHelicopterMaxPitch "35"
vehHelicopterMaxRoll "35"
vehHelicopterMaxSpeed "150"
vehHelicopterMaxSpeedVertical "65"
vehHelicopterMaxYawAccel "90"
vehHelicopterMaxYawRate "120"
vehHelicopterRightStickDeadzone "0.3"
vehHelicopterScaleMovement "1"
vehHelicopterSoftCollisions "0"
vehHelicopterStrafeDeadzone "0.3"
vehHelicopterTiltFromAcceleration "2"
vehHelicopterTiltFromControllerAxes "0"
vehHelicopterTiltFromDeceleration "2"
vehHelicopterTiltFromFwdAndYaw "0"
vehHelicopterTiltFromFwdAndYaw_VelAtMaxTilt "1"
vehHelicopterTiltFromVelocity "1"
vehHelicopterTiltMomentum "0.4"
vehHelicopterTiltSpeed "1.2"
vehHelicopterYawAltitudeControls "Altitude and yaw are both controlled by the thumbstick"
vehHelicopterYawOnLeftStick "5"
vehicle_damage_bouncing_betty "1.25"
vehicle_damage_bullet "0"
vehicle_damage_grenade "0.3"
vehicle_damage_max_shielding "0.25"
vehicle_damage_projectile "1.2"
vehicle_damage_satchel_charge "1.5"
vehicle_damage_sticky_grenade "1.35"
vehicle_damage_zone_front "1"
vehicle_damage_zone_rear "2"
vehicle_damage_zone_side "1.2"
vehicle_damage_zone_under "2.25"
vehicle_destructible_damage_bouncing_betty "1"
vehicle_destructible_damage_bouncing_betty_radius "13.1"
vehicle_destructible_damage_grenade "0.2"
vehicle_destructible_damage_grenade_radius "100"
vehicle_destructible_damage_projectile_radius "4"
vehicle_destructible_damage_satchel_charge "1.5"
vehicle_destructible_damage_satchel_charge_radius "21.1"
vehicle_destructible_damage_sticky_grenade "1.5"
vehicle_destructible_damage_sticky_grenade_radius "13.1"
vehicle_perk_boost_acceleration_multiplier "1.571"
vehicle_perk_boost_duration_seconds "0.74"
vehicle_perk_boost_interval_seconds "1.703"
vehicle_perk_boost_speed_increase "1.878"
vehicle_perk_leadfoot_speed_increase "1.35"
vehicle_piece_damagesfx_threshold "10"
vehicle_switch_seat_delay "0.5"
vehicle_useRadius "256"
vehLockTurretToPlayerView "1"
vehPlaneFakeLiftForce "0"
vehPlaneGravityForce "0"
vehPlaneLiftForce "0"
vehPlaneLowSpeed "1500"
vehPlanePitchAccel "16"
vehPlaneRollAccel "16"
vehPlaneRollDeadZone "0.15"
vehPlaneYawFromRollScale "0.1"
vehPlaneYawSpeed "50"
version "Call of Duty Multiplayer COD_WaW MP build 1.3.1080 CL(242726) JADAMS2 Wed Feb 18 17:10:43 2009 win-x86"
vid_xpos "3"
vid_ypos "22"
voice_deadChat "0"
voice_global "0"
voice_localEcho "0"
waypointDebugDraw "0"
waypointDistScaleRangeMax "3000"
waypointDistScaleRangeMin "1000"
waypointDistScaleSmallest "0.8"
waypointIconHeight "36"
waypointIconWidth "36"
waypointOffscreenCornerRadius "105"
waypointOffscreenDistanceThresholdAlpha "30"
waypointOffscreenPadBottom "30"
waypointOffscreenPadLeft "103"
waypointOffscreenPadRight "0"
waypointOffscreenPadTop "0"
waypointOffscreenPointerDistance "20"
waypointOffscreenPointerHeight "12"
waypointOffscreenPointerWidth "25"
waypointOffscreenRoundedCorners "1"
waypointOffscreenScaleLength "500"
waypointOffscreenScaleSmallest "1"
waypointPlayerOffsetCrouch "56"
waypointPlayerOffsetProne "30"
waypointPlayerOffsetStand "74"
waypointSplitscreenScale "1.8"
waypointTweakY "-17"
weap_allow_357magnum "0"
weap_allow_closeassault_doublebarreledshotgun "1"
weap_allow_closeassault_shotgun "1"
weap_allow_colt "0"
weap_allow_frag_grenade "1"
weap_allow_heavygunner_30cal "1"
weap_allow_heavygunner_bar "1"
weap_allow_heavygunner_dp28 "1"
weap_allow_heavygunner_fg42 "1"
weap_allow_heavygunner_mg42 "1"
weap_allow_heavygunner_type99lmg "1"
weap_allow_lightgunner_mp40 "1"
weap_allow_lightgunner_ppsh "1"
weap_allow_lightgunner_stg44 "1"
weap_allow_lightgunner_thompson "1"
weap_allow_lightgunner_type100smg "1"
weap_allow_molotov "1"
weap_allow_nambu "0"
weap_allow_rifleman_gewehr43 "1"
weap_allow_rifleman_kar98k "1"
weap_allow_rifleman_m1carbine "1"
weap_allow_rifleman_m1garand "1"
weap_allow_rifleman_mosinrifle "1"
weap_allow_rifleman_springfield "1"
weap_allow_rifleman_svt40 "1"
weap_allow_rifleman_type99rifle "1"
weap_allow_signal_flare "1"
weap_allow_smoke_grenade "1"
weap_allow_sniper_kar98k "1"
weap_allow_sniper_m1garand "1"
weap_allow_sniper_mosinrifle "1"
weap_allow_sniper_ptrs41 "1"
weap_allow_sniper_springfield "1"
weap_allow_sniper_type99rifle "1"
weap_allow_sticky_grenade "1"
weap_allow_tabun_gas "1"
weap_allow_tokarev "0"
weap_allow_walther "0"
Website "http://www.Didiskeller.de"
wideScreen "1"
wind_debug_display "0"
wind_global_hi_altitude "0"
wind_global_low_altitude "0"
wind_global_low_strength_percent "1"
wind_global_vector "1 0 0"
wind_grass_gust_distance "2000"
wind_grass_gust_radius "400"
wind_grass_gust_speed "1"
wind_grass_gust_strength "0.5"
wind_grass_gustinterval "250"
wind_grass_scale "10000"
wind_grass_tension "0.001"
wind_leaf_scale "176"

2143 total dvars
2143 dvar indexes
=============================== END DVAR DUMP =====================================
dvar set sv_iwds -176201834 952301709 1592551616 -1314154633 1419315469 -2053677677 -61854135 337426137 704011720 442087115 2082273697 -755386526 1711915667 421433872 -941923171 -1354374490 1775734970 129485564 -1982375373 -1117143133 939809958 621091539 1211913927 -1026172712 -1810803795
dvar set sv_iwdNames z_svr_mf z_ger_patch z_ace5.1 iw_21 iw_20 iw_19 iw_18 iw_17 iw_16 iw_15 iw_14 iw_13 iw_12 iw_11 iw_10 iw_09 iw_08 iw_07 iw_06 iw_05 iw_04 iw_03 iw_02 iw_01 iw_00
dvar set sv_referencedIwds -1810803795 2082273697 1592551616 -176201834 952301709
dvar set sv_referencedIwdNames main/iw_00 main/iw_14 mods/mikace/z_ace5.1 mods/mikace/z_svr_mf mods/mikace/z_ger_patch
dvar set sv_referencedFFCheckSums 443776 704736 39306176 39818176 640
dvar set sv_referencedFFNames code_post_gfx_mp mods/mikace/mod common_mp usermaps/mp_506th usermaps/mp_506th_load
-----------------------------------
dvar set sv_cheats 0
Working directory: C:\Programme\Activision\Call of Duty - World at War
Server: pb_sv_SsNext = 198365 (0 to 999999)
Server: pb_sv_LogNext = 90 (1 to 999999)
Server: PB Log File C:\Programme\Activision\Call of Duty - World at War\pb\svlogs\00000090.log Opened for WAW (w)
Server: 0 Power Players loaded from C:\Programme\Activision\Call of Duty - World at War\pb\pbpower.dat
Server: 0 PB Rcon Filters loaded from C:\Programme\Activision\Call of Duty - World at War\pb\pbrcon.dat
Server: 0 Map lines loaded from C:\Programme\Activision\Call of Duty - World at War\pb\pbsvmaps.cfg
Server: No Master Query Sent - DNS has not yet resolved for MASTER7.EVENBALANCE.COM
Server: Attempting to resolve master5.evenbalance.com
Server: Resolved to [66.36.231.175]
Server: PunkBuster Server (v1.723 | A1409 C2.176) Enabled
Huffman Took 2 Milliseconds
Hitch warning: 5524 msec frame time
worker command size exceeded for type 19
dvar set sv_mapRotationCurrent gametype tdm map mp_ambush gametype ctf map mp_hangar gametype koth map mp_matmata gametype tdm map mp_506th map mp_broadcast
dvar set ace_random_maprotation 2
dvar set ui_allowvote 0
Server: Game Version [Call of Duty Multiplayer COD_WaW MP build 1.3.1080 CL(242726) JADAMS2 Wed Feb 18 17:10:43 2009 win-x86]
dvar set ace_hardcore_minimap 0
dvar set ace_showxpbar 1
dvar set ui_hud_hardcore 1
dvar set ace_hardcore_minimap 0
dvar set ace_showxpbar 1
dvar set g_allowVote 1
dvar set ui_allowvote 1
dvar set g_allowVote 0
dvar set ui_allowvote 0
SERVER: Adjusted client ping by 0 ms to 50 ms
Client 0 connecting with 50 challenge ping from 192.168.178.28:28960
LAN client: set GUID to 759246152
Going from CS_FREE to CS_CONNECTED for (num 0 guid 759246152)
Received packet 0 of stats data
Received packet 1 of stats data
Received packet 2 of stats data
Received packet 3 of stats data
Received packet 4 of stats data
Received packet 5 of stats data
Received packet 6 of stats data
--
DynEnt_WriteGameState wrote 2 bytes
--
quitting...
----- CL_Shutdown -----
-----------------------
----- Server Shutdown -----
==== ShutdownGame (1) ====
G_FreeEntity: Player 0 is being freed.
0:[DK]H-A-M-M-E-R EXE_DISCONNECTED
dvar set sv_running 0
---------------------------
Unloaded fastfile mp_506th
PMem_Free( mp_506th, 0 )
Unloaded fastfile common_mp
PMem_Free( common_mp, 1 )
Unloaded fastfile localized_common_mp
PMem_Free( localized_common_mp, 1 )
Unloaded fastfile mod
PMem_Free( mod, 0 )
Unloaded fastfile localized_code_post_gfx_mp
PMem_Free( localized_code_post_gfx_mp, 0 )
Unloaded fastfile code_post_gfx_mp
PMem_Free( code_post_gfx_mp, 0 )


Ich hoffe das war das richtige verwirrt

Gruß Hammer
Kelli
seltsam.

Das einzige was man da rauslesen kann ist das nicht du - der Spieler - rausfliegt, sondern der Server bleibt plötzlich stehen.

Zitat:



Received packet 6 of stats data
--
DynEnt_WriteGameState wrote 2 bytes
--
quitting...
----- CL_Shutdown -----
-----------------------
----- Server Shutdown -----
==== ShutdownGame (1) ====
G_FreeEntity: Player 0 is being freed.
0:[DK]H-A-M-M-E-R EXE_DISCONNECTED
dvar set sv_running 0
---------------------------

Aber wo liegen denn deine C-Maps? Ich kann hier gar keine erkennen:

Zitat:


Current search path:
C:\Programme\Activision\Call of Duty - World at War\mods\mikace\z_svr_mf.iwd (4 files)
C:\Programme\Activision\Call of Duty - World at War\mods\mikace\z_ger_patch.iwd (52 files)
C:\Programme\Activision\Call of Duty - World at War\mods\mikace\z_ace5.1.iwd (72 files)
C:\Programme\Activision\Call of Duty - World at War\/mods/mikace
C:\Programme\Activision\Call of Duty - World at War\/usermaps
C:\Programme\Activision\Call of Duty - World at War\/mods
C:\Programme\Activision\Call of Duty - World at War\main\iw_21.iwd (13 files)
C:\Programme\Activision\Call of Duty - World at War\main\iw_20.iwd (69 files)
C:\Programme\Activision\Call of Duty - World at War\main\iw_19.iwd (52 files)
C:\Programme\Activision\Call of Duty - World at War\main\iw_18.iwd (51 files)
C:\Programme\Activision\Call of Duty - World at War\main\iw_17.iwd (42 files)
C:\Programme\Activision\Call of Duty - World at War\main\iw_16.iwd (44 files)
C:\Programme\Activision\Call of Duty - World at War\main\iw_15.iwd (145 files)
C:\Programme\Activision\Call of Duty - World at War\main\iw_14.iwd (655 files)
C:\Programme\Activision\Call of Duty - World at War\main\iw_13.iwd (400 files)
C:\Programme\Activision\Call of Duty - World at War\main\iw_12.iwd (453 files)
C:\Programme\Activision\Call of Duty - World at War\main\iw_11.iwd (366 files)
C:\Programme\Activision\Call of Duty - World at War\main\iw_10.iwd (549 files)
C:\Programme\Activision\Call of Duty - World at War\main\iw_09.iwd (413 files)
C:\Programme\Activision\Call of Duty - World at War\main\iw_08.iwd (484 files)
C:\Programme\Activision\Call of Duty - World at War\main\iw_07.iwd (755 files)
C:\Programme\Activision\Call of Duty - World at War\main\iw_06.iwd (537 files)
C:\Programme\Activision\Call of Duty - World at War\main\iw_05.iwd (569 files)
C:\Programme\Activision\Call of Duty - World at War\main\iw_04.iwd (711 files)
C:\Programme\Activision\Call of Duty - World at War\main\iw_03.iwd (743 files)
C:\Programme\Activision\Call of Duty - World at War\main\iw_02.iwd (694 files)
C:\Programme\Activision\Call of Duty - World at War\main\iw_01.iwd (350 files)
C:\Programme\Activision\Call of Duty - World at War\main\iw_00.iwd (808 files)
C:\Programme\Activision\Call of Duty - World at War/main
DK-Hammer
Die Custommaps liegen im Ordner:

C:\Programme\Activision\Call of Duty - World at War\usermaps

So wie es die Beschreibung vorsieht.

Gruß Hammer
MikeTNT
Wo liegen die IWD-Dateien zu den C-Maps?
Was hast du in der Config bezüglich Downloadeinstellungen eingetragen?

cu Mike
wgs./w@Lly
Liegen die usermaps in ihrem jeweiligen eigenen Ordner usermaps/mp_mapname?

Und ein bisschen OT:

Zitat:


...
...
vehHelicopterDecelerationFwd "0.5"
vehHelicopterDecelerationSide "1"
vehHelicopterHeadSwayDontSwayTheTurret "1"
vehHelicopterHoverSpeedThreshold "400"
vehHelicopterInvertUpDown "0"
vehHelicopterJitterJerkyness "0.3"
vehHelicopterLookaheadTime "1"
vehHelicopterMaxAccel "45"
vehHelicopterMaxAccelVertical "30"
vehHelicopterMaxPitch "35"
vehHelicopterMaxRoll "35"
vehHelicopterMaxSpeed "150"
vehHelicopterMaxSpeedVertical "65"
vehHelicopterMaxYawAccel "90"
vehHelicopterMaxYawRate "120"
vehHelicopterRightStickDeadzone "0.3"
vehHelicopterScaleMovement "1"
vehHelicopterSoftCollisions "0"
vehHelicopterStrafeDeadzone "0.3"
vehHelicopterTiltFromAcceleration "2"
vehHelicopterTiltFromControllerAxes "0"
vehHelicopterTiltFromDeceleration "2"
vehHelicopterTiltFromFwdAndYaw "0"
vehHelicopterTiltFromFwdAndYaw_VelAtMaxTilt "1"
vehHelicopterTiltFromVelocity "1"
vehHelicopterTiltMomentum "0.4"
vehHelicopterTiltSpeed "1.2"
vehHelicopterYawAltitudeControls "Altitude and yaw are both controlled by the thumbstick"
vehHelicopterYawOnLeftStick "5"
...
...


verwirrt
Hat der ACE einen Helicopter-Modus? Und wo finde ich die Daumentaste verwirrt verwirrt
DK-Hammer
@ Mike
Wo sollen die IWDs denn liegen??
Und wo muss ich es in der cfg und in welcher eintragen bzw zuweisen??

@w@Lly
ich habe die config aus dem AceMod übernommen
ja die usermaps liegen dort wo sie hinsollen

zB. C:\Programme\Activision\Call of Duty - World at War\usermaps\mp_78gaperon

Gruß Hammer