EC|Mad2Cap
Hi ich habe hier mal den Auszug aus meiner console_mp_server.log Der Screen Prozess ist da aber irgendwie kommt der nicht raus. Also über seine IP ist er nicht zu erreichen ? Weiss einer warum....ich sitze schon den ganzen Tag darüber....zwischen drinne meckert er über irgendwas rum...und am Ende reisst es einfach ab. Der Server ist zwar weiter an aber er schreibt auch nicht mehr in die Log. Das selbe passiert wenn ich ohne Screen Prozess starte. Die cfg ist mit dem cfg Generator erzeugt.
Danke für das Mitdenken !!!!
Mad
---edit by w@Lly: Titel angepasst---
Danke für das Mitdenken !!!!
Mad
Zitat:
logfile opened on Tue May 12 17:28:42 2009
cvar set viewlog 1
cvar set arch linux i386
cvar set username Steiner1
cvar set protocol 22
Warning: cvar "sv_cheats" given initial values: "0" and "1"
Opening IP socket: 83.142.82.226:28960
ERROR: UDP_OpenSocket: bind: Address already in use
Opening IP socket: 83.142.82.226:28961
cvar set net_port 28961
Hostname: 83-142-82-226.core-backbone.com
Alias: 83-142-82-226
IP: 127.0.1.1
cvar set r_uiFullScreen 1
cvar set com_statmon 0
--- Common Initialization Complete ---
Started tty console (use +set ttycon 0 to disable)
cvar set sv_punkbuster 0
cvar set developer 1
cvar set dedicated 2
cvar set net_ip 83.142.82.226
cvar set net_port 28960
cvar set fs_homepath /home/coduo/
execing dedicateduo.cfg
cvar set rconPassword xxxxx \par
cvar set g_password pcw \par
cvar set sv_privatePassword \par
cvar set sv_hostname Dream UO \par
cvar set scr_motd Willkommensnachricht \par
usage: sets <variable> <value>
usage: sets <variable> <value>
usage: sets <variable> <value>
usage: sets <variable> <value>
usage: sets <variable> <value>
cvar set sv_punkbuster 1 \par
sv_punkbuster is read only.
cvar set sv_maxclients 16 \par
sv_maxclients will be changed upon restarting.
cvar set sv_privateClients 0 \par
cvar set net_port 28960 \par
cvar set sv_floodprotect 1 \par
cvar set sv_maxRate 20000 \par
cvar set sv_allowDownload 1 \par
cvar set sv_dl_maxRate 42000 \par
cvar set sv_minPing 0 \par
cvar set sv_maxPing 0 \par
cvar set sv_pure 0 \par
cvar set logfile 1 \par
cvar set g_logsync 1 \par
cvar set g_log game_mp.log \par
cvar set scr_killcam 1 \par
cvar set scr_freelook 1 \par
cvar set scr_spectateenemy 1 \par
cvar set scr_teambalance 0 \par
cvar set scr_friendlyfire 0 \par
cvar set scr_forcerespawn 0 \par
cvar set scr_shellshock 1 \par
cvar set scr_drophealth 1 \par
cvar set scr_battlerank 1 \par
cvar set sv_allowAnonymous 0 \par
cvar set sv_cheats 0 \par
sv_cheats is read only.
cvar set sv_fps 20 \par
usage: seta <variable> <value>
usage: seta <variable> <value>
usage: seta <variable> <value>
usage: seta <variable> <value>
usage: seta <variable> <value>
cvar set g_gamespy 1 \par
cvar set g_allowvotetempbanclient 0 \par
cvar set g_allowvoteclientkick 1 \par
cvar set g_allowvotegametype 1 \par
cvar set g_deadChat \par
cvar set sv_disableClientConsole \par
cvar set g_allowVoteKick 0 \par
cvar set g_allowVoteMap 0 \par
cvar set g_allowVoteMapRestart 0 \par
cvar set g_allowVoteMapRotate 0 \par
cvar set g_allowVoteTempBanUser 0 \par
cvar set g_allowVoteTypeMap 0 \par
cvar set g_allowVoteDrawFriend 0 \par
cvar set g_allowVoteFriendlyFire 0 \par
cvar set g_allowVoteKillCam 0 \par
cvar set scr_teamscorepenalty 0 \par
cvar set g_timeoutsAllowed 0
cvar set g_timeoutLength 0
cvar set g_timeoutRecovery 0
cvar set g_timeoutBank 0
cvar set scr_allow_bar 1 \par
cvar set scr_allow_bren 1 \par
cvar set scr_allow_enfield 1 \par
cvar set scr_allow_fg42 1 \par
cvar set scr_allow_kar98k \par
cvar set scr_allow_kar98ksniper 1 \par
cvar set scr_allow_m1carbine 1 \par
cvar set scr_allow_m1garand 1 \par
cvar set scr_allow_mp40 1 \par
cvar set scr_allow_mp44 1 \par
cvar set scr_allow_nagant 1 \par
cvar set scr_allow_nagantsniper 1 \par
cvar set scr_allow_panzerfaust 1 \par
cvar set scr_allow_ppsh 1 \par
cvar set scr_allow_springfield 1 \par
cvar set scr_allow_sten 1 \par
cvar set scr_allow_thompson 1 \par
cvar set scr_allow_pistols 1 \par
cvar set scr_allow_satchel 1 \par
cvar set scr_allow_smoke 1 \par
cvar set scr_allow_grenades \par
cvar set scr_allow_flamethrower 1 \par
cvar set scr_allow_artillery 1 \par
cvar set scr_allow_bazooka 1 \par
cvar set scr_allow_mg34 1 \par
cvar set scr_allow_dp28 1 \par
cvar set scr_allow_mg30cal 1 \par
cvar set scr_allow_gewehr43 1 \par
cvar set scr_allow_svt40 1 \par
cvar set scr_allow_panzerschreck 1 \par
cvar set scr_allow_flak88 1 \par
cvar set scr_allow_su152 1 \par
cvar set scr_allow_elefant 1 \par
cvar set scr_allow_panzeriv 1 \par
cvar set scr_allow_t34 1 \par
cvar set scr_allow_sherman 1 \par
cvar set scr_allow_horch 1 \par
cvar set scr_allow_gaz67b 1 \par
cvar set scr_allow_willyjeep 1 \par
cvar set scr_dm_scorelimit 50 \par
cvar set scr_dm_timelimit 30 \par
cvar set scr_tdm_scorelimit 100 \par
cvar set scr_tdm_timelimit 25 \par
cvar set scr_drawfriend 1 \par
cvar set scr_sd_graceperiod 15 \par
cvar set scr_sd_roundlength 4 \par
cvar set scr_sd_roundlimit 7 \par
cvar set scr_sd_scorelimit 7 \par
cvar set scr_sd_timelimit 20 \par
cvar set scr_bel_alivepointtime 10 \par
cvar set scr_bel_scorelimit 50 \par
cvar set scr_bel_timelimit 30 \par
cvar set scr_re_graceperiod 15 \par
cvar set scr_re_roundlength 4 \par
cvar set scr_re_roundlimit \par
cvar set scr_re_scorelimit 7 \par
cvar set scr_re_timelimit 20 \par
cvar set scr_re_showcarrier 0 \par
cvar set scr_hq_scorelimit 50 \par
cvar set scr_hq_timelimit 30 \par
cvar set scr_bas_scorelimit 7 \par
cvar set scr_bas_timelimit 30 \par
cvar set scr_bas_roundlimit 7 \par
cvar set scr_bas_roundlength 4 \par
cvar set scr_bas_respawn_wave_time 30 \par
cvar set scr_bas_startrounddelay 15 \par
cvar set scr_bas_endrounddelay 15 \par
cvar set scr_bas_clearscoreeachround 0 \par
cvar set scr_ctf_scorelimit 7 \par
cvar set scr_ctf_timelimit 30 \par
cvar set scr_ctf_roundlimit 7 \par
cvar set scr_ctf_roundlength 4 \par
cvar set scr_ctf_showoncompass 15 \par
cvar set scr_ctf_startrounddelay 15 \par
cvar set scr_ctf_endrounddelay 15 \par
cvar set scr_ctf_clearscoreeachround 0 \par
cvar set scr_dom_scorelimit 7 \par
cvar set scr_dom_timelimit 30 \par
cvar set scr_dom_roundlimit 7 \par
cvar set scr_dom_roundlength 4 \par
cvar set scr_dom_respawn_wave_time 30 \par
cvar set scr_dom_startrounddelay 15 \par
cvar set scr_dom_endrounddelay 15 \par
cvar set scr_dom_clearscoreeachround 0 \par
cvar set g_gametype sd\par
g_gametype will be changed upon restarting.
cvar set sv_mapRotation gametype sd map mp_bocage gametype sd map mp_brecourt gametype sd map mp_carentan gametype sd map mp_dawnville gametype sd map mp_depot gametype sd map mp_harbor gametype sd map mp_hurtgen gametype sd map mp_neuville gametype sd map mp_pavlov gametype sd map mp_powcamp gametype sd map mp_railyard gametype sd map mp_rocket gametype sd map mp_arnhem gametype sd map mp_berlin gametype sd map mp_cassino gametype sd map mp_foy gametype sd map mp_italy gametype sd map mp_sicily gametype sd map mp_uo_stanjel \par
cvar set sv_mapRotationCurrentmap mp_pavlov \par
map_rotate...
"sv_mapRotation" is:" gametype sd map mp_bocage gametype sd map mp_brecourt gametype sd map mp_carentan gametype sd map mp_dawnville gametype sd map mp_depot gametype sd map mp_harbor gametype sd map mp_hurtgen gametype sd map mp_neuville gametype sd map mp_pavlov gametype sd map mp_powcamp gametype sd map mp_railyard gametype sd map mp_rocket gametype sd map mp_arnhem gametype sd map mp_berlin gametype sd map mp_cassino gametype sd map mp_foy gametype sd map mp_italy gametype sd map mp_sicily gametype sd map mp_uo_stanjel \par"
"sv_mapRotationCurrent" is:""
cvar set sv_mapRotationCurrent gametype sd map mp_bocage gametype sd map mp_brecourt gametype sd map mp_carentan gametype sd map mp_dawnville gametype sd map mp_depot gametype sd map mp_harbor gametype sd map mp_hurtgen gametype sd map mp_neuville gametype sd map mp_pavlov game
---edit by w@Lly: Titel angepasst---