Natas
hallo zusammen
habe nun meine map soweit zusammen und wollte sie compilien doch jetzt meckert der compiler rum!
hier mal der consolen auszug
In map prefabs/fallujah/bldgs/city_construction.map on entity 171 brush 0 at -16
08 -650 -143
ERROR: Lightmap uses more than one pixel per inch.
In map prefabs/fallujah/bldgs/city_construction.map on entity 171 brush 0 at -16
08 -644 -143
ERROR: Lightmap uses more than one pixel per inch.
In map prefabs/fallujah/bldgs/city_construction.map on entity 171 brush 0 at -16
08 -641 -146
ERROR: Lightmap uses more than one pixel per inch.
In map prefabs/fallujah/bldgs/city_construction.map on entity 171 brush 0 at -16
08 -641 -152
ERROR: Lightmap uses more than one pixel per inch.
In map prefabs/fallujah/bldgs/city_construction.map on entity 171 brush 0 at -16
08 -644 -155
ERROR: Lightmap uses more than one pixel per inch.
In map prefabs/fallujah/bldgs/city_construction.map on entity 172 brush 2 at -16
12 -650 -155
ERROR: Lightmap uses more than one pixel per inch.
In map prefabs/fallujah/bldgs/city_construction.map on entity 172 brush 2 at -16
12 -653 -152
ERROR: Lightmap uses more than one pixel per inch.
In map prefabs/fallujah/bldgs/city_construction.map on entity 172 brush 2 at -16
12 -653 -146
ERROR: Lightmap uses more than one pixel per inch.
In map prefabs/fallujah/bldgs/city_construction.map on entity 172 brush 2 at -16
12 -650 -143
ERROR: Lightmap uses more than one pixel per inch.
In map prefabs/fallujah/bldgs/city_construction.map on entity 172 brush 2 at -16
12 -644 -143
ERROR: Lightmap uses more than one pixel per inch.
In map prefabs/fallujah/bldgs/city_construction.map on entity 172 brush 2 at -16
12 -641 -146
ERROR: Lightmap uses more than one pixel per inch.
In map prefabs/fallujah/bldgs/city_construction.map on entity 172 brush 2 at -16
12 -641 -152
ERROR: Lightmap uses more than one pixel per inch.
In map prefabs/fallujah/bldgs/city_construction.map on entity 172 brush 2 at -16
12 -644 -155
ERROR: Lightmap uses more than one pixel per inch.
In map prefabs/fallujah/bldgs/city_construction.map on entity 210 brush 2 at -16
29 -634 -154
ERROR: Lightmap uses more than one pixel per inch.
In map prefabs/fallujah/bldgs/city_construction.map on entity 210 brush 2 at -16
29 -636 -156
ERROR: Lightmap uses more than one pixel per inch.
In map prefabs/fallujah/bldgs/city_construction.map on entity 210 brush 2 at -16
29 -639 -156
ERROR: Lightmap uses more than one pixel per inch.
In map prefabs/fallujah/bldgs/city_construction.map on entity 210 brush 2 at -16
29 -641 -154
ERROR: Lightmap uses more than one pixel per inch.
In map prefabs/fallujah/bldgs/city_construction.map on entity 210 brush 2 at -16
29 -641 -151
ERROR: Lightmap uses more than one pixel per inch.
In map prefabs/fallujah/bldgs/city_construction.map on entity 210 brush 2 at -16
29 -639 -149
ERROR: Lightmap uses more than one pixel per inch.
In map prefabs/fallujah/bldgs/city_construction.map on entity 210 brush 2 at -16
29 -636 -149
ERROR: Lightmap uses more than one pixel per inch.
In map prefabs/fallujah/bldgs/city_construction.map on entity 210 brush 2 at -16
29 -634 -151
ERROR: Lightmap uses more than one pixel per inch.
In map prefabs/fallujah/bldgs/city_construction.map on entity 242 brush 2 at -16
37 -628 -154
ERROR: Lightmap uses more than one pixel per inch.
In map prefabs/fallujah/bldgs/city_construction.map on entity 242 brush 2 at -16
37 -630 -156
ERROR: Lightmap uses more than one pixel per inch.
In map prefabs/fallujah/bldgs/city_construction.map on entity 242 brush 2 at -16
37 -633 -156
ERROR: Lightmap uses more than one pixel per inch.
In map prefabs/fallujah/bldgs/city_construction.map on entity 242 brush 2 at -16
37 -635 -154
ERROR: Lightmap uses more than one pixel per inch.
In map prefabs/fallujah/bldgs/city_construction.map on entity 242 brush 2 at -16
37 -635 -151
ERROR: Lightmap uses more than one pixel per inch.
In map prefabs/fallujah/bldgs/city_construction.map on entity 242 brush 2 at -16
37 -633 -149
ERROR: Lightmap uses more than one pixel per inch.
In map prefabs/fallujah/bldgs/city_construction.map on entity 242 brush 2 at -16
37 -630 -149
ERROR: Lightmap uses more than one pixel per inch.
In map prefabs/fallujah/bldgs/city_construction.map on entity 242 brush 2 at -16
37 -628 -151
ERROR: Lightmap uses more than one pixel per inch.
In map prefabs/fallujah/bldgs/city_construction.map on entity 243 brush 2 at -16
41 -628 -154
ERROR: Lightmap uses more than one pixel per inch.
In map prefabs/fallujah/bldgs/city_construction.map on entity 243 brush 2 at -16
41 -630 -156
ERROR: Lightmap uses more than one pixel per inch.
In map prefabs/fallujah/bldgs/city_construction.map on entity 243 brush 2 at -16
41 -633 -156
ERROR: Lightmap uses more than one pixel per inch.
In map prefabs/fallujah/bldgs/city_construction.map on entity 243 brush 2 at -16
41 -635 -154
ERROR: Lightmap uses more than one pixel per inch.
In map prefabs/fallujah/bldgs/city_construction.map on entity 243 brush 2 at -16
41 -635 -151
ERROR: Lightmap uses more than one pixel per inch.
In map prefabs/fallujah/bldgs/city_construction.map on entity 243 brush 2 at -16
41 -633 -149
ERROR: Lightmap uses more than one pixel per inch.
In map prefabs/fallujah/bldgs/city_construction.map on entity 243 brush 2 at -16
41 -630 -149
ERROR: Lightmap uses more than one pixel per inch.
In map prefabs/fallujah/bldgs/city_construction.map on entity 243 brush 2 at -16
41 -628 -151
ERROR: Lightmap uses more than one pixel per inch.
In map prefabs/fallujah/bldgs/city_construction.map on entity 170 brush 2 at -16
80 -650 -155
ERROR: Lightmap uses more than one pixel per inch.
In map prefabs/fallujah/bldgs/city_construction.map on entity 170 brush 2 at -16
80 -653 -152
ERROR: Lightmap uses more than one pixel per inch.
In map prefabs/fallujah/bldgs/city_construction.map on entity 170 brush 2 at -16
80 -653 -146
ERROR: Lightmap uses more than one pixel per inch.
In map prefabs/fallujah/bldgs/city_construction.map on entity 170 brush 2 at -16
80 -650 -143
ERROR: Lightmap uses more than one pixel per inch.
In map prefabs/fallujah/bldgs/city_construction.map on entity 170 brush 2 at -16
80 -644 -143
ERROR: Lightmap uses more than one pixel per inch.
In map prefabs/fallujah/bldgs/city_construction.map on entity 170 brush 2 at -16
80 -641 -146
ERROR: Lightmap uses more than one pixel per inch.
In map prefabs/fallujah/bldgs/city_construction.map on entity 170 brush 2 at -16
80 -641 -152
ERROR: Lightmap uses more than one pixel per inch.
In map prefabs/fallujah/bldgs/city_construction.map on entity 170 brush 2 at -16
80 -644 -155
ERROR: Lightmap uses more than one pixel per inch.
In map prefabs/fallujah/bldgs/city_construction.map on entity 208 brush 0 at -17
21 -634 -154
ERROR: Lightmap uses more than one pixel per inch.
In map prefabs/fallujah/bldgs/city_construction.map on entity 208 brush 0 at -17
21 -636 -156
ERROR: Lightmap uses more than one pixel per inch.
In map prefabs/fallujah/bldgs/city_construction.map on entity 208 brush 0 at -17
21 -639 -156
ERROR: Lightmap uses more than one pixel per inch.
In map prefabs/fallujah/bldgs/city_construction.map on entity 208 brush 0 at -17
21 -641 -154
ERROR: Lightmap uses more than one pixel per inch.
In map prefabs/fallujah/bldgs/city_construction.map on entity 208 brush 0 at -17
21 -641 -151
ERROR: Lightmap uses more than one pixel per inch.
In map prefabs/fallujah/bldgs/city_construction.map on entity 208 brush 0 at -17
21 -639 -149
ERROR: Lightmap uses more than one pixel per inch.
In map prefabs/fallujah/bldgs/city_construction.map on entity 208 brush 0 at -17
21 -636 -149
ERROR: Lightmap uses more than one pixel per inch.
In map prefabs/fallujah/bldgs/city_construction.map on entity 208 brush 0 at -17
21 -634 -151
ERROR: Lightmap uses more than one pixel per inch.
In map prefabs/fallujah/bldgs/city_construction.map on entity 209 brush 0 at -17
25 -634 -154
ERROR: Lightmap uses more than one pixel per inch.
In map prefabs/fallujah/bldgs/city_construction.map on entity 209 brush 0 at -17
25 -636 -156
ERROR: Lightmap uses more than one pixel per inch.
In map prefabs/fallujah/bldgs/city_construction.map on entity 209 brush 0 at -17
25 -639 -156
ERROR: Lightmap uses more than one pixel per inch.
In map prefabs/fallujah/bldgs/city_construction.map on entity 209 brush 0 at -17
25 -641 -154
ERROR: Lightmap uses more than one pixel per inch.
In map prefabs/fallujah/bldgs/city_construction.map on entity 209 brush 0 at -17
25 -641 -151
ERROR: Lightmap uses more than one pixel per inch.
In map prefabs/fallujah/bldgs/city_construction.map on entity 209 brush 0 at -17
25 -639 -149
ERROR: Lightmap uses more than one pixel per inch.
In map prefabs/fallujah/bldgs/city_construction.map on entity 209 brush 0 at -17
25 -636 -149
ERROR: Lightmap uses more than one pixel per inch.
In map prefabs/fallujah/bldgs/city_construction.map on entity 209 brush 0 at -17
25 -634 -151
finished in 8 seconds
assigning primary lights...
finished in 39 seconds
finding sun shadow casters...
finished in 18 seconds
splitting large windings...
merging into concave windings...
finished in 25 seconds
fixing t-junctions...
finished in 16 seconds
tethering holes to their concave windings...
building lightmap groups...
finished in 60 seconds
assigning lightmaps...
finished in 9 seconds
finding index mapping and snapping vertices...
ERROR: surface 'ch_grass_01_decal' is partially floating or needs to be aligned
In map prefabs/1_eigene/testmap/mp_test_v2.map on entity 0 brush 11 at -498 1169
16
ERROR: surface 'ch_grass_01_decal' is partially floating or needs to be aligned
In map prefabs/1_eigene/testmap/mp_test_v2.map on entity 0 brush 11 at -1560 -22
8 16
ERROR: surface 'ch_grass_01_decal' is partially floating or needs to be aligned
In map prefabs/1_eigene/testmap/mp_test_v2.map on entity 0 brush 11 at -1560 126
0 16
ERROR: surface 'ch_grass_01_decal' is partially floating or needs to be aligned
In map prefabs/1_eigene/testmap/mp_test_v2.map on entity 0 brush 11 at -1560 286
0 16
ERROR: surface 'ch_grass_01_decal' is partially floating or needs to be aligned
In map prefabs/1_eigene/testmap/mp_test_v2.map on entity 0 brush 11 at 1340 1356
16
ERROR: surface 'ch_grass_01_decal' is partially floating or needs to be aligned
In map prefabs/1_eigene/testmap/mp_test_v2.map on entity 0 brush 11 at 3804 1356
16
ERROR: surface 'ch_grass_01_decal' is partially floating or needs to be aligned
In map prefabs/1_eigene/testmap/mp_test_v2.map on entity 0 brush 11 at 5642 1543
16
ERROR: surface 'ch_grass_01_decal' is partially floating or needs to be aligned
In map prefabs/1_eigene/testmap/mp_test_v2.map on entity 0 brush 11 at 6704 -148
16
ERROR: surface 'ch_grass_01_decal' is partially floating or needs to be aligned
In map prefabs/1_eigene/testmap/mp_test_v2.map on entity 0 brush 11 at 6704 1452
16
ERROR: surface 'ch_grass_01_decal' is partially floating or needs to be aligned
In map prefabs/1_eigene/testmap/mp_test_v2.map on entity 0 brush 11 at 6704 2940
16
triangulating all windings...
0 self-tjunctions fixed
0 degenerate tris removed
smoothing normals...
finished in 7 seconds
emitting triangles...
finished in 27 seconds
triangulating all windings...
0 self-tjunctions fixed
0 degenerate tris removed
smoothing normals...
finished in 7 seconds
emitting triangles...
combining layered materials...
MAX_MAP_DRAW_VERTS (524288) exceeded for layered geometry
.
.
###########################################
COMPILE LIGHT
###########################################
.
.
----- FS_Startup -----
Current search path:
E:\cod4mod\bin\CoD4CompileTools/main
E:\cod4mod\main\iw_13.iwd (265 files)
E:\cod4mod\main\iw_12.iwd (33 files)
E:\cod4mod\main\iw_11.iwd (448 files)
E:\cod4mod\main\iw_10.iwd (230 files)
E:\cod4mod\main\iw_09.iwd (447 files)
E:\cod4mod\main\iw_08.iwd (66 files)
E:\cod4mod\main\iw_07.iwd (34 files)
E:\cod4mod\main\iw_06.iwd (416 files)
E:\cod4mod\main\iw_05.iwd (716 files)
E:\cod4mod\main\iw_04.iwd (765 files)
E:\cod4mod\main\iw_03.iwd (670 files)
E:\cod4mod\main\iw_02.iwd (1296 files)
E:\cod4mod\main\iw_01.iwd (1456 files)
E:\cod4mod\main\iw_00.iwd (1054 files)
E:/cod4mod//main
E:/cod4mod//main_shared
E:\cod4mod\bin\CoD4CompileTools/raw
E:\cod4mod\bin\CoD4CompileTools/raw_shared
E:\cod4mod\bin\CoD4CompileTools/devraw
E:\cod4mod\bin\CoD4CompileTools/devraw_shared
E:/cod4mod//raw
E:/cod4mod//raw_shared
E:/cod4mod//devraw
E:/cod4mod//devraw_shared
E:\cod4mod\main\localized_english_iw06.iwd (512 files)
E:\cod4mod\main\localized_english_iw05.iwd (1152 files)
E:\cod4mod\main\localized_english_iw04.iwd (1965 files)
E:\cod4mod\main\localized_english_iw03.iwd (3496 files)
E:\cod4mod\main\localized_english_iw02.iwd (3201 files)
E:\cod4mod\main\localized_english_iw01.iwd (3117 files)
E:\cod4mod\main\localized_english_iw00.iwd (2903 files)
E:/cod4mod//raw/english
File Handles:
----------------------
24242 files in iwd files
E:\cod4mod\raw\maps\mp\mp_sst_v1.d3dbsp is not a IBSP file
.
.
###########################################
DONE
###########################################
.
.
Drücken Sie eine beliebige Taste . . .
MfG Natas
habe nun meine map soweit zusammen und wollte sie compilien doch jetzt meckert der compiler rum!
hier mal der consolen auszug
In map prefabs/fallujah/bldgs/city_construction.map on entity 171 brush 0 at -16
08 -650 -143
ERROR: Lightmap uses more than one pixel per inch.
In map prefabs/fallujah/bldgs/city_construction.map on entity 171 brush 0 at -16
08 -644 -143
ERROR: Lightmap uses more than one pixel per inch.
In map prefabs/fallujah/bldgs/city_construction.map on entity 171 brush 0 at -16
08 -641 -146
ERROR: Lightmap uses more than one pixel per inch.
In map prefabs/fallujah/bldgs/city_construction.map on entity 171 brush 0 at -16
08 -641 -152
ERROR: Lightmap uses more than one pixel per inch.
In map prefabs/fallujah/bldgs/city_construction.map on entity 171 brush 0 at -16
08 -644 -155
ERROR: Lightmap uses more than one pixel per inch.
In map prefabs/fallujah/bldgs/city_construction.map on entity 172 brush 2 at -16
12 -650 -155
ERROR: Lightmap uses more than one pixel per inch.
In map prefabs/fallujah/bldgs/city_construction.map on entity 172 brush 2 at -16
12 -653 -152
ERROR: Lightmap uses more than one pixel per inch.
In map prefabs/fallujah/bldgs/city_construction.map on entity 172 brush 2 at -16
12 -653 -146
ERROR: Lightmap uses more than one pixel per inch.
In map prefabs/fallujah/bldgs/city_construction.map on entity 172 brush 2 at -16
12 -650 -143
ERROR: Lightmap uses more than one pixel per inch.
In map prefabs/fallujah/bldgs/city_construction.map on entity 172 brush 2 at -16
12 -644 -143
ERROR: Lightmap uses more than one pixel per inch.
In map prefabs/fallujah/bldgs/city_construction.map on entity 172 brush 2 at -16
12 -641 -146
ERROR: Lightmap uses more than one pixel per inch.
In map prefabs/fallujah/bldgs/city_construction.map on entity 172 brush 2 at -16
12 -641 -152
ERROR: Lightmap uses more than one pixel per inch.
In map prefabs/fallujah/bldgs/city_construction.map on entity 172 brush 2 at -16
12 -644 -155
ERROR: Lightmap uses more than one pixel per inch.
In map prefabs/fallujah/bldgs/city_construction.map on entity 210 brush 2 at -16
29 -634 -154
ERROR: Lightmap uses more than one pixel per inch.
In map prefabs/fallujah/bldgs/city_construction.map on entity 210 brush 2 at -16
29 -636 -156
ERROR: Lightmap uses more than one pixel per inch.
In map prefabs/fallujah/bldgs/city_construction.map on entity 210 brush 2 at -16
29 -639 -156
ERROR: Lightmap uses more than one pixel per inch.
In map prefabs/fallujah/bldgs/city_construction.map on entity 210 brush 2 at -16
29 -641 -154
ERROR: Lightmap uses more than one pixel per inch.
In map prefabs/fallujah/bldgs/city_construction.map on entity 210 brush 2 at -16
29 -641 -151
ERROR: Lightmap uses more than one pixel per inch.
In map prefabs/fallujah/bldgs/city_construction.map on entity 210 brush 2 at -16
29 -639 -149
ERROR: Lightmap uses more than one pixel per inch.
In map prefabs/fallujah/bldgs/city_construction.map on entity 210 brush 2 at -16
29 -636 -149
ERROR: Lightmap uses more than one pixel per inch.
In map prefabs/fallujah/bldgs/city_construction.map on entity 210 brush 2 at -16
29 -634 -151
ERROR: Lightmap uses more than one pixel per inch.
In map prefabs/fallujah/bldgs/city_construction.map on entity 242 brush 2 at -16
37 -628 -154
ERROR: Lightmap uses more than one pixel per inch.
In map prefabs/fallujah/bldgs/city_construction.map on entity 242 brush 2 at -16
37 -630 -156
ERROR: Lightmap uses more than one pixel per inch.
In map prefabs/fallujah/bldgs/city_construction.map on entity 242 brush 2 at -16
37 -633 -156
ERROR: Lightmap uses more than one pixel per inch.
In map prefabs/fallujah/bldgs/city_construction.map on entity 242 brush 2 at -16
37 -635 -154
ERROR: Lightmap uses more than one pixel per inch.
In map prefabs/fallujah/bldgs/city_construction.map on entity 242 brush 2 at -16
37 -635 -151
ERROR: Lightmap uses more than one pixel per inch.
In map prefabs/fallujah/bldgs/city_construction.map on entity 242 brush 2 at -16
37 -633 -149
ERROR: Lightmap uses more than one pixel per inch.
In map prefabs/fallujah/bldgs/city_construction.map on entity 242 brush 2 at -16
37 -630 -149
ERROR: Lightmap uses more than one pixel per inch.
In map prefabs/fallujah/bldgs/city_construction.map on entity 242 brush 2 at -16
37 -628 -151
ERROR: Lightmap uses more than one pixel per inch.
In map prefabs/fallujah/bldgs/city_construction.map on entity 243 brush 2 at -16
41 -628 -154
ERROR: Lightmap uses more than one pixel per inch.
In map prefabs/fallujah/bldgs/city_construction.map on entity 243 brush 2 at -16
41 -630 -156
ERROR: Lightmap uses more than one pixel per inch.
In map prefabs/fallujah/bldgs/city_construction.map on entity 243 brush 2 at -16
41 -633 -156
ERROR: Lightmap uses more than one pixel per inch.
In map prefabs/fallujah/bldgs/city_construction.map on entity 243 brush 2 at -16
41 -635 -154
ERROR: Lightmap uses more than one pixel per inch.
In map prefabs/fallujah/bldgs/city_construction.map on entity 243 brush 2 at -16
41 -635 -151
ERROR: Lightmap uses more than one pixel per inch.
In map prefabs/fallujah/bldgs/city_construction.map on entity 243 brush 2 at -16
41 -633 -149
ERROR: Lightmap uses more than one pixel per inch.
In map prefabs/fallujah/bldgs/city_construction.map on entity 243 brush 2 at -16
41 -630 -149
ERROR: Lightmap uses more than one pixel per inch.
In map prefabs/fallujah/bldgs/city_construction.map on entity 243 brush 2 at -16
41 -628 -151
ERROR: Lightmap uses more than one pixel per inch.
In map prefabs/fallujah/bldgs/city_construction.map on entity 170 brush 2 at -16
80 -650 -155
ERROR: Lightmap uses more than one pixel per inch.
In map prefabs/fallujah/bldgs/city_construction.map on entity 170 brush 2 at -16
80 -653 -152
ERROR: Lightmap uses more than one pixel per inch.
In map prefabs/fallujah/bldgs/city_construction.map on entity 170 brush 2 at -16
80 -653 -146
ERROR: Lightmap uses more than one pixel per inch.
In map prefabs/fallujah/bldgs/city_construction.map on entity 170 brush 2 at -16
80 -650 -143
ERROR: Lightmap uses more than one pixel per inch.
In map prefabs/fallujah/bldgs/city_construction.map on entity 170 brush 2 at -16
80 -644 -143
ERROR: Lightmap uses more than one pixel per inch.
In map prefabs/fallujah/bldgs/city_construction.map on entity 170 brush 2 at -16
80 -641 -146
ERROR: Lightmap uses more than one pixel per inch.
In map prefabs/fallujah/bldgs/city_construction.map on entity 170 brush 2 at -16
80 -641 -152
ERROR: Lightmap uses more than one pixel per inch.
In map prefabs/fallujah/bldgs/city_construction.map on entity 170 brush 2 at -16
80 -644 -155
ERROR: Lightmap uses more than one pixel per inch.
In map prefabs/fallujah/bldgs/city_construction.map on entity 208 brush 0 at -17
21 -634 -154
ERROR: Lightmap uses more than one pixel per inch.
In map prefabs/fallujah/bldgs/city_construction.map on entity 208 brush 0 at -17
21 -636 -156
ERROR: Lightmap uses more than one pixel per inch.
In map prefabs/fallujah/bldgs/city_construction.map on entity 208 brush 0 at -17
21 -639 -156
ERROR: Lightmap uses more than one pixel per inch.
In map prefabs/fallujah/bldgs/city_construction.map on entity 208 brush 0 at -17
21 -641 -154
ERROR: Lightmap uses more than one pixel per inch.
In map prefabs/fallujah/bldgs/city_construction.map on entity 208 brush 0 at -17
21 -641 -151
ERROR: Lightmap uses more than one pixel per inch.
In map prefabs/fallujah/bldgs/city_construction.map on entity 208 brush 0 at -17
21 -639 -149
ERROR: Lightmap uses more than one pixel per inch.
In map prefabs/fallujah/bldgs/city_construction.map on entity 208 brush 0 at -17
21 -636 -149
ERROR: Lightmap uses more than one pixel per inch.
In map prefabs/fallujah/bldgs/city_construction.map on entity 208 brush 0 at -17
21 -634 -151
ERROR: Lightmap uses more than one pixel per inch.
In map prefabs/fallujah/bldgs/city_construction.map on entity 209 brush 0 at -17
25 -634 -154
ERROR: Lightmap uses more than one pixel per inch.
In map prefabs/fallujah/bldgs/city_construction.map on entity 209 brush 0 at -17
25 -636 -156
ERROR: Lightmap uses more than one pixel per inch.
In map prefabs/fallujah/bldgs/city_construction.map on entity 209 brush 0 at -17
25 -639 -156
ERROR: Lightmap uses more than one pixel per inch.
In map prefabs/fallujah/bldgs/city_construction.map on entity 209 brush 0 at -17
25 -641 -154
ERROR: Lightmap uses more than one pixel per inch.
In map prefabs/fallujah/bldgs/city_construction.map on entity 209 brush 0 at -17
25 -641 -151
ERROR: Lightmap uses more than one pixel per inch.
In map prefabs/fallujah/bldgs/city_construction.map on entity 209 brush 0 at -17
25 -639 -149
ERROR: Lightmap uses more than one pixel per inch.
In map prefabs/fallujah/bldgs/city_construction.map on entity 209 brush 0 at -17
25 -636 -149
ERROR: Lightmap uses more than one pixel per inch.
In map prefabs/fallujah/bldgs/city_construction.map on entity 209 brush 0 at -17
25 -634 -151
finished in 8 seconds
assigning primary lights...
finished in 39 seconds
finding sun shadow casters...
finished in 18 seconds
splitting large windings...
merging into concave windings...
finished in 25 seconds
fixing t-junctions...
finished in 16 seconds
tethering holes to their concave windings...
building lightmap groups...
finished in 60 seconds
assigning lightmaps...
finished in 9 seconds
finding index mapping and snapping vertices...
ERROR: surface 'ch_grass_01_decal' is partially floating or needs to be aligned
In map prefabs/1_eigene/testmap/mp_test_v2.map on entity 0 brush 11 at -498 1169
16
ERROR: surface 'ch_grass_01_decal' is partially floating or needs to be aligned
In map prefabs/1_eigene/testmap/mp_test_v2.map on entity 0 brush 11 at -1560 -22
8 16
ERROR: surface 'ch_grass_01_decal' is partially floating or needs to be aligned
In map prefabs/1_eigene/testmap/mp_test_v2.map on entity 0 brush 11 at -1560 126
0 16
ERROR: surface 'ch_grass_01_decal' is partially floating or needs to be aligned
In map prefabs/1_eigene/testmap/mp_test_v2.map on entity 0 brush 11 at -1560 286
0 16
ERROR: surface 'ch_grass_01_decal' is partially floating or needs to be aligned
In map prefabs/1_eigene/testmap/mp_test_v2.map on entity 0 brush 11 at 1340 1356
16
ERROR: surface 'ch_grass_01_decal' is partially floating or needs to be aligned
In map prefabs/1_eigene/testmap/mp_test_v2.map on entity 0 brush 11 at 3804 1356
16
ERROR: surface 'ch_grass_01_decal' is partially floating or needs to be aligned
In map prefabs/1_eigene/testmap/mp_test_v2.map on entity 0 brush 11 at 5642 1543
16
ERROR: surface 'ch_grass_01_decal' is partially floating or needs to be aligned
In map prefabs/1_eigene/testmap/mp_test_v2.map on entity 0 brush 11 at 6704 -148
16
ERROR: surface 'ch_grass_01_decal' is partially floating or needs to be aligned
In map prefabs/1_eigene/testmap/mp_test_v2.map on entity 0 brush 11 at 6704 1452
16
ERROR: surface 'ch_grass_01_decal' is partially floating or needs to be aligned
In map prefabs/1_eigene/testmap/mp_test_v2.map on entity 0 brush 11 at 6704 2940
16
triangulating all windings...
0 self-tjunctions fixed
0 degenerate tris removed
smoothing normals...
finished in 7 seconds
emitting triangles...
finished in 27 seconds
triangulating all windings...
0 self-tjunctions fixed
0 degenerate tris removed
smoothing normals...
finished in 7 seconds
emitting triangles...
combining layered materials...
MAX_MAP_DRAW_VERTS (524288) exceeded for layered geometry
.
.
###########################################
COMPILE LIGHT
###########################################
.
.
----- FS_Startup -----
Current search path:
E:\cod4mod\bin\CoD4CompileTools/main
E:\cod4mod\main\iw_13.iwd (265 files)
E:\cod4mod\main\iw_12.iwd (33 files)
E:\cod4mod\main\iw_11.iwd (448 files)
E:\cod4mod\main\iw_10.iwd (230 files)
E:\cod4mod\main\iw_09.iwd (447 files)
E:\cod4mod\main\iw_08.iwd (66 files)
E:\cod4mod\main\iw_07.iwd (34 files)
E:\cod4mod\main\iw_06.iwd (416 files)
E:\cod4mod\main\iw_05.iwd (716 files)
E:\cod4mod\main\iw_04.iwd (765 files)
E:\cod4mod\main\iw_03.iwd (670 files)
E:\cod4mod\main\iw_02.iwd (1296 files)
E:\cod4mod\main\iw_01.iwd (1456 files)
E:\cod4mod\main\iw_00.iwd (1054 files)
E:/cod4mod//main
E:/cod4mod//main_shared
E:\cod4mod\bin\CoD4CompileTools/raw
E:\cod4mod\bin\CoD4CompileTools/raw_shared
E:\cod4mod\bin\CoD4CompileTools/devraw
E:\cod4mod\bin\CoD4CompileTools/devraw_shared
E:/cod4mod//raw
E:/cod4mod//raw_shared
E:/cod4mod//devraw
E:/cod4mod//devraw_shared
E:\cod4mod\main\localized_english_iw06.iwd (512 files)
E:\cod4mod\main\localized_english_iw05.iwd (1152 files)
E:\cod4mod\main\localized_english_iw04.iwd (1965 files)
E:\cod4mod\main\localized_english_iw03.iwd (3496 files)
E:\cod4mod\main\localized_english_iw02.iwd (3201 files)
E:\cod4mod\main\localized_english_iw01.iwd (3117 files)
E:\cod4mod\main\localized_english_iw00.iwd (2903 files)
E:/cod4mod//raw/english
File Handles:
----------------------
24242 files in iwd files
E:\cod4mod\raw\maps\mp\mp_sst_v1.d3dbsp is not a IBSP file
.
.
###########################################
DONE
###########################################
.
.
Drücken Sie eine beliebige Taste . . .
MfG Natas