mastermoonspell
Hallo ich mal eine frage
Ich habe seit gestern einen Cod 1.5 server
Ich bekomme ihn auch gestartet nur er beginnt immer
mit der map chateau
Und dann noch ein Problem
Ich werde dann immer mit der Fehlermeldung von Punkbuster gekickt
"Punkbuster reports pb server running old version c1.074"
muss ich Punkbuster auf dem Server updaten ???
bekomme ich nämlich nicht hin wie mach ich das
Hier die Config Ps server läuft bei esports
/ created with save our souls CoD server config builder
// http://sos.noginn.com/codserver by save*noginn
// Passwords
set rconPassword "password"
set g_password ""
set sv_privatePassword ""
// Public Information
set sv_hostname "Mastermmoonspell's Hell of Fire"
set scr_motd "Wilkommen Spielt Fair www.mastermoonspell.de"
sets .Admin ""
sets .Email ""
sets .IRC ""
sets .Website ""
sets .Location "AboveNet FFM"
// General Settings
set scr_friendlyfire "1"
set sv_privateClients "0"
set sv_maxRate "20000"
set sv_minPing "0"
set sv_maxPing "200"
set sv_pure "1"
set logfile "1"
set g_log "games_mp.log"
set scr_killcam "1"
set scr_freelook "1"
set scr_spectateenemy "1"
set scr_teambalance "1"
set g_allowVote "1"
set scr_allow_vote "1"
set sv_allowAnonymous "0"
set sv_allowDownload "1"
set sv_cheats "0"
set sv_fps "20"
set sv_master1 "codmaster.activision.com"
set sv_master2 ""
set sv_master3 ""
set sv_master4 ""
set sv_master5 ""
// Punkbuster aktivieren
set sv_punkbuster "0"
pb_sv_enable
wait
PB_SV_AutoSs 1
PB_SV_SSSRATE 1
PB_SV_XPCT 50
PB_SV_YPCT 50
PB_SV_SSWIDTH 800
PB_SV_SSHEIGHT 600
PB_SV_SSDELAY 0
// Weapons
set scr_allow_bar "1"
set scr_allow_bren "1"
set scr_allow_enfield "1"
set scr_allow_fg42 "1"
set scr_allow_kar98k "1"
set scr_allow_kar98ksniper "1"
set scr_allow_m1carbine "1"
set scr_allow_m1garand "1"
set scr_allow_mp40 "1"
set scr_allow_mp44 "1"
set scr_allow_nagant "1"
set scr_allow_nagantsniper "1"
set scr_allow_panzerfaust "1"
set scr_allow_ppsh "1"
set scr_allow_springfield "1"
set scr_allow_sten "1"
set scr_allow_thompson "1"
// DM
set scr_dm_scorelimit "50"
set scr_dm_timelimit "30"
set scr_drawfriend "1"
set scr_forcerespawn "0"
// TDM
set scr_tdm_scorelimit "100"
scr_tdm_timelimit "25"
// SD
set scr_sd_graceperiod "15"
set scr_sd_roundlength "3"
set scr_sd_roundlimit "30"
set scr_sd_scorelimit "20"
set scr_sd_timelimit "40"
// BEL
set scr_bel_alivepointtime "10"
set scr_bel_scorelimit "50"
set scr_bel_timelimit "30"
// RE
set scr_re_graceperiod "15"
set scr_re_roundlength "4"
set scr_re_roundlimit "0"
set scr_re_scorelimit "7"
set scr_re_timelimit "0"
set scr_re_showcarrier "0"
// HQ
set scr_hq_scorelimit "0"
set scr_hq_timelimit "0"
// Map Rotation
set sv_mapRotation "gametype dm map mp_brecourt gametype dm map mp_carentan gametype dm map mp_chateau gametype dm map mp_dawnville gametype dm map mp_depot gametype dm map mp_harbor gametype dm map mp_hurtgen gametype dm map mp_pavlov gametype dm map mp_powcamp gametype dm map mp_railyard gametype dm map mp_rocket gametype dm map mp_ship gametype tdm map mp_brecourt gametype tdm map mp_carentan gametype tdm map mp_chateau gametype tdm map mp_dawnville gametype tdm map mp_depot gametype tdm map mp_harbor gametype tdm map mp_hurtgen gametype tdm map mp_pavlov gametype tdm map mp_powcamp gametype tdm map mp_railyard gametype tdm map mp_rocket gametype tdm map mp_ship gametype sd map mp_brecourt gametype sd map mp_carentan gametype sd map mp_dawnville gametype sd map mp_depot gametype sd map mp_harbor gametype sd map mp_hurtgen gametype sd map mp_pavlov gametype sd map mp_railyard gametype sd map mp_rocket gametype bel map mp_brecourt gametype bel map mp_carentan gametype bel map mp_chateau gametype bel map mp_dawnville gametype bel map mp_depot gametype bel map mp_harbor gametype bel map mp_hurtgen gametype bel map mp_pavlov gametype bel map mp_powcamp gametype bel map mp_railyard gametype bel map mp_rocket gametype bel map mp_ship gametype re map mp_brecourt gametype re map mp_carentan gametype re map mp_chateau gametype re map mp_dawnville gametype re map mp_depot gametype re map mp_harbor gametype re map mp_hurtgen gametype re map mp_pavlov gametype re map mp_powcamp gametype re map mp_railyard gametype re map mp_rocket gametype re map mp_ship gametype hq map mp_brecourt gametype hq map mp_carentan gametype hq map mp_chateau gametype hq map mp_dawnville gametype hq map mp_depot gametype hq map mp_harbor gametype hq map mp_hurtgen gametype hq map mp_pavlov gametype hq map mp_powcamp gametype hq map mp_railyard gametype hq map mp_rocket gametype hq map mp_ship "
set sv_mapRotationCurrentmap "mp_brecourt "
Ich habe seit gestern einen Cod 1.5 server
Ich bekomme ihn auch gestartet nur er beginnt immer
mit der map chateau
Und dann noch ein Problem
Ich werde dann immer mit der Fehlermeldung von Punkbuster gekickt
"Punkbuster reports pb server running old version c1.074"
muss ich Punkbuster auf dem Server updaten ???
bekomme ich nämlich nicht hin wie mach ich das
Hier die Config Ps server läuft bei esports
/ created with save our souls CoD server config builder
// http://sos.noginn.com/codserver by save*noginn
// Passwords
set rconPassword "password"
set g_password ""
set sv_privatePassword ""
// Public Information
set sv_hostname "Mastermmoonspell's Hell of Fire"
set scr_motd "Wilkommen Spielt Fair www.mastermoonspell.de"
sets .Admin ""
sets .Email ""
sets .IRC ""
sets .Website ""
sets .Location "AboveNet FFM"
// General Settings
set scr_friendlyfire "1"
set sv_privateClients "0"
set sv_maxRate "20000"
set sv_minPing "0"
set sv_maxPing "200"
set sv_pure "1"
set logfile "1"
set g_log "games_mp.log"
set scr_killcam "1"
set scr_freelook "1"
set scr_spectateenemy "1"
set scr_teambalance "1"
set g_allowVote "1"
set scr_allow_vote "1"
set sv_allowAnonymous "0"
set sv_allowDownload "1"
set sv_cheats "0"
set sv_fps "20"
set sv_master1 "codmaster.activision.com"
set sv_master2 ""
set sv_master3 ""
set sv_master4 ""
set sv_master5 ""
// Punkbuster aktivieren
set sv_punkbuster "0"
pb_sv_enable
wait
PB_SV_AutoSs 1
PB_SV_SSSRATE 1
PB_SV_XPCT 50
PB_SV_YPCT 50
PB_SV_SSWIDTH 800
PB_SV_SSHEIGHT 600
PB_SV_SSDELAY 0
// Weapons
set scr_allow_bar "1"
set scr_allow_bren "1"
set scr_allow_enfield "1"
set scr_allow_fg42 "1"
set scr_allow_kar98k "1"
set scr_allow_kar98ksniper "1"
set scr_allow_m1carbine "1"
set scr_allow_m1garand "1"
set scr_allow_mp40 "1"
set scr_allow_mp44 "1"
set scr_allow_nagant "1"
set scr_allow_nagantsniper "1"
set scr_allow_panzerfaust "1"
set scr_allow_ppsh "1"
set scr_allow_springfield "1"
set scr_allow_sten "1"
set scr_allow_thompson "1"
// DM
set scr_dm_scorelimit "50"
set scr_dm_timelimit "30"
set scr_drawfriend "1"
set scr_forcerespawn "0"
// TDM
set scr_tdm_scorelimit "100"
scr_tdm_timelimit "25"
// SD
set scr_sd_graceperiod "15"
set scr_sd_roundlength "3"
set scr_sd_roundlimit "30"
set scr_sd_scorelimit "20"
set scr_sd_timelimit "40"
// BEL
set scr_bel_alivepointtime "10"
set scr_bel_scorelimit "50"
set scr_bel_timelimit "30"
// RE
set scr_re_graceperiod "15"
set scr_re_roundlength "4"
set scr_re_roundlimit "0"
set scr_re_scorelimit "7"
set scr_re_timelimit "0"
set scr_re_showcarrier "0"
// HQ
set scr_hq_scorelimit "0"
set scr_hq_timelimit "0"
// Map Rotation
set sv_mapRotation "gametype dm map mp_brecourt gametype dm map mp_carentan gametype dm map mp_chateau gametype dm map mp_dawnville gametype dm map mp_depot gametype dm map mp_harbor gametype dm map mp_hurtgen gametype dm map mp_pavlov gametype dm map mp_powcamp gametype dm map mp_railyard gametype dm map mp_rocket gametype dm map mp_ship gametype tdm map mp_brecourt gametype tdm map mp_carentan gametype tdm map mp_chateau gametype tdm map mp_dawnville gametype tdm map mp_depot gametype tdm map mp_harbor gametype tdm map mp_hurtgen gametype tdm map mp_pavlov gametype tdm map mp_powcamp gametype tdm map mp_railyard gametype tdm map mp_rocket gametype tdm map mp_ship gametype sd map mp_brecourt gametype sd map mp_carentan gametype sd map mp_dawnville gametype sd map mp_depot gametype sd map mp_harbor gametype sd map mp_hurtgen gametype sd map mp_pavlov gametype sd map mp_railyard gametype sd map mp_rocket gametype bel map mp_brecourt gametype bel map mp_carentan gametype bel map mp_chateau gametype bel map mp_dawnville gametype bel map mp_depot gametype bel map mp_harbor gametype bel map mp_hurtgen gametype bel map mp_pavlov gametype bel map mp_powcamp gametype bel map mp_railyard gametype bel map mp_rocket gametype bel map mp_ship gametype re map mp_brecourt gametype re map mp_carentan gametype re map mp_chateau gametype re map mp_dawnville gametype re map mp_depot gametype re map mp_harbor gametype re map mp_hurtgen gametype re map mp_pavlov gametype re map mp_powcamp gametype re map mp_railyard gametype re map mp_rocket gametype re map mp_ship gametype hq map mp_brecourt gametype hq map mp_carentan gametype hq map mp_chateau gametype hq map mp_dawnville gametype hq map mp_depot gametype hq map mp_harbor gametype hq map mp_hurtgen gametype hq map mp_pavlov gametype hq map mp_powcamp gametype hq map mp_railyard gametype hq map mp_rocket gametype hq map mp_ship "
set sv_mapRotationCurrentmap "mp_brecourt "