Serverabsturz bei 4-5 Leute (AWE2.12)

RF66
Halli Hallo Augenzwinkern

Habe mich in diesem wunderschönen Forum mal umgeschaut. Habe aber irgendwie nix gefunden, was mein Problem ist....
Habe einen gemieteten Server. Kann da auch verschiedene Spiele spielen. Also hin und her zwischen oder wie dat heißt^^Aber habe CoDUO 1.51 drauf. Mit dem Versuch den AWE Mod richtig zum laufen zu bringen. Habe ihn so eingestellt, wie ich es gerne haben möchte.
Aber mein Problem ist, daß der Server immer abstürzt, wenn mehrere Leute drauf sind. So 4-5...dann sagt er InternetCoruptet oder so in Etwa.....Und dann is er halt auf offline.

Lege mal die Log mit hier bei.....

Code einblendenCode angehängt. Klicke hier zum Ein-/Ausblenden

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logfile opened on Sun Sep  5 22:58:25 2010

      cvar set viewlog 1
      cvar set arch linux i386
      cvar set username k6678
      cvar set protocol 22
Opening IP socket: 79.133.52.138:28860
      cvar set net_port 28860
Hostname: ffm2-h761-138.efyou.com
Alias: ffm2-h761-138
IP: 127.0.1.1
      cvar set r_uiFullScreen 1
      cvar set com_statmon 0
--- Common Initialization Complete ---
Started tty console (use +set ttycon 0 to disable)
      cvar set dedicated 2
execing serv.cfg
      cvar set sv_punkbuster 0
Hitch warning: 662 msec frame time
usage: seta <variable> <value>
      cvar set g_needpass 0
      cvar set g_password 
      cvar set rconpassword xxxxxxxxxx
      cvar set sv_privatepassword 
      cvar set g_logsync 0
      cvar set g_syncronousClients 0
      cvar set g_log games_mp.log
      cvar set logfile 3
      cvar set sv_maxping 0
      cvar set sv_minping 0
      cvar set sv_maxrate 25000
      cvar set sv_minrate 3000
      cvar set com_hunkmegs 256
      cvar set com_maxfps 85
      cvar set sv_fps 20
      cvar set sv_privateclients 0
      cvar set g_banIPs 
      cvar set sv_obituary 1
      cvar set sv_master1 coduomaster.activision.com
      cvar set sv_master2 coduoauthorize.activision.com
      cvar set sv_master3 master.gamespy.com:28960
      cvar set sv_master4 master0.gamespy.com
      cvar set sv_master5 master1.gamespy.com
      cvar set sv_gamespy 1
      cvar set scr_allow_bar 1
      cvar set scr_allow_bren 1
      cvar set scr_allow_enfield 1
      cvar set scr_allow_fg42 0
      cvar set scr_allow_kar98k 1
      cvar set scr_allow_kar98ksniper 1
      cvar set scr_allow_m1carbine 1
      cvar set scr_allow_m1garand 1
      cvar set scr_allow_mp40 1
      cvar set scr_allow_mp44 1
      cvar set scr_allow_nagant 1
      cvar set scr_allow_nagantsniper 1
      cvar set scr_allow_panzerfaust 1
      cvar set scr_allow_ppsh 1
      cvar set scr_allow_springfield 1
      cvar set scr_allow_sten 1
      cvar set scr_allow_thompson 1
      cvar set scr_allow_mg30cal 1
      cvar set scr_allow_svt40 1
      cvar set scr_allow_dp28 1
      cvar set scr_allow_gewehr43 1
      cvar set scr_allow_mg34 1
      cvar set scr_allow_bazooka 1
      cvar set scr_allow_panzerschreck 1
      cvar set scr_allow_flamethrower 0
      cvar set scr_allow_binoculars 0
      cvar set scr_allow_artillery 0
      cvar set scr_allow_satchel 1
      cvar set scr_allow_grenades 1
      cvar set scr_allow_smoke 1
      cvar set scr_allow_pistols 1
      cvar set scr_allow_willyjeep 1
      cvar set scr_allow_sherman 1
      cvar set scr_allow_gaz67b 1
      cvar set scr_allow_t34 1
      cvar set scr_allow_su152 1
      cvar set scr_allow_horch 1
      cvar set scr_allow_elefant 1
      cvar set scr_allow_panzeriv 1
      cvar set g_vehicleBurnTime 10
      cvar set scr_teamscorepenalty 0
      cvar set scr_drawfriend 0
      cvar set scr_allow_vote 1
      cvar set g_allowvote 1
      cvar set g_allowvotetempbanuser 0
      cvar set g_allowvotetempbanclient 0
      cvar set g_allowvotekick 0
      cvar set g_allowvoteclientkick 0
      cvar set g_allowvotegametype 0
      cvar set g_allowvotetypemap 0
      cvar set g_allowvotemap 0
      cvar set g_allowvotemaprotate 0
      cvar set g_allowvotemaprestart 1
      cvar set g_adaptrespawn 0
      cvar set g_deadChat 0
      cvar set g_doWarmup 1
      cvar set g_forcerespawn 0
      cvar set g_timeoutBank 180000
      cvar set g_timeoutlength 90000
      cvar set g_timeoutRecovery 10000
      cvar set g_timeoutsallowed 0
      cvar set sv_cheats 0
      cvar set scr_shellshock 1
      cvar set scr_battlerank 1
      cvar set scr_forcerank 5
      cvar set scr_rank_ppr 7
      cvar set scr_spectateenemy 0
      cvar set scr_killcam 0
      cvar set scr_freelook 0
      cvar set scr_teambalance 1
      cvar set scr_friendlyfire 0
      cvar set sv_pure 1
      cvar set sv_floodProtect 1
      cvar set sv_reconnectlimit 3
      cvar set sv_allowAnonymous 1
      cvar set sv_allowDownload 1
      cvar set sv_dl_maxRate 420000
      cvar set sv_wwwDownload 1
      cvar set sv_wwwBaseURL [URL]http://XXXXXXX[/URL]
      cvar set sv_wwwDlDisconnected 0
      cvar set scr_drophealth 0
execing awe_on.cfg
      cvar set awe_disable 0
      cvar set awe_show_team_status 1
      cvar set awe_rotate_if_empty 0
      cvar set awe_showhit 1
      cvar set awe_bulletholes 0
      cvar set awe_disable_minefields 0
      cvar set awe_player_speed 150
      cvar set awe_firstaid 1
      cvar set scr_shellshock 1
      cvar set awe_deathshock 1
      cvar set awe_map_vote 1
      cvar set awe_obituary 1
      cvar set awe_obituary_death 1
      cvar set awe_vsay_drop_weapon 0
      cvar set awe_vsay_drop_health 0
      cvar set awe_unknown_reflect 0
      cvar set awe_uo_sprint 1
      cvar set awe_uo_sprint_time 70
      cvar set awe_uo_sprint_recover_time 100
      cvar set awe_uo_sprint_speed 50
      cvar set awe_searchable_bodies 1
      cvar set awe_laserdot 1
      cvar set awe_laserdot_size 1
      cvar set awe_laserdot_red 1
      cvar set awe_welcome0 ^6Welcome
      cvar set awe_welcome1 ^5It runs AWE 2.1
      cvar set awe_message_delay 30
      cvar set awe_message_next_map 0
      cvar set awe_message_loop 1
      cvar set awe_message_individual 1
      cvar set awe_message0 ^2TS3: ^3ballerburg.ath.cx
      cvar set awe_team_swap 0
      cvar set awe_rain 0
      cvar set awe_snow 0
      cvar set awe_cold_breath 0
      cvar set awe_painscreen 100
      cvar set awe_bloodyscreen 1
      cvar set awe_pophelmet 50
      cvar set awe_pophead 80
      cvar set awe_pophead_bullet 1
      cvar set awe_pophead_melee 1
      cvar set awe_pophead_explosion 1
      cvar set awe_taunts 1
      cvar set awe_painsound 1
      cvar set awe_bleeding 50
      cvar set awe_droponhandhit 0
      cvar set awe_dropondeath 1
      cvar set awe_mg42_disable 0
      cvar set awe_mg42_spawn_extra 4
      cvar set awe_tripwire 3
      cvar set awe_tripwire_limit 5
      cvar set awe_tripwire_warning 1
      cvar set awe_tripwire_plant_time 2
      cvar set awe_tripwire_pick_time 5
      cvar set awe_satchel 1
      cvar set awe_satchel_limit 5
      cvar set awe_satchel_plant_time 2
      cvar set awe_satchel_pick_time 5
      cvar set awe_turret_mobile 1
      cvar set awe_turret_penalty 0
      cvar set awe_turret_recover 1
      cvar set awe_turret_plant_time 2
      cvar set awe_turret_pick_time 1
      cvar set awe_spawn_protection 0
      cvar set awe_spawn_protection_dropweapon 0
      cvar set awe_spawn_protection_disableweapon 0
      cvar set awe_parachutes 0
      cvar set awe_parachutes_only_attackers 0
      cvar set awe_parachutes_protection 0
      cvar set awe_parachutes_limit_altitude 1500
      cvar set scr_awe_parachutes_hq 2
      cvar set awe_tracers 0
      cvar set awe_skyflashes 0
      cvar set awe_unlimited_ammo 0
      cvar set awe_unlimited_grenades 0
      cvar set awe_unlimited_smokegrenades 0
      cvar set awe_ammo_min 100
      cvar set awe_ammo_max 100
      cvar set awe_ammo_min 50
      cvar set awe_ammo_max 75
      cvar set awe_secondary_weapon selectother
      cvar set scr_allow_sten_silenced 1
      cvar set awe_rifle_limit 0
      cvar set awe_boltrifle_limit 0
      cvar set awe_semirifle_limit 0
      cvar set awe_smg_limit 0
      cvar set awe_assault_limit 0
      cvar set awe_sniper_limit 0
      cvar set awe_lmg_limit 0
      cvar set awe_ft_limit 0
      cvar set awe_rl_limit 0
      cvar set awe_fg42_limit 0
      cvar set awe_grenade_count_random 0
      cvar set awe_grenade_warning 50
      cvar set awe_grenade_warning_range 500
      cvar set awe_smokegrenade_count 0
      cvar set awe_smokegrenade_count_random 0
      cvar set awe_satchel_count 0
      cvar set awe_sticky_nades 1
      cvar set awe_sticky_nades_grenade_fuse 4
      cvar set awe_sticky_nades_satchel_fuse 6
      cvar set awe_mortar 0
      cvar set awe_mortar_random 0
      cvar set awe_mortar_quake 0
      cvar set awe_mortar_safety 1
      cvar set awe_mortar_delay_min 20
      cvar set awe_mortar_delay_max 60
      cvar set awe_teamkill_max 0
      cvar set awe_teamkill_warn 0
      cvar set awe_teamkill_method 0
      cvar set awe_teamkill_reflect 0
      cvar set awe_teamdamage_max 0
      cvar set awe_anticamp_time 0
      cvar set awe_stukas 0
      cvar set awe_stukas_crash 20
      cvar set awe_stukas_crash_safety 0
      cvar set awe_stukas_crash_quake 1
      cvar set awe_stukas_crash_stay 30
      cvar set awe_stukas_delay 500
      cvar set awe_stukas_mp_brecourt 3
      cvar set awe_stukas_mp_carentan 2
      cvar set awe_bombers 0
      cvar set awe_bombers_delay 240
      cvar set awe_bombers_delay_sd 90
      cvar set awe_bombers_altitude_mp_dawnville 1500
      cvar set awe_bombers_distance_mp_brecourt -9000
      cvar set awe_bombers_distance_mp_pavlov 4000
      cvar set awe_bombers_distance_mp_ship -7000
      cvar set awe_br_points_objective 5
      cvar set awe_br_points_teamcap 1
      cvar set awe_br_points_cap 2
      cvar set awe_br_points_assist 1
      cvar set awe_br_points_defense 2
      cvar set awe_br_points_kill 1
      cvar set awe_br_points_teamkill -3
      cvar set awe_br_points_suicide -1
      cvar set awe_br_points_dying 0
      cvar set awe_br_points_reversal 0
      cvar set awe_br1 7
      cvar set awe_br2 14
      cvar set awe_br3 21
      cvar set awe_br4 28
      cvar set awe_br0_gunclips 4
      cvar set awe_br0_pistolclips 2
      cvar set awe_br0_grenades 1
      cvar set awe_br0_smokegrenades 1
      cvar set awe_br0_satchelcharge 0
      cvar set awe_br1_gunclips 4
      cvar set awe_br1_pistolclips 3
      cvar set awe_br1_grenades 2
      cvar set awe_br1_smokegrenades 1
      cvar set awe_br1_satchelcharge 0
      cvar set awe_br2_gunclips 5
      cvar set awe_br2_pistolclips 3
      cvar set awe_br2_grenades 2
      cvar set awe_br2_smokegrenades 2
      cvar set awe_br2_satchelcharge 0
      cvar set awe_br3_gunclips 5
      cvar set awe_br3_pistolclips 4
      cvar set awe_br3_grenades 2
      cvar set awe_br3_smokegrenades 2
      cvar set awe_br3_satchelcharge 1
      cvar set awe_br4_gunclips 6
      cvar set awe_br4_pistolclips 4
      cvar set awe_br4_grenades 3
      cvar set awe_br4_smokegrenades 2
      cvar set awe_br4_satchelcharge 1
      cvar set scr_bas_scorelimit 3
      cvar set scr_bas_timelimit 60
      cvar set scr_bas_roundlength 20
      cvar set scr_bas_roundlimit 3
      cvar set scr_bas_respawn_wave_time 8
      cvar set scr_bas_startrounddelay 15
      cvar set scr_bas_endrounddelay 10
      cvar set scr_bas_clearscoreeachround 1
      cvar set scr_ctf_scorelimit 3
      cvar set scr_ctf_timelimit 60
      cvar set scr_ctf_roundlength 20
      cvar set scr_ctf_roundlimit 3
      cvar set scr_ctf_startrounddelay 15
      cvar set scr_ctf_endrounddelay 10
      cvar set scr_ctf_showoncompass 0
      cvar set scr_ctf_clearscoreeachround 1
      cvar set scr_dom_scorelimit 3
      cvar set scr_dom_timelimit 60
      cvar set scr_dom_roundlength 20
      cvar set scr_dom_roundlimit 3
      cvar set scr_dom_respawn_wave_time 8
      cvar set scr_dom_startrounddelay 15
      cvar set scr_dom_endrounddelay 10
      cvar set scr_dom_clearscoreeachround 1
      cvar set g_gametype dom
g_gametype will be changed upon restarting.
      cvar set sv_mapRotation gametype dom map mp_arnhem gametype ctf map mp_uo_depot gametype dom map uo-brecourtmanor gametype dom map mp_uo_dawnville gametype ctf map mp_uo_gunassault gametype bas map mp_italy gametype dom map mp_sicily gametype ctf map mp_cassino gametype dom map mp_kharkov gametype dom map mp_uo_redoktober gametype ctf map mp_uo_hurtgen gametype bas map mp_foy gametype dom map mp_peaks gametype ctf map mp_uo_brjansk gametype dom map mp_uo_borisovka_night gametype dom map mp_ponyri gametype ctf map mp_uo_borisovka gametype bas map mp_kursk gametype dom map dniprov gametype ctf map mp_uo_stanjel gametype dom map mp_uo_hollenberg gametype dom map mp_uo_amberville_2 gametype ctf map mp_uo_adlerstein gametype bas map mp_rhinevalley
      cvar set sv_mapRotationCurrent gametype dom map mp_arnhem gametype ctf map mp_uo_depot gametype dom map uo-brecourtmanor gametype dom map mp_uo_dawnville gametype ctf map mp_uo_gunassault gametype bas map mp_italy gametype dom map mp_sicily gametype ctf map mp_cassino gametype dom map mp_kharkov gametype dom map mp_uo_redoktober gametype ctf map mp_uo_hurtgen gametype bas map mp_foy gametype dom map mp_peaks gametype ctf map mp_uo_brjansk gametype dom map mp_uo_borisovka_night gametype dom map mp_ponyri gametype ctf map mp_uo_borisovka gametype bas map mp_kursk gametype dom map dniprov gametype ctf map mp_uo_stanjel gametype dom map mp_uo_hollenberg gametype dom map mp_uo_amberville_2 gametype ctf map mp_uo_adlerstein gametype bas map mp_rhinevalley
      cvar set sv_mapRotationCurrentmap mp_arnhem
couldn't exec mp_arnhem_tdm.cfg
      cvar set g_gametype dom
------ Server Initialization ------
Server: mp_arnhem
Hunk_Clear: reset the hunk ok
Current search path:
/home/k6678/cod/awe_uo/z_merciless_uo_bloodFX.pk3 (39 files)
/home/k6678/cod/awe_uo/ZZ_DA_bomb_1.pk3 (5 files)
/home/k6678/cod/awe_uo/w_awe_uo_v2.1_client.pk3 (53 files)
/home/k6678/cod/awe_uo/w_awe_uo_svr_v2.12.pk3 (102 files)
/home/k6678/cod/awe_uo/ironcrossbncompass.pk3 (6 files)
/home/k6678/cod/awe_uo
/home/k6678/cod/uo/zz_PS_y_Weapenmod.pk3 (172 files)
/home/k6678/cod/uo/Zzz_Mini_Foy.pk3 (41 files)
/home/k6678/cod/uo/Zzz_css_bridge(Final).pk3 (62 files)
/home/k6678/cod/uo/zzz_brecourt_winter.pk3 (23 files)
/home/k6678/cod/uo/SideSnipe.pk3 (13 files)
/home/k6678/cod/uo/S-V_Tropic-Oasis.pk3 (83 files)
/home/k6678/cod/uo/pakuo07.pk3 (157 files)
/home/k6678/cod/uo/pakuo06.pk3 (12 files)
/home/k6678/cod/uo/pakuo05.pk3 (3 files)
/home/k6678/cod/uo/pakuo04.pk3 (7646 files)
/home/k6678/cod/uo/pakuo03.pk3 (2275 files)
/home/k6678/cod/uo/pakuo02.pk3 (790 files)
/home/k6678/cod/uo/pakuo01.pk3 (1657 files)
/home/k6678/cod/uo/pakuo00.pk3 (6233 files)
/home/k6678/cod/uo/mp_uo_The_Church.pk3 (3 files)
/home/k6678/cod/uo/mp_uo_long_winter_garden.pk3 (5 files)
/home/k6678/cod/uo/mp_carentown.pk3 (40 files)
/home/k6678/cod/uo/Mogadishu.pk3 (26 files)
/home/k6678/cod/uo/Iss_Islands.pk3 (18 files)
/home/k6678/cod/uo/hobbiton_mtl.pk3 (42 files)
/home/k6678/cod/uo
/home/k6678/cod/main/pakb.pk3 (60 files)
/home/k6678/cod/main/paka.pk3 (41 files)
/home/k6678/cod/main/pak9.pk3 (149 files)
/home/k6678/cod/main/pak8.pk3 (235 files)
/home/k6678/cod/main/pak6.pk3 (3 files)
/home/k6678/cod/main/pak5.pk3 (4858 files)
/home/k6678/cod/main/pak4.pk3 (1668 files)
/home/k6678/cod/main/pak3.pk3 (1992 files)
/home/k6678/cod/main/pak2.pk3 (694 files)
/home/k6678/cod/main/pak1.pk3 (2642 files)
/home/k6678/cod/main/pak0.pk3 (12816 files)
/home/k6678/cod/main
/home/k6678/cod/main/localized_english_pak5.pk3 (46 files)
/home/k6678/cod/main/localized_english_pak3.pk3 (7 files)
/home/k6678/cod/main/localized_english_pak2.pk3 (9 files)

File Handles:
handle 1: console_mp_server.log
----------------------
44726 files in pk3 files
      cvar set sv_running 1
      cvar set g_gametype dom
      cvar set nextmap map_restart
      cvar set com_expectedhunkusage 81160256
      cvar set cl_paused 0
      cvar set cm_playerCurveClip 1
      cvar set mapname mp_arnhem
      cvar set sv_serverid 16
      cvar set sv_serverRestarting 1
Sys_LoadDll(/home/k6678/cod/awe_uo/game.mp.uo.i386.so)... ok
Sys_LoadDll(game) found **vmMain** at  0xa6cacac0  
Sys_LoadDll(game) succeeded!
------- Game Initialization -------
gamename: CoD:United Offensive
gamedate: Feb 10 2005
      cvar set cg_atmos -1
      cvar set g_gravity 800
0 teams with 0 entities
      cvar set ui_allowvote 1
      cvar set ui_allowVoteMapRestart 1
      cvar set ui_allowVoteMapRotate 0
      cvar set ui_allowVoteTypeMap 0
      cvar set ui_allowVoteMap 0
      cvar set ui_allowVoteGameType 0
      cvar set ui_allowVoteKick 0
      cvar set ui_allowVoteClientKick 0
      cvar set ui_allowVoteTempBanUser 0
      cvar set ui_allowVoteTempBanClient 0
      cvar set ui_allowVoteDrawFriend 0
      cvar set ui_allowVoteKillCam 0
      cvar set ui_allowVoteFriendlyFire 0
      cvar set ui_drawfriend 0
      cvar set ui_friendlyfire 0
      cvar set ui_killcam 0
      cvar set ui_timeoutsAllowed 0
      cvar set ui_timeoutBank 180000
      cvar set ui_timeoutLength 90000
      cvar set ui_timeoutRecovery 10000
      cvar set cg_atmos -1
-----------------------------------
      cvar set scr_artillery_first_interval 45
      cvar set scr_artillery_interval 120
      cvar set scr_artillery_interval_range 15
      cvar set ui_dom_timelimit 60
      cvar set ui_dom_roundlength 20
      cvar set ui_dom_scorelimit 3
      cvar set ui_battlerank 1
      cvar set ui_dom_clearscoreeachround 1
      cvar set ui_shellshock 1
      cvar set scr_allow_vote 1
      cvar set scr_showicons 1
      cvar set scr_dom_domination_points 2
      cvar set scr_ceasefire 0
      cvar set scr_killcam 0
      cvar set ui_killcam 0
      cvar set ui_dom_roundlimit 3
      cvar set cg_hudcompassMaxRange 1024
      cvar set scr_debug_dom 0
      cvar set sv_night 0
      cvar set sv_night 0
      cvar set g_gravity 800
      cvar set scr_layoutimage levelshots/layouts/hud@layout_mp_arnhem_dom
      cvar set g_TeamName_Allies MPSCRIPT_BRITISH
      cvar set g_TeamColor_Allies .25 .25 .75
      cvar set g_ScoresBanner_Allies gfx/hud/hud@mpflag_british.tga
      cvar set g_TeamName_Axis MPSCRIPT_GERMAN
      cvar set g_TeamColor_Axis .6 .6 .6
      cvar set g_ScoresBanner_Axis gfx/hud/hud@mpflag_german.tga
      cvar set sv_hostname ^4[^7Carentan only^2^4][^7Fun Server^4]^6AWE^5Mod
      cvar set ui_hostname ^4[^7Carentan only^2^4][^7Fun Server^4]^6AWE^5Mod
      cvar set scr_motd 
      cvar set ui_motd 
      cvar set g_allowvote 1
      cvar set ui_allowvote 1
      cvar set g_allowvotemaprestart 1
      cvar set ui_allowvotemaprestart 1
      cvar set g_allowvotemaprotate 0
      cvar set ui_allowvotemaprotate 0
      cvar set g_allowvotemap 0
      cvar set ui_allowvotemap 0
      cvar set g_allowvotetypemap 0
      cvar set ui_allowvotetypemap 0
      cvar set g_allowvotekick 0
      cvar set ui_allowvotekick 0
      cvar set g_allowvotetempbanuser 0
      cvar set ui_allowvotetempbanuser 0
      cvar set scr_friendlyfire 0
      cvar set ui_friendlyfire 0
      cvar set scr_allow_ft_allies 0
      cvar set ui_allow_ft_allies 0
      cvar set scr_allow_rl_allies 0
      cvar set ui_allow_rl_allies 0
      cvar set scr_allow_ft_axis 0
      cvar set ui_allow_ft_axis 0
      cvar set scr_allow_rl_axis 0
      cvar set ui_allow_rl_axis 0
      cvar set scr_allow_sten_silenced 1
      cvar set ui_allow_sten_silenced 1
      cvar set scr_allow_fg42_allies 0
      cvar set ui_allow_fg42_allies 0
      cvar set scr_allow_fg42_axis 0
      cvar set ui_allow_fg42_axis 0
      cvar set scr_allow_m1carbine 1
      cvar set ui_allow_m1carbine 1
      cvar set scr_allow_m1garand 1
      cvar set ui_allow_m1garand 1
      cvar set scr_allow_thompson 1
      cvar set ui_allow_thompson 1
      cvar set scr_allow_bar 1
      cvar set ui_allow_bar 1
      cvar set scr_allow_springfield 1
      cvar set ui_allow_springfield 1
      cvar set scr_allow_mg30cal 1
      cvar set ui_allow_mg30cal 1
      cvar set scr_allow_enfield 1
      cvar set ui_allow_enfield 1
      cvar set scr_allow_sten 1
      cvar set ui_allow_sten 1
      cvar set scr_allow_bren 1
      cvar set ui_allow_bren 1
      cvar set scr_allow_nagant 1
      cvar set ui_allow_nagant 1
      cvar set scr_allow_svt40 1
      cvar set ui_allow_svt40 1
      cvar set scr_allow_ppsh 1
      cvar set ui_allow_ppsh 1
      cvar set scr_allow_nagantsniper 1
      cvar set ui_allow_nagantsniper 1
      cvar set scr_allow_dp28 1
      cvar set ui_allow_dp28 1
      cvar set scr_allow_kar98k 1
      cvar set ui_allow_kar98k 1
      cvar set scr_allow_gewehr43 1
      cvar set ui_allow_gewehr43 1
      cvar set scr_allow_mp40 1
      cvar set ui_allow_mp40 1
      cvar set scr_allow_mp44 1
      cvar set ui_allow_mp44 1
      cvar set scr_allow_kar98ksniper 1
      cvar set ui_allow_kar98ksniper 1
      cvar set scr_allow_mg34 1
      cvar set ui_allow_mg34 1
      cvar set scr_allow_fg42 0
      cvar set ui_allow_fg42 0
      cvar set scr_allow_panzerfaust 1
      cvar set ui_allow_panzerfaust 1
      cvar set scr_allow_bazooka 1
      cvar set ui_allow_bazooka 1
      cvar set scr_allow_panzerschreck 1
      cvar set ui_allow_panzerschreck 1
      cvar set scr_allow_flamethrower 0
      cvar set ui_allow_flamethrower 0
      cvar set scr_allow_binoculars 0
      cvar set ui_allow_binoculars 0
      cvar set scr_allow_artillery 0
      cvar set ui_allow_artillery 0
      cvar set scr_allow_satchel 1
      cvar set ui_allow_satchel 1
      cvar set scr_allow_grenades 1
      cvar set ui_allow_grenades 1
      cvar set scr_allow_smoke 1
      cvar set ui_allow_smoke 1
      cvar set scr_allow_pistols 1
      cvar set ui_allow_pistols 1

RF66
ups....gehen nur 25000 Zeichen unglücklich Sorry


Teil 2

Code einblendenCode angehängt. Klicke hier zum Ein-/Ausblenden

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=============================== CVAR DUMP ========================================

592 total cvars
592 cvar indexes
=============================== END CVAR DUMP =====================================
      cvar set g_kicktospec 
      cvar set g_switchteam 
      cvar set g_killum 
      cvar set g_smite 
      cvar set sv_paks 1934765884 -1973140458 -232885089 962106524 -1707381967 463218002 876819283 1935841600 1340510885 -1738558141 -691925887 419375006 1821799581 1331232675 401794639 -914447005 -544764945 -235342179 -659938473 233091848 -1048034032 -1278350022 -926723091 1144841960 1439897523 -1730142177 487517159 1622099944 -858314597 1252304247 77111478 -1825805837 918160098 616334813 1265884747 1048127331 
      cvar set sv_pakNames z_merciless_uo_bloodFX ZZ_DA_bomb_1 w_awe_uo_v2.1_client w_awe_uo_svr_v2.12 ironcrossbncompass zz_PS_y_Weapenmod Zzz_Mini_Foy Zzz_css_bridge(Final) zzz_brecourt_winter SideSnipe S-V_Tropic-Oasis pakuo07 pakuo06 pakuo05 pakuo04 pakuo03 pakuo02 pakuo01 pakuo00 mp_uo_The_Church mp_uo_long_winter_garden mp_carentown Mogadishu Iss_Islands hobbiton_mtl pakb paka pak9 pak8 pak6 pak5 pak4 pak3 pak2 pak1 pak0
      cvar set sv_referencedPaks 1934765884 -1973140458 -232885089 962106524 -1707381967 463218002 419375006 401794639 -914447005 -235342179 -659938473 1622099944 -858314597 77111478 -1825805837 1048127331 
      cvar set sv_referencedPakNames awe_uo/z_merciless_uo_bloodFX awe_uo/ZZ_DA_bomb_1 awe_uo/w_awe_uo_v2.1_client awe_uo/w_awe_uo_svr_v2.12 awe_uo/ironcrossbncompass uo/zz_PS_y_Weapenmod uo/pakuo07 uo/pakuo04 uo/pakuo03 uo/pakuo01 uo/pakuo00 main/pak9 main/pak8 main/pak5 main/pak4 main/pak0
      cvar set sv_serverRestarting 0
-----------------------------------
      cvar set sv_punkbuster 0
      cvar set sv_cheats 0
map_rotate...

"sv_mapRotation" is:"gametype dom map mp_arnhem gametype ctf map mp_uo_depot gametype dom map uo-brecourtmanor gametype dom map mp_uo_dawnville gametype ctf map mp_uo_gunassault gametype bas map mp_italy gametype dom map mp_sicily gametype ctf map mp_cassino gametype dom map mp_kharkov gametype dom map mp_uo_redoktober gametype ctf map mp_uo_hurtgen gametype bas map mp_foy gametype dom map mp_peaks gametype ctf map mp_uo_brjansk gametype dom map mp_uo_borisovka_night gametype dom map mp_ponyri gametype ctf map mp_uo_borisovka gametype bas map mp_kursk gametype dom map dniprov gametype ctf map mp_uo_stanjel gametype dom map mp_uo_hollenberg gametype dom map mp_uo_amberville_2 gametype ctf map mp_uo_adlerstein gametype bas map mp_rhinevalley"

"sv_mapRotationCurrent" is:"gametype dom map mp_arnhem gametype ctf map mp_uo_depot gametype dom map uo-brecourtmanor gametype dom map mp_uo_dawnville gametype ctf map mp_uo_gunassault gametype bas map mp_italy gametype dom map mp_sicily gametype ctf map mp_cassino gametype dom map mp_kharkov gametype dom map mp_uo_redoktober gametype ctf map mp_uo_hurtgen gametype bas map mp_foy gametype dom map mp_peaks gametype ctf map mp_uo_brjansk gametype dom map mp_uo_borisovka_night gametype dom map mp_ponyri gametype ctf map mp_uo_borisovka gametype bas map mp_kursk gametype dom map dniprov gametype ctf map mp_uo_stanjel gametype dom map mp_uo_hollenberg gametype dom map mp_uo_amberville_2 gametype ctf map mp_uo_adlerstein gametype bas map mp_rhinevalley"

      cvar set sv_mapRotationCurrent  dom map mp_arnhem gametype ctf map mp_uo_depot gametype dom map uo-brecourtmanor gametype dom map mp_uo_dawnville gametype ctf map mp_uo_gunassault gametype bas map mp_italy gametype dom map mp_sicily gametype ctf map mp_cassino gametype dom map mp_kharkov gametype dom map mp_uo_redoktober gametype ctf map mp_uo_hurtgen gametype bas map mp_foy gametype dom map mp_peaks gametype ctf map mp_uo_brjansk gametype dom map mp_uo_borisovka_night gametype dom map mp_ponyri gametype ctf map mp_uo_borisovka gametype bas map mp_kursk gametype dom map dniprov gametype ctf map mp_uo_stanjel gametype dom map mp_uo_hollenberg gametype dom map mp_uo_amberville_2 gametype ctf map mp_uo_adlerstein gametype bas map mp_rhinevalley
      cvar set sv_mapRotationCurrent  map mp_arnhem gametype ctf map mp_uo_depot gametype dom map uo-brecourtmanor gametype dom map mp_uo_dawnville gametype ctf map mp_uo_gunassault gametype bas map mp_italy gametype dom map mp_sicily gametype ctf map mp_cassino gametype dom map mp_kharkov gametype dom map mp_uo_redoktober gametype ctf map mp_uo_hurtgen gametype bas map mp_foy gametype dom map mp_peaks gametype ctf map mp_uo_brjansk gametype dom map mp_uo_borisovka_night gametype dom map mp_ponyri gametype ctf map mp_uo_borisovka gametype bas map mp_kursk gametype dom map dniprov gametype ctf map mp_uo_stanjel gametype dom map mp_uo_hollenberg gametype dom map mp_uo_amberville_2 gametype ctf map mp_uo_adlerstein gametype bas map mp_rhinevalley
Setting g_gametype: dom.
      cvar set g_gametype dom
      cvar set sv_mapRotationCurrent  mp_arnhem gametype ctf map mp_uo_depot gametype dom map uo-brecourtmanor gametype dom map mp_uo_dawnville gametype ctf map mp_uo_gunassault gametype bas map mp_italy gametype dom map mp_sicily gametype ctf map mp_cassino gametype dom map mp_kharkov gametype dom map mp_uo_redoktober gametype ctf map mp_uo_hurtgen gametype bas map mp_foy gametype dom map mp_peaks gametype ctf map mp_uo_brjansk gametype dom map mp_uo_borisovka_night gametype dom map mp_ponyri gametype ctf map mp_uo_borisovka gametype bas map mp_kursk gametype dom map dniprov gametype ctf map mp_uo_stanjel gametype dom map mp_uo_hollenberg gametype dom map mp_uo_amberville_2 gametype ctf map mp_uo_adlerstein gametype bas map mp_rhinevalley
      cvar set sv_mapRotationCurrent  gametype ctf map mp_uo_depot gametype dom map uo-brecourtmanor gametype dom map mp_uo_dawnville gametype ctf map mp_uo_gunassault gametype bas map mp_italy gametype dom map mp_sicily gametype ctf map mp_cassino gametype dom map mp_kharkov gametype dom map mp_uo_redoktober gametype ctf map mp_uo_hurtgen gametype bas map mp_foy gametype dom map mp_peaks gametype ctf map mp_uo_brjansk gametype dom map mp_uo_borisovka_night gametype dom map mp_ponyri gametype ctf map mp_uo_borisovka gametype bas map mp_kursk gametype dom map dniprov gametype ctf map mp_uo_stanjel gametype dom map mp_uo_hollenberg gametype dom map mp_uo_amberville_2 gametype ctf map mp_uo_adlerstein gametype bas map mp_rhinevalley
Setting map: mp_arnhem.
couldn't exec mp_arnhem_dom.cfg
      cvar set sv_cheats 0
      cvar set .Location Germany
      cvar set sv_hostname ^4[^7Carentan only^2^4][^7Fun Server^4]^6AWE^5Mod
      cvar set scr_motd ^7Hallo erst mal, ich weiss ja nicht ob ihrs schon wustet, aber Cheater und son Zeuges werden hier sofort gebannt!!! Und respecktiert andere Spieler, sonst Beule!!! In dem Sinne, viel Spass auf dem Server!!!
      cvar set fs_game awe_uo
      cvar set sv_maxclients 12
      cvar set net_ip 79.133.52.138
      cvar set net_port 28860
      cvar set fs_homepath /home/k6678/cod
      cvar set com_hunkmegs 256
      cvar set developer 0
map_rotate...

"sv_mapRotation" is:"gametype dom map mp_arnhem gametype ctf map mp_uo_depot gametype dom map uo-brecourtmanor gametype dom map mp_uo_dawnville gametype ctf map mp_uo_gunassault gametype bas map mp_italy gametype dom map mp_sicily gametype ctf map mp_cassino gametype dom map mp_kharkov gametype dom map mp_uo_redoktober gametype ctf map mp_uo_hurtgen gametype bas map mp_foy gametype dom map mp_peaks gametype ctf map mp_uo_brjansk gametype dom map mp_uo_borisovka_night gametype dom map mp_ponyri gametype ctf map mp_uo_borisovka gametype bas map mp_kursk gametype dom map dniprov gametype ctf map mp_uo_stanjel gametype dom map mp_uo_hollenberg gametype dom map mp_uo_amberville_2 gametype ctf map mp_uo_adlerstein gametype bas map mp_rhinevalley"

"sv_mapRotationCurrent" is:" gametype ctf map mp_uo_depot gametype dom map uo-brecourtmanor gametype dom map mp_uo_dawnville gametype ctf map mp_uo_gunassault gametype bas map mp_italy gametype dom map mp_sicily gametype ctf map mp_cassino gametype dom map mp_kharkov gametype dom map mp_uo_redoktober gametype ctf map mp_uo_hurtgen gametype bas map mp_foy gametype dom map mp_peaks gametype ctf map mp_uo_brjansk gametype dom map mp_uo_borisovka_night gametype dom map mp_ponyri gametype ctf map mp_uo_borisovka gametype bas map mp_kursk gametype dom map dniprov gametype ctf map mp_uo_stanjel gametype dom map mp_uo_hollenberg gametype dom map mp_uo_amberville_2 gametype ctf map mp_uo_adlerstein gametype bas map mp_rhinevalley"

      cvar set sv_mapRotationCurrent  ctf map mp_uo_depot gametype dom map uo-brecourtmanor gametype dom map mp_uo_dawnville gametype ctf map mp_uo_gunassault gametype bas map mp_italy gametype dom map mp_sicily gametype ctf map mp_cassino gametype dom map mp_kharkov gametype dom map mp_uo_redoktober gametype ctf map mp_uo_hurtgen gametype bas map mp_foy gametype dom map mp_peaks gametype ctf map mp_uo_brjansk gametype dom map mp_uo_borisovka_night gametype dom map mp_ponyri gametype ctf map mp_uo_borisovka gametype bas map mp_kursk gametype dom map dniprov gametype ctf map mp_uo_stanjel gametype dom map mp_uo_hollenberg gametype dom map mp_uo_amberville_2 gametype ctf map mp_uo_adlerstein gametype bas map mp_rhinevalley
      cvar set sv_mapRotationCurrent  map mp_uo_depot gametype dom map uo-brecourtmanor gametype dom map mp_uo_dawnville gametype ctf map mp_uo_gunassault gametype bas map mp_italy gametype dom map mp_sicily gametype ctf map mp_cassino gametype dom map mp_kharkov gametype dom map mp_uo_redoktober gametype ctf map mp_uo_hurtgen gametype bas map mp_foy gametype dom map mp_peaks gametype ctf map mp_uo_brjansk gametype dom map mp_uo_borisovka_night gametype dom map mp_ponyri gametype ctf map mp_uo_borisovka gametype bas map mp_kursk gametype dom map dniprov gametype ctf map mp_uo_stanjel gametype dom map mp_uo_hollenberg gametype dom map mp_uo_amberville_2 gametype ctf map mp_uo_adlerstein gametype bas map mp_rhinevalley
Setting g_gametype: ctf.
      cvar set g_gametype ctf
      cvar set sv_mapRotationCurrent  mp_uo_depot gametype dom map uo-brecourtmanor gametype dom map mp_uo_dawnville gametype ctf map mp_uo_gunassault gametype bas map mp_italy gametype dom map mp_sicily gametype ctf map mp_cassino gametype dom map mp_kharkov gametype dom map mp_uo_redoktober gametype ctf map mp_uo_hurtgen gametype bas map mp_foy gametype dom map mp_peaks gametype ctf map mp_uo_brjansk gametype dom map mp_uo_borisovka_night gametype dom map mp_ponyri gametype ctf map mp_uo_borisovka gametype bas map mp_kursk gametype dom map dniprov gametype ctf map mp_uo_stanjel gametype dom map mp_uo_hollenberg gametype dom map mp_uo_amberville_2 gametype ctf map mp_uo_adlerstein gametype bas map mp_rhinevalley
      cvar set sv_mapRotationCurrent  gametype dom map uo-brecourtmanor gametype dom map mp_uo_dawnville gametype ctf map mp_uo_gunassault gametype bas map mp_italy gametype dom map mp_sicily gametype ctf map mp_cassino gametype dom map mp_kharkov gametype dom map mp_uo_redoktober gametype ctf map mp_uo_hurtgen gametype bas map mp_foy gametype dom map mp_peaks gametype ctf map mp_uo_brjansk gametype dom map mp_uo_borisovka_night gametype dom map mp_ponyri gametype ctf map mp_uo_borisovka gametype bas map mp_kursk gametype dom map dniprov gametype ctf map mp_uo_stanjel gametype dom map mp_uo_hollenberg gametype dom map mp_uo_amberville_2 gametype ctf map mp_uo_adlerstein gametype bas map mp_rhinevalley
Setting map: mp_uo_depot.
Can't find map maps/mp/mp_uo_depot.bsp
PunkBuster Server: 0 Aliases Written to pbalias.dat
PunkBuster Server: 0 Stat Records Written to pbstat.dat
PunkBuster Server: Preparing to Disable PB Server... (/home/k6678/cod/pb/)
Hitch warning: 1844 msec frame time
Resolving coduomaster.activision.com
coduomaster.activision.com resolved to 63.146.124.59:20610
Sending heartbeat to coduomaster.activision.com
      cvar set ui_motd ^7Hallo erst mal, ich weiss ja nicht ob ihrs schon wustet, aber Cheater und son Zeuges werden hier sofort gebannt!!! Und respecktiert andere Spieler, sonst Beule!!! In dem Sinne, viel Spass auf dem Server!!!
Rcon from 78.55.12.80:-5807:
set
Rcon from 78.55.12.80:-5807:
map
Hitch warning: 1629 msec frame time
Sending heartbeat to coduomaster.activision.com
Resolving coduoauthorize.activision.com
coduoauthorize.activision.com resolved to 63.146.124.59:20600
Client 0 connecting with 50 challenge ping from 78.55.12.80:28960
      cvar set cg_atmos -1
Going from CS_FREE to CS_CONNECTED for ^1Stern^7Hagel^4Voll (num 0 guid 242363)
Sending heartbeat to coduomaster.activision.com
Sending heartbeat to coduomaster.activision.com
Sending heartbeat to coduomaster.activision.com
Sending heartbeat to coduomaster.activision.com
0:^1Stern^7Hagel^4Voll EXE_DISCONNECTED
Sending heartbeat to coduomaster.activision.com







Hoffe das ich nix jetzt nich ausgeschimpf werde^^

Danke schon mal Augenzwinkern
Deichgraf

Zitat:

Hoffe das ich nix jetzt nich ausgeschimpf werde^^


Nene.

Was mir als erstes auffällt sind die vielen Maps und das die Maprotate irgendwie 4x durchlaufen wird?

@all
Lese ich das richtig?

Linux oder Windows?
Aber poste bitte mal dein serv.cfg und deine awe.cfg (welche hoffentlich nicht in einer cfg Datei zusammengewürfelt sind...) Augenzwinkern

Gruss
Deichi
RF66
HUHU Augenzwinkern

erst mal Danke fürs nicht auschimpfen grosses Grinsen

Wie bekomme ich denn alles auf einmal mit einem Post hier rein?? Sind ja meist immer über 25000 Zeichen verwirrt
Die Maprotation habe ich so übernommen wie sie war. Aber auch mit 3-4 Maps macht er das....alles schon getestet...

Und ist ein Linux Server.....



Meine serv.cfg....liegt im AWE_UO Ordner....

Code einblendenCode angehängt. Klicke hier zum Ein-/Ausblenden

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///////////////////////////////////////////////////////////////
//                                                           //
//   CoD 1.51 (UO) Server-config created by [CyG] Bastard    //
//                                                           //
//   ---------------> For AWE v2.1 Server <--------------    //
//                                                           //
///////////////////////////////////////////////////////////////


//*************************************************************

//  Punkbuster AntiCheat
//  --------------------
//pb_sv_enable
//pb_sv_load pbsv.cfg
seta sv_punkbuster "0"
wait


//*************************************************************

///////////////////////////
//                       //
//    SERVER SETTINGS    //
//                       //
///////////////////////////

//  Gamename
//  --------
seta gamename CoD:United Offensive

//  Passwords
//  ---------
seta g_needpass "0"
seta g_password ""
seta rconpassword "xxxxxxxx"
seta sv_privatepassword ""

//  Console log
//  -----------
seta g_logsync "0" //0=no log, 1=buffered, 2=continuous, 3=append
seta g_syncronousClients "0"
seta g_log "games_mp.log"
seta logfile "3"

//  Network Settings
//  ----------------
seta sv_maxping "0"
seta sv_minping "0"
seta sv_maxrate "25000"
seta sv_minrate "3000"

//  Resource Settings
//  -----------------
seta com_hunkmegs "256"	//default 128
seta com_maxfps "85"
//seta r_smp "1"
seta sv_fps "20"

//  Player Slot Settings
//  --------------------
seta sv_privateclients "0"
seta g_banIPs ""

//  Idle Players, Spectators, and Timeouts
//  --------------------------------------
//seta g_inactivity "120"
//seta g_inactivityspectator "240"
//seta sv_timeout "480"

//  Corpse Time
//  -----------
//seta sv_zombietime "5"

//  Death Messages
//  --------------
seta sv_obituary "1"

//  MASTER SERVERS TO REPORT TO
//  ---------------------------
seta sv_master1 "coduomaster.activision.com"
seta sv_master2 "coduoauthorize.activision.com"
seta sv_master3 "master.gamespy.com:28960"
seta sv_master4 "master0.gamespy.com"
seta sv_master5 "master1.gamespy.com"
seta sv_gamespy "1"

//  Weapon Settings
//  ---------------
set scr_allow_bar "1" //0=disable, 1=enable
set scr_allow_bren "1"
set scr_allow_enfield "1"
set scr_allow_fg42 "0"
set scr_allow_kar98k "1"
set scr_allow_kar98ksniper "1"
set scr_allow_m1carbine "1"
set scr_allow_m1garand "1"
set scr_allow_mp40 "1"
set scr_allow_mp44 "1"
set scr_allow_nagant "1"
set scr_allow_nagantsniper "1"
set scr_allow_panzerfaust "1"
set scr_allow_ppsh "1"
set scr_allow_springfield "1"
set scr_allow_sten "1"
set scr_allow_thompson "1"
set scr_allow_mg30cal "1"
set scr_allow_svt40 "1"
set scr_allow_dp28 "1"
set scr_allow_gewehr43 "1"
set scr_allow_mg34 "1"
set scr_allow_bazooka "1"
set scr_allow_panzerschreck "1"
set scr_allow_flamethrower "0"
set scr_allow_binoculars "0" //set to "0" if battle ranking activated
set scr_allow_artillery "0"
set scr_allow_satchel "1"
set scr_allow_grenades "1"
set scr_allow_smoke "1"
set scr_allow_pistols "1"

// Vehicle Settings
// ----------------
set scr_allow_willyjeep "1" //0=disable, 1=enable
set scr_allow_sherman "1"
set scr_allow_gaz67b "1"
set scr_allow_t34 "1"
set scr_allow_su152 "1"
set scr_allow_horch "1"
set scr_allow_elefant "1"
set scr_allow_panzeriv "1"
set g_vehicleBurnTime "10" //default "10"

//  Advanced Settings
//  -----------------
set scr_teamscorepenalty "0" //0=disable, 1=enable
set scr_drawfriend "0"
set scr_allow_vote "1"
set g_allowvote "1"
set g_allowvotetempbanuser "0"
set g_allowvotetempbanclient "0"
set g_allowvotekick "1"
set g_allowvoteclientkick "1"
set g_allowvotegametype "1"
set g_allowvotetypemap "1"
set g_allowvotemap "1"
set g_allowvotemaprotate "1"
set g_allowvotemaprestart "1"
set g_adaptrespawn "0"
set g_deadChat "0"
set g_doWarmup "1"
set g_forcerespawn "0"
set g_timeoutBank "180000"
set g_timeoutlength "90000"
set g_timeoutRecovery "10000"
set g_timeoutsallowed "0"
set sv_cheats "0"
set scr_shellshock "1"
set scr_battlerank "1"
set scr_forcerank "5"
set scr_rank_ppr "7" //Points for next battlerank, default "10"

//  Freelook, Killcam & Spectators
//  ------------------------------
set scr_spectateenemy "0" //0=disable, 1=enable
set scr_killcam "0"
set scr_freelook "0"

//  Auto Team Balance
//  -----------------
set scr_teambalance "1"

//  Friendly Fire
//  -------------
set scr_friendlyfire "0" //0=off, 1=on, 2=reflect damage, 3=Shared

//  PURE server settings
//  --------------------
seta sv_pure "1"

//  Downloads from server
//  ---------------------
seta sv_floodProtect "1"
seta sv_reconnectlimit "3"
seta sv_allowAnonymous "1"
seta sv_allowDownload "1" //Set to "0" to not allow
seta sv_dl_maxRate "420000" //max download speed 42000 = 41kb

//  HTTP Redirect Downloads
//  -----------------------
seta sv_wwwDownload "1" //Set to "0" to not allow
seta sv_wwwBaseURL "http://xxxxxxxxx/cod"
seta sv_wwwDlDisconnected "0" //0=off, 1=on (Disconnects player from server while downloading)


//*************************************************************

/////////////////////////////////
//                             //
//    AWE v2.1 RESTRICTIONS    //
//                             //
/////////////////////////////////

//  Load the AWE features
//  ---------------------
set scr_drophealth "0"
exec awe_on.cfg

//  Load the AWE war features
//  -------------------------
//set scr_drophealth "0"
//exec awe_war.cfg

//  Disable AWE features
//  --------------------
//set scr_drophealth "1"
//exec awe_off.cfg


//*************************************************************

/////////////////////////////
//                         //
//    GAMETYPE SETTINGS    //
//                         //
/////////////////////////////

//  Gametype bas (Base Assault)
//  ---------------------------
set scr_bas_scorelimit "3" //default "3"
set scr_bas_timelimit "60" //default "120"
set scr_bas_roundlength "20" //default "30"
set scr_bas_roundlimit "3" //default "5"
set scr_bas_respawn_wave_time "8" //default "10"
set scr_bas_startrounddelay "15" //default "15"
set scr_bas_endrounddelay "10" //default "10"
set scr_bas_clearscoreeachround "1" //default "1", 0=disable, 1=enable

//  Gametype ctf (Capture the Flag)
//  -------------------------------
set scr_ctf_scorelimit "3" //default "3"
set scr_ctf_timelimit "60" //default "120"
set scr_ctf_roundlength "20" //default "30"
set scr_ctf_roundlimit "3" //default "5"
set scr_ctf_startrounddelay "15" //default "15"
set scr_ctf_endrounddelay "10" //default "10"
set scr_ctf_showoncompass "0" //default "0"
set scr_ctf_clearscoreeachround "1" //default "1", 0=disable, 1=enable

//  Gametype dom (Domination)
//  -------------------------
set scr_dom_scorelimit "3" //default "3"
set scr_dom_timelimit "60" //default "120"
set scr_dom_roundlength "20" //default "30"
set scr_dom_roundlimit "3" //default "5"
set scr_dom_respawn_wave_time "8" //default "10"
set scr_dom_startrounddelay "15" //default"15"
set scr_dom_endrounddelay "10" //default "10"
set scr_dom_clearscoreeachround "1" //default "1", 0=disable, 1=enable


//*************************************************************

////////////////////////////////
//                            //
//    MAPROTATION SETTINGS    //
//                            //
////////////////////////////////

//  --------
//  Gametype
//  --------
seta g_gametype dom

//  Map Rotation
//  ------------
set sv_mapRotation "gametype dom map mp_arnhem gametype ctf map mp_uo_depot gametype dom map uo-brecourtmanor gametype dom map mp_uo_dawnville gametype ctf map mp_uo_gunassault gametype bas map mp_italy gametype dom map mp_sicily gametype ctf map mp_cassino gametype dom map mp_kharkov gametype dom map mp_uo_redoktober gametype ctf map mp_uo_hurtgen gametype bas map mp_foy gametype dom map mp_peaks gametype ctf map mp_uo_brjansk gametype dom map mp_uo_borisovka_night gametype dom map mp_ponyri gametype ctf map mp_uo_borisovka gametype bas map mp_kursk gametype dom map dniprov gametype ctf map mp_uo_stanjel gametype dom map mp_uo_hollenberg gametype dom map mp_uo_amberville_2 gametype ctf map mp_uo_adlerstein gametype bas map mp_rhinevalley"
set sv_mapRotationCurrent "gametype dom map mp_arnhem gametype ctf map mp_uo_depot gametype dom map uo-brecourtmanor gametype dom map mp_uo_dawnville gametype ctf map mp_uo_gunassault gametype bas map mp_italy gametype dom map mp_sicily gametype ctf map mp_cassino gametype dom map mp_kharkov gametype dom map mp_uo_redoktober gametype ctf map mp_uo_hurtgen gametype bas map mp_foy gametype dom map mp_peaks gametype ctf map mp_uo_brjansk gametype dom map mp_uo_borisovka_night gametype dom map mp_ponyri gametype ctf map mp_uo_borisovka gametype bas map mp_kursk gametype dom map dniprov gametype ctf map mp_uo_stanjel gametype dom map mp_uo_hollenberg gametype dom map mp_uo_amberville_2 gametype ctf map mp_uo_adlerstein gametype bas map mp_rhinevalley"
set sv_mapRotationCurrentmap "mp_arnhem"
map "mp_arnhem"
map_rotate

// PK3 files required for this rotation
// ------------------------------------
// mp_uo_adlerstein, mp_uo_borisovka, mp_uo_brjansk, mp_uo_gunassault, UO_Amberville_2, uo-brecourtmanor, user_uo_dniprov, zz_mp_uo_hollenberg, zzz_mp_uo_redoktober


//*************************************************************

///////////////////////////////
//                           //
//    PUBLIC INFORMATIONS    //
//                           //
///////////////////////////////

//sets .Clan "Cybergrands"
//sets .Connection "100 MBit/sec"
//sets .Email "info@cybergrands.de"
//sets .Host "www.ngz-server.de"
sets .Location "Germany"
//sets .Note "Automatic download recommended"
//sets .URL "www.cybergrands.de"
seta sv_hostname "^4[^1We ^7want ^4You^4][^7Fun Server^4]^6AWE^5Mod"

//  Message of the day Messages
//  ---------------------------
set scr_motd "^7Hallo erst mal, ich weiss ja nicht ob ihrs schon wustet, aber Cheater und son Zeuges werden hier sofort gebannt!!! Und respecktiert andere Spieler, sonst Beule!!! In dem Sinne, viel Spass auf dem Server!!!"


//*************************************************************

Deichgraf
OK... ich sag jetzt nur mal was mir aufgefallen ist... vielleicht hab ich aber noch was übersehen...

Zitat:

// Punkbuster AntiCheat
// --------------------
//pb_sv_enable
//pb_sv_load pbsv.cfg
seta sv_punkbuster "0"
wait


Punksbuster ist aus? Ist das richtig so?

Zitat:

// Network Settings
// ----------------
seta sv_maxping "0"
seta sv_minping "0"
seta sv_maxrate "25000"
seta sv_minrate "3000"


seta sv_maxping "0" solltest du mal auf 150 stellen, da kein Client einen maximalen Ping von "0" haben kann

Zitat:

// HTTP Redirect Downloads
// -----------------------
seta sv_wwwDownload "1" //Set to "0" to not allow
seta sv_wwwBaseURL "http://xxxxxxxxx/cod"
seta sv_wwwDlDisconnected "0" //0=off, 1=on (Disconnects player from server while downloading)


Klappt der Redirect Download? Sieht für mich eigentlich gut aus...

Zitat:

// Load the AWE features
// ---------------------
set scr_drophealth "0"
exec awe_on.cfg


Hiernach führst du noch eine weitere cfg Datei aus, ist das richtig so? Was steht da drin?

Zitat:

// --------
// Gametype
// --------
seta g_gametype dom

// Map Rotation
// ------------
set sv_mapRotation "gametype dom map mp_arnhem gametype ctf map mp_uo_depot gametype dom map uo-brecourtmanor gametype dom map mp_uo_dawnville gametype ctf map mp_uo_gunassault gametype bas map mp_italy gametype dom map mp_sicily gametype ctf map mp_cassino gametype dom map mp_kharkov gametype dom map mp_uo_redoktober gametype ctf map mp_uo_hurtgen gametype bas map mp_foy gametype dom map mp_peaks gametype ctf map mp_uo_brjansk gametype dom map mp_uo_borisovka_night gametype dom map mp_ponyri gametype ctf map mp_uo_borisovka gametype bas map mp_kursk gametype dom map dniprov gametype ctf map mp_uo_stanjel gametype dom map mp_uo_hollenberg gametype dom map mp_uo_amberville_2 gametype ctf map mp_uo_adlerstein gametype bas map mp_rhinevalley"
set sv_mapRotationCurrent "gametype dom map mp_arnhem gametype ctf map mp_uo_depot gametype dom map uo-brecourtmanor gametype dom map mp_uo_dawnville gametype ctf map mp_uo_gunassault gametype bas map mp_italy gametype dom map mp_sicily gametype ctf map mp_cassino gametype dom map mp_kharkov gametype dom map mp_uo_redoktober gametype ctf map mp_uo_hurtgen gametype bas map mp_foy gametype dom map mp_peaks gametype ctf map mp_uo_brjansk gametype dom map mp_uo_borisovka_night gametype dom map mp_ponyri gametype ctf map mp_uo_borisovka gametype bas map mp_kursk gametype dom map dniprov gametype ctf map mp_uo_stanjel gametype dom map mp_uo_hollenberg gametype dom map mp_uo_amberville_2 gametype ctf map mp_uo_adlerstein gametype bas map mp_rhinevalley"
set sv_mapRotationCurrentmap "mp_arnhem"
map "mp_arnhem"
map_rotate


Bei "seta g_gametype dom" fehlen die " => Also: seta g_gametype "dom"

Wenn ich mich recht erinnere sind das viel zu viele Maps. Versuch es mal mit weniger, erheblich weniger! Fang mit wenigen an, und taste dich dann nach und nach an mehr... ich denke hier liegt (bisher) das grösste Problem. Es gibt übrigens auch Maps, die mit dem AWE MOD nicht funzen. Es sind zwar wenige, aber wir hatten damals auch mit einigen Maps Probleme. Also auch jede Map einzeln ausgibig testen!

Zitat:

set sv_mapRotationCurrentmap "mp_arnhem"
map "mp_arnhem"


Wofür steht "map "mp_arnhem"" nochmal hinter "set sv_mapRotationCurrentmap "mp_arnhem""?

Zitat:

//*************************************************************

///////////////////////////////
// //
// PUBLIC INFORMATIONS //
// //
///////////////////////////////

//sets .Clan "Cybergrands"
//sets .Connection "100 MBit/sec"
//sets .Email "info@cybergrands.de"
//sets .Host "www.ngz-server.de"
sets .Location "Germany"
//sets .Note "Automatic download recommended"
//sets .URL "www.cybergrands.de"
seta sv_hostname "^4[^1We ^7want ^4You^4][^7Fun Server^4]^6AWE^5Mod"

// Message of the day Messages
// ---------------------------
set scr_motd "^7Hallo erst mal, ich weiss ja nicht ob ihrs schon wustet, aber Cheater und son Zeuges werden hier sofort gebannt!!! Und respecktiert andere Spieler, sonst Beule!!! In dem Sinne, viel Spass auf dem Server!!!"


//*************************************************************


Die Public-Informations gehören eigentlich nach oben, ganz an erster Stelle. Ich denke aber nicht, das dies zu Problemen führt...

Vielleicht finden die anderen ja auch noch was, aber das ist so das was mir auffiel...

Kannst du nochmal deinen Startparameter posten?

Gruss
Deichi
RF66
Und hier mal die awe_on.cfg

Lade die einfach mal hoch Freude

awe_on.cfg
RF66
PB ist aus, das ist richtig .......der Redirect Download klappt ........maxiping stelle ich auf 150.......und die Maproti habe ich so übernommen wie sie im AWE_UO Ordner war......

Ja, ich füre danach die exec awe_on cfg aus.....


Mein Startprameter sieht so aus...

killall cod_lnxded
killall coduo_lnxded
cd /home/k6678/cod
screen -d -m -S k6678 ./coduo_lnxded +set dedicated 2 +exec serv.cfg +set fs_game awe_uo +set sv_maxclients 12 +set net_ip 79.133.52.138 +set net_port 28860 +set fs_homepath /home/k6678/cod +set com_hunkmegs 256 +set developer 0 +map_rotate &
Deichgraf

Zitat:

// Zeige Einschusslöcher auf dem Monitor
// (0 = keine, 1 = nur bei Kopfschüssen, 2 = immer) (Standard 0)
// -------------------------------------------------------------
set awe_bulletholes "0"


Standard ist 0, also auskommentieren.

Zitat:

// Deaktiviere Minenfelder? (0 = nein, 1 = ja) (Standard 0)
// --------------------------------------------------------
set awe_disable_minefields "0"


Dito

Zitat:

//////////////////////////
// //
// Schaden blockieren //
// //
//////////////////////////

// Die folgenden CVARS werden verwendet, um Spieler mißbräuchlich daran zu hindern
// Granaten oder Rucksackladungen auf Teamkameraden zu werfen, und sich anschließend
// in den Zuschauermodus begeben um nicht als Teamkiller bestraft zu werden.

// Blockieren von Zuschauern (0 = Nein, 1 = Ja)
// Verursachten Schaden (Standard 1)
// --------------------------------------------
setzt awe_block_damage_spectator "0"

// Blockieren von verursachtem Schaden, wenn der Verursacher innerhalb
// der letzten Sekunde das Team gewechselt hat. (0 = Nein, 1 = Ja) (Standard 1)
// ---------------------------------------------------------------------------
-
setzt awe_block_damage_team_switch "0"


"setzt"???
Ändere bitte "setzt" in "set" oder "seta"... hast du sowas wie eine Rechtschreibprüfung da drüber gejagd? geschockt
Besonders BÖSE bei Linux Servern. Linux ist empfindlich mit "case sensetive" und Leerzeichen.

Zitat:

// Zeige die nächste Map und/oder den nächsten Spielmodus als erste Nachricht
// 0 = nein, 1 = nur Map, 2 = Klein, 3 = Normal, 4 = Extra) (Standard 2)
// --------------------------------------------------------------------------
set awe_message_next_map "0"

// Nachrichten als Schleife bringen (also wiederholen)
// (0 = nein, 1 = ja) (Standard 1)
// ---------------------------------------------------
set awe_message_loop "1"


Wenn du ihm erst sagst: "Keine Nachrichten" warum sagst ihm dann das er "keine Nachricht" auch noch wiederholen soll?

Zitat:

// Tausche Teams nach jeder Runde in rundenbasierten Spiel-Modi
// (0 = nicht tauschen, 1 = tauschen) (Standard 0)
// ------------------------------------------------------------
set awe_team_swap "0"


Auskommentieren

Zitat:


//////////////////////
// //
// Regen / Schnee //
// //
//////////////////////

// Regen/Schnee wird nur bei Spielern angezeigt, welche die
// MOD clientseitig installiert haben! Regen funktioniert nur
// auf "Nicht-Winter"-Maps und Schnee nur auf Winter-Maps!

// Wahrscheinlichkeit in Prozent, daß es regnet (Standard 0)
// ---------------------------------------------------------
set awe_rain "0"

// Wahrscheinlichkeit in Prozent, daß es schneit (Standard 0)
// ----------------------------------------------------------
set awe_snow "0"

// "Kalter Atem"-Effekt auf Winter-Maps
// 0 = nein, 1 = ja (Standard 0)
// ------------------------------------
set awe_cold_breath "0"


Auskommentieren

Zitat:

// Runterfallende Helme (Standard 50)
// (0 = aus, anderer Wert = Chance in Prozent, daß der Helm herunterfällt)
// -----------------------------------------------------------------------
set awe_pophelmet "50"


Auskommentieren

Zitat:

// "Schmerzens"-Sound (Nicht für Merciless)
// 0 = Keinen Painsound, 1 = Painsound (Standard 1)
// ------------------------------------------------
set awe_painsound "1"


Auskommentieren

Zitat:

// Waffe wird nach Treffer an der Hand oder Waffe fallengelassen
// (nicht für Merciless) (0 = nein, 1 = ja) (Standard 0)
// -------------------------------------------------------------
set awe_droponhandhit "0"


Auskommentieren

Zitat:

// Waffe wird beim Sterben fallengelassen?
// (0 = nein, 1 = ja, 2 = alle Waffen fallen lassen) (Standard 1)
// --------------------------------------------------------------
set awe_dropondeath "1"


Auskommen... also... alles was Standardmässig den Wert hat, den du gesetzt hast, solltest du immer (!) auskommentiert lassen. Wenn du zuviel Optionen des Mods aktivierst, kann es sein, das dir der Mod abschmiert, da das Spiel an sich dann damit überfordert ist. Auch Mods müssen, in Kombination mit jeder einzelnen Map getestet werden. Wenn du eine Map hast, die von Haus aus einen hohen Gamestat Wert hat, und der Mod bringt auch nochmal einen Wert von X an Gamestat mit, ist es vorbei, der Server schmiert ab.

Von nun an spare ich mir alles was du auskommentieren kannst, das siehst du dann ja selber...

Zitat:

// Einige Maps, z. B. mp_ship, haben eine riesige Skybox und kein Limit zu setzen
// könnte zu einem 30-sekündigen Fallschirmsprung (oder noch länger) führen

// Angepasste Einstellungen für Spiel-Modi
// Immer Fallschirmabsprung in HQ
// ------------------------------
set scr_awe_parachutes_hq "2"

// Immer Fallschirmabsprung in HQ (Merciless)
// ------------------------------------------
//set scr_awe_parachutes_mc_hq "2"


Was bedeutet hier die Option "2"? Normalerweise ist hier nur 1 oder 0 richtig.

Ändere das mal alles, veringere deine Mapanzahl, teste den Mod mit den neuen Einstellungen und mit jeder Map ausgibig. Das sollte schon den gewünschten Erfolg bringen.

Zitat:

screen -d -m -S k6678 ./coduo_lnxded +set dedicated 2 +exec serv.cfg +set fs_game awe_uo +set sv_maxclients 12 +set net_ip 79.133.52.138 +set net_port 28860 +set fs_homepath /home/k6678/cod +set com_hunkmegs 256 +set developer 0 +map_rotate &


Wofür steht das "&" am Ende? Augenzwinkern
RF66
Neiiiiin , ich habe keine Rechtschreibprüfung darübergejagt grosses Grinsen war oder ist alles so im AWE_UO Ordner....habe das alles so übernommen Freude

Also kann mein Anbieter kein "richtig Deutsch oder was?!" grosses Grinsen


Werde mal alles machen, was du mir gerade so geschrieben hast......hab Urlaub, und jedeeeeeee Meeeenge Zeit grosses Grinsen
Kelli

Zitat:

Original von RF66
Also kann mein Anbieter kein "richtig Deutsch oder was?!"

Zuviel Deutsch. Das sind Befehle, da macht es nicht unbedingt Sinn diese zu übersetzen.

Schau mal hier:

Setting map: mp_uo_depot.
Can't find map maps/mp/mp_uo_depot.bsp

da steht eine Karte in der Rotation die es nicht gibt. Gibt schlechtes Karma sowas. AM besten erstmal nur mit einer überschaubaren Anzahl an Karten (5, 7, 10) testen ob der Fehler dann weg ist.

Und wenn der Fehler jetzt auftaucht, gleich die letzten 50,80 Zeilen der console_mp.log vom Server "sichern" da - steht dann meistens die Ursache drin.
RF66
HalliHallo,

erst mal Danke das mir hier geholfen wird Augenzwinkern


Hab mal die Maproti rausgeschmissen und fange erst mal mit einer an. Hoffe das ist richtig so.


////////////////////////////////
// //
// MAPROTATION SETTINGS //
// //
////////////////////////////////

//Start-Spiel-Modus
set g_gametype "tdm"

//Map Rotation
set sv_mapRotation " gametype tdm map mp_carentan"
map_rotate



Und die anderen Fehler in der cfg habe ich auch alle behoben. Also auskommentiert u.s.w
Die console_mp.log vom Server poste ich gleich mal......mache gleich mal nen Neustart....
RF66

Zitat:

screen -d -m -S k6678 ./coduo_lnxded +set dedicated 2 +exec serv.cfg +set fs_game awe_uo +set sv_maxclients 12 +set net_ip 79.133.52.138 +set net_port 28860 +set fs_homepath /home/k6678/cod +set com_hunkmegs 256 +set developer 0 +map_rotate &

Wofür steht das "&" am Ende? Augenzwinkern



Das weiß ich nicht....steht da so schon drin Augenzwinkern glaube auch kaum,das ich die verändern kann....sonst könnte ich ja die clientenzahl erhöhen grosses Grinsen

Edit....

Hab gerade gespielt...waren 4-5 Leute drauf und dann der gleiche Mist verwirrt
Hab was rausgelassen wegen Größe......


log Datei...

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logfile opened on Mon Sep  6 12:25:42 2010

      cvar set viewlog 1
      cvar set arch linux i386
      cvar set username k6678
      cvar set protocol 22
Opening IP socket: 79.133.52.138:28860
      cvar set net_port 28860
Hostname: ffm2-h761-138.efyou.com
Alias: ffm2-h761-138
IP: 127.0.1.1
      cvar set r_uiFullScreen 1
      cvar set com_statmon 0
--- Common Initialization Complete ---
Started tty console (use +set ttycon 0 to disable)
      cvar set dedicated 2
execing serv.cfg
      cvar set sv_punkbuster 0
Hitch warning: 1009 msec frame time
usage: seta <variable> <value>
       0
      cvar set scr_drophealth 0
execing awe_on.cfg
      cvar set awe_show_team_status 1
      cvar set awe_fix_maprotation 1
      cvar set awe_random_maprotation 1
      cvar set awe_showhit 1
      cvar set awe_player_speed 150
      cvar set awe_firstaid 1
      cvar set awe_deathshock 1
      cvar set awe_map_vote 1
      cvar set awe_vsay_drop_weapon 0
      cvar set awe_unknown_reflect 0
      cvar set awe_uo_sprint_time 70
      cvar set awe_uo_sprint_speed 50
      cvar set awe_laserdot 1
      cvar set awe_laserdot_size 1
      cvar set awe_laserdot_red 1
      cvar set awe_welcome0 ^6Welcome
      cvar set awe_welcome1 ^5It runs AWE 2.1
      cvar set awe_message_next_map 0
      cvar set awe_message_loop 0
      cvar set awe_message_individual 1
      cvar set awe_message0 ^2TS3: ^3ballerburg.ath.cx
      cvar set awe_painscreen 100
      cvar set awe_bloodyscreen 1
      cvar set awe_pophead 80
      cvar set awe_taunts 1
      cvar set awe_bleeding 50
      cvar set awe_mg42_spawn_extra 4
      cvar set awe_ptrs41_disable 1
      cvar set awe_tripwire 3
      cvar set awe_tripwire_plant_time 2
      cvar set awe_satchel 1
      cvar set awe_satchel_plant_time 2
      cvar set awe_turret_mobile 1
      cvar set awe_turret_penalty 0
      cvar set awe_parachutes_only_attackers 0
      cvar set awe_skyflashes 0
      cvar set awe_ammo_min 50
      cvar set awe_ammo_max 75
      cvar set awe_secondary_weapon selectother
      cvar set awe_grenade_warning 50
      cvar set awe_sticky_nades 1
      cvar set awe_mortar 0
      cvar set awe_mortar_quake 0
      cvar set awe_teamkill_max 0
      cvar set awe_teamkill_warn 0
      cvar set awe_teamkill_method 0
      cvar set awe_teamkill_reflect 0
      cvar set awe_br_points_objective 5
      cvar set awe_br_points_teamcap 1
      cvar set awe_br_points_cap 2
      cvar set awe_br_points_assist 1
      cvar set awe_br_points_defense 2
      cvar set awe_br_points_kill 1
      cvar set awe_br_points_teamkill -3
      cvar set awe_br_points_suicide -1
      cvar set awe_br_points_dying 0
      cvar set awe_br_points_reversal 0
      cvar set awe_br1 7
      cvar set awe_br2 14
      cvar set awe_br3 21
      cvar set awe_br4 28
      cvar set awe_br0_gunclips 4
      cvar set awe_br0_pistolclips 2
      cvar set awe_br0_grenades 1
      cvar set awe_br0_smokegrenades 1
      cvar set awe_br0_satchelcharge 0
      cvar set awe_br1_gunclips 4
      cvar set awe_br1_pistolclips 3
      cvar set awe_br1_grenades 2
      cvar set awe_br1_smokegrenades 1
      cvar set awe_br1_satchelcharge 0
      cvar set awe_br2_gunclips 5
      cvar set awe_br2_pistolclips 3
      cvar set awe_br2_grenades 2
      cvar set awe_br2_smokegrenades 2
      cvar set awe_br2_satchelcharge 0
      cvar set awe_br3_gunclips 5
      cvar set awe_br3_pistolclips 4
      cvar set awe_br3_grenades 2
      cvar set awe_br3_smokegrenades 2
      cvar set awe_br3_satchelcharge 1
      cvar set awe_br4_gunclips 6
      cvar set awe_br4_pistolclips 4
      cvar set awe_br4_grenades 3
      cvar set awe_br4_smokegrenades 2
      cvar set awe_br4_satchelcharge 1
      cvar set scr_bas_scorelimit 3
      cvar set scr_bas_timelimit 60
      cvar set scr_bas_roundlength 20
      cvar set scr_bas_roundlimit 3
      cvar set scr_bas_respawn_wave_time 8
      cvar set scr_bas_startrounddelay 15
      cvar set scr_bas_endrounddelay 10
      cvar set scr_bas_clearscoreeachround 1
      cvar set scr_ctf_scorelimit 3
      cvar set scr_ctf_timelimit 60
      cvar set scr_ctf_roundlength 20
      cvar set scr_ctf_roundlimit 3
      cvar set scr_ctf_startrounddelay 15
      cvar set scr_ctf_endrounddelay 10
      cvar set scr_ctf_showoncompass 0
      cvar set scr_ctf_clearscoreeachround 1
      cvar set scr_dom_scorelimit 3
      cvar set scr_dom_timelimit 60
      cvar set scr_dom_roundlength 20
      cvar set scr_dom_roundlimit 3
      cvar set scr_dom_respawn_wave_time 8
      cvar set scr_dom_startrounddelay 15
      cvar set scr_dom_endrounddelay 10
      cvar set scr_dom_clearscoreeachround 1
      cvar set g_gametype tdm
      cvar set sv_mapRotation  gametype tdm map mp_carentan
map_rotate...

"sv_mapRotation" is:" gametype tdm map mp_carentan"

"sv_mapRotationCurrent" is:""

      cvar set sv_mapRotationCurrent  gametype tdm map mp_carentan
      cvar set sv_mapRotationCurrent  tdm map mp_carentan
      cvar set sv_mapRotationCurrent  map mp_carentan
Setting g_gametype: tdm.
      cvar set g_gametype tdm
      cvar set sv_mapRotationCurrent  mp_carentan
      cvar set sv_mapRotationCurrent 
Setting map: mp_carentan.
couldn't exec mp_carentan_tdm.cfg
------ Server Initialization ------
Server: mp_carentan
Hunk_Clear: reset the hunk ok
Current search path:
/home/k6678/cod/awe_uo/z_merciless_uo_bloodFX.pk3 (39 files)
/home/k6678/cod/awe_uo/ZZ_DA_bomb_1.pk3 (5 files)
/home/k6678/cod/awe_uo/w_awe_uo_v2.1_client.pk3 (53 files)
/home/k6678/cod/awe_uo/w_awe_uo_svr_v2.12.pk3 (102 files)
/home/k6678/cod/awe_uo/ironcrossbncompass.pk3 (6 files)
/home/k6678/cod/awe_uo
/home/k6678/cod/uo/zz_PS_y_Weapenmod.pk3 (172 files)
/home/k6678/cod/uo/Zzz_Mini_Foy.pk3 (41 files)
/home/k6678/cod/uo/Zzz_css_bridge(Final).pk3 (62 files)
/home/k6678/cod/uo/zzz_brecourt_winter.pk3 (23 files)
/home/k6678/cod/uo/SideSnipe.pk3 (13 files)
/home/k6678/cod/uo/S-V_Tropic-Oasis.pk3 (83 files)
/home/k6678/cod/uo/pakuo07.pk3 (157 files)
/home/k6678/cod/uo/pakuo06.pk3 (12 files)
/home/k6678/cod/uo/pakuo05.pk3 (3 files)
/home/k6678/cod/uo/pakuo04.pk3 (7646 files)
/home/k6678/cod/uo/pakuo03.pk3 (2275 files)
/home/k6678/cod/uo/pakuo02.pk3 (790 files)
/home/k6678/cod/uo/pakuo01.pk3 (1657 files)
/home/k6678/cod/uo/pakuo00.pk3 (6233 files)
/home/k6678/cod/uo/mp_uo_The_Church.pk3 (3 files)
/home/k6678/cod/uo/mp_uo_long_winter_garden.pk3 (5 files)
/home/k6678/cod/uo/mp_carentown.pk3 (40 files)
/home/k6678/cod/uo/Mogadishu.pk3 (26 files)
/home/k6678/cod/uo/Iss_Islands.pk3 (18 files)
/home/k6678/cod/uo/hobbiton_mtl.pk3 (42 files)
/home/k6678/cod/uo
/home/k6678/cod/main/pakb.pk3 (60 files)
/home/k6678/cod/main/paka.pk3 (41 files)
/home/k6678/cod/main/pak9.pk3 (149 files)
/home/k6678/cod/main/pak8.pk3 (235 files)
/home/k6678/cod/main/pak6.pk3 (3 files)
/home/k6678/cod/main/pak5.pk3 (4858 files)
/home/k6678/cod/main/pak4.pk3 (1668 files)
/home/k6678/cod/main/pak3.pk3 (1992 files)
/home/k6678/cod/main/pak2.pk3 (694 files)
/home/k6678/cod/main/pak1.pk3 (2642 files)
/home/k6678/cod/main/pak0.pk3 (12816 files)
/home/k6678/cod/main
/home/k6678/cod/main/localized_english_pak5.pk3 (46 files)
/home/k6678/cod/main/localized_english_pak3.pk3 (7 files)
/home/k6678/cod/main/localized_english_pak2.pk3 (9 files)

File Handles:
handle 1: console_mp_server.log
----------------------
44726 files in pk3 files
      cvar set sv_running 1
      cvar set g_gametype tdm
      cvar set nextmap map_restart
      cvar set com_expectedhunkusage 67494656
      cvar set cl_paused 0
      cvar set cm_playerCurveClip 1
      cvar set mapname mp_carentan
      cvar set sv_serverid 16
      cvar set sv_serverRestarting 1
Sys_LoadDll(/home/k6678/cod/awe_uo/game.mp.uo.i386.so)... ok
Sys_LoadDll(game) found **vmMain** at  0xa6c2aac0  
Sys_LoadDll(game) succeeded!
------- Game Initialization -------
gamename: CoD:United Offensive
gamedate: Feb 10 2005
      cvar set cg_atmos -1
      cvar set g_gravity 800
0 teams with 0 entities
      cvar set ui_allowvote 1
      cvar set ui_allowVoteMapRestart 1
      cvar set ui_allowVoteMapRotate 1
      cvar set ui_allowVoteTypeMap 1
      cvar set ui_allowVoteMap 1
      cvar set ui_allowVoteGameType 1
      cvar set ui_allowVoteKick 1
      cvar set ui_allowVoteClientKick 1
      cvar set ui_allowVoteTempBanUser 0
      cvar set ui_allowVoteTempBanClient 0
      cvar set ui_allowVoteDrawFriend 0
      cvar set ui_allowVoteKillCam 0
      cvar set ui_allowVoteFriendlyFire 0
      cvar set ui_drawfriend 0
      cvar set ui_friendlyfire 0
      cvar set ui_killcam 0
      cvar set ui_timeoutsAllowed 0
      cvar set ui_timeoutBank 180000
      cvar set ui_timeoutLength 90000
      cvar set ui_timeoutRecovery 10000
      cvar set cg_atmos -1
-----------------------------------
      cvar set scr_artillery_first_interval 45
      cvar set scr_artillery_interval 120
      cvar set scr_artillery_interval_range 15
      cvar set ui_tdm_timelimit 30
      cvar set ui_tdm_scorelimit 100
      cvar set scr_teamscorepenalty 0
      cvar set ui_battlerank 1
      cvar set ui_shellshock 1
      cvar set cg_hudcompassMaxRange 1024
      cvar set scr_killcam 0
      cvar set scr_ceasefire 0
      cvar set sv_night 0
      cvar set g_gravity 800
      cvar set awe_oldgt tdm
      cvar set awe_oldmap mp_carentan
      cvar set awe_allies american
      cvar set awe_soldiertype airborne
      cvar set awe_soldiervariation normal
      cvar set scr_layoutimage levelshots/layouts/hud@layout_mp_carentan
      cvar set g_TeamName_Allies MPSCRIPT_AMERICAN
      cvar set g_TeamColor_Allies .25 .75 .25
      cvar set g_ScoresBanner_Allies gfx/hud/hud@mpflag_american.tga
      cvar set g_TeamName_Axis MPSCRIPT_GERMAN
      cvar set g_TeamColor_Axis .6 .6 .6
      cvar set g_ScoresBanner_Axis gfx/hud/hud@mpflag_german.tga
      cvar set sv_hostname ^4[^1We ^7want ^4You^4][^7Fun Server^4]^6AWE^5Mod
      cvar set ui_hostname ^4[^1We ^7want ^4You^4][^7Fun Server^4]^6AWE^5Mod
      cvar set scr_motd 
      cvar set ui_motd 
      cvar set g_allowvote 1
      
      cvar set ui_allow_smoke 1
      cvar set scr_allow_pistols 1
      cvar set ui_allow_pistols 1
=============================== CVAR DUMP ========================================

514 total cvars
514 cvar indexes
=============================== END CVAR DUMP =====================================
      cvar set g_kicktospec 
      cvar set g_switchteam 
      cvar set g_killum 
      cvar set g_smite 
      cvar set sv_paks 1934765884 -1973140458 -232885089 962106524 -1707381967 463218002 876819283 1935841600 1340510885 -1738558141 -691925887 419375006 1821799581 1331232675 401794639 -914447005 -544764945 -235342179 -659938473 233091848 -1048034032 -1278350022 -926723091 1144841960 1439897523 -1730142177 487517159 1622099944 -858314597 1252304247 77111478 -1825805837 918160098 616334813 1265884747 1048127331 
      cvar set sv_pakNames z_merciless_uo_bloodFX ZZ_DA_bomb_1 w_awe_uo_v2.1_client w_awe_uo_svr_v2.12 ironcrossbncompass zz_PS_y_Weapenmod Zzz_Mini_Foy Zzz_css_bridge(Final) zzz_brecourt_winter SideSnipe S-V_Tropic-Oasis pakuo07 pakuo06 pakuo05 pakuo04 pakuo03 pakuo02 pakuo01 pakuo00 mp_uo_The_Church mp_uo_long_winter_garden mp_carentown Mogadishu Iss_Islands hobbiton_mtl pakb paka pak9 pak8 pak6 pak5 pak4 pak3 pak2 pak1 pak0
      cvar set sv_referencedPaks 1934765884 -1973140458 -232885089 962106524 -1707381967 463218002 419375006 401794639 -914447005 -235342179 -659938473 1622099944 -858314597 77111478 -1825805837 1048127331 
      cvar set sv_referencedPakNames awe_uo/z_merciless_uo_bloodFX awe_uo/ZZ_DA_bomb_1 awe_uo/w_awe_uo_v2.1_client awe_uo/w_awe_uo_svr_v2.12 awe_uo/ironcrossbncompass uo/zz_PS_y_Weapenmod uo/pakuo07 uo/pakuo04 uo/pakuo03 uo/pakuo01 uo/pakuo00 main/pak9 main/pak8 main/pak5 main/pak4 main/pak0
      cvar set sv_serverRestarting 0
-----------------------------------
      cvar set sv_punkbuster 0
      cvar set sv_cheats 0
      cvar set .Location Germany
      cvar set sv_hostname ^4[^1We ^7want ^4You^4][^7Fun Server^4]^6AWE^5Mod
      cvar set scr_motd ^7Hallo erst mal, ich weiss ja nicht ob ihrs schon wustet, aber Cheater und son Zeuges werden hier sofort gebannt!!! Und respecktiert andere Spieler, sonst Beule!!! In dem Sinne, viel Spass auf dem Server!!!
      cvar set fs_game awe_uo
      cvar set sv_maxclients 12
      cvar set net_ip 79.133.52.138
      cvar set net_port 28860
      cvar set fs_homepath /home/k6678/cod
      cvar set com_hunkmegs 256
      cvar set developer 0
map_rotate...

"sv_mapRotation" is:" gametype tdm map mp_carentan"

"sv_mapRotationCurrent" is:""

      cvar set sv_mapRotationCurrent  gametype tdm map mp_carentan
      cvar set sv_mapRotationCurrent  tdm map mp_carentan
      cvar set sv_mapRotationCurrent  map mp_carentan
Setting g_gametype: tdm.
      cvar set g_gametype tdm
      cvar set sv_mapRotationCurrent  mp_carentan
      cvar set sv_mapRotationCurrent 
Setting map: mp_carentan.
couldn't exec mp_carentan_tdm.cfg
      cvar set sv_cheats 0
PunkBuster Server: 0 Aliases Written to pbalias.dat
PunkBuster Server: 0 Stat Records Written to pbstat.dat
PunkBuster Server: Preparing to Disable PB Server... (/home/k6678/cod/pb/)
Hitch warning: 1437 msec frame time
Resolving coduomaster.activision.com
coduomaster.activision.com resolved to 63.146.124.59:20610
Sending heartbeat to coduomaster.activision.com
      cvar set ui_motd ^7Hallo erst mal, ich weiss ja nicht ob ihrs schon wustet, aber Cheater und son Zeuges werden hier sofort gebannt!!! Und respecktiert andere Spieler, sonst Beule!!! In dem Sinne, viel Spass auf dem Server!!!
Rcon from 78.55.58.186:-11719:
sv_maprotation
Rcon from 78.55.58.186:-11720:
set
Rcon from 78.55.58.186:-11720:
set
Sending heartbeat to coduomaster.activision.com
Resolving coduoauthorize.activision.com
coduoauthorize.activision.com resolved to 63.146.124.59:20600
Client 0 connecting with 50 challenge ping from 78.55.58.186:28960
      cvar set cg_atmos -1
Going from CS_FREE to CS_CONNECTED for ^4Troll^1-^4Kopp (num 0 guid 242363)
Sending heartbeat to coduomaster.activision.com
Rcon from 78.55.58.186:-11720:
status
Sending heartbeat to coduomaster.activision.com
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scr_tdm_scorelimit
Rcon from 78.55.58.186:-11719:
set
      cvar set ui_tdm_scorelimit 0
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scr_tdm_scorelimit
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scr_tdm_timelimit
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set
      cvar set ui_tdm_timelimit 0
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scr_tdm_timelimit
Sending heartbeat to coduomaster.activision.com
Sending heartbeat to coduomaster.activision.com
Sending heartbeat to coduomaster.activision.com
Sending heartbeat to coduomaster.activision.com
Client 1 connecting with 100 challenge ping from 93.150.114.92:28960
      cvar set cg_atmos -1
Going from CS_FREE to CS_CONNECTED for ^5SUPER^6NE^8RD (num 1 guid 867650)
Rcon from 78.55.58.186:-11720:
status
Rcon from 78.55.58.186:-11720:
status
^8(GAME_ALLIES)SOAD^7: hi
Sending heartbeat to coduomaster.activision.com
Client 2 connecting with 50 challenge ping from 90.25.0.244:28960
      cvar set cg_atmos -1
Going from CS_FREE to CS_CONNECTED for Unknown Soldier (num 2 guid 790716)
Rcon from 78.55.58.186:-11720:
status
^9Unknown Soldier^7: hi
^8SOAD^7: hi
^8SOAD^7: i haven't munition ^^
^8(GAME_ALLIES)SOAD^7: GMI_QUICKMESSAGE_THANK_YOU
Sending heartbeat to coduomaster.activision.com
Rcon from 78.55.58.186:-11720:
status
2:Needles EXE_DISCONNECTED
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^8(GAME_DEAD)SOAD^7: only rifle??
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^8(GAME_DEAD)SOAD^7: only rifle pls
^8(GAME_ALLIES)SOAD^7: QUICKMESSAGE_ENEMY_DOWN
^8(GAME_ALLIES)SOAD^7: QUICKMESSAGE_YES_SIR
^8(GAME_ALLIES)SOAD^7: QUICKMESSAGE_GREAT_SHOT
^8(GAME_ALLIES)SOAD^7: GMI_QUICKMESSAGE_THANK_YOU
^8(GAME_ALLIES)SOAD^7: QUICKMESSAGE_YES_SIR
^9(GAME_AXIS)Troll-Kopp^7: GMI_QUICKMESSAGE_ENEMY_SPOTTED_AHEAD
^8(GAME_ALLIES)SOAD^7: QUICKMESSAGE_YES_SIR
^9(GAME_AXIS)Troll-Kopp^7: GMI_QUICKMESSAGE_NEED_PICKUP
^8(GAME_ALLIES)SOAD^7: QUICKMESSAGE_YES_SIR
^8(GAME_ALLIES)SOAD^7: QUICKMESSAGE_ON_MY_WAY
Sending heartbeat to coduomaster.activision.com
^8(GAME_ALLIES)SOAD^7: QUICKMESSAGE_ENEMY_DOWN
^8(GAME_ALLIES)SOAD^7: QUICKMESSAGE_YES_SIR
^8(GAME_ALLIES)SOAD^7: QUICKMESSAGE_GREAT_SHOT
^8(GAME_ALLIES)SOAD^7: QUICKMESSAGE_ENEMY_DOWN
^8(GAME_ALLIES)SOAD^7: QUICKMESSAGE_YES_SIR
Sending heartbeat to coduomaster.activision.com
^9(GAME_AXIS)Troll-Kopp^7: GMI_QUICKMESSAGE_NEED_ARTILLERY
^8(GAME_ALLIES)SOAD^7: QUICKMESSAGE_YES_SIR
^8(GAME_ALLIES)SOAD^7: QUICKMESSAGE_NEED_REINFORCEMENTS
^8(GAME_ALLIES)SOAD^7: QUICKMESSAGE_ENEMY_DOWN
^8(GAME_ALLIES)SOAD^7: QUICKMESSAGE_ENEMY_DOWN
^9(GAME_AXIS)Troll-Kopp^7: QUICKMESSAGE_HOLD_YOUR_FIRE
^8(GAME_ALLIES)SOAD^7: QUICKMESSAGE_YES_SIR
Rcon from 93.130.66.2:-11789:
dir
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status
^9(GAME_AXIS)Troll-Kopp^7: QUICKMESSAGE_SORRY
^8(GAME_ALLIES)SOAD^7: QUICKMESSAGE_YES_SIR
Client 3 connecting with 50 challenge ping from 93.130.66.2:28960
      cvar set cg_atmos -1
Going from CS_FREE to CS_CONNECTED for ^4[^1BB^4]^2Lady^4Quad^1Rocker (num 2 guid 622695)
Rcon from 78.55.58.186:-11720:
status
^8(GAME_ALLIES)SOAD^7: QUICKMESSAGE_GREAT_SHOT
Sending heartbeat to coduomaster.activision.com
^8(GAME_ALLIES)SOAD^7: QUICKMESSAGE_ON_MY_WAY
^8(GAME_ALLIES)SOAD^7: QUICKMESSAGE_ENEMY_SPOTTED
^8(GAME_ALLIES)SOAD^7: QUICKMESSAGE_ENEMY_DOWN
^8(GAME_ALLIES)SOAD^7: QUICKMESSAGE_GREAT_SHOT
Client 4 connecting with 50 challenge ping from 82.248.154.130:28960
      cvar set cg_atmos -1
Going from CS_FREE to CS_CONNECTED for ^^0Jimmy^1` (num 3 guid 755989)
Rcon from 78.55.58.186:-11720:
status
Client 5 connecting with 50 challenge ping from 82.37.48.215:28960
      cvar set cg_atmos -1
Going from CS_FREE to CS_CONNECTED for ITS FOOTBALL NOT SOCCER (num 4 guid 481024)
Rcon from 78.55.58.186:-11720:
status
Rcon from 78.55.58.186:-11720:
status
^9^Jimmy`^7: hi
^9Troll-Kopp^7: hi

Deichgraf

Zitat:

/home/k6678/cod/awe_uo/ironcrossbncompass.pk3 (6 files)
/home/k6678/cod/awe_uo
/home/k6678/cod/uo/zz_PS_y_Weapenmod.pk3 (172 files)


Sind das noch Mini-Mods? Ironcross (Eisernes Kreuz) als Kompass und andere Waffen? Lösch die mal (kannste ja später wieder hochladen).

Genauso wie die vielen Customer Maps. Alle mal löschen und nach und nach erst einzeln wieder hochladen und dann testen, ohne die anderen Mods.

Es kann schon sein, das Maps, obwohl sie nicht in der Maprotate sind, aber auf dem Server liegen und auch mit geladen werden, den Server abschmieren lassen, daher nur einzeln hochladen, testen => geht/geht nicht => nächste Map.

Einige Mods vertragen sich untereinander nicht. Du kannst nicht jeden "Mini-Mod" mit dem AWE mischen... da hilft nur ausprobieren.

Was das "&" angeht... schreib mal deinem Support an und frag mal was das sein soll...

Gruss Deichi
RF66
Hallo Deichi,

Kannst du dir das nicht mal selber anschauen? Also mit allem, wie ich den Server starte und die cfg u.s.w.......dauert doch "nur" 5 Min. grosses Grinsen

Am besten wäre mit Teamspeak......is doch schnell gemacht... Zunge raus

Gruß Ralf
Kelli
Macht euch mal kein Kopp wegen dem &amp;
Das schiebt den Prozess bzw die Ausgabe der console in den Hintergrund.
Macht in dem Beispiel mit Screen -d kein Sinn, weil -d schon dasselbe macht. Es schadet aber auch nicht weiter. Drinlassen, weglassen, egal.

Bei deinem log, sind das die letzten Zeilen vor dem Crash? Sieht nicht so aus.
Wenn der Server crasht, ist er dann in HLSW etc. "rot" oder noch sichtbar und steuerbar?
RF66
Hi,

Bei dem Log sind das die letzten Zeilen vor dem Crash....Kam jemand rein, schrieb jemand hi und bummmss hat er wieder gecrasht.....

Bei HLSW und miniAdmin......wenn er crasht is er rot und nicht mehr steuerbar. Und im Webinterface ist er auf offline....
Deichgraf

Zitat:

Kannst du dir das nicht mal selber anschauen? Also mit allem, wie ich den Server starte und die cfg u.s.w.......dauert doch "nur" 5 Min.


Sorry, hat nichts mit dir zu tun...

1) Forenregeln: Support nur hier im Forum
2) 5 Minuten? Never ever, das dauert mit Sicherheit erheblich länger Augenzwinkern
3) Das ist deine Aufgabe

Ich würde es nicht anders machen, als ich es dir bereits geschrieben habe. Und zum löschen und einzeln hochladen brauchst du sicher keine Hilfe Augenzwinkern

Zitat:

Das schiebt den Prozess bzw die Ausgabe der console in den Hintergrund.


Ah, ok... hab ich so noch nicht gesehen, aber gut zu wissen! Gehört das dann Tatsache ans Ende oder eigentlich auch nach vorne zu "SCREEN -A -d -m -s"?
RF66
@Kellerkind......hilf du mir, der Deichi will mir net helfen!!!! grosses Grinsen

Na ok.....Spaß bei Seite Zunge raus verstehe ich ja..... Augenzwinkern

Alllsooo, ich schmeiße mal alles runter und installiere den Server mal neu. Und dann fange war mal ganz von vorne an. Wollen war doch mal schauen, ob war das nicht hinbekommen. grosses Grinsen
Kelli

Zitat:

Original von Deichgraf
Ah, ok... hab ich so noch nicht gesehen, aber gut zu wissen! Gehört das dann Tatsache ans Ende oder eigentlich auch nach vorne zu "SCREEN -A -d -m -s"?

Es hat mit screen nichts zu tun, das ist eine *in Linux von Haus eingebaut Funktion* der Bash .
Damit machst du die console frei. Dummes Beispiel:
sleep 10
blockiert die console 10 sekunden mit "abwarten".
sleep 10 &
wartet der Prozess auch 10 Sekunden, aber blockiert dabei nicht dein Terminal.

mit ps -ef siehst du den sleep solange er noch nicht beendet ist, und die Ausgabe siehst du dann in der console. (Da hab ich mich vorhin geiirt)
Das ganze ist aber nicht logout stabil, wenn du z.B. die Putty Verbindung trennst wird der Prozess beendet.

Daher macht es keinen sonderlich großen Sinn es in Kombination mit screen zu benutzen, weil screen genau dasselbe macht nur das es ein deutlich mächtigeres Werkzeug ist (daemonised, eigenes virtuelles terminel etc...)

@RF66 nicht verwirren lassen davon, hat mit deinem Problem nix zu tun grosses Grinsen
RF66
Soo, neu installiert......waren ebend so ca. 10 Leutchen drauf...noch hält er grosses Grinsen
Habe im Mom keine anderen Maps drauf ausser orginal.....alles orginal bis halt auf AWE und nen Waffenmod......bin mal weiter gespannt cool

Gleich teste ich mal eine Map nach der anderen......ausgiebig natürlich Freude


edit:
habe den Server mal mit Bots vollgestopft grosses Grinsen Er scheint zu halten.....bis jetzt macht er noch keine Mukken Freude