[HOW TO]Sniper Server

silentrick
So nun nochmals komplett überarbeitet

zuerst geht ihr in den Mods ordner und kopiert den Modwarfare ordner und bennent ihn um dann geht ihr in den ordner und löscht die makemob.bat mod.csv 7za.exe die cfg poste ich nun hier es sind die Abschussserien und alle 5 sniper waffen auswählbar

Code einblendenCode angehängt. Klicke hier zum Ein-/Ausblenden

code:
1:
// limits the number of players that can choose each class type set class_assault_limit				0 set class_specops_limit				0 set class_heavygunner_limit			0 set class_demolitions_limit			0 set class_sniper_limit				99  // enables dropping of specified weapon class set class_assault_allowdrop			0 set class_specops_allowdrop			0 set class_heavygunner_allowdrop		0 set class_demolitions_allowdrop		0 set class_sniper_allowdrop			1  // assault rifles set weap_allow_m16					0 set weap_allow_ak47					0 set weap_allow_m4					0 set weap_allow_g3					0 set weap_allow_g36c					0 set weap_allow_m04					0				 set weap_allow_mp44					0 // assault attachments				0 set attach_allow_assault_none		0 set attach_allow_assault_gl			0 set attach_allow_assault_reflex		0 set attach_allow_assault_silencer	0 set attach_allow_assault_acog		0  // smgs set weap_allow_mp5					0 set weap_allow_skorpion				0 set weap_allow_uzi					0 set weap_allow_ak74u				0 set weap_allow_p90					0 // smg attachments set attach_allow_smg_none			0 set attach_allow_smg_reflex			0 set attach_allow_smg_silencer		0 set attach_allow_smg_acog			0  // shotguns set weap_allow_m1014				0 set weap_allow_winchester1200		0 // shotgun attachments set attach_allow_shotgun_none		0 set attach_allow_shotgun_reflex		0 set attach_allow_shotgun_grip		0  // light machine guns set weap_allow_saw					0 set weap_allow_rpd					0 set weap_allow_m60e4				0 // lmg attachments set attach_allow_lmg_none			0 set attach_allow_lmg_reflex			0 set attach_allow_lmg_grip			0 set attach_allow_lmg_acog			0  // sniper rifles set weap_allow_dragunov				1 set weap_allow_m40a3				1 set weap_allow_barrett				1 set weap_allow_remington700			1 set weap_allow_m21					1 // sniper attachments set attach_allow_sniper_none		1 set attach_allow_sniper_acog		1  // pistols set weap_allow_beretta				0 set weap_allow_colt45				0 set weap_allow_usp					0 set weap_allow_deserteagle			0 set weap_allow_deserteaglegold		0 // pistol attachments set attach_allow_pistol_none		0 set attach_allow_pistol_silencer	0  // grenades set weap_allow_frag_grenade			0 set weap_allow_concussion_grenade	0 set weap_allow_flash_grenade		0 set weap_allow_smoke_grenade		0  // perks set perk_allow_specialty_parabolic			0 set perk_allow_specialty_gpsjammer			0 set perk_allow_specialty_holdbreath			0 set perk_allow_specialty_quieter			0 set perk_allow_specialty_longersprint		0 set perk_allow_specialty_detectexplosive	0 set perk_allow_specialty_explosivedamage	0 set perk_allow_specialty_pistoldeath		0 set perk_allow_specialty_grenadepulldeath	0 set perk_allow_specialty_bulletdamage		0 set perk_allow_specialty_bulletpenetration	0 set perk_allow_specialty_bulletaccuracy		0 set perk_allow_specialty_rof				0 set perk_allow_specialty_fastreload			0 set perk_allow_specialty_extraammo			0 set perk_allow_specialty_armorvest			0 set perk_allow_specialty_fraggrenade		0 set perk_allow_specialty_specialgrenade		0 set perk_allow_c4_mp						0 set perk_allow_claymore_mp					0 set perk_allow_rpg_mp						0  // assault class default loadout set class_assault_primary 					m16 set class_assault_primary_attachment 		gl set class_assault_secondary 				beretta set class_assault_secondary_attachment 		none set class_assault_perk1 					specialty_null set class_assault_perk2 					specialty_bulletdamage set class_assault_perk3 					specialty_longersprint set class_assault_grenade 					concussion_grenade set class_assault_camo 						camo_none set class_assault_frags 					1 set class_assault_special 					1  // specops class default loadout set class_specops_primary 					mp5 set class_specops_primary_attachment 		none set class_specops_secondary 				usp set class_specops_secondary_attachment 		silencer set class_specops_perk1 					c4_mp set class_specops_perk2 					specialty_explosivedamage set class_specops_perk3 					specialty_bulletaccuracy set class_specops_grenade 					flash_grenade set class_specops_camo 						camo_none set class_specops_frags 					1 set class_specops_special 					1  // heavygunner class default loadout set class_heavygunner_primary 				saw set class_heavygunner_primary_attachment 	none set class_heavygunner_secondary 			usp set class_heavygunner_secondary_attachment 	none set class_heavygunner_perk1 				specialty_specialgrenade set class_heavygunner_perk2 				specialty_armorvest set class_heavygunner_perk3 				specialty_bulletpenetration set class_heavygunner_grenade 				concussion_grenade set class_heavygunner_camo 					camo_none set class_heavygunner_frags 				1 set class_heavygunner_special 				1  // demolitions class default loadout set class_demolitions_primary 				winchester1200 set class_demolitions_primary_attachment 	none set class_demolitions_secondary 			beretta set class_demolitions_secondary_attachment 	none set class_demolitions_perk1 				rpg_mp set class_demolitions_perk2 				specialty_explosivedamage set class_demolitions_perk3 				specialty_longersprint set class_demolitions_grenade 				smoke_grenade set class_demolitions_camo 					camo_none set class_demolitions_frags 				1 set class_demolitions_special 				1  // sniper class default loadout set class_sniper_primary 					m40a3 set class_sniper_primary_attachment 		none set class_sniper_secondary 					none set class_sniper_secondary_attachment 		none set class_sniper_perk1 						none set class_sniper_perk2 						none set class_sniper_perk3 						none set class_sniper_grenade 					none set class_sniper_camo 						camo_none set class_sniper_frags 						0 set class_sniper_special 					0  set class_assault_movespeed					0.95 set class_specops_movespeed					1.00 set class_heavygunner_movespeed				0.875 set class_demolitions_movespeed				1.00 set class_sniper_movespeed					1.00  set scr_enable_nightvision					1 set scr_enable_music						1 set scr_enable_hiticon						1  // gameplay set scr_game_allowkillcam				1 set scr_game_onlyheadshots 				0 set scr_game_deathpointloss 			0 set scr_game_suicidepointloss 			0 set scr_team_teamkillpointloss 			1 set scr_game_spectatetype				1 set scr_game_forceuav					0 set scr_game_hardpoints					1  // hardpoints set scr_hardpoint_allowartillery		1 set scr_hardpoint_allowuav				1 set scr_hardpoint_allowhelicopter		1  // teams set scr_team_fftype						0 set scr_team_teamkillspawndelay 		20 set scr_team_kickteamkillers 			0  // player set scr_player_maxhealth 				100 set scr_player_suicidespawndelay		0 set scr_player_healthregentime 			5 set scr_player_forcerespawn 			1 set scr_player_sprinttime				4  // UI set scr_hardcore						0 set scr_oldschool_mw 					0 set ui_hud_obituaries					1 set ui_hud_showobjicons 				1



die cfg hab ich nach dem namen des modordners benannt bei mir testmod.cfg

so das funzt nun falls er es nicht tuht
müsst ihr jenachdem was ihr für einen server habt,
für nicht dedizierte server sprich ingame den befehl /exec eurecfg.cfg eingeben und anschließend /map_restart

für Lan/internet server müßt ihr auf dem desktop und in die console exec eure.cfg eingeben und anschließend per map_restart eure map neuladen

mfg