maxdachs
Joar, irgendwie findet man nirgends gute Anleitungen um nen Ranked 1.7 Server aufzusetzen. :/
Meine Console sagt mir das, beim Start.
Ist ein Linux Server, wäre nett wenn mir jemand helfen kann.
Das ganze Verzeichniss hat 777 Rechte.
Code angehängt. Klicke hier zum Ein-/Ausblenden
code: |
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|
Adding channel: profile
Adding channel: ui
Adding channel: client
Adding channel: server
Adding channel: system
Adding channel: playerweap
Adding channel: ai
Adding channel: anim
Adding channel: physics
Adding channel: fx
Adding channel: leaderboards
Adding channel: parserscript
Adding channel: script
No channels added or hidden
Adding channel: error
Adding channel: error
No channels added or hidden
Adding channel: gamenotify
Adding channel: obituary
No channels added or hidden
Adding channel: boldgame
No channels added or hidden
Adding channel: subtitle
No channels added or hidden
execing default_mp.cfg from disk
execing default_mp_controls.cfg from disk
No channels added or hidden
execing default_mp_gamesettings.cfg from disk
execing server_map.cfg from disk
execing language.cfg from disk
dedicated is read only.
fs_homepath is write protected.
Opening IP socket: 188.138.11.104:28954
Hostname: titan208.server4you.de
Alias: titan208
IP: 188.138.11.104
dedicated is read only.
sv_punkbuster is write protected.
fs_homepath is write protected.
Hostname: titan208.server4you.de
Alias: titan208
PC IP: 188.138.11.104
end $init 399 ms
Loading fastfile code_post_gfx_mp
Loading fastfile localized_code_post_gfx_mp
Loading fastfile ui_mp
Loading fastfile localized_common_mp
Loading fastfile common_mp
Loading fastfile patch_mp
Loading fastfile 'code_post_gfx_mp'
used 1.33 MB memory in DB alloc
Loading fastfile 'localized_code_post_gfx_mp'
used 2.02 MB memory in DB alloc
Loading fastfile 'ui_mp'
used 9.26 MB memory in DB alloc
Loading fastfile 'localized_common_mp'
used 1.88 MB memory in DB alloc
Loading fastfile 'common_mp'
used 70.81 MB memory in DB alloc
Loading fastfile 'patch_mp'
used 0.53 MB memory in DB alloc
--- Common Initialization Complete ---
dedicated is read only.
sv_punkbuster is write protected.
execing server.cfg from disk
sv_maxclients will be changed upon restarting.
fs_homepath is write protected.
Build 1144 BUILD 241023 CL(Wed Feb 11 12:46:58 2009)
logfile opened on Sun Apr 1 00:55:53 2012
map_rotate...
"sv_mapRotation" is:"map mp_makin_day map mp_airfield map mp_asy lum map mp_castle map mp_shrine map mp_courtyard map mp_dome map mp_downfall map mp_hangar map mp_makin map mp_outskirts map mp_ roundhouse map mp_seelow map mp_suburban"
"sv_mapRotationCurrent" is:""
Setting map: mp_makin_day.
------ Server Initialization ------
Server: mp_makin_day
resetting state..
bdLog[7123]: ../DemonWare/bdNet/bdUPnP/bdUPnP.cpp(334):
WARNING: Cannot shutdown class as it is already uninitialised!
Hostname: titan208.server4you.de
Alias: titan208
PC IP: 188.138.11.104
*** glibc detected *** ./codwaw_lnxded-bin: malloc(): memory cor ruption: 0x194755e8 ***
======= Backtrace: =========
/lib32/libc.so.6(+0x6c231)[0xf74ed231]
/lib32/libc.so.6(+0x6f065)[0xf74f0065]
/lib32/libc.so.6(__libc_malloc+0x5c)[0xf74f1c6c]
./codwaw_lnxded-bin[0x834ca48]
./codwaw_lnxded-bin[0x834cf40]
./codwaw_lnxded-bin[0x834d2ca]
./codwaw_lnxded-bin[0x83a11aa]
./codwaw_lnxded-bin[0x83a1ba7]
./codwaw_lnxded-bin[0x839fe7f]
./codwaw_lnxded-bin[0x83a0533]
./codwaw_lnxded-bin[0x83a08d8]
./codwaw_lnxded-bin[0x839ceca]
./codwaw_lnxded-bin[0x822c527]
./codwaw_lnxded-bin[0x829acdc]
./codwaw_lnxded-bin[0x829b036]
./codwaw_lnxded-bin[0x829241d]
./codwaw_lnxded-bin[0x82503a2]
./codwaw_lnxded-bin[0x82933b6]
./codwaw_lnxded-bin[0x82503a2]
./codwaw_lnxded-bin[0x82505ae]
./codwaw_lnxded-bin[0x825c27e]
./codwaw_lnxded-bin[0x82e0dee]
/lib32/libc.so.6(__libc_start_main+0xe6)[0xf7497bd6]
./codwaw_lnxded-bin[0x804b551]
======= Memory map: ========
08048000-084ec000 r-xp 00000000 09:01 22282968 /home/user1/cod5/cod5/codwaw_lnxded-bin
084ec000-084f9000 rw-p 004a4000 09:01 22282968 /home/user1/cod5/cod5/codwaw_lnxded-bin
084f9000-183ab000 rw-p 00000000 00:00 0
1926a000-19496000 rw-p 00000000 00:00 0 [heap]
e6500000-e6521000 rw-p 00000000 00:00 0
e6521000-e6600000 ---p 00000000 00:00 0
e6626000-e6636000 r-xp 00000000 09:01 22020152 /lib32/libresolv-2.11.1.so
e6636000-e6637000 r--p 00010000 09:01 22020152 /lib32/libresolv-2.11.1.so
e6637000-e6638000 rw-p 00011000 09:01 22020152 /lib32/libresolv-2.11.1.so
e6638000-e663a000 rw-p 00000000 00:00 0
e663a000-e663c000 r-xp 00000000 09:01 36442289 /usr/lib32/libnss_mdns4_minimal.so.2
e663c000-e663d000 r--p 00001000 09:01 36442289 /usr/lib32/libnss_mdns4_minimal.so.2
e663d000-e663e000 rw-p 00002000 09:01 36442289 /usr/lib32/libnss_mdns4_minimal.so.2
e664c000-e6650000 r-xp 00000000 09:01 22020145 /lib32/libnss_dns-2.11.1.so
e6650000-e6651000 r--p 00004000 09:01 22020145 /lib32/libnss_dns-2.11.1.so
e6651000-e6652000 rw-p 00005000 09:01 22020145 /lib32/libnss_dns-2.11.1.so
e6652000-e6653000 ---p 00000000 00:00 0
e6653000-e7648000 rw-p 00000000 00:00 0
e7648000-e765b000 r-xp 00000000 09:01 22020115 /lib32/libnsl-2.11.1.so
e765b000-e765c000 r--p 00012000 09:01 22020115 /lib32/libnsl-2.11.1.so
e765c000-e765d000 rw-p 00013000 09:01 22020115 /lib32/libnsl-2.11.1.so
e765d000-ea25b000 rw-p 00000000 00:00 0
ea25d000-ea267000 r-xp 00000000 09:01 22020146 /lib32/libnss_files-2.11.1.so
ea267000-ea268000 r--p 00009000 09:01 22020146 /lib32/libnss_files-2.11.1.so
ea268000-ea269000 rw-p 0000a000 09:01 22020146 /lib32/libnss_files-2.11.1.so
ea27d000-f7481000 rw-p 00000000 00:00 0
f7481000-f75d4000 r-xp 00000000 09:01 22020105 /lib32/libc-2.11.1.so
f75d4000-f75d5000 ---p 00153000 09:01 22020105 /lib32/libc-2.11.1.so
f75d5000-f75d7000 r--p 00153000 09:01 22020105 /lib32/libc-2.11.1.so
f75d7000-f75d8000 rw-p 00155000 09:01 22020105 /lib32/libc-2.11.1.so
f75d8000-f75db000 rw-p 00000000 00:00 0
f75db000-f75e5000 r-xp 00000000 09:01 22282971 /home/user1/cod5/cod5/libgcc_s.so.1
f75e5000-f75e6000 rw-p 00009000 09:01 22282971 /home/user1/cod5/cod5/libgcc_s.so.1
f75e6000-f760a000 r-xp 00000000 09:01 22020110 /lib32/libm-2.11.1.so
f760a000-f760b000 r--p 00023000 09:01 22020110 /lib32/libm-2.11.1.so
f760b000-f760c000 rw-p 00024000 09:01 22020110 /lib32/libm-2.11.1.so
f760c000-f76ed000 r-xp 00000000 09:01 22282972 /home/user1/cod5/cod5/libstdc++.so.6
f76ed000-f76f0000 r--p 000e0000 09:01 22282972 /home/user1/cod5/cod5/libstdc++.so.6
f76f0000-f76f2000 rw-p 000e3000 09:01 22282972 /home/user1/cod5/cod5/libstdc++.so.6
f76f2000-f76f9000 rw-p 00000000 00:00 0
f76f9000-f770e000 r-xp 00000000 09:01 22020151 /lib32/libpthread-2.11.1.so
f770e000-f770f000 r--p 00014000 09:01 22020151 /lib32/libpthread-2.11.1.so
f770f000-f7710000 rw-p 00015000 09:01 22020151 /lib32/libpthread-2.11.1.so
f7710000-f7712000 rw-p 00000000 00:00 0
f7712000-f7714000 r-xp 00000000 09:01 22020109 /lib32/libdl-2.11.1.so
f7714000-f7715000 r--p 00001000 09:01 22020109 /lib32/libdl-2.11.1.so
f7715000-f7716000 rw-p 00002000 09:01 22020109 /lib32/libdl-2.11.1.so
f7716000-f771e000 r-xp 00000000 09:01 22020148 /lib32/libnss_nis-2.11.1.so
f771e000-f771f000 r--p 00007000 09:01 22020148 /lib32/libnss_nis-2.11.1.so
f771f000-f7720000 rw-p 00008000 09:01 22020148 /lib32/libnss_nis-2.11.1.so
f7720000-f7726000 r-xp 00000000 09:01 22020116 /lib32/libnss_compat-2.11.1.so
f7726000-f7727000 r--p 00006000 09:01 22020116 /lib32/libnss_compat-2.11.1.so
f7727000-f7728000 rw-p 00007000 09:01 22020116 /lib32/libnss_compat-2.11.1.so
f7728000-f772c000 rw-p 00000000 00:00 0
f772c000-f772d000 r-xp 00000000 00:00 0 [vdso]
f772d000-f7749000 r-xp 00000000 09:01 22020098 /lib32/ld-2.11.1.so
f7749000-f774a000 r--p 0001b000 09:01 22020098 /lib32/ld-2.11.1.so
f774a000-f774b000 rw-p 0001c000 09:01 22020098 /lib32/ld-2.11.1.so
ffee5000-fff03000 rw-p 00000000 00:00 0 [stack]
Aborted |
|
maxdachs
*Push*
Oder wenigstens jemand der ein gutes Tutorial, außer das von 4players? Nach dem bin ich vorgegangen. Oder ne Clean Version, iwo geupploadet?
Bin über jede Hilfe dankbar.^^
Deichgraf
Hi,
welche Distribution benutzt du?
32 oder 64 bit?
Wie ist dein Startparameter?
Alle Dateien hochgeladen?
Wird ein Mod benutzt, wenn ja, welcher? Version?
Die Ausgabe des Memorymappings habe ich so noch nicht gesehen...
Team.Rlx|Marco
in deiner Map Rotation stimmt was nicht oder ist das ein kopierfehler?
map mp_asy lum das Leerzeichen gehört da nicht hin.
versuch mal die map rotation nur mit einer map und dann so:
gametype sd map mp_drum
Ist glaub ich zwar nicht zwingend notwendig aber ich seh hier nicht ob du den gametyp in deiner server.cfg festgelegt hast.
maxdachs
Ubuntu
64 Bit Version
Startscript, nur durch Parameter starten geht aber auch schon nicht, kommt eben der oben genannte Fehler, PB ist erstmal aus um PB Fehler zu umgehen:
#!/bin/bash
cd /home/user1/cod5/cod5
# Start server now!
screen -A -m -d -S cod5 /home/user1/cod5/cod5/codwaw_lnxded +set dedicated 2 +set net_ip *stehthier* +set net_port 28954 +set sv_punkbuster 0 +set sv_pure 1 +exec server.cfg +set fs_homepath /home/user1/cod5/cod5/ +map_rotate
Öhm ja, kein Mod, einfach n Ranked Server.
& Das mit der Map ist kopier Fehler. Ist richtig in der Config vorhanden.
Danke im vorraus.
Team.Rlx|Marco
Ich meine es fehlt noch das bei den Startparametern:
+set fs_basepath /home/user1/cod5/cod5/
+set fs_localAppData /home/user1/cod5/cod5/
Wenn das nicht geht lass mal bei allen das letzte cod5/ weg.
maxdachs
Funktioniert auch nicht. :/
Wobei das letzte cod5 weglassen auch sinnlos wäre, da sich halt alles dort im Ordner befindet..
Team.Rlx|Marco
poste mal deine Server.cfg (ohne Passwörter!) und wo sie liegt.
maxdachs
Code angehängt. Klicke hier zum Ein-/Ausblenden
code: |
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|
=====================================================================
// Server Information modified by shooter-szene.de
=====================================================================
////////////////////////////////////
// Server Information
//
// Server Browser Name
set sv_hostname "^3|^1iT^3X^1S^3| CoD5 Ranked HC PB TDM" //This is the name that appears in the server browser
// "Message of the Day" -- Not sure if this even works
// Keywords (maybe a server search function?)
set sv_keywords ""
////////////////////////////////////
// Passwords
//
// Server password (needed to get into the server)
set g_password "" // blank means NO password
// Private Client Slot Password
set sv_privatePassword "stehthier"
// Rconpassword
set rcon_password "stehthier" // Change this to your rcon password!
////////////////////////////////////
// Client Issues
//
// Maximum Clients
set sv_maxclients "28"
set sv_privateclients "2" // These people can use the private password to get in the server
// Client's Min/Maximum Ping
set sv_minPing "0"
set sv_maxping "950"
// Client's Maximum Rate
set sv_maxRate "25000"
// Client Voting
set g_allowVote "0"
set g_voteAbstainWeight "0.5"
// Client Side Stuff -- Don't know what these do right now
set sv_clientside "0"
set sv_clientArchive "1"
set sv_clientSideBullets "1"
set sv_clientSideVehicles "1"
set g_client_side_lights "1"
// sv_pure - Keeps clients from loading files NOT on the server
set sv_pure "1"
// Disable Client access to console?
set sv_disableClientConsole "0"
////////////////////////////////////
// Server Personality Settings
//
// Automatic Team Balance
set scr_teambalance "1"
// In-Game Voice Chat
set sv_voice "1"
set voice_global "0"
set g_voiceChatTalkingDuration "500"
set voice_deadChat "0"
set sv_voiceQuality "3"
set voice_localEcho "0"
// Dead players chat with the living?
set g_deadChat "1"
// Who dead people can spectate
set scr_game_spectatetype "1"
// Gravity
//set g_gravity "800"
// Base Move Speed
//set g_speed "190"
// Number of dropped weapons before recycling
set g_maxDroppedWeapons "16"
////////////////////////////////////
// Server General Gameplay Settings
//
// Hardcore
set scr_hardcore "1"
// OldSchool
set scr_oldschool "0"
// Friendly Fire?
set scr_team_fftype "0"
// Red Crosshairs while over enemy? Maybe?
set g_redCrosshairs "0"
// Draw Friends
set scr_drawfriend "1"
// Revive players? Don't know what this does
set scr_player_allowrevive "1"
set g_revive "1"
set revive_time_taken "2"
// Announcer
set scr_allowannouncer "1"
////////////////////////////////////
// Player Settings
//
// Health Issues
set scr_player_healthregentime "5"
set scr_player_maxhealth "100"
// Number of lives
set scr_player_numlives "0"
// Respawn Settings
set scr_player_forcerespawn "5"
set scr_player_respawndelay "0"
set scr_player_suicidespawndelay "0"
// Sprint Settings
set scr_player_sprinttime "4"
// Suicide point loss
set scr_game_suicidepointloss "5"
////////////////////////////////////
// Server Timers
set scr_game_graceperiod "15"
set scr_intermission_time "10"
set scr_team_respawntime "0"
////////////////////////////////////
// Gametype Settings
//
// KOTH
set scr_koth_globalbattlechatterprobability "0"
set scr_koth_numlives "0"
set scr_koth_playerrespawndelay "0"
set scr_koth_roundlimit "0"
set scr_koth_roundswitch "1"
set scr_koth_scorelimit "600"
set scr_koth_timelimit "20"
set scr_koth_waverespawndelay "5"
// More setting that I am not sure work (because they are not named like normal)
set koth_autodestroytime "60"
set koth_capturetime "20"
set koth_delayPlayer "0"
set koth_destroytime "10"
set koth_kothmode "0"
set koth_spawnDelay "60"
set koth_spawntime "0"
// CTF
set scr_ctf_enemycarriervisible "0"
set scr_ctf_flagrespawntime "0"
set scr_ctf_globalbattlechatterprobability "0"
set scr_ctf_idleflagreturntime "30"
set scr_ctf_numlives "0"
set scr_ctf_playerrespawndelay "0"
set scr_ctf_roundlimit "3"
set scr_ctf_roundswitch "1"
set scr_ctf_scorelimit "0"
set scr_ctf_timelimit "20"
set scr_ctf_touchreturn "1"
set scr_ctf_waverespawndelay "15"
// DM
set scr_dm_globalbattlechatterprobability "100"
set scr_dm_numlives "0"
set scr_dm_playerrespawndelay "0"
set scr_dm_roundlimit "1"
set scr_dm_scorelimit "0"
set scr_dm_timelimit "20"
set scr_dm_waverespawndelay "0"
// DOM
set scr_dom_globalbattlechatterprobability "0"
set scr_dom_numlives "0"
set scr_dom_playerrespawndelay "5"
set scr_dom_roundlimit "0"
set scr_dom_scorelimit "400"
set scr_dom_timelimit "20"
set scr_dom_waverespawndelay "10"
// TWAR
set scr_twar_globalbattlechatterprobability "0"
set scr_twar_numlives "0"
set scr_twar_roundlimit "2"
set scr_twar_roundswitch "1"
set scr_twar_scorelimit "0"
set scr_twar_timelimit "20"
set twar_captureAccelBonus "35"
set twar_captureAccelLimit "50"
set twar_captureTime "40"
set twar_finalFightFlagRespawnPenalty "3"
set twar_finalFightTimeLimit "5"
set twar_momentumArtillery "10"
set twar_momentumBlitzkriegTime "30"
set twar_momentumDogs "10"
set twar_momentumEnabled "1"
set twar_momentumFlagCap "25"
set twar_momentumKamikaze "10"
set twar_momentumKillPlayer "5"
set twar_momentumMax "70"
set twar_momentumMaxMultiplier "3"
set twar_momentumMultiplierBonus "25"
set twar_momentumMultiplierBonusLimit "75"
set twar_momentumRadar "10"
set twar_neutralFlagLockTime "0"
set twar_secondaryInfluencerBonus "0.5"
set twar_showEnemyCount "1"
set twar_spawnPointFacingAngle "60"
// TDM
set scr_tdm_globalbattlechatterprobability "0"
set scr_tdm_numlives "0"
set scr_tdm_playerrespawndelay "0"
set scr_tdm_roundlimit "1"
set scr_tdm_scorelimit "0"
set scr_tdm_timelimit "15"
set scr_tdm_waverespawndelay "0"
// SD
set scr_sd_bombtimer "45"
set scr_sd_defusetime "5"
set scr_sd_globalbattlechatterprobability "0"
set scr_sd_multibomb "0"
set scr_sd_numlives "1"
set scr_sd_planttime "5"
set scr_sd_playerrespawndelay "0"
set scr_sd_roundlimit "3"
set scr_sd_roundswitch "1"
set scr_sd_scorelimit "4"
set scr_sd_timelimit "2.5"
set scr_sd_waverespawndelay "0"
// SAB
set scr_sab_bombtimer "30"
set scr_sab_defusetime "5"
set scr_sab_globalbattlechatterprobability "0"
set scr_sab_hotpotato "0"
set scr_sab_numlives "0"
set scr_sab_planttime "2.5"
set scr_sab_playerrespawndelay "7.5"
set scr_sab_roundlimit "6"
set scr_sab_roundswitch "1"
set scr_sab_scorelimit "3"
set scr_sab_timelimit "15"
set scr_sab_waverespawndelay "0"
////////////////////////////////////
// Weapons
//
set scr_weapon_allowbetty "1"
set scr_weapon_allowc4 "1"
set scr_weapon_allowflash "1"
set scr_weapon_allowfrags "1"
set scr_weapon_allowmines "1"
set scr_weapon_allowrpgs "1"
set scr_weapon_allowsatchel "1"
set scr_weapon_allowsmoke "1"
// Bouncing Bettty Settings
set bettyDetonateRadius "150"
set bettyTimeBeforeDetonate "0.45"
set bettyUpVelocity "296"
// Poison gas stuff?
set poisonDuration "8"
set tabun_effect_radius "150"
set tabun_shock_radius "150"
set tabunGasDuration "3"
set tabunInitialGasShockDuration "7"
set tabunWalkInGasShockDuration "4"
////////////////////////////////////
// Perk & Hardpoint Settings
//
// Perk Settings
set scr_game_perks "1"
set perk_armorVest "75"
set perk_bulletDamage "40"
set perk_explosiveDamage "25"
set perk_fireproof "55"
set perk_flakJacket "75"
set perk_flakJacketMaxDamage "75"
set player_lastStandBleedoutTime "30"
// Vehicle Perk Settings
set vehicle_perk_boost_acceleration_multiplier "1.571"
set vehicle_perk_boost_duration_seconds "0.74"
set vehicle_perk_boost_interval_seconds "1.703"
set vehicle_perk_boost_speed_increase "1.878"
set vehicle_perk_leadfoot_speed_increase "1.35"
// Hardpoint Settings
//
set scr_game_hardpoints "1"
set scr_hardpoint_allowartillery "1"
set scr_hardpoint_allowdogs "1"
set scr_hardpoint_allowradar "1"
set scr_hardpoint_allowsupply "1"
set scr_hardpoint_allowuav "1"
// Dog Settings
set scr_dog_count "8"
set scr_dog_hardpoint_interval "180"
set scr_dog_health "100"
set scr_dog_max_at_once "4"
set scr_dog_time "60"
////////////////////////////////////
// Vehicle Settings -- Holy cow look at all these settings!
set scr_vehicles_enabled "1"
set scr_veh_respawntimemax "90"
set scr_veh_respawntimemin "50"
set scr_veh_health_jeep "700"
set scr_veh_health_tank "1000"
set scr_veh_driversarehidden "1"
set scr_veh_driversareinvulnerable "1"
set scr_veh_explode_on_cleanup "1"
set scr_veh_explosion_doradiusdamage "1"
set scr_veh_explosion_maxdamage "200"
set scr_veh_explosion_mindamage "20"
set scr_veh_explosion_radius "256"
set scr_veh_alive_cleanuptimemax "120"
set scr_veh_alive_cleanuptimemin "119"
set scr_veh_cleanupabandoned "1"
set scr_veh_cleanupdrifted "1"
set scr_veh_cleanupmaxspeedmph "1"
set scr_veh_cleanupmindistancefeet "75"
set scr_veh_cleanuptime_dmgfactor_deadtread "0.25"
set scr_veh_cleanuptime_dmgfactor_max "1.0"
set scr_veh_cleanuptime_dmgfactor_min "0.33"
set scr_veh_cleanuptime_dmgfraction_curve_begin "0.0"
set scr_veh_cleanuptime_dmgfraction_curve_end "1.0"
set scr_veh_dead_cleanuptimemax "30"
set scr_veh_dead_cleanuptimemin "20"
set scr_veh_disappear_maxpreventdistancefeet "30"
set scr_veh_disappear_maxpreventvisibilityfeet "150"
set scr_veh_disappear_maxwaittime "60"
set scr_veh_explosion_husk_forcepointvariance "30"
set scr_veh_explosion_husk_horzvelocityvariance "25"
set scr_veh_explosion_husk_vertvelocitymax "200"
set scr_veh_explosion_husk_vertvelocitymin "100"
set scr_veh_explosion_spawnfx "1"
set scr_veh_ondeath_createhusk "1"
set scr_veh_ondeath_usevehicleashusk "1"
set scr_veh_respawnafterhuskcleanup "1"
set scr_veh_respawnwait_iterationwaitseconds "1"
set scr_veh_respawnwait_maxiterations "30"
set scr_veh_waittillstoppedandmindist_maxtime "10"
set scr_veh_waittillstoppedandmindist_maxtimeenabledistfeet "5"
////////////////////////////////////
// Server Performance Issues
//
// Rate
set rate "25000"
// Antilag
set g_antilag "1"
// Smooth clients
set g_smoothClients "1"
// FPS (Server Frames per Second) -- I would leave this alone for now. MIGHT mess up gameplay if changed.
//set sv_fps "20"
////////////////////////////////////
// Server Download/Redirect Settings
//
set sv_allowDownload "1"
set sv_wwwBaseURL ""
set sv_wwwDlDisconnected "0"
set sv_wwwDownload "0"
////////////////////////////////////
// Server Management/Admin
//
// Logging
set g_log "games_mp.log"
set g_logSync "1"
set logfile "2"
// Client IP Banning (yucky way to do this)
set g_banIPs ""
// Kick Ban Time
set sv_kickBanTime "300"
// TKers
set scr_teamKillPunishCount "3"
set scr_team_artilleryTeamKillPenalty "0.25"
set scr_team_kickteamkillers "0"
set set scr_team_teamkillerplaylistbanpenalty "0"
set scr_team_teamkillerplaylistbanquantum "0"
set scr_team_teamkillpointloss "1"
set scr_team_teamkillspawndelay "20"
////////////////////////////////////
// Batttle Chatter Settings
set scr_allowbattlechatter "1"
set bcmp_incoming_grenade_probability "50"
set bcmp_kill_inform_probability "50"
set bcmp_killstreak_incoming_probability "50"
set bcmp_perk_call_probability "50"
set bcmp_sniper_kill_probability "25"
set bcmp_toss_grenade_probability "50"
set bcmp_weapon_delay "2000"
set bcmp_weapon_fire_probability "90"
////////////////////////////////////
// Fire
set fire_audio_random_max_duration "1000"
set fire_audio_repeat_duration "1500"
set fire_spread_probability "0"
set fire_stage1_burn_time "3000"
set fire_stage2_burn_time "0"
set fire_stage3_burn_time "0"
set fire_world_damage "20"
set fire_world_damage_duration "8"
set fire_world_damage_rate "0.25"
////////////////////////////////////
// Flares
set flare_distance_scale "16"
set flare_duration "8"
set flare_effect_radius "400"
set flareBurnOutFadeWait "0.65"
set flareDisableEffects "0"
set flareLookAwayFadeWait "0.45"
// Map_rotation (available gametypes: dm, tdm, dom, sab, sd ctf, koth, twar)
set g_gametype "tdm"
set sv_mapRotation "map mp_seelow"
set sv_maprotationcurrent ""
|
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Liegt unter /home/user1/cod5/cod5/main und nennt sich server.cfg
Wobei ich Rcon eigentlich vorhatte später ins Startscript zu schreiben, alte Gewohnheit von Cod4 zur Sicherheit.
Team.Rlx|Marco
füge mal folgendes noch mit ein.
Gleich am Anfang
set sv_master1 "cod5master.activision.com"
set sv_master2 "cod5authorize.activision.com"
set sv_master3 "cod5master.infinityward.com"
set sv_master4 "cod5update.activision.com"
set sv_master5 "master.gamespy.com:28960"
set sv_master6 "master0.gamespy.com"
set sv_master7 "master1.gamespy.com"
set sv_master8 "clanservers.net"
set sv_gamespy "1"
maxdachs
Keine Veränderung; selber Fehler. :/
Gibts denn kein Vernünftiges Tutorial, außer das von Shooters-Szene nach dem ich vorgegangen bin? Ist bestimmt irgendwo ein ganz simpler Fehler.....
maxdachs
Nichts auf 1.7, das von Opferlamm noch nichteinmal mit Linux files. Geschweige denn inklusive des vollen Spiels, wobei in dem von shootersszene bestimmt nichts beschädigt ist. Kanns halt mit 25 Kb/s nicht so gut selbst uploaden.
Aber das 2. hab ich auch schon 1:1 nachprobiert.^^
Team.Rlx|Marco
so schnell ich hab nur 13 kB/s.
ich liebe die Telekom
Wenn ich das richtig verstehe hast du das komplette Spiel installiert.
Hast du dann auch die einzelnen Patches hochgeladen?
Der Reihenfolge nach?!
Team.Rlx|Marco
das müßte passen.
Wie ist den deine Verzeichnisstruktur im cod5 Ordner?
maxdachs
docs, main, pb, zone
Also so wie sie sein müsste.
Team.Rlx|Marco
mach mal noch die beiden befehle zu den Startparametern:
+set ui_maxclients 28 +set loc_language 2
und ansonsten würde ich jetzt mal auf ein Problem mit dem startscript tippen.
maxdachs
Ändert auch nichts... Aber wo soll das Problem sein, so falsch machen kann ich ja eigentlich nichts CoD4 hab ich ja auch zum laufen bekommen^^