CoD WaW Server startet nicht.

Team.Rlx|Marco
Was hast du gemacht? Meine Startparameter übernommen und dein Verzeichnis eingesetzt?
Kaffee4Eck
Richtig. Deinen Parameter benutzt nur den Pfad geändert. Natürlich IP und Port auch überprüft und vergeben/eingetragen.
Team.Rlx|Marco
wo liegt denn deine server.cfg ?
Kaffee4Eck
Im Main-Ordner.
Team.Rlx|Marco
wie startest du deinen Server? Mit putty oder webinterface?

Ich werd mal schaun ob ich am So oder Mo den Fehler nachstellen kann.

Wo siehst du denn deine Fehlermeldung? console.log?
serthy
muss die server.cfg nicht in den fs_game ordner und nicht in den main?
bangingbernie

Zitat:

Original von serthy
muss die server.cfg nicht in den fs_game ordner und nicht in den main?


Ja.
Team.Rlx|Marco
Sicher???
Bei mir liegt se auch im Main und meine Server laufen.
Kaffee4Eck
Naja ich werde es mal probieren.

Mit Putty und Webinterface kommt der Fehler.

In der console.log:

Code einblendenCode angehängt. Klicke hier zum Ein-/Ausblenden

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Build 1144 BUILD 241023 CL(Wed Feb 11 12:46:58 2009)
logfile opened on Wed May 23 17:15:08 2012

map_rotate...

"sv_mapRotation" is:"map mp_nachtfeuer map mp_subway map mp_makin_day map mp_airfield map mp_asylum map mp_castle map mp_shrine map mp_courtyard map mp_dome map mp_downfall map mp_hangar map mp_makin map mp_outskirts map mp_roundhouse map mp_seelow map mp_suburban"

"sv_mapRotationCurrent" is:"map mp_nachtfeuer map mp_subway map mp_makin_day map mp_airfield map mp_asylum map mp_castle map mp_shrine map mp_courtyard map mp_dome map mp_downfall map mp_hangar map mp_makin map mp_outskirts map mp_roundhouse map mp_seelow map mp_suburban"

      dvar set sv_mapRotationCurrent  mp_nachtfeuer map mp_subway map mp_makin_day map mp_airfield map mp_asylum map mp_castle map mp_shrine map mp_courtyard map mp_dome map mp_downfall map mp_hangar map mp_makin map mp_outskirts map mp_roundhouse map mp_seelow map mp_suburban
      dvar set sv_mapRotationCurrent  map mp_subway map mp_makin_day map mp_airfield map mp_asylum map mp_castle map mp_shrine map mp_courtyard map mp_dome map mp_downfall map mp_hangar map mp_makin map mp_outskirts map mp_roundhouse map mp_seelow map mp_suburban
Setting map: mp_nachtfeuer.
      dvar set g_gametype tdm
      dvar set g_gametype tdm
      dvar set mapname mp_nachtfeuer
------ Server Initialization ------
Server: mp_nachtfeuer
resetting state..
Hostname: xxxxxxxxx
Alias: n148
PC IP: 217.79.179.148
DNS
.DW_AUTHORIZING
DW_AUTHORIZING TIMED OUT
      dvar set cl_paused 0
      dvar set long_blocking_call 0
      dvar set sv_network_warning 0
      dvar set cl_network_warning 0
      dvar set com_errorMessage Dedicated server authentication failure.

********************
ERROR: Dedicated server authentication failure.

********************
      dvar set ttycon 0
      dvar set sv_punkbuster 0
Error: Unable to initialize punkbuster.  Punkbuster is disabled
      dvar set com_errorMessage MPUI_NOPUNKBUSTER
Huffman Took 0 Milliseconds
Hitch warning: 14048 msec frame time

Team.Rlx|Marco
Bin leider nicht dazu gekommen, aber so wie es aussieht kommen wir der Sache näher zumindest läd er jetzt die Server.cfg

Was hast geändert?
Kaffee4Eck
Hatte zurzeit viel um die Ohren. Ich entschuldige mich lange keine Updates gegeben zu haben. Ich habe nur die Startparameter von der ersten Seite genommen. Meine Pfade angepasst und das wars. Dennoch will der verfluchte Server nicht starten.

Eins vorweg ich benutzte die originalen Linux Files und keine cracked oder sonst was. ^^
Team.Rlx|Marco
Sehr gut dann ist der Memoryfehler schon mal der Pfad.

So wie ich das sehe ist jetzt noch ein Fehler in einem der anderen Pfade, oder er fehlt ganz.
Andere Möglichkeit ist noch ein Fehler in der Server.cfg
Team.Rlx|Marco
gib mal die aktuellen Startparameter.
Kaffee4Eck
./codwaw_lnxded +set fs_localAppData /home/riddix2-14/server/217.79.179.148_20100/cod5 +set dedicated 2 +set net_ip 217.79.179.148 +set net_port 20100 +set sv_maxclients 24 +set ui_maxclients 24 +set fs_basepath /home/riddix2-14/server/217.79.179.148_20100/cod5 +set fs_homepath /home/riddix2-14/server/217.79.179.148_20100/cod5 +set sv_punkbuster 1 +exec server.cfg +map_rotate
Team.Rlx|Marco
Test mal noch was sich ändert wenn du
+set fs_basepath /home/riddix2-14/server/217.79.179.148_20100/cod5
bei den Startparametern ergänzt.

Und gib mal noch deine aktuelle Server.cfg
Kaffee4Eck

Code einblendenCode angehängt. Klicke hier zum Ein-/Ausblenden

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=====================================================================
// Server Information modified by shooter-szene.de
=====================================================================
////////////////////////////////////
// Server Information
//
// Server Browser Name
set sv_hostname "^4EGU ^1CoD 5 ^6Number 1" //This is the name that appears in the server browser

// "Message of the Day" -- Not sure if this even works
set g_motd "Welcome to egu-rel.de"

// Keywords (maybe a server search function?)
set sv_keywords ""


set sv_master1 "cod5master.activision.com"
set sv_master2 "cod5authorize.activision.com"
set sv_master3 "cod5master.infinityward.com"
set sv_master4 "cod5update.activision.com"
set sv_master5 "master.gamespy.com:28960"
set sv_master6 "master0.gamespy.com"
set sv_master7 "master1.gamespy.com"
set sv_master8 "clanservers.net"
set sv_gamespy "1" 

////////////////////////////////////
// Passwords
//
// Server password (needed to get into the server)
set g_password "" // blank means NO password

// Private Client Slot Password
set sv_privatePassword ""



////////////////////////////////////
// Client Issues
//
// Maximum Clients
set sv_maxclients "24"
set sv_privateclients "" // These people can use the private password to get in the server

// Client's Min/Maximum Ping
set sv_minPing "0"
set sv_maxping "200"

// Client's Maximum Rate
set sv_maxRate "25000"

// Client Voting
set g_allowVote "0"
set g_voteAbstainWeight "0.5"

// Client Side Stuff -- Don't know what these do right now
set sv_clientside "0"
set sv_clientArchive "1"
set sv_clientSideBullets "1"
set sv_clientSideVehicles "1"
set g_client_side_lights "1"

// sv_pure - Keeps clients from loading files NOT on the server
set sv_pure "1"

// Disable Client access to console?
set sv_disableClientConsole "0"


////////////////////////////////////
// Server Personality Settings
//
// Automatic Team Balance
set scr_teambalance "1"

// In-Game Voice Chat
set sv_voice "1"
set voice_global "0"
set g_voiceChatTalkingDuration "500"
set voice_deadChat "0"
set sv_voiceQuality "3"
set voice_localEcho "0"

// Dead players chat with the living?
set g_deadChat "1"

// Who dead people can spectate
set scr_game_spectatetype "1"

//Killcam
set scr_game_allowkillcam "1"

// Gravity
//set g_gravity "800"

// Base Move Speed
//set g_speed "190"

// Number of dropped weapons before recycling
set g_maxDroppedWeapons "16"


////////////////////////////////////
// Server General Gameplay Settings
//
// Hardcore
set scr_hardcore "1"

// OldSchool
set scr_oldschool "0"

// Friendly Fire?
set scr_team_fftype "0"

// Red Crosshairs while over enemy? Maybe?
set g_redCrosshairs "1"

// Draw Friends
set scr_drawfriend "1"

// Revive players? Don't know what this does
set scr_player_allowrevive "1"
set g_revive "1"
set revive_time_taken "2"

// Announcer
set scr_allowannouncer "1"


////////////////////////////////////
// Player Settings
//
// Health Issues
set scr_player_healthregentime "5"
set scr_player_maxhealth "100"

// Number of lives
set scr_player_numlives "0"

// Respawn Settings
set scr_player_forcerespawn "1"
set scr_player_respawndelay "0"
set scr_player_suicidespawndelay "0"

// Sprint Settings
set scr_player_sprinttime "4"

// Suicide point loss
set scr_game_suicidepointloss "5"



////////////////////////////////////
// Server Timers
set scr_game_graceperiod "15"
set scr_intermission_time "10"
set scr_team_respawntime "0"


////////////////////////////////////
// Gametype Settings
//
// KOTH
set scr_koth_globalbattlechatterprobability "0"
set scr_koth_numlives "0"
set scr_koth_playerrespawndelay "0"
set scr_koth_roundlimit "0"
set scr_koth_roundswitch "1"
set scr_koth_scorelimit "600"
set scr_koth_timelimit "20"
set scr_koth_waverespawndelay "5"
// More setting that I am not sure work (because they are not named like normal)
set koth_autodestroytime "60"
set koth_capturetime "20"
set koth_delayPlayer "0"
set koth_destroytime "10"
set koth_kothmode "0"
set koth_spawnDelay "60"
set koth_spawntime "0"


// CTF
set scr_ctf_enemycarriervisible "0"
set scr_ctf_flagrespawntime "0"
set scr_ctf_globalbattlechatterprobability "0"
set scr_ctf_idleflagreturntime "30"
set scr_ctf_numlives "0"
set scr_ctf_playerrespawndelay "0"
set scr_ctf_roundlimit "3"
set scr_ctf_roundswitch "1"
set scr_ctf_scorelimit "3"
set scr_ctf_timelimit "15"
set scr_ctf_touchreturn "1"
set scr_ctf_waverespawndelay "15"

// DM
set scr_dm_globalbattlechatterprobability "100"
set scr_dm_numlives "0"
set scr_dm_playerrespawndelay "0"
set scr_dm_roundlimit "1"
set scr_dm_scorelimit "150"
set scr_dm_timelimit "10"
set scr_dm_waverespawndelay "0"

// DOM
set scr_dom_globalbattlechatterprobability "0"
set scr_dom_numlives "0"
set scr_dom_playerrespawndelay "10"
set scr_dom_roundlimit "0"
set scr_dom_scorelimit "800"
set scr_dom_timelimit "15"
set scr_dom_waverespawndelay "10"

// TWAR
set scr_twar_globalbattlechatterprobability "0"
set scr_twar_numlives "0"
set scr_twar_roundlimit "2"
set scr_twar_roundswitch "1"
set scr_twar_scorelimit "0"
set scr_twar_timelimit "15"
set twar_captureAccelBonus "35"
set twar_captureAccelLimit "50"
set twar_captureTime "40"
set twar_finalFightFlagRespawnPenalty "3"
set twar_finalFightTimeLimit "5"
set twar_momentumArtillery "10"
set twar_momentumBlitzkriegTime "30"
set twar_momentumDogs "10"
set twar_momentumEnabled "1"
set twar_momentumFlagCap "25"
set twar_momentumKamikaze "10"
set twar_momentumKillPlayer "5"
set twar_momentumMax "70"
set twar_momentumMaxMultiplier "3"
set twar_momentumMultiplierBonus "25"
set twar_momentumMultiplierBonusLimit "75"
set twar_momentumRadar "10"
set twar_neutralFlagLockTime "0"
set twar_secondaryInfluencerBonus "0.5"
set twar_showEnemyCount "1"
set twar_spawnPointFacingAngle "60"

// TDM
set scr_tdm_globalbattlechatterprobability "0"
set scr_tdm_numlives "0"
set scr_tdm_playerrespawndelay "0"
set scr_tdm_roundlimit "1"
set scr_tdm_scorelimit "800"
set scr_tdm_timelimit "15"
set scr_tdm_waverespawndelay "0"

// SD
set scr_sd_bombtimer "45"
set scr_sd_defusetime "5"
set scr_sd_globalbattlechatterprobability "0"
set scr_sd_multibomb "0"
set scr_sd_numlives "1"
set scr_sd_planttime "5"
set scr_sd_playerrespawndelay "0"
set scr_sd_roundlimit "3"
set scr_sd_roundswitch "1"
set scr_sd_scorelimit "4"
set scr_sd_timelimit "2.5"
set scr_sd_waverespawndelay "0"

// SAB
set scr_sab_bombtimer "30"
set scr_sab_defusetime "5"
set scr_sab_globalbattlechatterprobability "0"
set scr_sab_hotpotato "0"
set scr_sab_numlives "0"
set scr_sab_planttime "2.5"
set scr_sab_playerrespawndelay "7.5"
set scr_sab_roundlimit "6"
set scr_sab_roundswitch "1"
set scr_sab_scorelimit "3"
set scr_sab_timelimit "15"
set scr_sab_waverespawndelay "0"




////////////////////////////////////
// Weapons
//
set scr_weapon_allowbetty "1"
set scr_weapon_allowc4 "1"
set scr_weapon_allowflash "1"
set scr_weapon_allowfrags "1"
set scr_weapon_allowmines "1"
set scr_weapon_allowrpgs "1"
set scr_weapon_allowsatchel "1"
set scr_weapon_allowsmoke "1"

// Bouncing Bettty Settings
set bettyDetonateRadius "150"
set bettyTimeBeforeDetonate "0.45"
set bettyUpVelocity "296"

// Poison gas stuff?
set poisonDuration "8"
set tabun_effect_radius "150"
set tabun_shock_radius "150"
set tabunGasDuration "3"
set tabunInitialGasShockDuration "7"
set tabunWalkInGasShockDuration "4"


////////////////////////////////////
// Perk & Hardpoint Settings
//
// Perk Settings
set scr_game_perks "1"
set perk_armorVest "75"
set perk_bulletDamage "40"
set perk_explosiveDamage "25"
set perk_fireproof "55"
set perk_flakJacket "75"
set perk_flakJacketMaxDamage "75"
set player_lastStandBleedoutTime "30"

// Vehicle Perk Settings
set vehicle_perk_boost_acceleration_multiplier "1.571"
set vehicle_perk_boost_duration_seconds "0.74"
set vehicle_perk_boost_interval_seconds "1.703"
set vehicle_perk_boost_speed_increase "1.878"
set vehicle_perk_leadfoot_speed_increase "1.35"



// Hardpoint Settings
//
set scr_game_hardpoints "1"
set scr_hardpoint_allowartillery "1"
set scr_hardpoint_allowdogs "1"
set scr_hardpoint_allowradar "1"
set scr_hardpoint_allowsupply "1"
set scr_hardpoint_allowuav "1"

// Dog Settings
set scr_dog_count "8"
set scr_dog_hardpoint_interval "180"
set scr_dog_health "100"
set scr_dog_max_at_once "4"
set scr_dog_time "60"


////////////////////////////////////
// Vehicle Settings -- Holy cow look at all these settings!
set scr_vehicles_enabled "1"
set scr_veh_respawntimemax "90"
set scr_veh_respawntimemin "50"
set scr_veh_health_jeep "700"
set scr_veh_health_tank "1350"
set scr_veh_driversarehidden "1"
set scr_veh_driversareinvulnerable "1"
set scr_veh_explode_on_cleanup "1"
set scr_veh_explosion_doradiusdamage "1"
set scr_veh_explosion_maxdamage "200"
set scr_veh_explosion_mindamage "20"
set scr_veh_explosion_radius "256"

set scr_veh_alive_cleanuptimemax "120"
set scr_veh_alive_cleanuptimemin "119"
set scr_veh_cleanupabandoned "1"
set scr_veh_cleanupdrifted "1"
set scr_veh_cleanupmaxspeedmph "1"
set scr_veh_cleanupmindistancefeet "75"
set scr_veh_cleanuptime_dmgfactor_deadtread "0.25"
set scr_veh_cleanuptime_dmgfactor_max "1.0"
set scr_veh_cleanuptime_dmgfactor_min "0.33"
set scr_veh_cleanuptime_dmgfraction_curve_begin "0.0"
set scr_veh_cleanuptime_dmgfraction_curve_end "1.0"
set scr_veh_dead_cleanuptimemax "30"
set scr_veh_dead_cleanuptimemin "20"
set scr_veh_disappear_maxpreventdistancefeet "30"
set scr_veh_disappear_maxpreventvisibilityfeet "150"
set scr_veh_disappear_maxwaittime "60"
set scr_veh_explosion_husk_forcepointvariance "30"
set scr_veh_explosion_husk_horzvelocityvariance "25"
set scr_veh_explosion_husk_vertvelocitymax "200"
set scr_veh_explosion_husk_vertvelocitymin "100"
set scr_veh_explosion_spawnfx "1"
set scr_veh_ondeath_createhusk "1"
set scr_veh_ondeath_usevehicleashusk "1"
set scr_veh_respawnafterhuskcleanup "1"
set scr_veh_respawnwait_iterationwaitseconds "1"
set scr_veh_respawnwait_maxiterations "30"
set scr_veh_waittillstoppedandmindist_maxtime "10"
set scr_veh_waittillstoppedandmindist_maxtimeenabledistfeet "5"



////////////////////////////////////
// Server Performance Issues
//
// Rate
set rate "25000"

// Antilag
set g_antilag "1"

// Smooth clients
set g_smoothClients "1"

// FPS (Server Frames per Second) -- I would leave this alone for now. MIGHT mess up gameplay if changed.
//set sv_fps "20"

////////////////////////////////////
// Server Download/Redirect Settings
//
set sv_allowDownload "0"
set sv_wwwBaseURL ""
set sv_wwwDlDisconnected "0"
set sv_wwwDownload "0"


////////////////////////////////////
// Server Management/Admin
//
// Logging
set g_log "games_mp.log"
set g_logSync "1"
set logfile "2"

// Client IP Banning (yucky way to do this)
set g_banIPs ""

// Kick Ban Time
set sv_kickBanTime "300"

// TKers
set scr_teamKillPunishCount "3"
set scr_team_artilleryTeamKillPenalty "0.25"
set scr_team_kickteamkillers "0"
set set scr_team_teamkillerplaylistbanpenalty "0"
set scr_team_teamkillerplaylistbanquantum "0"
set scr_team_teamkillpointloss "1"
set scr_team_teamkillspawndelay "20"


////////////////////////////////////
// Batttle Chatter Settings
set scr_allowbattlechatter "1"
set bcmp_incoming_grenade_probability "50"
set bcmp_kill_inform_probability "50"
set bcmp_killstreak_incoming_probability "50"
set bcmp_perk_call_probability "50"
set bcmp_sniper_kill_probability "25"
set bcmp_toss_grenade_probability "50"
set bcmp_weapon_delay "2000"
set bcmp_weapon_fire_probability "90"

////////////////////////////////////
// Fire
set fire_audio_random_max_duration "1000"
set fire_audio_repeat_duration "1500"
set fire_spread_probability "0"
set fire_stage1_burn_time "3000"
set fire_stage2_burn_time "0"
set fire_stage3_burn_time "0"
set fire_world_damage "20"
set fire_world_damage_duration "8"
set fire_world_damage_rate "0.25"

////////////////////////////////////
// Flares
set flare_distance_scale "16"
set flare_duration "8"
set flare_effect_radius "400"
set flareBurnOutFadeWait "0.65"
set flareDisableEffects "0"
set flareLookAwayFadeWait "0.45"


// Map_rotation (available gametypes: dm, tdm, dom, sab, sd ctf, koth, twar)
set g_gametype "tdm
"sv_mapRotationCurrent" "map mp_nachtfeuer map mp_subway map mp_makin_day map mp_airfield map mp_asylum map mp_castle map mp_shrine map mp_courtyard map mp_dome map mp_downfall map mp_hangar map mp_makin map mp_outskirts map mp_roundhouse map mp_seelow map mp_suburban"
set sv_mapRotation "map mp_nachtfeuer map mp_subway map mp_makin_day map mp_airfield map mp_asylum map mp_castle map mp_shrine map mp_courtyard map mp_dome map mp_downfall map mp_hangar map mp_makin map mp_outskirts map mp_roundhouse map mp_seelow map mp_suburban"

Team.Rlx|Marco
mach mal unten bei maprotation statt:
"sv_mapRotationCurrent" "map mp_nachtfeuer map mp_subway map mp_makin_day ......
das rein
set sv_mapRotationCurrent ""
Kaffee4Eck
Hat leider auch nichts gebracht.

Könntest du mir vlt deine Server-Files zur Verfügung stellen, damit ich diese einmal laden kann?
Team.Rlx|Marco
kann ich machen du hast hier aber keine email oder sonst was angegeben.
Schick mir mal ne mail.