Hi zusammen,
habe mir nun endlich mal den PAM 2.0 Final angeschaut. Was mir aufgefallen ist, man muss keine 2 cfg's erstellen. So sieht es bei mir aus und es funktioniert bisher auch:
//***
// Diese Server.cfg wurde erstellt durch den Server Config Generator
// des Opferlamm Clans. Weitere Infos gibts auf
// unserer Homepage
http://www.opferlamm-clan.de. Bei Problemen mit dieser Datei
// wendet euch bitte an
webmaster@opferlamm-clan.de.
//***
//PAM ENABLE
set sv_pam 1
//PAM MODES
set pam_mode pub
//Öffentliche Server-Informationen:
//Name des Servers
set sv_hostname ""
//Administrator des Servers
sets _Admin "PrivatePaula"
//E-Mail-Adresse des Admins
sets _Email ""
//IRC-Channels
sets _IRC "#"
//Homepage
sets _Website "http://"
//Standort des Servers
sets _Location "Deutschland Nürnberg"
//***
//Passwörter
//RCON-Passwort
set rcon_password ""
//NUR EINS VON BEIDEN VERWENDEN!
//Server-Passwort
set g_password ""
//Privates Passwort
set sv_privatepassword ""
//Allgemeine Servereinstellungen:
//IP des Servers
set net_ip ""
//Port des Servers
set net_port ""
//Maximale Spieleranzahl
set sv_maxclients "20"
//Private Clients
set sv_privateClients "4"
//Maximale Datenrate
set sv_maxRate "20000"
//Mindest-Ping der Clients (0 = egal)
set sv_minPing "0"
//Max-Ping der Clients (0 = egal)
set sv_maxPing "150"
//Antilag-Feature
set g_antilag "1"
//Friendly Fire (0 = an, 1 = aus,2 = reflektierend, 3 = geteilter Schaden)
set scr_friendlyfire "2"
//KillCam
set scr_killcam "0"
//Freies Umsehen
set scr_spectatefree "0"
//Gegner im Zuschauer-Modus beobachten
set scr_spectateenemy "0"
//PK3-Dateien-Abgleich (0 = an, 1 = aus)
//Wenn an müssen die pk3s des Servers und der Clients gleich sein!
set sv_pure "1"
//Spiel loggen ( 0 = aus 1 = an )
set logfile "1"
//0 - gepuffertes Loggen (zeitversetzt)
//1 - sofortiges Loggen
set g_logsync "1"
//Name der Log-Datei
set g_log "cod2sd.log"
//Automatischer Team-Ausgleich
set scr_teambalance "1"
//Cheats
set sv_cheats "0"
//Spam-Schutz
set sv_floodprotect "1"
//FPS des Servers
set sv_fps "20"
//Master-Server (wo der Server angemeldet werden soll)
seta sv_master0 ""
seta sv_master1 "cod2master.activision.com"
seta sv_master2 "master0.gamespy.com"
seta sv_master3 "master1.gamespy.com"
seta sv_master4 "cod2authorize.activision.com"
//Tote können mit allen chatten 0 = aus, 1 = an
set g_deadChat "1"
//Konsolensperre für Clients
set sv_disableClientConsole "1"
//Download erlauben
set sv_allowDownload "0"
//Voting erlauben
set g_allowvote "0"
//Voice-Server
set sv_voice "0"
//Sprachqualität -- von 1-9 einstellbar
set sv_voiceQuality ""
//***
//Waffen-Einstellungen:
//(0 = verbieten, 1 = erlauben):
//Scharfschützengewehre:
set scr_allow_springfield "1"
set scr_allow_svt40 "1"
set scr_allow_kar98ksniper "1"
set scr_allow_nagantsniper "1"
set scr_allow_enfieldsniper "1"
//Gewehre:
set scr_allow_enfield "1"
set scr_allow_kar98k "1"
set scr_allow_m1carbine "1"
set scr_allow_m1garand "1"
set scr_allow_g43 "1"
set scr_allow_nagant "1"
//Schwere MG's:
set scr_allow_bar "1"
set scr_allow_bren "1"
set scr_allow_mp44 "1"
set scr_allow_ppsh "1"
//Leichte MG's:
set scr_allow_mp40 "1"
set scr_allow_sten "1"
set scr_allow_thompson "1"
set scr_allow_pps42 "1"
set scr_allow_greasegun "1"
//Schrotflinte:
set scr_allow_shotgun "1"
//Granaten:
set scr_allow_smokegrenades "1"
set scr_allow_fraggrenades "1"
//GENERIC S&D
set scr_sd_timelimit 0
set scr_sd_half_round 5
set scr_sd_end_round 10
set scr_sd_roundlength 4
set scr_sd_graceperiod 15
set scr_sd_strat_time 0
set scr_sd_count_draws 1
//Zeit bis Explosion der Bombe in Sek.
set scr_sd_bombtimer "60"
//TIMERS
set scr_sd_PlantTime 5
set scr_sd_DefuseTime 10
set g_matchwarmuptime 10
set g_roundwarmuptime 5
//HUD GOODIES
set sv_playersleft 1
set scr_show_death_icons 1
set scr_show_objective_icons 0
set scr_show_grenade_icon 0
set scr_allow_hitblip 1
set scr_allow_hud_scoreboard 1
set scr_clock_position 1
set de_allow_mantlehint 1
set de_allow_hudstance 1
//HEALTH
set scr_allow_health_regen 1
set scr_regen_delay 5000
set scr_show_healthbar 0
set scr_fade_healthbar 1
set scr_allow_healthpacks 0
//SHELLSHOCK
set scr_allow_shellshock 1
//FALL DAMAGE
set scr_fallDamageMinHeight 21
set scr_fallDamageMaxHeight 40
//DVAR ENFORCER
set de_force_rate 25000
set de_remove_exploits 1
set de_allow_enemycrosshaircolor 1
set de_Sound_Ping_QuickFade 1
set de_allow_crosshair 1
set de_allow_turret_crosshair 1
set de_allow_crosshairnames 1
//NADE SPAWN COUNTS
set scr_boltaction_nades 3
set scr_semiautomatic_nades 2
set scr_smg_nades 1
set scr_sniper_nades 3
set scr_mg_nades 2
set scr_shotgun_nades 1
//SMOKE SPAWN COUNTS
set scr_boltaction_smokes 1
set scr_semiautomatic_smokes 1
set scr_smg_smokes 1
set scr_sniper_smokes 1
set scr_mg_smokes 1
set scr_shotgun_smokes 1
//WEAPON CLASS LIMITS
set scr_boltaction_limit 99
set scr_sniper_limit 1
set scr_semiautomatic_limit 99
set scr_smg_limit 99
set scr_mg_limit 99
set scr_shotgun_limit 1
//OTHER WEAPONS
set scr_allow_pistols 1
set scr_allow_turrets 1
//SECONDARY WEAPON DROP
set scr_allow_secondary_drop 0
//BOLT-ACTION ONLY
set scr_force_boltaction 0
//WEAPON DROPS
set scr_allow_weapondrop_nade 1
set scr_allow_weapondrop_sniper 0
set scr_allow_weapondrop_shotgun 0
//Start-Spiel-Modus
set g_gametype "sd"
set sv_mapRotation "gametype sd map mp_breakout gametype sd map mp_breakout gametype sd map mp_brecourt gametype sd map mp_burgundy gametype sd map mp_carentan gametype sd map mp_dawnville gametype sd map mp_downtown gametype sd map mp_farmhouse gametype sd map mp_matmata gametype sd map mp_railyard gametype sd map mp_toujane"
set sv_mapRotationCurrentmap ""
wait 250
map_rotate
Gruß Paula