Hallo ich wollte fragen was DVARS sind den ich glaube die brauche ich wenn ich einen Admiralmod starten will und was ich mit denen machen muss das ich endlich meinen server sehe ich gebe dir mal meine cfg.datei könntest du bitte schauen was ich falsch gemacht habe Danke im VORAUS
// * AdmiralMOD for COD2 by Matthias Lorenz,
http://www.cod2mod.com *
// * Version 1.24 Release 28.12.2005 *
sets _Admin "Obst.Rommel"
sets _Website ""
sets _Location ""
sets _Email ""
set sv_hostname "MODAustria"
set net_ip
set net_port "28960"
set rcon_password "passwort"
set g_password ""
set sv_privatepassword ""
set g_banIPs ""
set sv_maxclients "8"
set sv_privateclients ""
set sv_minPing "0"
set sv_maxPing "250"
set sv_maxRate "25000"
set g_antilag "0"
set sv_fps "20"
set logfile "1"
set g_log "admiral_mod.log"
set g_speed "225"
set sv_pure "1"
set sv_reconnectlimit "3"
set sv_voice "1"
set sv_voicequality "7"
set sv_disableClientConsole "0"
set g_deadChat "1"
set sv_kickBanTime "300"
set g_logsync "1"
set sv_floodProtect "1"
set sv_allowAnonymous "0"
set sv_cheats "0"
set sv_allowDownload "1"
set scr_killcam "0"
set scr_spectatefree "1"
set scr_spectateenemy "1"
set scr_teambalance "1"
set scr_drawfriend "1"
set scr_forcerespawn "1"
set scr_friendlyfire "1"
set g_allowvote "1"
set g_allowvotetempbanuser "1"
set g_allowvotetempbanclient "1"
set g_allowvotekick "1"
set g_allowvoteclientkick "1"
set g_allowvotegametype "1"
set g_allowvotetypemap "1"
set g_allowvotemap "1"
set g_allowvotemaprotate "1"
set g_allowvotemaprestart "1"
seta sv_master1 "cod2master.activision.com"
seta sv_master2 "master0.gamespy.com"
seta sv_master3 "master1.gamespy.com"
seta sv_master4 "cod2authorize.activision.com"
seta sv_master5 "cod2master.infinityward.com"
seta sv_master6 ""
set scr_allow_enfieldsniper "1"
set scr_allow_kar98ksniper "1"
set scr_allow_nagantsniper "1"
set scr_allow_springfield "1"
set scr_allow_svt40 "1"
set scr_allow_enfield "1"
set scr_allow_kar98k "1"
set scr_allow_m1carbine "1"
set scr_allow_m1garand "1"
set scr_allow_nagant "1"
set scr_allow_g43 "1"
set scr_allow_bar "1"
set scr_allow_bren "1"
set scr_allow_mp44 "1"
set scr_allow_ppsh "1"
set scr_allow_sten "1"
set scr_allow_mp40 "1"
set scr_allow_thompson "1"
set scr_allow_pps42 "1"
set scr_allow_greasegun "1"
set scr_allow_shotgun "0"
set scr_allow_smokegrenades "1"
set scr_allow_fraggrenades "1"
// Gametype Settings
set scr_dm_scorelimit "50"
set scr_dm_timelimit "30"
set scr_tdm_scorelimit "300"
set scr_tdm_timelimit "30"
set scr_ctf_scorelimit "10"
set scr_ctf_timelimit "120"
set scr_hq_scorelimit "350"
set scr_hq_timelimit "30"
set scr_sd_bombtimer "60"
set scr_sd_graceperiod "30"
set scr_sd_roundlength "9"
set scr_sd_roundlimit "4"
set scr_sd_scorelimit "9"
set scr_sd_timelimit "91"
// *** AdmiralMOD settings ***
// * Enable/Disable the AdmiralMOD * (0/1)
set am_enabled "1"
// * Enable/Disable Error-Log (in game_mp.log) * (0/1)
set am_error_logfile "0"
// * Welcome Message * (0/1)
set am_show_welcome "1"
set am_welcome_msg_0 "^7Welcome to the Obst Rommel World^1MOD"
set am_welcome_msg_1 "^7Version 1.24 ^7Release"
set am_welcome_msg_2 " "
set am_welcome_msg_3 "WAIT 3"
set am_welcome_msg_4 "^7Have fun and play fair!"
// * Messages *
set am_show_roto_messages "1" (0/1)
set am_messages_0 "^7Admiral^1MOD v1.24 ^7Release"
set am_messages_1 " "
set am_messages_2 "WAIT 45"
// * Enable/Disable shows Next Map/Gametype * (0/1) (20/360)
set am_show_next_map "1"
set am_show_next_map_loop_wait_time "30"
// * Enable/Disable shows AdmiralMOD Features on * (0/1)
set am_show_mod_features "1"
// * Clan Logo Text *
set am_show_clan_logo_text "0"
set am_clan_logo_text_xpos "145"
set am_clan_logo_text_ypos "466"
set am_clan_logo_text_alpha "0.5"
// * Enable/Disable the Cinemascope Screen * (0/1)
set am_cinemascope "0"
// * Lifeboard shows how many players are alive * (0/1)
set am_player_life_board "1"
// * Enable/Disable the old Health Bar System * (0/1)
set am_healthbar "1"
set am_health_regen "0"
set am_health_drop "1"
// * Enable/Disable Weapon Drop after kill * (0/1)
set am_weapon_drop "1"
// * Enable/Disable the Enemy Hit Effect * (0/1)
set am_show_player_hit "1"
// * Enable/Disable the Camper-Radar on Compass * (0/1), (30/360), (40/360), (30/480)
set am_show_campers "1"
set am_warn_campers_after_sec "30"
set am_indicate_campers_after_sec "40"
set am_indicate_end_after_sec "60"
// * Enable/Disable Spawn Protection * (0/1)
set am_player_spawn_protect "1"
set am_player_spawn_protect_time "10"
// * Enable/Disable the Minefields * (0/1)
set am_minefields_disabled "0"
// * Enable/Disable Crosshairs / Normal & Red (0/1)
set am_crosshairs "1"
set am_crosshair_red "1"
// * Laser-Dot at the middle of the screen *
set am_laser_dot "0"
set am_laser_size "2"
set am_laser_alpha "1"
set am_laser_color_red "0"
set am_laser_color_green "0"
set am_laser_color_blue "1"
set am_laser_x_pos "319.5"
set am_laser_y_pos "241.5"
// * Enable/Disable the Death Icons * (0/1)
set am_deathicons "1"
// * Enable/Disable Grenade Indicator * (0/1)
set am_grenade_indicator "0"
// * Enable/Disable the Objective Indicator * (0/1)
set am_objetive_indicator "1"
// * At Spawnpoint you can select 2nd weapon * (0/1)
set am_secondary_weapon "1"
// * Enable/Disable Weapon Arsenal * (0/1)
set am_weapon_arsenal "1"
set am_max_weapon_slot_count "6"
set am_give_pistol "1"
// * Artillery Strike with Binoculars + Effects * (0/1)
set am_player_artillerie "1"
set am_player_artillerie_needed_score "20"
set am_player_artillerie_max_strikes "3"
// * Weapon Limit for each weapon * (0/1)
set am_weapon_limit "0"
// possible values: (-1 = unlimited, 0-100 = weapon count) *
set am_weapon_mosin_nagant_sniper_mp_max_count "-1"
set am_weapon_enfieldsniper_mp_max_count "-1"
set am_weapon_kar98k_sniper_mp_max_count "-1"
set am_weapon_springfield_mp_max_count "-1"
set am_weapon_svt40_mp_max_count "-1"
set am_weapon_enfield_mp_max_count "-1"
set am_weapon_kar98k_mp_max_count "-1"
set am_weapon_m1carbine_mp_max_count "-1"
set am_weapon_m1garand_mp_max_count "-1"
set am_weapon_mosin_nagant_mp_max_count "-1"
set am_weapon_g43_mp_max_count "-1"
set am_weapon_bar_mp_max_count "-1"
set am_weapon_bren_mp_max_count "-1"
set am_weapon_mp44_mp_max_count "-1"
set am_weapon_ppsh_mp_max_count "-1"
set am_weapon_sten_mp_max_count "-1"
set am_weapon_mp40_mp_max_count "-1"
set am_weapon_thompson_mp_max_count "-1"
set am_weapon_pps42_mp_max_count "-1"
set am_weapon_greasegun_mp_max_count "-1"
set am_weapon_shotgun_mp_max_count "0"
set am_weapon_smokegrenade_max_count "-1"
set am_weapon_fraggrenade_max_count "-1"
// * Squad-System * (0/1)
set am_squads "0"
set am_max_players_in_squad "3"
set am_max_dist_from_squad "1200"
set am_squad_respawn_time "5" (5/120)
set am_clanmember_squads_enabled "0"
set am_squad_new_leader_text "^2The SQUAD ^7[#squadname#] #teamname# ^2 has a new Leader: ^7#playername#"
set am_squad_you_leader_text "^2You are the Leader of SQUAD ^7[#squadname#] #teamname#"
set am_squadnames_allies_0 "PEACE"
set am_squadnames_allies_1 "ZULU"
set am_squadnames_allies_2 "DROID"
set am_squadnames_allies_3 "GAMMA"
set am_squadnames_allies_4 "TIGER"
set am_squadnames_allies_5 "EARTH"
set am_squadnames_allies_6 "TARGET"
set am_squadnames_allies_7 "COMMIT"
set am_squadnames_allies_8 "DRONE"
set am_squadnames_allies_9 "PATH"
set am_squadnames_axis_0 "ADLER"
set am_squadnames_axis_1 "STURM"
set am_squadnames_axis_2 "FUCHS"
set am_squadnames_axis_3 "WIND"
set am_squadnames_axis_4 "WUESTE"
set am_squadnames_axis_5 "BORKE"
set am_squadnames_axis_6 "EICHE"
set am_squadnames_axis_7 "SIEG"
set am_squadnames_axis_8 "EISEN"
set am_squadnames_axis_9 "STAHL"
set am_clanmember_names_0 ""
set am_clanmember_names_1 ""
set am_clanmember_names_2 ""
set am_clanmember_names_3 ""
set am_clanmember_names_4 ""
set am_clanmember_names_5 ""
// * Voting *
set am_vote_map "1"
set am_vote_gametype "0"
set am_vote_only_clanmembers "0"
set am_vote_maps_0 "breakout"
set am_vote_maps_1 "brecourt"
set am_vote_maps_1 "burgundy"
set am_vote_maps_2 "carentan"
set am_vote_maps_3 "dawnville"
set am_vote_maps_4 "decoy"
set am_vote_maps_5 "downtown"
set am_vote_maps_6 "farmhouse"
set am_vote_maps_8 "leningrad"
set am_vote_maps_9 "matmata"
set am_vote_maps_10 "railyard"
set am_vote_maps_11 "toujane"
set am_vote_maps_12 "trainstation"
set am_vote_gametypes_0 "dm"
set am_vote_gametypes_1 "ctf"
set am_vote_gametypes_2 "hq"
set am_vote_gametypes_3 "sd"
set am_vote_gametypes_4 "tdm"
// * Mortar Attacks like a little scene * (0/1), (1/5), ("random","line","circle"), ("random","light","medium","normal","heavy","hell")
set am_mortar_attacks "1"
set am_mortar_attacks_at_same_time "2"
set am_mortar_attacks_formation "random"
set am_mortar_attacks_strength "random"
set am_mortar_attacks_min_wait "20"
set am_mortar_attacks_max_wait "45"
set am_mortar_attacks_damage_range "400"
set am_mortar_attacks_player_damage "50"
set am_mortar_attacks_target "random"
set am_mortar_explosion_silent "0"
// * Shellshock after Player Attack * (0/1)
set am_player_shell_shock "1"
// * Enable/Disable BattleChatter System * (0/1)
set am_battlechatter "1"
set am_battlechatter_comments_probability "40" (0/100)
// * Enable/Disable the sprint function * (0/1)
set am_player_sprinting "1"
set am_player_sprint_key "1" (0=MeleeButton, 1=UseButton)
// * Enable/Disable Climbing (Use-Button) * (0/1)
set am_climbing "1"
set am_climbing_key "1" (0=MeleeButton, 1=UseButton)
// * Enable/Disable Boats (brecourt) * (0/1)
set am_boats "0"
// * Enable/Disable Halftime Mode for S&D * (0/1)
set am_haftime_mode "0"
// * Anti-Teamkiller function * (0/1)
set am_anti_teamkill "1"
set am_max_teamkills "3"
// * Limit the MG on the map * (0/1)
set am_max_turrets "10"
// * Other COD2 Players can find your AM Server * (0/1)
// set (AM) behind your Servername
set am_admiral_mod_server_search_option "1"
// * Rotation *
set sv_mapRotation "gametype sd map mp_brecourt gametype tdm map mp_carentan gametype hq map mp_railyard"
set g_gametype "tdm"
map mp_carentan