hilfe bei server erstellen

faceman
vieleicht bin ich zu dumm aber ich bekomm es einfach net hin bin auch noch ziemlich grün hinter den ohren hab erst seit einem halben jahr nen pc also bitte so erklären das ich es verstehe.
hab scho alles was im forum stand ausprobiert bitte bitte um hilfe.
ps die siete is der hammer besonders der generator

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Going from CS_FREE to CS_CONNECTED for (num 0 guid 0)
LOADING... collision map
LOADING... graphics
LOADING... maps/mp/mp_matmata.d3dbsp
Loading materials...
Loading sun settings...
Loading lightmaps...
2 merged lightmaps from 3 original lightmaps
Loading lightgrid coefficients...
Loading lightgrid hash...
Loading surfaces...
Loading cull groups...
Loading cull group indices...
Loading portal vertices...
Loading occluders...
Loading occluder indices...
Loading AABB trees...
Loading cells...
Loading portals...
Loading nodes and leafs...
Loading submodels...
Loading entities...
LOADING... sound aliases
ERROR: Sound file 'sound/misc/beep.wav' not found
LOADING... game media
---------- Fx System Initialization ---------
----- Fx System Initialization Complete -----
LOADING... - textures
LOADING... - models
LOADING... - items
LOADING... - inline models
LOADING... - server models
WARNING: unknown dvar 'cg_shock_viewKickFadeTime' in file '0.05'
WARNING: unknown dvar 'cg_shock_viewKickFadeTime' in file '0'
LOADING... - game media done
LOADING... sounds
LOADING... clients
Loading 'ui_mp/hud.menu'...
Loading 'ui_mp/scriptmenus/ingame.menu'...
Loading 'ui_mp/scriptmenus/team_britishgerman.menu'...
Loading 'ui_mp/scriptmenus/weapon_british.menu'...
Loading 'ui_mp/scriptmenus/weapon_german.menu'...
Loading 'ui_mp/scriptmenus/callvote.menu'...
Loading 'ui_mp/scriptmenus/muteplayer.menu'...
Loading 'ui_mp/scriptmenus/quickcommands.menu'...
Loading 'ui_mp/scriptmenus/quickstatements.menu'...
Loading 'ui_mp/scriptmenus/quickresponses.menu'...
CL_InitCGame: 6.55 seconds
Com_TouchMemory: 0 msec. Using sum: -716894505
Playing smoke grenades at time 1250
Done with smoke grenades, now warping FX time to current time 1250
********************
ERROR: Serververbindung unterbrochen
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----- Server Shutdown -----
==== ShutdownGame ====
0: EXE_DISCONNECTED
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----- R_Init -----
DirectX reports 256 MB of video memory and 420 MB of available texture memory.
Using video memory size to cap used texture memory at 240 MB.
Picmip is set manually.
Using picmip 2 on most textures, 2 on normal maps, and 2 on specular maps
Loading 'ui_mp/main.menu'...
ERROR: Couldn't find material 'ui/assets/gradientbar2.tga'
WARNING: Could not find material 'ui/assets/gradientbar2.tga'
Error: file ui_mp/main.menu, line 919: can't read token
Loading 'ui_mp/options.menu'...
Loading 'ui/options_look.menu'...
Loading 'ui/options_move.menu'...
Loading 'ui/options_shoot.menu'...
Loading 'ui/options_misc.menu'...
Loading 'ui/options_graphics.menu'...
Loading 'ui/options_game.menu'...
Loading 'ui/options_sound.menu'...
Loading 'ui/options_view.menu'...
Loading 'ui_mp/options_voice.menu'...
Loading 'ui/options_defaults.menu'...
Loading 'ui/options_credits.menu'...
Loading 'ui/options_control_defaults.menu'...
Loading 'ui/options_graphics_defaults.menu'...
Loading 'ui_mp/options_multi.menu'...
Loading 'ui/playerprofile.menu'...
Loading 'ui_mp/vid_restart.menu'...
Loading 'ui/language_restart.menu'...
Loading 'ui/snd_restart.menu'...
Loading 'ui/rec_restart.menu'...
Loading 'ui/quit.menu'...
Loading 'ui/error.menu'...
Loading 'ui_mp/multi.menu'...
ERROR: Couldn't find material 'ui/assets/fadebox.tga'
WARNING: Could not find material 'ui/assets/fadebox.tga'
Loading 'ui_mp/joinserver.menu'...
Loading 'ui_mp/createserver.menu'...
Loading 'ui_mp/cdkey.menu'...
Loading 'ui_mp/mods.menu'...
Loading 'ui_mp/connect.menu'...
WARNING: Could not find material '$levelbriefing'
Loading 'ui_mp/password.menu'...
Loading 'ui_mp/single_player.menu'...
Loading 'ui_mp/serverinfo.menu'...
Loading 'ui_mp/createfavorite.menu'...
Loading 'ui_mp/filter.menu'...
Loading 'ui_mp/in_rec_restart.menu'...
Loading 'ui_mp/auto_update.menu'...
Loading 'ui_mp/settings_dm.menu'...
Menu load error: ui_mp/settings_dm.menu, line 83: Attempting to change type from 0 to 9.
Move the type definition higher up in the itemDef.

Menu load error: ui_mp/settings_dm.menu, line 84: Attempting to change type from 0 to 9.
Move the type definition higher up in the itemDef.

Menu load error: ui_mp/settings_dm.menu, line 105: Attempting to change type from 0 to 9.
Move the type definition higher up in the itemDef.

Menu load error: ui_mp/settings_dm.menu, line 106: Attempting to change type from 0 to 9.
Move the type definition higher up in the itemDef.

Loading 'ui_mp/settings_tdm.menu'...
Menu load error: ui_mp/settings_tdm.menu, line 79: Attempting to change type from 0 to 9.
Move the type definition higher up in the itemDef.

Menu load error: ui_mp/settings_tdm.menu, line 80: Attempting to change type from 0 to 9.
Move the type definition higher up in the itemDef.

Menu load error: ui_mp/settings_tdm.menu, line 101: Attempting to change type from 0 to 9.
Move the type definition higher up in the itemDef.

Menu load error: ui_mp/settings_tdm.menu, line 102: Attempting to change type from 0 to 9.
Move the type definition higher up in the itemDef.

Loading 'ui_mp/settings_ctf.menu'...
Menu load error: ui_mp/settings_ctf.menu, line 79: Attempting to change type from 0 to 9.
Move the type definition higher up in the itemDef.

Menu load error: ui_mp/settings_ctf.menu, line 80: Attempting to change type from 0 to 9.
Move the type definition higher up in the itemDef.

Menu load error: ui_mp/settings_ctf.menu, line 101: Attempting to change type from 0 to 9.
Move the type definition higher up in the itemDef.

Menu load error: ui_mp/settings_ctf.menu, line 102: Attempting to change type from 0 to 9.
Move the type definition higher up in the itemDef.

Loading 'ui_mp/settings_hq.menu'...
Menu load error: ui_mp/settings_hq.menu, line 79: Attempting to change type from 0 to 9.
Move the type definition higher up in the itemDef.

Menu load error: ui_mp/settings_hq.menu, line 80: Attempting to change type from 0 to 9.
Move the type definition higher up in the itemDef.

Menu load error: ui_mp/settings_hq.menu, line 101: Attempting to change type from 0 to 9.
Move the type definition higher up in the itemDef.

Menu load error: ui_mp/settings_hq.menu, line 102: Attempting to change type from 0 to 9.
Move the type definition higher up in the itemDef.

Loading 'ui_mp/settings_sd.menu'...
Loading 'ui_mp/settings_sw.menu'...
Loading 'ui_mp/background.menu'...
dedicated will be changed upon restarting.
----- CL_Shutdown -----
-----------------------
Cmd_AddCommand: say already defined
Cmd_AddCommand: tell already defined
------ Server Initialization ------
Server: mp_farmhouse
----- FS_Startup -----
Current language: german
Current search path:
C:\Programme\Activision\Call of Duty 2\main\iw_14.iwd (4038 files)
C:\Programme\Activision\Call of Duty 2\main\iw_13.iwd (22624 files)
C:\Programme\Activision\Call of Duty 2\main\iw_12.iwd (1016 files)
C:\Programme\Activision\Call of Duty 2\main\iw_11.iwd (1462 files)
C:\Programme\Activision\Call of Duty 2\main\iw_10.iwd (1936 files)
C:\Programme\Activision\Call of Duty 2\main\iw_09.iwd (2142 files)
C:\Programme\Activision\Call of Duty 2\main\iw_08.iwd (2723 files)
C:\Programme\Activision\Call of Duty 2\main\iw_07.iwd (3384 files)
C:\Programme\Activision\Call of Duty 2\main\iw_06.iwd (990 files)
C:\Programme\Activision\Call of Duty 2\main\iw_05.iwd (928 files)
C:\Programme\Activision\Call of Duty 2\main\iw_04.iwd (698 files)
C:\Programme\Activision\Call of Duty 2\main\iw_03.iwd (26 files)
C:\Programme\Activision\Call of Duty 2\main\iw_02.iwd (40 files)
C:\Programme\Activision\Call of Duty 2\main\iw_01.iwd (16 files)
C:\Programme\Activision\Call of Duty 2\main\iw_00.iwd (102 files)
C:\Programme\Activision\Call of Duty 2/main
C:\Programme\Activision\Call of Duty 2/raw
C:\Programme\Activision\Call of Duty 2/raw_shared
C:\Programme\Activision\Call of Duty 2/devraw
C:\Programme\Activision\Call of Duty 2/devraw_shared
C:\Programme\Activision\Call of Duty 2\main\localized_german_iw10.iwd (416 files)
localized assets iwd file for german
C:\Programme\Activision\Call of Duty 2\main\localized_german_iw09.iwd (49 files)
localized assets iwd file for german
C:\Programme\Activision\Call of Duty 2\main\localized_german_iw08.iwd (8 files)
localized assets iwd file for german
C:\Programme\Activision\Call of Duty 2\main\localized_german_iw07.iwd (1084 files)
localized assets iwd file for german
C:\Programme\Activision\Call of Duty 2\main\localized_german_iw06.iwd (2822 files)
localized assets iwd file for german
C:\Programme\Activision\Call of Duty 2\main\localized_german_iw05.iwd (5672 files)
localized assets iwd file for german
C:\Programme\Activision\Call of Duty 2\main\localized_german_iw04.iwd (6084 files)
localized assets iwd file for german
C:\Programme\Activision\Call of Duty 2\main\localized_german_iw03.iwd (6270 files)
localized assets iwd file for german
C:\Programme\Activision\Call of Duty 2\main\localized_german_iw02.iwd (5924 files)
localized assets iwd file for german
C:\Programme\Activision\Call of Duty 2\main\localized_german_iw01.iwd (4622 files)
localized assets iwd file for german
C:\Programme\Activision\Call of Duty 2\main\localized_german_iw00.iwd (5400 files)
localized assets iwd file for german

File Handles:
handle 1: console_mp.log
----------------------
241428 files in iwd files
Loading 'ui_mp/ingame.menu'...
Loading 'ui_mp/ingame_controls.menu'...
Loading 'ui_mp/ingame_options.menu'...
Loading 'ui_mp/ingame_system.menu'...
Loading 'ui_mp/ingame_leave.menu'...
Loading 'ui_mp/ingame_callvote.menu'...
Loading 'ui_mp/wm_quickmessage.menu'...
------- Game Initialization -------
gamename: Call of Duty 2
gamedate: Dec 16 2005
-----------------------------------
-----------------------------------
Hitch warning: 3786 msec frame time
Resolving cod2master.activision.com
cod2master.activision.com resolved to 63.146.124.40:20710
Sending heartbeat to cod2master.activision.com
Resolving cod2master.activision.com
cod2master.activision.com resolved to 63.146.124.40:20700
Hitch warning: 55550 msec frame time
yoda
Dann erst mal willkommen smile

Hm, wo liegt jetzt Dein Problem?
Dein Server läuft als dedizierter Server, stellt auch Verbindung zum Masterserver her, sieht man hieran:

Hitch warning: 3786 msec frame time
Resolving cod2master.activision.com
cod2master.activision.com resolved to 63.146.124.40:20710
Sending heartbeat to cod2master.activision.com
Resolving cod2master.activision.com
cod2master.activision.com resolved to 63.146.124.40:20700
Hitch warning: 55550 msec frame time
faceman
aber keiner meiner mit zocker findet den server beim liste aktualisieren müssen die da was machen
vielen dank für die schnelle antwort
yoda
Hatten wir schon mehrfach, u. a. hier: KLICK

Zitat:

Original von yoda
Hatten wir schon öfter in ähnlicher Form, zitiere mich einfach mal selber:

Zitat:

Original von yoda

Was die Anmeldung am Masterserver angeht:

//Master-Server (wo der Server angemeldet werden soll)
seta sv_master0 "cod2master.activision.com"
seta sv_master1 "master0.gamespy.com"
seta sv_master2 "master1.gamespy.com"
seta sv_master3 "cod2authorize.activision.com"
seta sv_master4 ""


Diese Werte sollten auch automatisch durch den Parameter +set dedicated 2 hinterlegt sein.

Bei CoD1 und UO war es so, daß es durchaus 1 - 2 Stunden dauern konnte, bis man in der Masterliste registriert war. Irgendwo hatte ich mal was gelesen, daß nur eine bestimmte Anzahl Server registriert wird, leider find ich das aber nicht mehr...
Denke mal, bei CoD2 dürfte das genauso sein.
Und bei CoD1 und UO lag es auch oftmals an den Filtereinstellungen der Clients.

set sv_pure 1
Auch dieser Wert auf 0 macht oftmals Probleme mit der Serveranzeige...

Aber selbst bei diesen Einstellungen/Voraussetzungen gibt es leider keine Garantie, daß das klappt, wird dann oftmals trotzdem erst nach Stunden oder gar nicht angezeigt...


Läuft der Server definitiv? Ist er über Direkt-Connect per IP erreichbar? Läuft eine weitere Serveranwendung evtl. ebenfalls mit dem Port 28960? Per HLSW/ASE/X-Fire erreichbar ist er aber? Also so, daß man auch connecten kann? HLSW ist nromal, daß man ihn nur sieht, wenn man ihn selbst einträgt, das Tool ist so ausgelegt.

Wie sieht Dein Start-Parameter aus?

Du kannst auch mal versuchen, die Einträge wegzulassen und den Server mit +set dedicated 2 starten, dann sollten die Standard-Werte genommen werden und die Anmeldung am Masterserver (vielleicht) irgendwann erfolgen...

Irgendeinen MOD am Laufen?
faceman
in meiner start verknüpfung steht dedicated 0 da ich auch gleichzeitig spielen will auf jeden fall versuche ich es noch ein mal
vielen dank für deine bemühungen echt geile seite Noch ganz mehr viel cooler
yoda
Danke schön und denn mal viel Glück!