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|
set sv_hostname "^1[^2Y^7a^2C^1*^7CoD2^1]"
set scr_motd "^7Besucht unsere Seite."
//Punkbuster
set sv_pb_enable
set sv_punkbuster "1"
//http DL
sv_wwwDownload 1
sv_wwwBaseURL "http://***s"
sv_wwwDlDisconnected 0
sets _IRC "#**"
sets _Admin "***RoC"
sets _Email "roc@***"
sets _URL "***"
set g_password ""
set sv_minPing "0"
set sv_maxPing "998" //Disables maximum ping
set sv_maxRate "25000"
set sv_fps "20"
set logfile "0" //0=no log 1=buffered 2=continuous 3=append
set g_log "games_mp.log"
set g_logsync "1" // 0 - buffered writes 1 - write immediately
set sv_log_damage "0"
//Master-Server
seta sv_master "cod2master.activision.com"
//seta sv_master1 ""
// Rconpassword
set rcon_password "***"
set sv_maxclients "24"
//sets private slots
seta sv_privateclients "2"
seta sv_privatepassword "****"
//===== Weapons 0 - disable weapon 1 - enable weapon
//===== Snipers
set scr_allow_enfieldsniper "1"
set scr_allow_kar98ksniper "1"
set scr_allow_nagantsniper "1"
set scr_allow_springfield "1"
set scr_allow_svt40 "1"
//===== Rifles
set scr_allow_enfield "1"
set scr_allow_kar98k "1"
set scr_allow_m1carbine "1"
set scr_allow_m1garand "1"
set scr_allow_nagant "1"
set scr_allow_g43 "1"
//===== MGs
set scr_allow_bar "1"
set scr_allow_bren "1"
set scr_allow_mp44 "1"
set scr_allow_ppsh "1"
//===== SMGs
set scr_allow_sten "1"
set scr_allow_mp40 "1"
set scr_allow_thompson "1"
set scr_allow_pps42 "1"
set scr_allow_greasegun "1"
//===== Shotgun
set scr_allow_shotgun "1"
//===== Grenades
set scr_allow_smokegrenades "1"
set scr_allow_fraggrenades "1"
// Weapon Ammo Pools
set g_weaponAmmoPools "0"
//===== KillCam/Spectate
set scr_killcam "1"
set scr_freelook "1"
set scr_spectateenemy "0"
set g_forceteamspectate "1"
set sv_kickBanTime "360"
//==== Drop inactive players
set sv_timeout "250"
set sv_zombietime "0"
set g_inactivity "0"
set g_inactivityspectator "0"
//===== AntiFlooding Settings
set sv_floodProtect "1"
set sv_reconnectlimit "3"
//===== Anti Cheat Settings
set sv_disableClientConsole "0"
set cl_autocmd "1"
set sv_cheats "0"
set sv_pure "1"
//===== Voting
set scr_allow_vote "1"
set g_allowvote "1"
set g_allowvotetempbanuser "0"
set g_allowvotetempbanclient "0"
set g_allowvotekick "1"
set g_allowvoteclientkick "1"
set g_allowvotegametype "1"
set g_allowvotetypemap "1"
set g_allowvotemap "1"
set g_allowvotemaprotate "1"
set g_allowvotemaprestart "1"
//===== Voice
set sv_voice "1"
set sv_voiceQuality "9"
//===== Friendly Fire
set scr_friendlyfire "1" //0 - off 1 - on 2 - reflect damage 3 - Shared
//===== Teambalance
set scr_teambalance "0"
//==== Other settings
set g_deadChat "1"
set scr_drawfriend "1"
set scr_forcerespawn "1"
set sv_invulnerabletime "5"
set g_teamswitchdelay "20"
//===== DM
set scr_dm_scorelimit "80"
set scr_dm_timelimit "15"
//===== TDM
set scr_tdm_scorelimit "200"
scr_tdm_timelimit "20"
//===== SD
set scr_sd_graceperiod "15"
set scr_sd_roundlimit "0"
set scr_sd_scorelimit "7"
set scr_sd_timelimit "0"
set scr_sd_bombtimer "60"
set scr_sd_roundlength "4"
//===== HQ
set scr_hq_timelimit "30"
set scr_hq_scorelimit "500"
//===== CTF
set scr_ctf_scorelimit "4"
set scr_ctf_timelimit "20"
set scr_ctf_roundlimit "5"
set scr_ctf_roundlength "5"
set scr_ctf_startrounddelay "5"
set scr_ctf_endrounddelay "5"
set scr_ctf_clearscoreeachround "1"
set scr_ctf_showoncompass "0"
//===== Set starting game type
//===== Gametype list:
//===== dm \tab - Deathmatch
//===== sd - Search and Destroy
//===== tdm\tab - Team Death Match
//===== hq\tab - Headquaters
//===== ctf \tab - Capture the flag
set g_gametype "sd"
//===== CoD2 Stock Maps:
//mp_breakout = Villers-Bocage, France
//mp_brecourt = Brecourt, France
//mp_burgundy = Burgundy, France
//mp_carentan = Carentan, France
//mp_dawnville = St. Mere Eglise, France
//mp_decoy = El Alamein, Egypt
//mp_downtown = Moscow, Russia
//mp_farmhouse = Beltot, France
//mp_leningrad = Leningrad, Russia
//mp_matmata = Matmata, Tunisia
//mp_railyard = Stalingrad, Russia
//mp_toujane = Toujane, Tunisia
//mp_trainstation = Caen, France
// *** AdmiralMOD settings ***
// * Enable/Disable the AdmiralMOD * (0/1)
set am_enabled "1"
// * Enable/Disable Error-Log (in game_mp.log) * (0/1)
set am_error_logfile "0"
set am_error_bots "0"
set am_skip_info_screen "0"
// * without autodownload on, the player cannot play this mod *
set am_only_with_autodownload "0"
// * Mission Pack *
set am_mission_pack_enabled "0"
// * Abient Sounds * (0/1), (0/1)
set am_ambient_war_sounds "1"
set am_ambient_flyby_sounds "1"
// * Forced auto assign option * (0/1)
set am_forced_autoassign "0"
// * Killcam time length * (3/30)
set am_killcam_time "10"
// * Player-Class-System * (0/1)
set am_use_player_class_system "0"
set am_class_medic_max_health_packs "5"
set am_class_tnt_ignore_plant_team "1"
set am_class_tnt_max_bombs_packs "1"
set am_class_tnt_max_bombs_packs_on_map "5"
set am_class_artillerie_max_strikes "3"
set am_class_spy_can_climb "1"
// * Player-Class Medic, show damaged hearts * (0/100)
set am_class_show_medic_damage_heart_if_health_less_than "40"
// * Medic-Heal Points * (1/20)
set am_medic_heal_points "5"
// * Player-Class Limit *
set am_player_class_limit "0"
set am_class_soldier_limit "-1"
set am_class_soldier_special_limit "-1"
set am_class_sniper_limit "2"
set am_class_medic_limit "4"
set am_class_tnt_limit "2"
set am_class_artillery_limit "2"
set am_class_spy_limit "2"
// * TNT Kill Points * (0/100)
set am_points_for_tnt_kill "1"
// * Welcome Message * (0/1)
set am_show_welcome "1"
set am_welcome_msg_0 "^7Welcome to the ^7***^2pub ^7server^1!"
set am_welcome_msg_1 "^7Version v1.850 ^7 Admiral Mod"
set am_welcome_msg_2 " "
set am_welcome_msg_3 "WAIT 3"
set am_welcome_msg_4 "^7Have ^2fun ^7and ^2please ^1play ^7fair^1! It´s just a game^1!"
// * Messages *
set am_show_roto_messages "1" (0/1)
set am_messages_0 "^7www.^****7.de"
set am_messages_1 "^7Wir ^2suchen ^7noch ^2einen ^1aktiven ^7Member^1! "
set am_messages_2 "WAIT 45"
// * Enable/Disable shows Next Map/Gametype * (0/1) (20/360)
set am_show_next_map "0"
set am_show_next_map_loop_wait_time "30"
// * Enable/Disable shows AdmiralMOD Features on * (0/1)
set am_show_mod_features "0"
// * Clan Logo Text *
set am_show_clan_logo_text "0"
set am_clan_logo_text_xpos "185"
set am_clan_logo_text_ypos "466"
set am_clan_logo_text_alpha "0.5"
// * Clan Logo Graphic *
set am_show_clan_logo_graphic "0"
set am_clan_logo_graphic_xpos "230"
set am_clan_logo_graphic_ypos "450"
set am_clan_logo_graphic_width "100"
set am_clan_logo_graphic_height "100"
set am_clan_logo_graphic_alpha "0.2"
// * Clan-Member Tag in Player-Names *
set am_clanmember_tag "YaC"
// * Show Teamscore *
set am_show_team_score "1"
// * Show Map Time *
set am_show_time "1"
// * Enable/Disable the Cinemascope Screen * (0/1)
set am_cinemascope "0"
// * Lifeboard shows how many players are alive * (0/1)
set am_player_life_board "1"
// * Enable/Disable the old Health Bar System * (0/1)
set am_healthbar "1"
set am_health_regen "0"
set am_health_drop "1"
// * Enable/Disable Player Bleeding * (0/1), (1/80), (1/10)
set am_bleeding "0"
set am_bleeding_start_if_health_less_than "50"
set am_bleeding_speed "2"
// * Enable/Disable Weapon Drop after kill * (0/1)
set am_weapon_drop "1"
// * Enable/Disable the Enemy Hit Effect * (0/1)
set am_show_player_hit "0"
// * Enable/Disable the Camper-Radar on Compass * (0/1), (30/360), (40/360), (30/480)
set am_show_campers "1"
set am_warn_campers_after_sec "20"
set am_indicate_campers_after_sec "50"
set am_indicate_end_after_sec "60"
// * Enable/Disable Spawn Protection * (0/1) , (1/30)
set am_player_spawn_protect "1"
set am_player_spawn_protect_time "1"
set am_spawnprotection_hit_drop_weapon "0"
set am_spawnprotection_disable_weapon "0"
// * Enable/Disable the Minefields * (0/1)
set am_minefields_disabled "0"
// * Enable/Disable Crosshairs / Normal & Red (0/1)
set am_crosshairs "1"
set am_crosshair_red "0"
// * Enable/Disable Crosshair-Names (0/1)
set am_crosshair_names "1"
// * Laser-Dot at the middle of the screen *
set am_laser_dot "0"
set am_laser_size "2"
set am_laser_alpha "1"
set am_laser_color_red "1"
set am_laser_color_green "0"
set am_laser_color_blue "0"
set am_laser_x_pos "320"
set am_laser_y_pos "241.5"
// * Enable/Disable the Death Icons * (0/1)
set am_deathicons "1"
// * Enable/Disable Grenade Indicator * (0/1)
set am_grenade_indicator "1"
// * Enable/Disable the Objective Indicator * (0/1)
set am_objective_indicator "1"
// * Enable/Disable Player Rank * (0/1), (1/100), (1/100), (1/100), (1/100), (0/1)
set am_enable_player_rank "1"
set am_rank_2_min_points "10"
set am_rank_3_min_points "20"
set am_rank_4_min_points "30"
set am_rank_5_min_points "40"
set am_promotion_sound_next_rank "1"
// * Set Frag/Smoke grenades by rank * (0/10)
set am_if_rank_1_add_fraggrenades "0"
set am_if_rank_2_add_fraggrenades "1"
set am_if_rank_3_add_fraggrenades "2"
set am_if_rank_4_add_fraggrenades "3"
set am_if_rank_5_add_fraggrenades "3"
set am_if_rank_1_add_smokegrenades "0"
set am_if_rank_2_add_smokegrenades "0"
set am_if_rank_3_add_smokegrenades "1"
set am_if_rank_4_add_smokegrenades "2"
set am_if_rank_5_add_smokegrenades "2"
set am_give_artillery_by_rank_nr "5"
// * At Spawnpoint you can select 2nd weapon * (0/1), (5/20)
set am_secondary_weapon "0"
set am_secondary_weapon_selection_wait "10"
// * Enable/Disable Weapon Arsenal * (0/1), (3/10), (0/1)
set am_weapon_arsenal "0"
set am_max_weapon_slot_count "4"
set am_give_pistol "1"
// * Enable/Disable Axis Thompson in Weapon Menu * (0/1)
set am_enable_weapon_thompson_for_axis "0"
// * Give Players Thompson as second weapon * (0/1)
set am_give_players_thompson_second_weapon "0"
// * Weapon Pickup-Key *
set am_weapon_pickup_key "1" (0=MeleeButton, 1=UseButton)
// * You can pick up thrown grenades to throw them back * (0/1)
set am_grenade_return_throw "1"
// * Enable/Disable Hit: Weapon Drop * (0/1)
set am_arm_hit_drop_weapon "0"
// * Enable/Disable Hit: Leg Shot => go down * (0/1)
set am_down_by_leg_shot "0"
// * Artillery Strike with Binoculars + Effects * (0/1),(0/100),(1/10),(1/360),(1/360),(1/1000),(1/100)
// (NEW: With Higher Player-Rank, the waittime is shorter)
set am_player_artillerie "1"
set am_player_artillerie_needed_score "40"
set am_player_artillerie_max_strikes "3"
set am_player_artillerie_delay_first_strike "45"
set am_player_artillerie_delay_next_strikes "75"
set am_player_artillerie_damage_range "600"
set am_player_artillerie_player_damage "70"
// * Artillery Kill Points * (1/100)
set am_points_for_artillerie_kill "1"
// * Weapon Limit for each weapon * (0/1)
set am_weapon_limit "1"
// possible values: (-1 = unlimited, 0-100 = weapon count) *
set am_weapon_mosin_nagant_sniper_mp_max_count "4"
set am_weapon_enfieldsniper_mp_max_count "4"
set am_weapon_kar98k_sniper_mp_max_count "4"
set am_weapon_springfield_mp_max_count "4"
set am_weapon_svt40_mp_max_count "-1"
set am_weapon_enfield_mp_max_count "-1"
set am_weapon_kar98k_mp_max_count "-1"
set am_weapon_m1carbine_mp_max_count "-1"
set am_weapon_m1garand_mp_max_count "-1"
set am_weapon_mosin_nagant_mp_max_count "-1"
set am_weapon_g43_mp_max_count "-1"
set am_weapon_bar_mp_max_count "-1"
set am_weapon_bren_mp_max_count "-1"
set am_weapon_mp44_mp_max_count "-1"
set am_weapon_ppsh_mp_max_count "-1"
set am_weapon_sten_mp_max_count "-1"
set am_weapon_mp40_mp_max_count "-1"
set am_weapon_thompson_mp_max_count "-1"
set am_weapon_pps42_mp_max_count "-1"
set am_weapon_greasegun_mp_max_count "-1"
set am_weapon_shotgun_mp_max_count "4"
set am_weapon_smokegrenade_max_count "-1"
set am_weapon_fraggrenade_max_count "-1"
set am_weapon_colt_mp_max_count "-1"
set am_weapon_luger_mp_max_count "-1"
set am_weapon_webley_mp_max_count "-1"
set am_weapon_TT30_mp_max_count "-1"
// * Weapon Damage Modifiers * (0/1), (0/500)
set am_weapon_damage_modifiers "0"
// * Lower Numbers = Lower Damage ! *
set am_weapon_damage_luger_mp "100"
set am_weapon_damage_webley_mp "100"
set am_weapon_damage_TT30_mp "100"
set am_weapon_damage_colt_mp "100"
set am_weapon_damage_mp40_mp "100"
set am_weapon_damage_mp44_mp "100"
set am_weapon_damage_thompson_mp "100"
set am_weapon_damage_bren_mp "100"
set am_weapon_damage_PPS42_mp "100"
set am_weapon_damage_ppsh_mp "100"
set am_weapon_damage_sten_mp "100"
set am_weapon_damage_bar_mp "100"
set am_weapon_damage_m1carbine_mp "100"
set am_weapon_damage_g43_mp "100"
set am_weapon_damage_mosin_nagant_mp "100"
set am_weapon_damage_m1garand_mp "100"
set am_weapon_damage_enfield_mp "100"
set am_weapon_damage_kar98k_mp "100"
set am_weapon_damage_SVT40_mp "100"
set am_weapon_damage_kar98k_sniper_mp "100"
set am_weapon_damage_mosin_nagant_sniper_mp "10"
set am_weapon_damage_enfield_scope_mp "10"
set am_weapon_damage_springfield_sniper_mp "10"
set am_weapon_damage_shotgun_mp "100"
set am_weapon_damage_frag_grenade_british_mp "100"
set am_weapon_damage_frag_grenade_german_mp "100"
set am_weapon_damage_frag_grenade_american_mp "100"
set am_weapon_damage_frag_grenade_russian_mp "100"
// * Squad-System * (0/1),(2/6),(500/2000),(5/120),(0/1)
set am_squads "0"
set am_max_players_in_squad "3"
set am_max_dist_from_squad "1200"
set am_squad_respawn_time "5"
set am_clanmember_squads_enabled "0"
set am_squad_new_leader_text "^2The SQUAD ^7[#squadname#] #teamname# ^2 has a new Leader: ^7#playername#"
set am_squad_you_leader_text "^2You are the Leader of SQUAD ^7[#squadname#] #teamname#"
set am_squadnames_allies_0 "PEACE"
set am_squadnames_allies_1 "ZULU"
set am_squadnames_allies_2 "DROID"
set am_squadnames_allies_3 "GAMMA"
set am_squadnames_allies_4 "TIGER"
set am_squadnames_allies_5 "EARTH"
set am_squadnames_allies_6 "TARGET"
set am_squadnames_allies_7 "COMMIT"
set am_squadnames_allies_8 "DRONE"
set am_squadnames_allies_9 "PATH"
set am_squadnames_axis_0 "ADLER"
set am_squadnames_axis_1 "STURM"
set am_squadnames_axis_2 "FUCHS"
set am_squadnames_axis_3 "WIND"
set am_squadnames_axis_4 "WUESTE"
set am_squadnames_axis_5 "BORKE"
set am_squadnames_axis_6 "EICHE"
set am_squadnames_axis_7 "SIEG"
set am_squadnames_axis_8 "EISEN"
set am_squadnames_axis_9 "STAHL"
// * Voting *
set am_vote_map "0"
set am_vote_gametype "0"
set am_vote_time "30"
set am_vote_only_clanmembers "0"
set am_vote_maps_0 "breakout"
set am_vote_maps_1 "brecourt"
set am_vote_maps_2 "burgundy"
set am_vote_maps_3 "carentan"
set am_vote_maps_4 "dawnville"
set am_vote_maps_5 "decoy"
set am_vote_maps_6 "downtown"
set am_vote_maps_7 "farmhouse"
set am_vote_maps_8 "leningrad"
set am_vote_maps_9 "matmata"
set am_vote_maps_10 "railyard"
set am_vote_maps_11 "toujane"
set am_vote_maps_12 "trainstation"
set am_vote_maps_13 "rhine"
set am_vote_maps_14 "harbor"
set am_vote_gametypes_0 "dm"
set am_vote_gametypes_1 "ctf"
set am_vote_gametypes_2 "hq"
set am_vote_gametypes_3 "sd"
set am_vote_gametypes_4 "tdm"
// * Mortar Attacks like a little scene * (0/1), (1/5), ("random","line","circle"), ("random","light","medium","normal","heavy","hell"), (1/360), (15/360), (0/1000), (0/100),"", (0/1)
set am_mortar_attacks "0"
set am_mortar_attacks_at_same_time "2"
set am_mortar_attacks_formation "random"
set am_mortar_attacks_strength "random"
set am_mortar_attacks_min_wait "20"
set am_mortar_attacks_max_wait "45"
set am_mortar_attacks_damage_range "400"
set am_mortar_attacks_player_damage "50"
set am_mortar_attacks_target "random"
set am_mortar_explosion_silent "1"
// * Shellshock after Player Attack * (0/1)
set am_player_shell_shock "1"
// * Enable/Disable BattleChatter System * (0/1), (0/100)
set am_battlechatter "1"
set am_battlechatter_comments_probability "40"
// * Enable/Disable the sprint function * (0/1), (1/10), (0=MeleeButton, 1=UseButton), (1/90)
set am_player_sprinting "0"
set am_sprinting_time "4"
set am_player_sprint_key "1"
set am_deny_sprinting_health "30"
// * Enable/Disable Climbing (Use-Button) * (0/1)
set am_climbing "0"
set am_climbing_key "1" (0=MeleeButton, 1=UseButton)
// * Enable/Disable Boats (brecourt) * (0/1)
set am_boats "0"
// * Enable/Disable Halftime Mode for S&D * (0/1), (5/30)
set am_haftime_mode "1"
set am_haftime_teamchange_waittime "10"
// * Anti-Teamkiller function * (0/1)
set am_anti_teamkill "1"
// * Teamkill Options: 1 = Suicide, 2 = Spectating, 3 = Shellschock, 4 = Kick, 5 = Ban *
set am_if_teamkill_1_then_option "1"
set am_if_teamkill_2_then_option "2"
set am_if_teamkill_3_then_option "3"
set am_if_teamkill_4_then_option "4"
set am_if_teamkill_5_then_option "5"
set am_teamkill_1_message "^1Please pay attention to kill none of your teammembers!"
set am_teamkill_2_message "^1Please pay attention to kill none of your teammembers!"
set am_teamkill_3_message "^1Please pay attention to kill none of your teammembers or kick"
set am_teamkill_4_message "^1Please pay attention to kill none of your teammembers or ban"
set am_teamkill_5_message "^1Please pay attention to kill none of your teammembers!"
// * Inactive Players switch to Spectators * (0/1), (10/120)
set am_switch_incative_player_to_spectator "1"
set am_switch_incative_player_to_spectator_waittime "120"
// * Limit the MG on the map * (0/10)
set am_max_turrets "10"
// * Other COD2 Players can find your AM Server * (0/1)
// set (AM) behind your Servername
set am_admiral_mod_server_search_option "1"
// * Unknown Soldier *
set am_change_unknown_soldier_names "1" (0/1)
set am_unknown_soldier_names_0 "RoC is best"
set am_unknown_soldier_names_1 "Nerd is best"
set am_unknown_soldier_names_2 "Darth Vader"
set am_unknown_soldier_names_3 "Luke Skywalker"
set am_unknown_soldier_names_4 "Edgar"
set am_unknown_soldier_names_5 "Garfield"
set am_unknown_soldier_names_6 "Arnold Schwarzenegger"
set am_unknown_soldier_names_7 "Grisu der kleine Drache"
set am_unknown_soldier_names_8 "Frankenstein"
set am_unknown_soldier_names_9 "Rumpelstilzchen"
set am_unknown_soldier_names_10 "Donald Duck"
set am_unknown_soldier_names_11 "Yoda"
// * Search & Destroy Options * (0/1), (0/1), (30/120), (30/240)
set am_show_bomb_timer "1"
set am_random_bomb_timer "1"
set am_random_timer_from "50"
set am_random_timer_till "75"
// * Point-System *
set am_ctf_points_capture_flag "10"
set am_ctf_points_returned_flag "2"
set am_sd_points_bomb_planted "5"
set am_sd_points_bomb_defused "5"
// * Times * (1/60)
set am_ctf_respawn_delay "5"
set am_hq_respawn_delay "5"
// * CTF: show Enemy the own Flag * (0/1),(20/900),(20/900)
set am_ctf_show_enemy_own_flag "1"
set am_ctf_show_enemy_own_flag_after_sec "60"
set am_ctf_show_enemy_own_flag_time "10"
//===== Set the map rotation
set sv_mapRotation "gametype tdm map mp_industry gametype dm map mp_kitchen gametype dm map gob_rats gametype tdm map mp_hellskeep_night gamytype dm mp_powcamp"
map_rotate
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