hallo das mit dem pam mod weiß ich nicht ich hab den admiral mod der wird schon angezeigt....ich hab auch so ne frage gestellt und geb dir einfach mal meine .cfg...
Bei mir war es so das ich erst so 4 - 6 tage warten musste bis er zu sehen war aber auch nur über xfire probier mal ob dich da jemand finden kann....
aber nun meine .cfg
// * AdmiralMOD for COD2 by Matthias Lorenz,
http://www.cod2mod.com *
exec language.cfg
// * Main Game Settings *
sets _Admin "Deathbringer"
sets _Website ""
sets _Location "Germany"
sets _Email "Deathbringer
989@AOL.com"
set sv_hostname "Death Server(AM)"
set net_ip ""
set net_port "28960"
set rcon_password "Password"
set g_password ""
set sv_privatepassword ""
set g_banIPs ""
set sv_maxclients "16"
set sv_privateclients "0"
set sv_minPing "0"
set sv_maxPing "0"
set sv_maxRate "20000"
set g_antilag "0"
set sv_fps "20"
set logfile "1"
set g_log "admiral_mod.log"
set g_speed "200"
set sv_pure "1"
set sv_reconnectlimit "3"
set sv_voice "1
set sv_voicequality "0"
set sv_disableClientConsole "0"
set g_deadChat "1"
set sv_kickBanTime "300"
set g_logsync "1"
set sv_floodProtect "1"
set sv_allowAnonymous "1"
set sv_cheats "0"
set sv_allowDownload "1"
set scr_killcam "1"
set scr_spectatefree "1"
set scr_spectateenemy "0"
set scr_teambalance "1"
set scr_drawfriend "1"
set scr_forcerespawn "1"
set scr_friendlyfire "0"
set g_allowvote "1"
set g_allowvotetempbanuser "1"
set g_allowvotetempbanclient "0"
set g_allowvotekick "1"
set g_allowvoteclientkick "1"
set g_allowvotegametype "1"
set g_allowvotetypemap "1"
set g_allowvotemap "1"
set g_allowvotemaprotate "1"
set g_allowvotemaprestart "1"
set scr_allow_enfieldsniper "1"
set scr_allow_kar98ksniper "1"
set scr_allow_nagantsniper "1"
set scr_allow_springfield "1"
set scr_allow_svt40 "1"
set scr_allow_enfield "1"
set scr_allow_kar98k "1"
set scr_allow_m1carbine "1"
set scr_allow_m1garand "1"
set scr_allow_nagant "1"
set scr_allow_g43 "1"
set scr_allow_bar "1"
set scr_allow_bren "1"
set scr_allow_mp44 "1"
set scr_allow_ppsh "1"
set scr_allow_sten "1"
set scr_allow_mp40 "1"
set scr_allow_thompson "1"
set scr_allow_pps42 "1"
set scr_allow_greasegun "1"
set scr_allow_shotgun "1"
set scr_allow_smokegrenades "1"
set scr_allow_fraggrenades "1"
// Gametype Settings
set scr_dm_scorelimit "200"
set scr_dm_timelimit "20"
set scr_tdm_scorelimit "200"
set scr_tdm_timelimit "20"
set scr_ctf_scorelimit "10"
set scr_ctf_timelimit "20"
set scr_hq_scorelimit "450"
set scr_hq_timelimit "20"
// * Search and Destroy Settings *
set scr_sd_bombtimer "70"
set scr_sd_graceperiod "15"
// * Roundlength of every Round in minutes *
set scr_sd_roundlength "5"
// * Map-End if one team reached this score *
set scr_sd_scorelimit "10"
// * Max. Rounds Allies + Axis *
set scr_sd_roundlimit "15"
// * Map-Time-Limit in minutes *
set scr_sd_timelimit "30"
// *** AdmiralMOD settings ***
// * Enable/Disable the AdmiralMOD * (0/1)
set am_enabled "1"
// * Enable/Disable Error-Log (in game_mp.log) * (0/1)
set am_error_logfile "0"
set am_error_bots "0"
set am_skip_info_screen "0"
// * without autodownload on, the player cannot play this mod *
set am_only_with_autodownload "1"
// * Mission Pack *
set am_mission_pack_enabled "0"
// * Abient Sounds * (0/1), (0/1)
set am_ambient_war_sounds "1"
set am_ambient_flyby_sounds "1"
// * Forced auto assign option * (0/1)
set am_forced_autoassign "0"
// * Killcam time length * (3/30)
set am_killcam_time "20"
// * Player-Class-System * (0/1)
set am_use_player_class_system "1"
set am_class_medic_max_health_packs "5"
set am_class_tnt_ignore_plant_team "1"
set am_class_tnt_max_bombs_packs "1"
set am_class_tnt_max_bombs_packs_on_map "5"
set am_class_artillerie_max_strikes "3"
set am_class_spy_can_climb "1"
// * Player-Class Medic, show damaged hearts * (0/100)
set am_class_show_medic_damage_heart_if_health_less_than "40"
// * Medic-Heal Points * (1/20)
set am_medic_heal_points "5"
// * Player-Class Limit *
set am_player_class_limit "1"
set am_class_soldier_limit "-1"
set am_class_soldier_special_limit "-1"
set am_class_sniper_limit "2"
set am_class_medic_limit "4"
set am_class_tnt_limit "2"
set am_class_artillery_limit "2"
set am_class_spy_limit "2"
// * TNT Kill Points * (0/100)
set am_points_for_tnt_kill "1"
// * Welcome Message * (0/1)
set am_show_welcome "1"
set am_welcome_msg_0 "^5Welcome to the^^0Death Server"
set am_welcome_msg_1 "^3We play with the admiral mod 1.850"
set am_welcome_msg_2 "^1Visit also our site"
set am_welcome_msg_3 "^2www.death-clan.de"
set am_welcome_msg_4 "^7Have fun and play fair!"
// * Messages *
set am_show_roto_messages "1" (0/1)
set am_messages_0 "Death Server"
set am_messages_1 "have fun"
set am_messages_2 "and don't cheat!!!!!"
// * Enable/Disable shows Next Map/Gametype * (0/1) (20/360)
set am_show_next_map "1"
set am_show_next_map_loop_wait_time "30"
// * Enable/Disable shows AdmiralMOD Features on * (0/1)
set am_show_mod_features "1"
// * Clan Logo Text *
set am_show_clan_logo_text "1"
set am_clan_logo_text_xpos "185"
set am_clan_logo_text_ypos "466"
set am_clan_logo_text_alpha "0.5"
// * Clan Logo Graphic *
set am_show_clan_logo_graphic "1"
set am_clan_logo_graphic_xpos "230"
set am_clan_logo_graphic_ypos "450"
set am_clan_logo_graphic_width "100"
set am_clan_logo_graphic_height "100"
set am_clan_logo_graphic_alpha "0.2"
// * Clan-Member Tag in Player-Names *
set am_clanmember_tag "[clan]"
// * Show Teamscore *
set am_show_team_score "1"
// * Show Map Time *
set am_show_time "1"
// * Enable/Disable the Cinemascope Screen * (0/1)
set am_cinemascope "0
// * Lifeboard shows how many players are alive * (0/1)
set am_player_life_board "1"
// * Enable/Disable the old Health Bar System * (0/1)
set am_healthbar "1"
set am_health_regen "0"
set am_health_drop "1"
// * Enable/Disable Player Bleeding * (0/1), (1/80), (1/10)
set am_bleeding "1
set am_bleeding_start_if_health_less_than "50"
set am_bleeding_speed "1"
// * Enable/Disable Weapon Drop after kill * (0/1)
set am_weapon_drop "1"
// * Enable/Disable the Enemy Hit Effect * (0/1)
set am_show_player_hit "1"
// * Enable/Disable the Camper-Radar on Compass * (0/1), (30/360), (40/360), (30/480)
set am_show_campers "1"
set am_warn_campers_after_sec "30"
set am_indicate_campers_after_sec "40"
set am_indicate_end_after_sec "60"
// * Enable/Disable Spawn Protection * (0/1) , (1/30)
set am_player_spawn_protect "1"
set am_player_spawn_protect_time "5"
set am_spawnprotection_hit_drop_weapon "0"
set am_spawnprotection_disable_weapon "1"
// * Enable/Disable the Minefields * (0/1)
set am_minefields_disabled "0"
// * Enable/Disable Crosshairs / Normal & Red (0/1)
set am_crosshairs "1"
set am_crosshair_red "0"
// * Enable/Disable Crosshair-Names (0/1)
set am_crosshair_names "1"
// * Laser-Dot at the middle of the screen *
set am_laser_dot "0"
set am_laser_size "2"
set am_laser_alpha "1"
set am_laser_color_red "1"
set am_laser_color_green "0"
set am_laser_color_blue "0"
set am_laser_x_pos "320"
set am_laser_y_pos "241.5"
// * Enable/Disable the Death Icons * (0/1)
set am_deathicons "1"
// * Enable/Disable Grenade Indicator * (0/1)
set am_grenade_indicator "1"
// * Enable/Disable the Objective Indicator * (0/1)
set am_objective_indicator "1"
// * Enable/Disable Player Rank * (0/1), (1/100), (1/100), (1/100), (1/100), (0/1)
set am_enable_player_rank "1"
set am_rank_2_min_points "5"
set am_rank_3_min_points "10"
set am_rank_4_min_points "15"
set am_rank_5_min_points "20"
set am_promotion_sound_next_rank "1"
// * Set Frag/Smoke grenades by rank * (0/10)
set am_if_rank_1_add_fraggrenades "0"
set am_if_rank_2_add_fraggrenades "1"
set am_if_rank_3_add_fraggrenades "2"
set am_if_rank_4_add_fraggrenades "3"
set am_if_rank_5_add_fraggrenades "3"
set am_if_rank_1_add_smokegrenades "0"
set am_if_rank_2_add_smokegrenades "0"
set am_if_rank_3_add_smokegrenades "1"
set am_if_rank_4_add_smokegrenades "2"
set am_if_rank_5_add_smokegrenades "2"
set am_give_artillery_by_rank_nr "3"
// * At Spawnpoint you can select 2nd weapon * (0/1), (5/20)
set am_secondary_weapon "1"
set am_secondary_weapon_selection_wait "10"
// * Enable/Disable Weapon Arsenal * (0/1), (3/10), (0/1)
set am_weapon_arsenal "1"
set am_max_weapon_slot_count "4"
set am_give_pistol "1"
// * Enable/Disable Axis Thompson in Weapon Menu * (0/1)
set am_enable_weapon_thompson_for_axis "1"
// * Give Players Thompson as second weapon * (0/1)
set am_give_players_thompson_second_weapon "0"
// * Weapon Pickup-Key *
set am_weapon_pickup_key "0" (0=MeleeButton, 1=UseButton)
// * You can pick up thrown grenades to throw them back * (0/1)
set am_grenade_return_throw "1"
// * Enable/Disable Hit: Weapon Drop * (0/1)
set am_arm_hit_drop_weapon "1
// * Enable/Disable Hit: Leg Shot => go down * (0/1)
set am_down_by_leg_shot "1"
// * Artillery Strike with Binoculars + Effects * (0/1),(0/100),(1/10),(1/360),(1/360),(1/1000),(1/100)
// (NEW: With Higher Player-Rank, the waittime is shorter)
set am_player_artillerie "1"
set am_player_artillerie_needed_score "40"
set am_player_artillerie_max_strikes "3"
set am_player_artillerie_delay_first_strike "45"
set am_player_artillerie_delay_next_strikes "75"
set am_player_artillerie_damage_range "600"
set am_player_artillerie_player_damage "70"
// * Artillery Kill Points * (1/100)
set am_points_for_artillerie_kill "1"
// * Weapon Limit for each weapon * (0/1)
set am_weapon_limit "1"
// possible values: (-1 = unlimited, 0-100 = weapon count) *
set am_weapon_mosin_nagant_sniper_mp_max_count "4"
set am_weapon_enfieldsniper_mp_max_count "4"
set am_weapon_kar98k_sniper_mp_max_count "4"
set am_weapon_springfield_mp_max_count "4"
set am_weapon_svt40_mp_max_count "-1"
set am_weapon_enfield_mp_max_count "-1"
set am_weapon_kar98k_mp_max_count "-1"
set am_weapon_m1carbine_mp_max_count "-1"
set am_weapon_m1garand_mp_max_count "-1"
set am_weapon_mosin_nagant_mp_max_count "-1"
set am_weapon_g43_mp_max_count "-1"
set am_weapon_bar_mp_max_count "-1"
set am_weapon_bren_mp_max_count "-1"
set am_weapon_mp44_mp_max_count "-1"
set am_weapon_ppsh_mp_max_count "-1"
set am_weapon_sten_mp_max_count "-1"
set am_weapon_mp40_mp_max_count "-1"
set am_weapon_thompson_mp_max_count "-1"
set am_weapon_pps42_mp_max_count "-1"
set am_weapon_greasegun_mp_max_count "-1"
set am_weapon_shotgun_mp_max_count "4"
set am_weapon_smokegrenade_max_count "-1"
set am_weapon_fraggrenade_max_count "-1"
set am_weapon_colt_mp_max_count "-1"
set am_weapon_luger_mp_max_count "-1"
set am_weapon_webley_mp_max_count "-1"
set am_weapon_TT30_mp_max_count "-1"
// * Weapon Damage Modifiers * (0/1), (0/500)
set am_weapon_damage_modifiers "0"
// * Lower Numbers = Lower Damage ! *
set am_weapon_damage_luger_mp "30"
set am_weapon_damage_webley_mp "30"
set am_weapon_damage_TT30_mp "40"
set am_weapon_damage_colt_mp "40"
set am_weapon_damage_mp40_mp "45"
set am_weapon_damage_mp44_mp "40"
set am_weapon_damage_thompson_mp "35"
set am_weapon_damage_bren_mp "40"
set am_weapon_damage_PPS42_mp "35"
set am_weapon_damage_ppsh_mp "35"
set am_weapon_damage_sten_mp "35"
set am_weapon_damage_bar_mp "40"
set am_weapon_damage_m1carbine_mp "60"
set am_weapon_damage_g43_mp "60"
set am_weapon_damage_mosin_nagant_mp "90"
set am_weapon_damage_m1garand_mp "90"
set am_weapon_damage_enfield_mp "90"
set am_weapon_damage_kar98k_mp "90"
set am_weapon_damage_SVT40_mp "90"
set am_weapon_damage_kar98k_sniper_mp "135"
set am_weapon_damage_mosin_nagant_sniper_mp "135"
set am_weapon_damage_enfield_scope_mp "135"
set am_weapon_damage_springfield_sniper_mp "135"
set am_weapon_damage_shotgun_mp "50"
set am_weapon_damage_frag_grenade_british_mp "195"
set am_weapon_damage_frag_grenade_german_mp "195"
set am_weapon_damage_frag_grenade_american_mp "195"
set am_weapon_damage_frag_grenade_russian_mp "195"
// * Squad-System * (0/1),(2/6),(500/2000),(5/120),(0/1)
set am_squads "0"
set am_max_players_in_squad "3"
set am_max_dist_from_squad "1200"
set am_squad_respawn_time "5"
set am_clanmember_squads_enabled "0"
set am_squad_new_leader_text "^2The SQUAD ^7[#squadname#] #teamname# ^2 has a new Leader: ^7#playername#"
set am_squad_you_leader_text "^2You are the Leader of SQUAD ^7[#squadname#] #teamname#"
set am_squadnames_allies_0 "PEACE"
set am_squadnames_allies_1 "ZULU"
set am_squadnames_allies_2 "DROID"
set am_squadnames_allies_3 "GAMMA"
set am_squadnames_allies_4 "TIGER"
set am_squadnames_allies_5 "EARTH"
set am_squadnames_allies_6 "TARGET"
set am_squadnames_allies_7 "COMMIT"
set am_squadnames_allies_8 "DRONE"
set am_squadnames_allies_9 "PATH"
set am_squadnames_axis_0 "ADLER"
set am_squadnames_axis_1 "STURM"
set am_squadnames_axis_2 "FUCHS"
set am_squadnames_axis_3 "WIND"
set am_squadnames_axis_4 "WUESTE"
set am_squadnames_axis_5 "BORKE"
set am_squadnames_axis_6 "EICHE"
set am_squadnames_axis_7 "SIEG"
set am_squadnames_axis_8 "EISEN"
set am_squadnames_axis_9 "STAHL"
// * Voting *
set am_vote_map "1"
set am_vote_gametype "1"
set am_vote_time "30"
set am_vote_only_clanmembers "0"
set am_vote_maps_0 "breakout"
set am_vote_maps_1 "brecourt"
set am_vote_maps_2 "burgundy"
set am_vote_maps_3 "carentan"
set am_vote_maps_4 "dawnville"
set am_vote_maps_5 "decoy"
set am_vote_maps_6 "downtown"
set am_vote_maps_7 "farmhouse"
set am_vote_maps_8 "leningrad"
set am_vote_maps_9 "matmata"
set am_vote_maps_10 "railyard"
set am_vote_maps_11 "toujane"
set am_vote_maps_12 "trainstation"
set am_vote_maps_13 "rhine"
set am_vote_maps_14 "harbor"
set am_vote_gametypes_0 "dm"
set am_vote_gametypes_1 "ctf"
set am_vote_gametypes_2 "hq"
set am_vote_gametypes_3 "sd"
set am_vote_gametypes_4 "tdm"
// * Mortar Attacks like a little scene * (0/1), (1/5), ("random","line","circle"), ("random","light","medium","normal","heavy","hell"), (1/360), (15/360), (0/1000), (0/100),"", (0/1)
set am_mortar_attacks "0"
set am_mortar_attacks_at_same_time "2"
set am_mortar_attacks_formation "random"
set am_mortar_attacks_strength "random"
set am_mortar_attacks_min_wait "20"
set am_mortar_attacks_max_wait "45"
set am_mortar_attacks_damage_range "400"
set am_mortar_attacks_player_damage "50"
set am_mortar_attacks_target "random"
set am_mortar_explosion_silent "1"
// * Shellshock after Player Attack * (0/1)
set am_player_shell_shock "1"
// * Enable/Disable BattleChatter System * (0/1), (0/100)
set am_battlechatter "1"
set am_battlechatter_comments_probability "40"
// * Enable/Disable the sprint function * (0/1), (1/10), (0=MeleeButton, 1=UseButton), (1/90)
set am_player_sprinting "1"
set am_sprinting_time "4"
set am_player_sprint_key "1"
set am_deny_sprinting_health "30"
// * Enable/Disable Climbing (Use-Button) * (0/1)
set am_climbing "1"
set am_climbing_key "1" (0=MeleeButton, 1=UseButton)
// * Enable/Disable Boats (brecourt) * (0/1)
set am_boats "1"
// * Enable/Disable Halftime Mode for S&D * (0/1), (5/30)
set am_haftime_mode "1"
set am_haftime_teamchange_waittime "10"
// * Anti-Teamkiller function * (0/1)
set am_anti_teamkill "0"
// * Teamkill Options: 1 = Suicide, 2 = Spectating, 3 = Shellschock, 4 = Kick, 5 = Ban *
set am_if_teamkill_1_then_option "1"
set am_if_teamkill_2_then_option "2"
set am_if_teamkill_3_then_option "3"
set am_if_teamkill_4_then_option "4"
set am_if_teamkill_5_then_option "5"
set am_teamkill_1_message "^1Please pay attention to kill none of your teammembers!"
set am_teamkill_2_message "^1Please pay attention to kill none of your teammembers!"
set am_teamkill_3_message "^1Please pay attention to kill none of your teammembers!"
set am_teamkill_4_message "^1Please pay attention to kill none of your teammembers!"
set am_teamkill_5_message "^1Please pay attention to kill none of your teammembers!"
// * Inactive Players switch to Spectators * (0/1), (10/120)
set am_switch_incative_player_to_spectator "1"
set am_switch_incative_player_to_spectator_waittime "30"
// * Limit the MG on the map * (0/10)
set am_max_turrets "10"
// * Other COD2 Players can find your AM Server * (0/1)
// set (AM) behind your Servername
set am_admiral_mod_server_search_option "1"
// * Unknown Soldier *
set am_change_unknown_soldier_names "1" (0/1)
set am_unknown_soldier_names_0 "Stupid player"
set am_unknown_soldier_names_1 "Noob player"
set am_unknown_soldier_names_2 "Fucking loser"
set am_unknown_soldier_names_3 "Bitch"
set am_unknown_soldier_names_4 "I'm a pussy"
set am_unknown_soldier_names_5 "I'm for 2 dollars"
set am_unknown_soldier_names_6 "I've got DD"
set am_unknown_soldier_names_7 "I wish I've got a brain"
set am_unknown_soldier_names_8 "Born to be a loser"
set am_unknown_soldier_names_9 "Sheepfucker"
set am_unknown_soldier_names_10 "I'm a nigga"
set am_unknown_soldier_names_11 "I've got the shit"
set am_unknown_soldier_names_12 "My head is full of shit"
// * Search & Destroy Options * (0/1), (0/1), (30/120), (30/240)
set am_show_bomb_timer "1"
set am_random_bomb_timer "1"
set am_random_timer_from "50"
set am_random_timer_till "75"
// * Point-System *
set am_ctf_points_capture_flag "10"
set am_ctf_points_returned_flag "2"
set am_sd_points_bomb_planted "5"
set am_sd_points_bomb_defused "5"
// * Times * (1/60)
set am_ctf_respawn_delay "5"
set am_hq_respawn_delay "5"
// * CTF: show Enemy the own Flag * (0/1),(20/900),(20/900)
set am_ctf_show_enemy_own_flag "1"
set am_ctf_show_enemy_own_flag_after_sec "60"
set am_ctf_show_enemy_own_flag_time "10"
// * Rotation *
set sv_mapRotation "gametype tdm map mp_burgundy gametype dm map mp_railyard gametype sd map mp_leningrad gametype ctf map mp_burgundy gametype tdm map mp_trainstation gametype sd map mp_dawnville "
set g_gametype "tdm"
map mp_carentan
hoffe das hilft dir weiter wie gesagt ich musste warten bis er angezeigt wurde..........
Gruß Deathbringer