Na also ich hatte mal den AWE mod zu starten aber das ging auch irgendwie nicht so richtig.
Also die Serverdatei die ich af der opferlamm seite erstellt habe hat diesen inhalt:
//Öffentliche Server-Informationen:
//Name des Servers
set sv_hostname "GameCore"
//Administrator des Servers
sets _Admin "YoshmanX"
//E-Mail-Adresse des Admins
sets _Email ""
//IRC-Channels
sets _IRC "#"
//Homepage
sets _Website "http://"
//Standort des Servers
sets _Location "Deutschland"
//***
//Passwörter
//RCON-Passwort
set rcon_password "*********"
//NUR EINS VON BEIDEN VERWENDEN!
//Server-Passwort
set g_password "*********"
//Privates Passwort
set sv_privatepassword "******"
//***
//Allgemeine Servereinstellungen:
//IP des Servers
set net_ip ""
//Port des Servers
set net_port ""
//Maximale Spieleranzahl
set sv_maxclients "20"
//Private Clients
set sv_privateClients "2"
//Maximale Datenrate
set sv_maxRate "20000"
//Mindest-Ping der Clients (0 = egal)
set sv_minPing ""
//Max-Ping der Clients (0 = egal)
set sv_maxPing ""
//Antilag-Feature
set g_antilag "1"
//Friendly Fire (0 = an, 1 = aus,2 = reflektierend, 3 = geteilter Schaden)
set scr_friendlyfire "0"
//KillCam
set scr_killcam "0"
//Freies Umsehen
set scr_spectatefree "1"
//Gegner im Zuschauer-Modus beobachten
set scr_spectateenemy "1"
//PK3-Dateien-Abgleich (0 = an, 1 = aus)
//Wenn an müssen die pk3s des Servers und der Clients gleich sein!
set sv_pure "0"
//Spiel loggen ( 0 = aus 1 = an )
set logfile "0"
//0 - gepuffertes Loggen (zeitversetzt)
//1 - sofortiges Loggen
set g_logsync "1"
//Name der Log-Datei
set g_log "games_mp.log"
//Automatischer Team-Ausgleich
set scr_teambalance "0"
//Cheats
set sv_cheats "0"
//Spam-Schutz
set sv_floodprotect "1"
//FPS des Servers
set sv_fps "20"
//Master-Server (wo der Server angemeldet werden soll)
seta sv_master0 "cod2master.activision.com"
seta sv_master1 "master0.gamespy.com"
seta sv_master2 "master1.gamespy.com"
seta sv_master3 "cod2authorize.activision.com"
seta sv_master4 ""
//Tote können mit allen chatten 0 = aus, 1 = an
set g_deadChat "1"
//Konsolensperre für Clients
set sv_disableClientConsole "1"
//Download erlauben
set sv_allowDownload "1"
//Voting erlauben
set g_allowvote "1"
//Voice-Server
set sv_voice "1"
//Sprachqualität -- von 1-9 einstellbar
set sv_voiceQuality ""
//***
//Waffen-Einstellungen:
//(0 = verbieten, 1 = erlauben):
//Scharfschützengewehre:
set scr_allow_springfield "1"
set scr_allow_svt40 "1"
set scr_allow_kar98ksniper "1"
set scr_allow_nagantsniper "1"
set scr_allow_enfieldsniper "1"
//Gewehre:
set scr_allow_enfield "1"
set scr_allow_kar98k "1"
set scr_allow_m1carbine "1"
set scr_allow_m1garand "1"
set scr_allow_g43 "1"
set scr_allow_nagant "1"
//Schwere MG's:
set scr_allow_bar "1"
set scr_allow_bren "1"
set scr_allow_mp44 "1"
set scr_allow_ppsh "1"
//Leichte MG's:
set scr_allow_mp40 "1"
set scr_allow_sten "1"
set scr_allow_thompson "1"
set scr_allow_pps42 ""
set scr_allow_greasegun ""
//Schrotflinte:
set scr_allow_shotgun "1"
//Granaten:
set scr_allow_smokegrenades "1"
set scr_allow_fraggrenades "1"
//***
//Spiel-Modi-Einstellungen:
//DM (Death Match)
//Punkte-Limit
set scr_dm_scorelimit "50"
//Zeit-Limit
set scr_dm_timelimit "1000"
//TDM (Team Deathmatch)
//Punkte-Limit
set scr_tdm_scorelimit "150"
//Zeit-Limit
set scr_tdm_timelimit "1000"
//SD (Seach and Destroy)
//Zeit bis Rundenstart (Sekunden)
set scr_sd_graceperiod "5"
//Rundenlänge
set scr_sd_roundlength "6"
//Runden-Limit
set scr_sd_roundlimit "7"
//Punkte-Limit (Runden)
set scr_sd_scorelimit "15"
//Zeit-Limit
set scr_sd_timelimit "1000"
//Zeit bis Explosion der Bombe in Sek.
set scr_sd_bombtimer "60"
//CTF (Retrival)
//Punkte-Limit (Runden)
set scr_ctf_scorelimit "7"
//Zeit-Limit
set scr_ctf_timelimit "1000"
//HQ
//Punkte-Limit
set scr_hq_scorelimit "50"
//Zeit-Limit
set scr_hq_timelimit "1000"
exec merc2config.cfg
//***
//Start-Spiel-Modus
//set g_gametype "dm"
//set sv_mapRotation "gametype dm map mp_toujane gametype dm map mp_breakout gametype dm map mp_brecourt gametype dm map mp_burgundy gametype dm map mp_carentan gametype dm map mp_dawnville gametype dm map mp_decoy gametype dm map mp_downtown gametype dm map mp_farmhouse gametype dm map mp_leningrad gametype dm map mp_matmata gametype dm map mp_railyard gametype dm map mp_toujane"
//set sv_mapRotationCurrentmap ""
//wait 250
//map_rotate
Und die Merciless 2 config cfg datei hat diesen inhalt:
// __ __
//||\\//|| E R C I L E S S 2
//|| \/ ||
//---------------------------
//(
www.mercilessmod.com)
//----------------------
//DEFAULT CONFIG
//-------------------------------------------*/
///*-----------------------
//USE HEALTH REGENERATION
//-----------------------
//USAGE: 0/1
//DEFAULT: 0
//-----------------------*/
set scr_healthregen "0"
///*-----------------------
//USE GRENADE INDICATORS
//-----------------------
//USAGE: 0/1
//DEFAULT: 0
//-----------------------*/
set scr_grenadeindicator "1"
///*---------------------
//SHOW OBITUARY MESSAGE
//---------------------
//USAGE: 0/1
//DEFAULT: 1
//---------------------*/
set scr_obituary "1"
///*----------
//SHELLSHOCK
//----------
//USAGE: 0/2 (0=off. 1=cod2, 2=mc2)
//DEFAULT: 2
//----------*/
set scr_shellshock "2"
///*----------
//CROSSHAIRS
//----------
//USAGE: 0/1
//DEFAULT: 0
//----------*/
set cg_drawcrosshair "1"
///*----------
//HITBLIP
//----------
//see if you hit someone
//USAGE: 0/1
//DEFAULT: 0
//----------*/
set scr_showhit "1"
///*----------------
//MERCILESS 2 LOGO
//----------------
//USAGE: 0/1
//DEFAULT: 1
//----------------*/
set scr_merciless2_logo "1"
//*---------
//BLOOD FX
//--------
//USEAGE: 0/2 (0=cod2, 1=mcUO 2=mc2)
//DEFAULT:2
set scr_bloodfx "2"
//---------*/
//*-----------------------------
//LOCATIONAL DAMAGE MODIFIERS
//----------------------------
//Set the Damage Location modifiers as described below
//USEAGE: (percentage of original damage)
//DEFAULT:...
set scr_hand "10"
set scr_foot "15"
set scr_leg "30"
set scr_arm "25"
set scr_neck "100"
set scr_head "125"
set scr_torso_up "80"
set scr_torso_dn "65"
//----------------------------*/
//*---------------------
//DECAP MINIMUM DAMAGE
//--------------------
//The minimum damage a weapon must do to cause a decapitation.
//(projectile, grenade and bullet weapons)
//USAGE: levelunits
//DEFAULT: 160
//--------------------*/
set scr_decap_min "160"
//*-------------
//DECAP CHANCE
//------------
//A percentage chance for the decap to
//happen if it meets the minimum damage requirements.
//(projectile, grenade and bullet weapons)
//USAGE: 0/100 (% chance)
//DEFAULT: 35
//------------*/
set scr_decap_chance "35"
///*-------------------------------
//BLOOD POOLS UNDER PLAYER BODIES
//-------------------------------
//USAGE: 0/1
//DEFAULT: 1
//-------------------------------*/
set scr_bloodpools "1"
///*-------------------
//PAIN & DEATH SOUNDS
//-------------------
//USAGE: 0/100 (% chance)
//DEFAULT: 60
//-------------------*/
set scr_painsounds "60"
///*---------------
//BLEEDING EFFECT
//---------------
//USAGE: 0/1
//DEFAULT: 1
//---------------*/
set scr_bleed "1"
///*-----------
//PAIN SCREEN
//-----------
//USAGE: 0/1
//DEFAULT: 1
//-----------*/
set scr_painscreen "1"
///*---------------
//BLOOD SPLATTERS
//---------------
//USAGE: 0/1
//DEFAULT: 1
//---------------*/
set scr_bloodyscreen "1"
///*----------
//EXTRA GORE
//----------
//To take effect "scr_bloodfx" must 1 or 2
//USAGE: 0/1
//DEFAULT: 0
//----------*/
set scr_extragore "0"
///*---------------------------------
//DROP WEAPONS WHEN HIT IN ARM/HAND
//---------------------------------
//USAGE: 0/100 (% chance)
//DEFAULT: 50
//---------------------------------*/
set scr_dropweaponhit "50"
///*---------------------------------------------
//FORCE PRONE WHEN DAMAGED BY GRENADES/ROCKETS
///--------------------------------------------
// USAGE: 0/1
// DEFAULT: 1
//---------------------------------------------*/
set scr_forceprone "1"
///*---------------
//REALISM OPTIONS
//---------------
//Enables a small realism tweak
// If shot in the leg or foot, you will go prone or crouch (depends on stance)
//UASGE: 0/1
//DEFAULT: 1
//---------------*/
set scr_realism "1"
///*--------------------
//BREATH FX FOR WINTER
//--------------------
//USAGE: 0/1
//DEFAULT: 1
//--------------------*/
set scr_coldbreath "1"
///*------------------------------------
//HOW MUCH FRIENDLY DAMAGE CAN BE DONE
//------------------------------------
//Amount of damage done to a team member
//before having reflected damage enabled only for the offending player.
//Set to 0 to disable.
//USAGE: 1/10000
//DEFAULT: 500
//------------------------------------*/
set scr_tkpunish "500"
///*----------------
//SPAWN PROTECTION
//----------------
//USAGE: 0/1
//DEFAULT: 1
//----------------*/
set scr_spawnprotect "1"
///*-------------------
//SPAWN PROTECTION TIME
//-------------------
//USAGE: seconds
//DEFAULT: 5
//-------------------*/
set scr_spawnprotect_time "3"
///*----------------------------
//AUTO & SPECTATOR CHOICE ONLY
//----------------------------
//greets to Dirty Devil *DDS* and [OL]-Crew
//USAGE: 0/1
//DEFAULT: 1
//----------------------------*/
set scr_autospeconly "0"
///*-----------------
//ROTATING MESSAGES
//-----------------
//READ MESSAGE.GSC for rotating messages!
//-----------------*/
///*-----------------------
//ROTATING MESSAGES DELAY
//-----------------------
//amount of time between each message
//USAGE:seconds
//DEFAULT: 30
//-----------------------*/
set scr_msgdelay "10"
set scr_allow_greasegun "1"
set scr_allow_m1carbine "1"
set scr_allow_m1garand "1"
set scr_allow_springfield "1"
set scr_allow_thompson "1"
set scr_allow_bar "1"
set scr_allow_sten "1"
set scr_allow_enfield "1"
set scr_allow_enfieldsniper "1"
set scr_allow_bren "1"
set scr_allow_pps42 "1"
set scr_allow_nagant "1"
set scr_allow_svt40 "1"
set scr_allow_nagantsniper "1"
set scr_allow_ppsh "1"
set scr_allow_mp40 "1"
set scr_allow_kar98k "1"
set scr_allow_g43 "1"
set scr_allow_kar98ksniper "1"
set scr_allow_mp44 "1"
set scr_allow_shotgun "1"
set scr_allow_fraggrenades "1"
set scr_allow_smokegrenades "1"
set scr_allow_extragrenades "1"
set scr_allow_stickybombs "1"
set scr_allow_panzerfaust "1"
set scr_allow_panzerschreck "1"
set scr_allow_mgsupport "1"
///*------------------
//MOBILE MG AMMO TYP
//------------------
//0 = 240 ammo
//1 = unlimited ammo
//USAGE: 0/1
//DEFAULT: 0
//------------------*/
set scr_mgs "0"
///*------------
// CLASS RATIOS
//--------------
// USAGE: ratio (percentage of players on team which can choose a class)
// EXAMPLE: scr_sniper_ratio 20 means that 20% of the players on your team can choose to be a sniper
// DEFAULT: Snipers(20), Soldiers(100),Support(20),Medic(20),Engineer(20)
//------------*/
set scr_soldier_ratio "100"
set scr_medic_ratio "20"
set scr_sniper_ratio "20"
set scr_engineer_ratio "20"
set scr_support_ratio "20"
///*-------------
//MINE KILL TYP
//-------------
//placed mines can kill teammates
//USAGE: 0/1
//DEFAULT: 0
//-------------*/
set scr_mine_teamkill "0"
///*----------------
//MEDIC HEALPOINTS
//----------------
//number of healthpoints that teammates can get
//USAGE: 0/100
//DEFAULT: 25
//----------------*/
set scr_medic_heal "25"
///*--------------------------
//SOLDIER/SNIPER DROP WEAPON
//--------------------------
//soldiers and snipers will drop there weapon
//when they press the "SPECIAL ACTION BUTTON"(default X)
//USAGE: 0/1
//DEFAULT: 1
//--------------------------*/
set scr_ss_drop "1"
///////////////////////////////////////////////
//=================[MORTARS]=================//
///////////////////////////////////////////////
///*----------------------
//ENABLE AMBIENT MORTARS
//----------------------
//USAGE:0/10 (number of mortars)
//DEFAULT: 3
//----------------------*/
set scr_mortar "3"
///*-----------------------------------------
//RANDOM MORTARS INSTEAD OF PLAYER TRACKING
//-----------------------------------------
//USAGE:0/1
//DEFAULT: 0
//-----------------------------------------*/
set scr_mortar_random "0"
///*--------------------------------
//EARTHQUAKE NEAR MORTAR EXPLOSION
//--------------------------------
//USAGE:0/1
//DEFAULT: 1
//--------------------------------*/
set scr_mortar_quake "1"
///*-------------------------
//MORTAR EXPLOSION CAN KILL
//-------------------------
//USAGE:0/1
//DEFAULT: 1
//-------------------------*/
set scr_mortar_safety "1"
///*----------------------------------
//DELAY BETWEEN MORTARS FIRING CYCLE
//----------------------------------
//minimum/maximum delay between a mortar's firing cycle (seconds)
//the actual delay is a random value between _min and _max,
//and is independant for each mortar.
//i.e. with min = 20, max = 60, each mortar will wait randomly
//from 20 to 60 seconds between firing rounds.
//USAGE:seconds
//DEFAULT: minimum:20 maximum:60
//----------------------------------*/
set scr_mortar_delay_min "20"
set scr_mortar_delay_max "60"
///////////////////////////////////////////////
//================[SPRINTING]================//
///////////////////////////////////////////////
//Bell's AWE Sprinting @ Merciless COD2//
//(activated with the USE button)////////
///////////////////////////////////
// Enable AWE sprinting (0 = off, 1 = while standing, 2 = stand and crouch, 3 = stand, crouch and prone) (default 1)
set awe_sprint "1"
// Enable hud (0 = off, 1 = on, 2 = alternate mode(reuses a commonly used shader)) (default 1)
set awe_sprint_hud "1"
// Enable hud hint (0 = off, 1 = on) (default 1)
set awe_sprint_hud_hint "1"
// Max sprint time in seconds (default 3)
set awe_sprint_time "3"
// Max recover time in seconds (default 2)
//Total recover time for a full recover will be this time + the maximum sprint time
set awe_sprint_recover_time "2"
// Make flag heavy (prevents sprinting when carrying a flag) (0 = off, 1 = on) (default 0)
set awe_sprint_heavy_flag "0"
///////////////////////////////////////////////
//===============[HEALTHPACKS]===============//
///////////////////////////////////////////////
//Bell's AWE healthpacks @ Merciless COD2//
///////////////////////////////////////////
// Use healthpacks (0 = no, 1 = yes) (default 0)
set awe_healthpacks "1"
//!!!NOT USED!!!
// Minimum number of healthpoints in a healthpack (defailt 10)
//set awe_healthpacks_min "10"
// Maximum number of healthpoints in a healthpack (defailt 50)
//set awe_healthpacks_max "50"
//devmode
//exec devmode.cfg
So wäre echt klasse wenn du mir helfen könntest.wir kommen zwR immer ein schritt weiter aber irgendwie fehlt der finale schritt noch immer.
Danke.