CoD uo Server stürzt ab (cannot cast undefined to bool)

Lucky Strike
hi zusammen,

habe folges Problem und zwar seit den letzten 2 Tagen stürzt unser Coduo server sehr häufig ab heute auch schon 3 mal...

hier hab ich mal das ende der server.log

Zitat:



******* script runtime error *******
cannot cast undefined to bool: (file 'maps\mp\gametypes\tdm.gsc', line 815)
if (level.teamkill_penalty)
*
called from:
(file 'maps\mp\gametypes\_callbacksetup.gsc', line 65)
[[level.callbackPlayerKilled]](eInflictor, eAttacker, iDamage, sMeansOfDeath, sWeapon, vDir, sHitLoc);
*
called from:
(file 'maps\mp\gametypes\_callbacksetup.gsc', line 63)
CodeCallback_PlayerKilled(eInflictor, eAttacker, iDamage, sMeansOfDeath, sWeapon, vDir, sHitLoc)
*
called from:
(file 'maps\mp\gametypes\_callbacksetup.gsc', line 56)
[[level.callbackPlayerDamage]](eInflictor, eAttacker, iDamage, iDFlags, sMeansOfDeath, sWeapon, vPoint, vDir, sHitLoc);
*
called from:
(file 'maps\mp\gametypes\_callbacksetup.gsc', line 54)
CodeCallback_PlayerDamage(eInflictor, eAttacker, iDamage, iDFlags, sMeansOfDeath, sWeapon, vPoint, vDir, sHitLoc)
*
^3PunkBuster Server: New Connection (slot #14) 84.173.242.198:28960 [?] "Your Nightmare" (seq 10418397)
^3PunkBuster Server: Player GUID Computed 21a8eb18d54433ea1cde06b1d625a2bc(-) (slot #14) 84.173.242.198:28960 Your Nightmare
^3PunkBuster Server: [From #7 6972(-) Unknown Soldier] My gl C:\WINDOWS\system32\opengl32.dll size=713728 md5=F78A67E88F98D4CC871E6F3068343F00
Client 70 connecting with 50 challenge ping from 82.101.237.90:28960
cvar set cg_atmos -1
^3PunkBuster Server: Screenshot /home/coduo/pb/svss/har/pb000626.png TIMED OUT after 176 seconds (slot=35)
^3PunkBuster Server: New Connection (slot #18) 82.101.237.90:28960 [?] "segeant boom" (seq 14410903)
^3PunkBuster Server: Player GUID Computed 1ee918cac39669f41cfff7bedc1b3c68(-) (slot #18) 82.101.237.90:28960 segeant boom
^3PunkBuster Server: [From #12 c57e(-) GI Joe esp] My gl C:\WINDOWS\system32\opengl32.dll size=713728 md5=FEF5B5DC74D1458421693C0C9D97F126
^8(GAME_DEAD)Your Nightmare^7: privet wowka
^3PunkBuster Server: Auto Screenshot 000641 Requested from 21 stowey
^3PunkBuster Server: ^3PunkBuster Server: CORRUPT ^3PunkBuster Client 71 connecting with 50 challenge ping from 80.193.25.221:28960
cvar set cg_atmos -1
Going from CS_FREE to CS_CONNECTED for The Eagle (num 18 guid 751672)
^9(GAME_DEAD)Vinnie^7: fuk off hacker
^3PunkBuster Server: CORRUPT ^3PunkBuster Server: ^3PunkBuster
Client 72 connecting with 100 challenge ping from 90.25.158.58:28960
cvar set cg_atmos -1
Going from CS_FREE to CS_CONNECTED for magore boygtone (fr) (num 21 guid 642171)
^Client 73 connecting with 50 challenge ping from 84.4.192.180:-10452
cvar set cg_atmos -1
Going from CS_FREE to CS_CONNECTED for Kisam3 (num 23 guid 693024)

******* script runtime error *******
cannot cast undefined to bool: (file 'maps\mp\gametypes\tdm.gsc', line 815)
if (level.teamkill_penalty)
*
called from:
(file 'maps\mp\gametypes\_callbacksetup.gsc', line 65)
[[level.callbackPlayerKilled]](eInflictor, eAttacker, iDamage, sMeansOfDeath, sWeapon, vDir, sHitLoc);
*
called from:
(file 'maps\mp\gametypes\_callbacksetup.gsc', line 63)
CodeCallback_PlayerKilled(eInflictor, eAttacker, iDamage, sMeansOfDeath, sWeapon, vDir, sHitLoc)
*
called from:
(file 'maps\mp\gametypes\_callbacksetup.gsc', line 56)
[[level.callbackPlayerDamage]](eInflictor, eAttacker, iDamage, iDFlags, sMeansOfDeath, sWeapon, vPoint, vDir, sHitLoc);
*
called from:
(file 'maps\mp\gametypes\_callbacksetup.gsc', line 54)
CodeCallback_PlayerDamage(eInflictor, eAttacker, iDamage, iDFlags, sMeansOfDeath, sWeapon, vPoint, vDir, sHitLoc)
*
^3PunkBuster Server: Player GUID Computed abcd2ce681a41fd1616d62faacab8cd2(-) (slot #24) 84.4.192.180:-10452 Kisam3
^8(GAME_DEAD)Your Nightmare^7: f
^9Vinnie^7: Elsan has aimbot guys

******* script runtime error *******
cannot cast undefined to bool: (file 'maps\mp\gametypes\tdm.gsc', line 815)
if (level.teamkill_penalty)
*
called from:
(file 'maps\mp\gametypes\_callbacksetup.gsc', line 65)
[[level.callbackPlayerKilled]](eInflictor, eAttacker, iDamage, sMeansOfDeath, sWeapon, vDir, sHitLoc);
*
called from:
(file 'maps\mp\gametypes\_callbacksetup.gsc', line 63)
CodeCallback_PlayerKilled(eInflictor, eAttacker, iDamage, sMeansOfDeath, sWeapon, vDir, sHitLoc)
*
called from:
(file 'maps\mp\gametypes\_callbacksetup.gsc', line 56)
[[level.callbackPlayerDamage]](eInflictor, eAttacker, iDamage, iDFlags, sMeansOfDeath, sWeapon, vPoint, vDir, sHitLoc);
*
called from:
(file 'maps\mp\gametypes\_callbacksetup.gsc', line 54)
CodeCallback_PlayerDamage(eInflictor, eAttacker, iDamage, iDFlags, sMeansOfDeath, sWeapon, vPoint, vDir, sHitLoc)
*
************************************
^3PunkBuster Server: New Connection (slot #22) 90.25.158.58:28960 [?] "magore boygtone (fr)" (seq 15270045)
^3PunkBuster Server: Player GUID Computed c8ffa1d5021c97a79859a5b9a6601a76(-) (slot #22) 90.25.158.58:28960 magore boygtone (fr)
^3PunkBuster Server: CORRUPT ^3PunkBuster Server:
===== pending server commands =====
cmd 188: 4385450: d 6 243
cmd 189: 4385650: d 6 244
cmd 190: 4388850: d 5 254
cmd 191: 4392950: d 6 245
cmd 192: 4395950: d 6 246
cmd 193: 4396550: d 5 255
cmd 194: 4398450: d 6 247
cmd 195: 4398900: d 6 248
cmd 196: 4399150: d 6 249
cmd 197: 4400450: d 5 256
cmd 198: 4402550: d 6 250
cmd 199: 4403350: d 5 257
cmd 200: 4404300: d 5 258
cmd 201: 4404600: d 6 251
cmd 202: 4407300: d 5 259
cmd 203: 4411200: d 5 260
cmd 204: 4411700: d 6 253
cmd 205: 4412200: d 5 261
cmd 206: 4421300: d 6 254
cmd 207: 4422800: d 6 255
cmd 208: 4422800: d 5 262
cmd 209: 4423600: d 5 263
cmd 210: 4423900: d 6 256
cmd 211: 4426350: d 6 257
cmd 212: 4427450: d 5 264
cmd 213: 4427600: d 6 258
cmd 214: 4429800: d 6 259
cmd 215: 4430350: d 6 260
cmd 216: 4435200: d 6 261
cmd 217: 4438400: d 5 265
cmd 218: 4439400: d 6 262
cmd 219: 4439400: d 5 266
cmd 220: 4443050: d 6 263
cmd 221: 4447050: d 5 267
cmd 222: 4451550: d 5 268
cmd 223: 4454850: d 5 269
cmd 224: 4455450: d 5 270
cmd 225: 4456650: d 6 264
cmd 226: 4457050: d 6 265
cmd 227: 4458500: d 5 271
cmd 228: 4461300: d 5 272
cmd 229: 4463750: d 6 266
cmd 230: 4468000: d 6 267
cmd 231: 4469200: d 6 268
cmd 232: 4470100: d 6 267
cmd 233: 4472550: d 6 268
cmd 234: 4473450: d 5 273
cmd 235: 4475000: d 5 274
cmd 236: 4478100: d 6 269
cmd 237: 4478650: d 6 270
cmd 238: 4480300: d 6 271
cmd 239: 4484750: d 6 272
cmd 240: 4487450: d 6 273
cmd 241: 4487900: d 5 275
cmd 242: 4488200: d 6 274
cmd 243: 4488800: d 6 275
cmd 244: 4489250: d 6 274
cmd 245: 4490750: d 5 276
cmd 246: 4491350: d 6 275
cmd 247: 4492750: d 732 ge_arty_gtg
cmd 248: 4493200: d 6 276
cmd 249: 4495450: d 5 277
cmd 250: 4498350: d 6 277
cmd 251: 4499800: d 5 278
cmd 252: 4385450: d 6 243
cmd 253: 4503500: d 5 279
14:^9Swiss^1B^9uzz EXE_SERVERCOMMANDOVERFLOW
^3PunkBuster Server: Lost Connection (slot #15) 80.218.28.133:28960 11caa9c2187bd819c1ad3dc23487104e(-) ^9Swiss^1B^9uzz
^3PunkBuster Server: [From #18 3c68(-) segeant boom] My gl C:\WINDOWS\system32\opengl32.dll size=713728 md5=86CBFACFBD9ABF6A85A6BD3F66A28295
^3PunkBuster Server: Auto Screenshot 000644 Requested from 8 c4trooper
^3PunkBuster Server: Auto Screenshot 000645 Requested from 17 tsinalse
^3PunkBuster Server: ^8The Incredible Mr. K^7: no he doens't
Sending heartbeat to coduomaster.activision.com
^8The Incredible Mr. K^7: he's just better then you
^3PunkBuster Server: ^9Vinnie^7: ummm yup

******* script runtime error *******
cannot cast undefined to bool: (file 'maps\mp\gametypes\tdm.gsc', line 815)
if (level.teamkill_penalty)
*
called from:
(file 'maps\mp\gametypes\_callbacksetup.gsc', line 65)
[[level.callbackPlayerKilled]](eInflictor, eAttacker, iDamage, sMeansOfDeath, sWeapon, vDir, sHitLoc);
*
called from:
(file 'maps\mp\gametypes\_callbacksetup.gsc', line 63)
CodeCallback_PlayerKilled(eInflictor, eAttacker, iDamage, sMeansOfDeath, sWeapon, vDir, sHitLoc)
*
called from:
(file 'maps\mp\gametypes\_callbacksetup.gsc', line 56)
[[level.callbackPlayerDamage]](eInflictor, eAttacker, iDamage, iDFlags, sMeansOfDeath, sWeapon, vPoint, vDir, sHitLoc);
*
called from:
(file 'maps\mp\gametypes\_callbacksetup.gsc', line 54)
CodeCallback_PlayerDamage(eInflictor, eAttacker, iDamage, iDFlags, sMeansOfDeath, sWeapon, vPoint, vDir, sHitLoc)
*
************************************
^9Vinnie^7: lol

******* script runtime error *******
cannot cast undefined to bool: (file 'maps\mp\gametypes\tdm.gsc', line 815)
if (level.teamkill_penalty)
*
called from:
(file 'maps\mp\gametypes\_callbacksetup.gsc', line 65)
[[level.callbackPlayerKilled]](eInflictor, eAttacker, iDamage, sMeansOfDeath, sWeapon, vDir, sHitLoc);
*
called from:
(file 'maps\mp\gametypes\_callbacksetup.gsc', line 63)
CodeCallback_PlayerKilled(eInflictor, eAttacker, iDamage, sMeansOfDeath, sWeapon, vDir, sHitLoc)
*
called from:
(file 'maps\mp\gametypes\_callbacksetup.gsc', line 56)
[[level.callbackPlayerDamage]](eInflictor, eAttacker, iDamage, iDFlags, sMeansOfDeath, sWeapon, vPoint, vDir, sHitLoc);
*
called from:
(file 'maps\mp\gametypes\_callbacksetup.gsc', line 54)
CodeCallback_PlayerDamage(eInflictor, eAttacker, iDamage, iDFlags, sMeansOfDeath, sWeapon, vPoint, vDir, sHitLoc)
*
************************************
^3PunkBuster Server: Auto Screenshot 000646 Requested from 42 The Incredible Mr. K
^3PunkBuster Server: Auto Screenshot 000647 Requested from 10 ^El^3^8SaNcHeSkY
^3PunkBuster Server: ^3PunkBuster Server: Auto Screenshot 000649 Requested from 29 Ping ^29^1^37^14
^3PunkBuster Server: Screenshot /home/coduo/pb/svss/har/pb000633.png TIMED OUT after 143 seconds (slot=32)
^3PunkBuster Server: Auto Screenshot 000650 Requested from 14 Your Nightmare
^3PunkBuster Server: Screenshot /home/coduo/pb/svss/har/pb000633.png TIMED OUT after 146 seconds (slot=32)
^3PunkBuster Server: CORRUPT Screenshot /home/coduo/pb/svss/har/pb000637.png received from 13 TRISTANIA
^3PunkBuster Server: Screenshot /home/coduo/pb/svss/har/pb000637.png TIMED OUT after 124 seconds (slot=13)
^3PunkBuster Server: Screenshot /home/coduo/pb/svss/har/pb000637.png TIMED OUT after 124 seconds (slot=13)
^3PunkBuster Server: Screenshot /home/coduo/pb/svss/har/pb000635.png TIMED OUT after 124 seconds (slot=36)
^3PunkBuster Server: Screenshot /home/coduo/pb/svss/har/pb000633.png TIMED OUT after 167 seconds (slot=32)
^3PunkBuster Server: Screenshot /home/coduo/pb/svss/har/pb000642.png TIMED OUT after 163 seconds (slot=7)
^3PunkBuster Server: Auto Screenshot 000651 Requested from 35 ^1WoW^4ka
^9(GAME_DEAD)Vinnie^7: anoob
===== pending server commands =====
cmd 17: 4484750: d 6 272
cmd 18: 4486300: h "^9Vinnie^7: ^7Elsan has aimbot guys"
cmd 19: 4487450: d 6 273
cmd 20: 4487900: d 5 275
cmd 21: 4488200: d 6 274
cmd 22: 4488800: d 6 275
cmd 23: 4489250: d 6 274
cmd 24: 4489800: f "MPSCRIPT_CONNECTEDmagore boygtone (fr)^7"
cmd 25: 4490750: d 5 276
cmd 26: 4491350: d 6 275
cmd 27: 4492750: d 732 ge_arty_gtg
cmd 28: 4493200: d 6 276
cmd 29: 4495450: d 5 277
cmd 30: 4497400: f "MPSCRIPT_JOINED_AXISmagore boygtone (fr)^7"
cmd 31: 4498350: d 6 277
cmd 32: 4499800: d 5 278
cmd 33: 4503500: d 5 279
cmd 34: 4503750: f "MPSCRIPT_DISCONNECTED^9Swiss^1B^9uzz^7"
cmd 35: 4503750: e "^9Swiss^1B^9uzz^7 EXE_SERVERCOMMANDOVERFLOW"
cmd 36: 4509050: d 5 280
cmd 37: 4509350: d 6 278
cmd 38: 4509400: g "MPSCRIPT_AUTOBALANCE_SECONDS15"
cmd 39: 4510450: d 733 ge_fire_mission
cmd 40: 4512800: d 6 279
cmd 41: 4514350: h "^8The Incredible Mr. K^7: ^7no he doens't"
cmd 42: 4515250: d 6 281
cmd 43: 4515900: d 5 281
cmd 44: 4518100: h "^8The Incredible Mr. K^7: ^7he's just better then you"
cmd 45: 4520000: h "^9Vinnie^7: ^7ummm yup"
cmd 46: 4520950: d 5 282
cmd 47: 4521550: d 5 281
cmd 48: 4523200: d 6 280
cmd 49: 4524900: v ui_weapontab "1"
cmd 50: 4524900: v g_scriptMainMenu "weapon_british"
cmd 51: 4524900: t 2
cmd 52: 4528250: d 5 282
cmd 53: 4531150: d 5 283
cmd 54: 4532350: d 6 281
cmd 55: 4533800: d 6 282
cmd 56: 4534250: d 6 283
cmd 57: 4536150: d 6 284
cmd 58: 4537900: d 5 284
cmd 59: 4539800: d 6 285
cmd 60: 4541850: d 5 285
cmd 61: 4543300: d 5 286
cmd 62: 4544000: d 6 286
cmd 63: 4548350: d 5 287
cmd 64: 4548600: d 6 288
cmd 65: 4549350: d 5 288
cmd 66: 4553650: d 6 289
cmd 67: 4556550: d 5 289
cmd 68: 4556800: d 5 290
cmd 69: 4557750: d 6 290
cmd 70: 4561600: d 6 291
cmd 71: 4564150: d 5 291
cmd 72: 4565800: d 6 292
cmd 73: 4568000: d 5 292
cmd 74: 4568200: d 5 293
cmd 75: 4570700: d 5 294
cmd 76: 4571200: d 5 295
cmd 77: 4572650: d 5 296
cmd 78: 4574100: d 6 293
cmd 79: 4575650: d 6 295
cmd 80: 4579300: d 6 296
cmd 81: 4484750: d 6 272
cmd 82: 4581100: d 5 297
23:Kisam3 EXE_SERVERCOMMANDOVERFLOW
^3PunkBuster Server: Lost Connection (slot #24) 84.4.192.180:-10452 abcd2ce681a41fd1616d62faacab8cd2(-) Kisam3
^3PunkBuster Server: Auto Screenshot 000652 Requested from 19 The Eagle
^3PunkBuster Server: Screenshot /home/coduo/pb/svss/har/pb000635.png TIMED OUT after 134 seconds (slot=36)
^3PunkBuster Server: CORRUPT Screenshot /home/coduo/pb/svss/har/pb000621.png received from 38 goldman
^3PunkBuster Server: Screenshot /home/coduo/pb/svss/har/pb000635.png TIMED OUT after 143 seconds (slot=36)
^3PunkBuster Server: [From #19 be96(-) The Eagle] My gl C:\WINDOWS\system32\opengl32.dll size=713728 md5=F78A67E88F98D4CC871E6F3068343F00
^8^2>:^7BB^2<->^7Yoda^7: VOTE YES
35:^4Spec^4ialist EXE_DISCONNECTED
^3PunkBuster Server: Lost Connection (slot #36) 84.179.102.238:28960 310db2a9d0ca52397c74e8ad763c5987(-) ^4Spec^4ialist
^3PunkBuster Server: CORRUPT Screenshot /home/coduo/pb/svss/har/pb000650.png received from 14 Your Nightmare
^3PunkBuster Server: Screenshot /home/coduo/pb/svss/har/pb000637.png TIMED OUT after 126 seconds (slot=13)
^3PunkBuster Server: Screenshot /home/coduo/pb/svss/har/pb000637.png TIMED OUT after 126 seconds (slot=13)
^3PunkBuster Server: Screenshot /home/coduo/pb/svss/har/pb000635.png TIMED OUT after 126 seconds (slot=36)
^8(GAME_ALLIES)Unknown Soldier^7: QUICKMESSAGE_SORRY
^3PunkBuster Server: [From #22 1a76(-) magore boygtone (fr)] My gl C:\WINDOWS\system32\opengl32.dll size=713728 md5=C7FEA5B6FBFBF7CB855F30EF038E5902
^3PunkBuster Server: CORRUPT Screenshot /home/coduo/pb/svss/har/pb000645.png received from 17 tsinalse
^3PunkBuster Server: Auto Screenshot 000653 Requested from 13 TRISTANIA
^3PunkBuster Server: CORRUPT Screenshot /home/coduo/pb/svss/har/pb000649.png received from 29 Ping ^29^1^37^14
^3PunkBuster Server: Auto Screenshot 000654 Requested from 34 thor
^3PunkBuster Server: Screenshot /home/coduo/pb/svss/har/pb000646.png TIMED OUT after 122 seconds (slot=42)
^3PunkBuster Server: Auto Screenshot 000655 Requested from 16 ^^22>:^^77BB^^22<->^^77Yoda
^3PunkBuster Server: Screenshot /home/coduo/pb/svss/har/pb000647.png TIMED OUT after 120 seconds (slot=10)
^3PunkBuster Server: Auto Screenshot 000656 Requested from 30 engel
^3PunkBuster Server: Screenshot /home/coduo/pb/svss/har/pb000635.png TIMED OUT after 158 seconds (slot=36)
^3PunkBuster Server: Auto Screenshot 000657 Requested from 9 reebel
^3PunkBuster Server: Screenshot /home/coduo/pb/svss/har/pb000648.png TIMED OUT after 130 seconds (slot=18)
Client 74 connecting with 150 challenge ping from 82.4.153.69:28960
cvar set cg_atmos -1
Going from CS_FREE to CS_CONNECTED for spud (num 14 guid 170427)
^3PunkBuster Server: Auto Screenshot 000658 Requested from 12 GI Joe esp
^3PunkBuster Server: Screenshot /home/coduo/pb/svss/har/pb000635.png TIMED OUT after 177 seconds (slot=36)
^9Vinnie^7: die noob
^3PunkBuster Server: Screenshot /home/coduo/pb/svss/har/pb000652.png successfully received (MD5=71588D204F427E9B66AE124DA5A4F8DF) from 19 The Eagle [0d00cff0fa8a109be4b00f39ed3bbe96(-) 80.193.25.221:28960]
^3PunkBuster Server: Screenshot /home/coduo/pb/svss/har/pb000653.png successfully received (MD5=60E23000EE1CD8CF395A0696DFBBA2C2) from 13 TRISTANIA [78c175c6ebaf674e8dfa571d5c7cc56c(-) 82.241.176.45:28960]
Sending heartbeat to coduomaster.activision.com
15:^^22>:^^77BB^^22<->^^77Yoda EXE_DISCONNECTED
^3PunkBuster Server: Lost Connection (slot #16) 86.27.139.72:28960 d2611fd532e63ddef7fd725753dbcdfc(-) ^^22>:^^77BB^^22<->^^77Yoda
^3PunkBuster Server: Screenshot /home/coduo/pb/svss/har/pb000654.png successfully received (MD5=AB65B6DCF812000664CAFBC2168DDA9C) from 34 thor [2d16403dea6936266ae047e9470d2b5f(-) 82.49.95.122:28960]
^3PunkBuster Server: Auto Screenshot 000659 Requested from 32 Bofors(SWE)
^3PunkBuster Server: CORRUPT Screenshot /home/coduo/pb/svss/har/pb000655.png received from 16 ^^22>:^^77BB^^22<->^^77Yoda
^3PunkBuster Server: Auto Screenshot 000660 Requested from 22 magore boygtone (fr)
^3PunkBuster Server: Screenshot /home/coduo/pb/svss/har/pb000635.png TIMED OUT after 132 seconds (slot=36)
^3PunkBuster Server: Auto Screenshot 000661 Requested from 11 Pan Lucek 2
^3PunkBuster Server: Screenshot /home/coduo/pb/svss/har/pb000645.png TIMED OUT after 152 seconds (slot=17)
^3PunkBuster Server: Auto Screenshot 000662 Requested from 27 StaRiy
^3PunkBuster Server: Screenshot /home/coduo/pb/svss/har/pb000644.png TIMED OUT after 225 seconds (slot=8)
Client 75 connecting with 50 challenge ping from 87.122.246.73:28960
cvar set cg_atmos -1
Going from CS_FREE to CS_CONNECTED for TUXIT-GER (num 15 guid 724050)
^3PunkBuster Server: New Connection (slot #15) 82.4.153.69:28960 [?] "spud " (seq 4187661)
^3PunkBuster Server: Player GUID Computed 2cb8149bc2df172648825a3a3a5c02b1(-) (slot #15) 82.4.153.69:28960 spud
^3PunkBuster Server: Screenshot /home/coduo/pb/svss/har/pb000657.png successfully received (MD5=DF6204B94FDB2AD66C617504F60959C8) from 9 reebel [be241b07b358e1894e1d85da7dd6b509(-) 80.143.88.28:28960]
^3PunkBuster Server: Download request for pbcl (w 1278 -> 1299) from (slot# 15 [0,1]) 82.4.153.69:28960 spud
^3PunkBuster Server: New Connection (slot #16) 87.122.246.73:28960 [?] "TUXIT-GER" (seq 11258328)
^3PunkBuster Server: Auto Screenshot 000663 Requested from 23 Solid Snake
^3PunkBuster Server: Player GUID Computed a41033fd8495eef701e49a50163591c4(-) (slot #16) 87.122.246.73:28960 TUXIT-GER
9:^El^3^8SaNcHeSkY EXE_DISCONNECTED
^3PunkBuster Server: Lost Connection (slot #10) 87.218.128.137:28960 d352d2d2731d4a23a723a7ae7994c359(-) ^El^3^8SaNcHeSkY
^3PunkBuster Server: Screenshot /home/coduo/pb/svss/har/pb000661.png successfully received (MD5=51B90EE3C41A50E654AE04B2399EF9D4) from 11 Pan Lucek 2 [bb8f3bd3f32d6ff4442ca647f85cb995(-) 83.6.58.93:28960]
^3PunkBuster Server: Screenshot /home/coduo/pb/svss/har/pb000662.png successfully received (MD5=0679A9A558A306CD334656740ED295D5) from 27 StaRiy [b70b9c4826213c756f11db9553eb17f9(-) 87.245.130.132:28960]
^3PunkBuster Server: Screenshot /home/coduo/pb/svss/har/pb000659.png successfully received (MD5=48DB6EAC57E46556F7F0194F29509AAB) from 32 Bofors(SWE) [ab6ebe32872c2d6bad600ac46c5ba461(-) 85.230.75.169:28960]



wäre nett wenn mir einer helfen würde.

--- edited by yoda: Thema angepasst ---
Kelli

Zitat:

Original von Lucky Strike

Zitat:



******* script runtime error *******
cannot cast undefined to bool: (file 'maps\mp\gametypes\tdm.gsc', line 815)
if (level.teamkill_penalty)
*
called from:
(file 'maps\mp\gametypes\_callbacksetup.gsc', line 65)
[[level.callbackPlayerKilled]](eInflictor, eAttacker, iDamage, sMeansOfDeath, sWeapon, vDir, sHitLoc);
*
called from:
(file 'maps\mp\gametypes\_callbacksetup.gsc', line 63)
CodeCallback_PlayerKilled(eInflictor, eAttacker, iDamage, sMeansOfDeath, sWeapon, vDir, sHitLoc)
*
called from:
(file 'maps\mp\gametypes\_callbacksetup.gsc', line 56)
[[level.callbackPlayerDamage]](eInflictor, eAttacker, iDamage, iDFlags, sMeansOfDeath, sWeapon, vPoint, vDir, sHitLoc);
*
called from:
(file 'maps\mp\gametypes\_callbacksetup.gsc', line 54)
CodeCallback_PlayerDamage(eInflictor, eAttacker, iDamage, iDFlags, sMeansOfDeath, sWeapon, vPoint, vDir, sHitLoc)
*
************************************



Hast du ein Mod oder C-map drauf? In maps\mp\gametypes\tdm.gsc ist eine Variable die TRUE oder FALSE sein soll nicht definiert. Hat wohl irgendwas mit Teamkills zu tun.
Nicht gut, aber ich seh kein Neustart oder Crash?

- Zeig mal den Start, besonders den Teil:
Current search path:
[...]

- Check mal den Punkbuster und die .pk3 (z.B. mit einem MD5 Tool)
- Sind bei den 3 verschiedenene Crashs die (ein) selbe(r)n Spieler drauf gewesen?
Lucky Strike
also ein mod habe ich auf diesem server nicht drauf.

und abgestürzt ist der server bei der map harbor und carentan.

ich hab sowieso irgendwie probleme mit den servern

da die eigendlich immer alle paar tage abstürzen, egal ob mod oder nicht, aber es laufen immer die originalen maps. habe 3 coduo server auf 2 verschiedenen Root server und die stürzen alle ab Teufel

ich bin schon am überlegen ob ich die server überhaupt noch starte weil die ja eh nur abkacken

File Handles:
----------------------
106858 files in pk3 files
execing default_mp.cfg
couldn't exec language.cfg
execing uoconfig_mp_server.cfg
couldn't exec autoexec_mp.cfg
Hunk_Clear: reset the hunk ok
Opening IP socket: 85.114.132.110:24590
Hostname: xxx
Alias: xxx
IP: 85.114.132.110
--- Common Initialization Complete ---
^3PunkBuster Server: pb_sv_SsNext = 381 (0 to 999999)
^3PunkBuster Server: pb_sv_LogCeiling = 1000 (10 to 999999)
^3PunkBuster Server: pb_sv_LogNext = 22 (1 to 999999)
^3PunkBuster Server: 0 Power Players loaded from /home/coduo/pb/pbpower.dat
^3PunkBuster Server: 0 PB Rcon Filters loaded from /home/coduo/pb/pbrcon.dat
^3PunkBuster Server: 0 Map lines loaded from /home/coduo/pb/pbsvmaps.cfg
^3PunkBuster Server: Attempting to resolve master7.evenbalance.com
^3PunkBuster Server: Resolved to [216.240.146.139]
^3PunkBuster Server: PunkBuster Server (v1.270 | A1362 C1.299) Enabled
execing war.cfg
Hitch warning: 633 msec frame time
^3PunkBuster Server: PunkBuster Server (v1.270 | A1362 C1.299) Enabled
sv_maxclients will be changed upon restarting.
logfile opened on Tue May 15 20:08:46 2007

g_gametype will be changed upon restarting.
map_rotate...

"sv_mapRotation" is:"gametype tdm map mp_harbor map mp_depot map mp_railyard map mp_powcamp map mp_stalingrad map mp_pavlov map mp_carentan"

"sv_mapRotationCurrent" is:""

Setting g_gametype: tdm.
Setting map: mp_harbor.
couldn't exec mp_harbor_tdm.cfg
------ Server Initialization ------
Server: mp_harbor
Hunk_Clear: reset the hunk ok
----- FS_Startup -----
Current search path:
/home/coduo//uo/pakuo07.pk3 (157 files)
/home/coduo//uo/pakuo06_lowres.pk3 (1918 files)
/home/coduo//uo/pakuo06.pk3 (12 files)
/home/coduo//uo/pakuo05.pk3 (3 files)
/home/coduo//uo/pakuo04.pk3 (7646 files)
/home/coduo//uo/pakuo03.pk3 (2275 files)
/home/coduo//uo/pakuo02.pk3 (790 files)
/home/coduo//uo/pakuo01.pk3 (1657 files)
/home/coduo//uo/pakuo00.pk3 (6233 files)
/home/coduo//uo
/home/coduo/uo/pakuo07.pk3 (157 files)
/home/coduo/uo/pakuo06_lowres.pk3 (1918 files)
/home/coduo/uo/pakuo06.pk3 (12 files)
/home/coduo/uo/pakuo05.pk3 (3 files)
/home/coduo/uo/pakuo04.pk3 (7646 files)
/home/coduo/uo/pakuo03.pk3 (2275 files)
/home/coduo/uo/pakuo02.pk3 (790 files)
/home/coduo/uo/pakuo01.pk3 (1657 files)
/home/coduo/uo/pakuo00.pk3 (6233 files)
/home/coduo/uo
/home/coduo//main/pakb.pk3 (60 files)
/home/coduo//main/paka.pk3 (41 files)
/home/coduo//main/pak9.pk3 (149 files)
/home/coduo//main/pak8.pk3 (235 files)
/home/coduo//main/pak6.pk3 (3 files)
/home/coduo//main/pak5.pk3 (4858 files)
/home/coduo//main/pak4.pk3 (1668 files)
/home/coduo//main/pak3.pk3 (1992 files)
/home/coduo//main/pak2.pk3 (694 files)
/home/coduo//main/pak1.pk3 (2642 files)
/home/coduo//main/pak0.pk3 (12816 files)
/home/coduo//main
/home/coduo/main/pakb.pk3 (60 files)
/home/coduo/main/paka.pk3 (41 files)
/home/coduo/main/pak9.pk3 (149 files)
/home/coduo/main/pak8.pk3 (235 files)
/home/coduo/main/pak6.pk3 (3 files)
/home/coduo/main/pak5.pk3 (4858 files)
/home/coduo/main/pak4.pk3 (1668 files)
/home/coduo/main/pak3.pk3 (1992 files)
/home/coduo/main/pak2.pk3 (694 files)
/home/coduo/main/pak1.pk3 (2642 files)
/home/coduo/main/pak0.pk3 (12816 files)
/home/coduo/main
/home/coduo//uo/localized_english_pakuo00.pk3 (2578 files)
/home/coduo/uo/localized_english_pakuo00.pk3 (2578 files)
/home/coduo//main/localized_english_pak5.pk3 (46 files)
/home/coduo//main/localized_english_pak3.pk3 (7 files)
/home/coduo//main/localized_english_pak2.pk3 (9 files)
/home/coduo//main/localized_english_pak1.pk3 (3736 files)
/home/coduo//main/localized_english_pak0.pk3 (1204 files)
/home/coduo/main/localized_english_pak5.pk3 (46 files)
/home/coduo/main/localized_english_pak3.pk3 (7 files)
/home/coduo/main/localized_english_pak2.pk3 (9 files)
/home/coduo/main/localized_english_pak1.pk3 (3736 files)
/home/coduo/main/localized_english_pak0.pk3 (1204 files)

File Handles:
handle 1: console_mp_server.log
----------------------
106858 files in pk3 files
Sys_LoadDll(/home/coduo//uo/game.mp.uo.i386.so)... ok
Sys_LoadDll(game) found **vmMain** at 0xacc00a6c
Sys_LoadDll(game) succeeded!
------- Game Initialization -------
gamename: CoD:United Offensive
gamedate: Dec 7 2004
0 teams with 0 entities
-----------------------------------
-----------------------------------
sv_maxclients will be changed upon restarting.
couldn't exec mp_harbor_tdm.cfg
sv_maxclients variable change -- restarting.
==== ShutdownGame ====
------ Server Initialization ------
Server: mp_harbor
Hunk_Clear: reset the hunk ok
----- FS_Startup -----
Current search path:
/home/coduo//uo/pakuo07.pk3 (157 files)
/home/coduo//uo/pakuo06_lowres.pk3 (1918 files)
/home/coduo//uo/pakuo06.pk3 (12 files)
/home/coduo//uo/pakuo05.pk3 (3 files)
/home/coduo//uo/pakuo04.pk3 (7646 files)
/home/coduo//uo/pakuo03.pk3 (2275 files)
/home/coduo//uo/pakuo02.pk3 (790 files)
/home/coduo//uo/pakuo01.pk3 (1657 files)
/home/coduo//uo/pakuo00.pk3 (6233 files)
/home/coduo//uo
/home/coduo/uo/pakuo07.pk3 (157 files)
/home/coduo/uo/pakuo06_lowres.pk3 (1918 files)
/home/coduo/uo/pakuo06.pk3 (12 files)
/home/coduo/uo/pakuo05.pk3 (3 files)
/home/coduo/uo/pakuo04.pk3 (7646 files)
/home/coduo/uo/pakuo03.pk3 (2275 files)
/home/coduo/uo/pakuo02.pk3 (790 files)
/home/coduo/uo/pakuo01.pk3 (1657 files)
/home/coduo/uo/pakuo00.pk3 (6233 files)
/home/coduo/uo
/home/coduo//main/pakb.pk3 (60 files)
/home/coduo//main/paka.pk3 (41 files)
/home/coduo//main/pak9.pk3 (149 files)
/home/coduo//main/pak8.pk3 (235 files)
/home/coduo//main/pak6.pk3 (3 files)
/home/coduo//main/pak5.pk3 (4858 files)
/home/coduo//main/pak4.pk3 (1668 files)
/home/coduo//main/pak3.pk3 (1992 files)
/home/coduo//main/pak2.pk3 (694 files)
/home/coduo//main/pak1.pk3 (2642 files)
/home/coduo//main/pak0.pk3 (12816 files)
/home/coduo//main
/home/coduo/main/pakb.pk3 (60 files)
/home/coduo/main/paka.pk3 (41 files)
/home/coduo/main/pak9.pk3 (149 files)
/home/coduo/main/pak8.pk3 (235 files)
/home/coduo/main/pak6.pk3 (3 files)
/home/coduo/main/pak5.pk3 (4858 files)
/home/coduo/main/pak4.pk3 (1668 files)
/home/coduo/main/pak3.pk3 (1992 files)
/home/coduo/main/pak2.pk3 (694 files)
/home/coduo/main/pak1.pk3 (2642 files)
/home/coduo/main/pak0.pk3 (12816 files)
/home/coduo/main
/home/coduo//uo/localized_english_pakuo00.pk3 (2578 files)
/home/coduo/uo/localized_english_pakuo00.pk3 (2578 files)
/home/coduo//main/localized_english_pak5.pk3 (46 files)
/home/coduo//main/localized_english_pak3.pk3 (7 files)
/home/coduo//main/localized_english_pak2.pk3 (9 files)
/home/coduo//main/localized_english_pak1.pk3 (3736 files)
/home/coduo//main/localized_english_pak0.pk3 (1204 files)
/home/coduo/main/localized_english_pak5.pk3 (46 files)
/home/coduo/main/localized_english_pak3.pk3 (7 files)
/home/coduo/main/localized_english_pak2.pk3 (9 files)
/home/coduo/main/localized_english_pak1.pk3 (3736 files)
/home/coduo/main/localized_english_pak0.pk3 (1204 files)

File Handles:
handle 1: console_mp_server.log
----------------------
106858 files in pk3 files
Sys_LoadDll(/home/coduo//uo/game.mp.uo.i386.so)... ok
Sys_LoadDll(game) found **vmMain** at 0xad6b1a6c
Sys_LoadDll(game) succeeded!
------- Game Initialization -------
gamename: CoD:United Offensive
gamedate: Dec 7 2004
0 teams with 0 entities
-----------------------------------
-----------------------------------
^3PunkBuster Server: Game Version [CODUO MP 1.51 build 1464 Dec 7 2004 05:37:29 linux-i386]
^3PunkBuster Server: pb_sv_SsFloor = 1 (1 to 999999)
^3PunkBuster Server: pb_sv_SsCeiling = 1000 (1 to 999999)
^3PunkBuster Server: pb_sv_SsCmd =
^3PunkBuster Server: pb_sv_SsWidth = 320 (10 to 4096)
^3PunkBuster Server: pb_sv_SsHeight = 240 (10 to 4096)
^3PunkBuster Server: pb_sv_SsXpct = 50 (-1 to 100)
^3PunkBuster Server: pb_sv_SsYpct = 50 (-1 to 100)
^3PunkBuster Server: pb_sv_SsSrate = 1 (0 to 4)
^3PunkBuster Server: pb_sv_SsDelay = 20 (0 to 60)
^3PunkBuster Server: pb_sv_SsPath = /home/coduo/pb/svss/har
^3PunkBuster Server: pb_sv_AutoSsFrom = 200 (30 to 300)
^3PunkBuster Server: pb_sv_AutoSsTo = 600 (300 to 1500)
^3PunkBuster Server: pb_sv_AutoSs = 1 (0=No, 1=Yes)
Hitch warning: 5877 msec frame time
Resolving coduomaster.activision.com
coduomaster.activision.com resolved to 63.146.124.59:20610
Sending heartbeat to coduomaster.activision.com
Kelli
Hmm sieht ganz gesund aus.

Wähle dich mal bitte ein (mit Putty z.B.)
cd /home/coduo/uo/
md5sum *.pk3
und poste die Ausgabe. Vielleicht ist eine der Paks kaputt.
Lucky Strike
also es kommt das raus



coduo@cxxx:~/uo> md5sum *.pk3
94d8ff2943c74f409a8b5f82fcb3a170 localized_english_pakuo00.pk3
37ede44b5dfcff1a444ea04329440951 pakuo00.pk3
78517526a65b1cb718ef9c70891cbf65 pakuo01.pk3
be83332daef8975be25f1a31827d28fe pakuo02.pk3
9e3f1e7d0a135e219f440c78ab5be15a pakuo03.pk3
b38eeb5d83d861ef04959749e17468dc pakuo04.pk3
41bb624fb27804360fe05a3685b1587a pakuo05.pk3
85d7eb1e4be673decaf7988164acdc3f pakuo06_lowres.pk3
92da15ec2f7b0fdf9144f5065911d31b pakuo06.pk3
7dfb79dbea3eaa1056054b8af50d64e7 pakuo07.pk3
coduo@cxxx:~/uo>
Kelli
Hmm. Sry, diese Woche hab ich nicht viel Zeit. Sonne, Palmen, Urlaub Zunge raus
Deine UO Paks sind OK, wenn du möchtest kannst du nochmal dasselbe mit denen unter main machen und das Ergebnis mit dieser Liste vergleichen:

bd3acb743562a894b68ab08f9aa4e438 pak0.pk3
88d699f4b6a4dd0af5dc42711205c192 pak1.pk3
4079eee442ad0b649e97a5f9258cbc2a pak2.pk3
61db72b5728fb70b0f2b4d0f1ef4c804 pak3.pk3
c077d4be6cb56e88417f58b516690fb9 pak4.pk3
0cb20baa66ddecc72ccb7f17b3062bb3 pak5.pk3
d8b721be71c0f21fc98901c12cccf3ec pak6.pk3
343ddee2f1b1472efe2ae8f2103b9c61 pak8.pk3
ac397a2f51b1eb08791369f127c8d8d4 pak9.pk3
732d19fb979273f44cc5f074aeb4fabd paka.pk3
1c22e6378c13cb50140b2b7d1576c2ed pakb.pk3

Hast du bei einer Datei eine andere Prüfsumme raus, ist sie defekt. Ich glaub es aber jetzt eigentlich nicht mehr. Was aber wirklich aua ist, das du schrobst:

Zitat:

da die eigendlich immer alle paar tage abstürzen, egal ob mod oder nicht, aber es laufen immer die originalen maps. habe 3 coduo server auf 2 verschiedenen Root server und die stürzen alle ab

Auf 2 verschiedenen Server das selbe Problem... Ist ja nicht so das es noch beta ist, es läuft ja bei anderen Leuten und Servern sonst stabil durch.
Wie startest du die Server? Mit fs_basepath und fs_homepath Angabe?

Kannst du es mal ohne Punkbuster probieren? Nur um die Ursache einzugrenzen Augen rollen
Das jemand der dich nicht leiden kann absichtlich den Server crasht kannst du ausschließen?

Anderseits ist dieser Script Runtime Fehler echt merkwürdig, ich kann mich nicht erinnern das schon mal gesehen zu haben.
Hab mal geschaut, das Script ist in der pakuo01.pk3 Wenn es ein Original Bug von UO ist müsste der Fehler also bei jedem kommen...
if (level.teamkill_penalty)
{
//penalize team as well
teamscore = getTeamScore(self.pers["team"]);
teamscore--;
setTeamScore(self.pers["team"], teamscore);
}
Das zieht imho dem ganzen Team Punkte ab wenn einer des Teams einen Teamkill begeht. Schau mal noch nach was du in deiner cfg unter:
set scr_teamscorepenalty "1"
eingetragen ist. Das darf nur 0 oder 1 sein, schreib es ggf noch zu deiner cfg hinzu - er beschwert sich bei der Fehlermeldung das der Wert undefiniert ist.
Lucky Strike
Hi sorry hab auch n bissel urlaub gemacht und so^^

also starten tu ich den server mit folgenden befehl

Zitat:

LD_LIBRARY_PATH=$LD_LIBRARY_PATH:. ./coduo_lnxded "+set net_ip 85.114.132.110 +set net_port 24590 +set ttycon 0 +set dedicated 2 +set fs_homepath /home/coduo/ +set sv_ punkbuster 1 +set fs_game uo +exec war.cfg +set g_gamespy 1 +set sv_maxclients 38 +map mp_harbor" &


ohne punkbuster habe ich es auch schon versucht aber vergeblich

das mit dem Crashen kann ich nicht ausschliessen da ma n paar frech wurden und wir sie dann gebannt haben kurze zeit später war der server down.