Einzelne Waffen

lupoo1000
Hallo, wollte mal fragen was ich im AWE 2.1 eistellen muss, damit man bei verschiedenen Maps nur eine K98 zur Auswahl hat?
Ist das überhaupt machbar?
yoda
Du musst dann für die entsprechende Map eine eigene cfg erstellen, schau mal hier: KLICK

Bei UO geht das, ich glaube bei CoD geht das ab dem Patch 1.5, müsste ich aber noch mal nach suchen, bin mir also nicht ganz sicher...
lupoo1000
Hallo. Danke erstmals für den Tip.
Ich habe folgende cfg Datei erstellt:
mp_uo_carentan_ctf.cfg



set scr_allow_bar "0"
set scr_allow_bren "0"
set scr_allow_enfield "0"

set scr_allow_kar98k "1"
set scr_allow_kar98ksniper "0"
set scr_allow_m1carbine "0"
set scr_allow_m1garand "0"
set scr_allow_mp40 "0"
set scr_allow_mp44 "0"
set scr_allow_nagant "0"
set scr_allow_nagantsniper "0"
set scr_allow_panzerfaust "0"
set scr_allow_sten_silenced_mp "0"
set scr_allow_sten_silenced "0"
set scr_allow_flamethrower "0"
set scr_allow_flamethrower_mp "0"
set scr_allow_ppsh "0"
set scr_allow_springfield "0"
set scr_allow_sten "0"
set scr_allow_thompson "0"
set scr_allow_fg42 "0"
set awe_ptrs41_disable "1"
set awe_mg42_disable "1"
set scr_allow_pistols "0"
set scr_allow_satchel "0"
set scr_allow_smoke "0"
set scr_allow_grenades "0"
set scr_allow_flamethrower "0"
set scr_allow_artillery "0"
set scr_allow_bazooka "0"
set scr_allow_mg34 "0"
set scr_allow_dp28 "0"
set scr_allow_mg30cal "0"
set scr_allow_gewehr43 "0"
set scr_allow_svt40 "0"
set awe_unlimited_ammo "1"
set awe_grenade_type "none"
set awe_primary_weapon "kar98k_mp"

set awe_pistol_type "none"
set awe_grenade_type "none"
set awe_smokegrenade_type "none"
set scr_allow_sten_silenced "0"
set scr_allow_ft_allies "0"
set scr_allow_rl_allies "0"
set scr_allow_ft_axis "0"
set scr_allow_rl_axis "0"





// Fahrzeuge (0 = verbieten, 1 = erlauben)
set scr_allow_flak88 "0"
set scr_allow_su152 "0"
set scr_allow_elefant "0"
set scr_allow_panzeriv "0"
set scr_allow_t34 "0"
set scr_allow_sherman "0"
set scr_allow_horch "0"
set scr_allow_gaz67b "0"
set scr_allow_willyjeep "0"

//Master-Server (wo der Server angemeldet werden soll)
seta sv_master0 "codmaster.activision.com"
seta sv_master1 "master0.gamespy.com"
seta sv_master2 "master1.gamespy.com"
seta sv_master3 "codauthorize.activision.com"
seta sv_master4 "codmaster.infinityward.com"

//in GameSpy anzeigen (0 = nein, 1 = ja)
set g_gamespy 1


//Map Cylce
set sv_mapRotation "gametype ctf map mp_arnhem gametype sd map alpestra gametype ctf map dniprov gametype tdm map mp_uo_carentan gametype ctf map mp_uo_varaville gametype ctf map mp_streets gametype sd map carcasson_final gametype ctf map mp_uo_carentan gametype tdm map mogadishu gametype hq map mp_uo_harbor gametype ctf map mp_uo_hurtgen gametype sd map mp_peaks gametype ctf map mp_foy gametype tdm map mp_railyard gametype ctf map mp_uo_dawnville gametype sd map mp_uo_carentan gametype hq map mp_railyard gametype ctf map mp_sicily gametype tdm map mp_thunderville gametype ctf map mp_uo_stanjel gametype sd map mp_uo_harbor gametype ctf map mp_uo_carentan gametype tdm map mp_stalingrad gametype ctf map mp_uo_powcamp gametype sd map mp_arnhem gametype ctf map mp_uo_harbor gametype tdm map remsnow gametype ctf map mp_cassino gametype sd map mp_foy gametype ctf map mp_peaks gametype tdm map mp_chateau gametype ctf map mp_uo_depot gametype sd map mp_neuville gametype ctf map mp_uo_borisovka gametype tdm map mp_thunderville gametype hq map mp_peaks gametype ctf map mp_rhinevalley gametype sd map mp_uo_dawnville gametype ctf map mp_italy gametype tdm map mp_ship gametype ctf map mp_kharkov gametype sd map mp_italy gametype ctf map mp_berlin gametype re map mp_rocket gametype ctf map mp_kursk gametype sd map mp_brecourt gametype ctf map mp_uo_redoktober gametype tdm map mp_brecourt"


//Startmap
map mp_uo_carentan



Es funzt, das Problem ist jedoch das all Maps die danach folgen auch bloß eine K98 Waffe haben.?????
yoda
Dann wirst Du für die Maps danach wieder das andere Script ausführen lassen müssen.