// * AdmiralMOD für COD2 von Matthias Lorenz,
http://www.cod2mod.com *
exec language.cfg
// * Grundsätzliche Einstellungen *
sets _Admin "=PFC=Snake"
sets _Website "http://www.private-funclan.de"
sets _Location "Germany"
sets _Email ""
set sv_hostname "^3 Fragarena by =PFC="
set net_ip 85.190.9.173
set net_port "29680"
set rcon_password ""
set g_password ""
set sv_privatepassword ""
set g_banIPs ""
set sv_maxclients "16"
set sv_privateclients ""
set sv_minPing "0"
set sv_maxPing "220"
set sv_maxRate "20000"
set g_antilag "1"
set sv_fps "20"
set logfile "1"
set g_log "admiral_mod.log"
set g_speed "225"
set sv_pure "1"
set sv_reconnectlimit "3"
set sv_voice "0"
set sv_voicequality "0"
set sv_disableClientConsole "0"
set g_deadChat "1"
set sv_kickBanTime "300"
set g_logsync "1"
set sv_floodProtect "1"
set sv_allowAnonymous "0"
set sv_cheats "0"
set sv_allowDownload "1"
set scr_killcam "1"
set scr_spectatefree "0"
set scr_spectateenemy "0"
set scr_teambalance "1"
set scr_drawfriend "1"
set scr_forcerespawn "1"
set scr_friendlyfire "1"
set g_allowvote "1"
set g_allowvotetempbanuser "0"
set g_allowvotetempbanclient "0"
set g_allowvotekick "0"
set g_allowvoteclientkick "0"
set g_allowvotegametype "1"
set g_allowvotetypemap "1"
set g_allowvotemap "1"
set g_allowvotemaprotate "1"
set g_allowvotemaprestart "1"
seta sv_master1 "cod2master.activision.com"
seta sv_master2 "master0.gamespy.com"
seta sv_master3 "master1.gamespy.com"
seta sv_master4 "cod2authorize.activision.com"
seta sv_master5 "cod2master.infinityward.com"
seta sv_master6 ""
set scr_allow_enfieldsniper "1"
set scr_allow_kar98ksniper "1"
set scr_allow_nagantsniper "1"
set scr_allow_springfield "1"
set scr_allow_svt40 "1"
set scr_allow_enfield "1"
set scr_allow_kar98k "1"
set scr_allow_m1carbine "1"
set scr_allow_m1garand "1"
set scr_allow_nagant "1"
set scr_allow_g43 "1"
set scr_allow_bar "1"
set scr_allow_bren "1"
set scr_allow_mp44 "1"
set scr_allow_ppsh "1"
set scr_allow_sten "1"
set scr_allow_mp40 "1"
set scr_allow_thompson "1"
set scr_allow_pps42 "1"
set scr_allow_greasegun "1"
set scr_allow_shotgun "0"
set scr_allow_smokegrenades "1"
set scr_allow_fraggrenades "1"
// Spieltyp Einstellungen
set scr_dm_scorelimit "50"
set scr_dm_timelimit "15"
set scr_tdm_scorelimit "200"
set scr_tdm_timelimit "15"
set scr_ctf_scorelimit "10"
set scr_ctf_timelimit "15"
set scr_hq_scorelimit "300"
set scr_hq_timelimit "15"
// * Suchen & Zerstören Einstellungen *
set scr_sd_bombtimer "60"
set scr_sd_graceperiod "15"
// * Rundenlänge jeder Runde in Minuten *
set scr_sd_roundlength "4"
// * Karte endet wenn ein Team dieses Punktelimit erreicht *
set scr_sd_scorelimit "10"
// * Max. Runden Alliierte + Achsenmächte *
set scr_sd_roundlimit "15"
// * Karten-Zeit-Limit in Minuten *
set scr_sd_timelimit "15"
// *** AdmiralMOD Einstellungen ***
// * Aktiviere/Deaktiviere den AdmiralMOD * (0/1)
set am_enabled "1"
// * Aktiviere/Deaktiviere Error-Log (in game_mp.log) * (0/1)
set am_error_logfile "0"
set am_error_bots "0"
// * Ohne Download-Zulassen kann der Client den Mod nicht spielen *
set am_only_with_autodownload "0"
// * Missions Pack *
set am_mission_pack_enabled "0"
// * Spieler-Klassen-System *
set am_use_player_class_system "0"
set am_class_medic_max_health_packs "0"
set am_class_tnt_max_bombs_packs "0"
set am_class_tnt_max_bombs_packs_on_map "0"
set am_class_artillerie_max_strikes "0"
// * Spieler-Klasse Sanitäter, zeigt einen Verletzten wenn dessen Gesundheit unter diesem Wert liegt * (0/100)
set am_class_show_medic_damage_heart_if_health_less_than "50"
// * Spieler-Klassen-Limitierung *
set am_player_class_limit "0"
set am_class_soldier_limit "-1"
set am_class_soldier_special_limit "0"
set am_class_sniper_limit "2"
set am_class_medic_limit "0"
set am_class_tnt_limit "0"
set am_class_artillery_limit "0"
set am_class_spy_limit "0"
// * Willkommens Nachrichten * (0/1)
set am_show_welcome "1"
set am_welcome_msg_0 "^3Willkommen auf unserem Server"
set am_welcome_msg_1 "^3Regeln: Teamkilling, Cheating, Exploiting -> KICK oder BAN"
set am_welcome_msg_2 "^3Bitte erspart uns Nazi-Namen...
set am_welcome_msg_3 "Besucht unsere HP (suchen noch Member):"
set am_welcome_msg_4 "^3www.private-funclan.de"
// * Nachrichten *
set am_show_roto_messages "0" (0/1)
set am_messages_0 ""
set am_messages_1 ""
set am_messages_2 ""
// * Aktiviere/Deaktiviere Anzeige Nächste Karte/Spieltyp * (0/1) (20/360)
set am_show_next_map "0"
set am_show_next_map_loop_wait_time "30"
// * Aktiviere/Deaktiviere zeige AdmiralMOD Features an * (0/1)
set am_show_mod_features "1"
// * Clan Logo Text *
set am_show_clan_logo_text "0"
set am_clan_logo_text_xpos "185"
set am_clan_logo_text_ypos "466"
set am_clan_logo_text_alpha "0.5"
// * Clan Logo Grafik *
set am_show_clan_logo_graphic "0"
set am_clan_logo_graphic_xpos "230"
set am_clan_logo_graphic_ypos "450"
set am_clan_logo_graphic_width "100"
set am_clan_logo_graphic_height "100"
set am_clan_logo_graphic_alpha "0.2"
// * Clan-Mitglieder Tag in Spieler-Namen *
set am_clanmember_tag "[=PFC=]"
// * Zeige Teampunkte *
set am_show_team_score "1"
// * Zeige Spielzeit *
set am_show_time "1"
// * Aktiviere/Deaktiviere Kinobildschirm Effekt * (0/1)
set am_cinemascope "0"
// * Lebendiganzeige zeigt wieviele Spieler noch am Leben sind * (0/1)
set am_player_life_board "1"
// * Aktiviere/Deaktiviere das alte Lebensanzeige System (CoD1) * (0/1)
set am_healthbar "0"
set am_health_regen "1"
set am_health_drop "0"
// * Aktiviere/Deaktiviere Spieler Bluten * (0/1), (1/80), (1/10)
set am_bleeding "0"
set am_bleeding_start_if_health_less_than "50"
set am_bleeding_speed "2"
// * Aktiviere/Deaktiviere Waffe fallen lassen nach Tod * (0/1)
set am_weapon_drop "1"
// * Aktiviere/Deaktiviere den Treffereffekt im Fadenkreuz * (0/1)
set am_show_player_hit "1"
// * Aktiviere/Deaktiviere die Campermarkierung auf dem Kompass
* (0/1), (30/360), (40/360), (30/480)
set am_show_campers "0"
set am_warn_campers_after_sec "30"
set am_indicate_campers_after_sec "45"
set am_indicate_end_after_sec "60"
// * Aktiviere/Deaktiviere Spawnschutz * (0/1) , (1/30)
set am_player_spawn_protect "1"
set am_player_spawn_protect_time "5"
// * Aktiviere/Deaktiviere die Minenfelder * (0/1)
set am_minefields_disabled "0"
// * Aktiviere/Deaktiviere Fadenkreuz / Normal & Rot (0/1)
set am_crosshairs "1"
set am_crosshair_red "1"
// * Lasermarkierung in der Mitte des Bildschirms *
set am_laser_dot "0"
set am_laser_size "2"
set am_laser_alpha "1"
set am_laser_color_red "1"
set am_laser_color_green "0"
set am_laser_color_blue "0"
set am_laser_x_pos "319.5"
set am_laser_y_pos "241.5"
// * Aktiviere/Deaktiviere die Totensymbole * (0/1)
set am_deathicons "1"
// * Aktiviere/Deaktiviere Granaten Anzeige * (0/1)
set am_grenade_indicator "1"
// * Aktiviere/Deaktiviere Die Objektanzeige * (0/1)
set am_objective_indicator "1"
// * Aktiviere/Deaktiviere Spieler Rang * (0/1), (1/100), (1/100), (1/100), (1/100)
set am_enable_player_rank "0"
set am_rank_2_min_points "10"
set am_rank_3_min_points "20"
set am_rank_4_min_points "30"
set am_rank_5_min_points "40"
// * Bestimme Splittergranaten/Nebelgranaten je Rang * (0/10)
set am_if_rank_1_add_fraggrenades "0"
set am_if_rank_2_add_fraggrenades "1"
set am_if_rank_3_add_fraggrenades "2"
set am_if_rank_4_add_fraggrenades "3"
set am_if_rank_5_add_fraggrenades "3"
set am_if_rank_1_add_smokegrenades "0"
set am_if_rank_2_add_smokegrenades "0"
set am_if_rank_3_add_smokegrenades "1"
set am_if_rank_4_add_smokegrenades "2"
set am_if_rank_5_add_smokegrenades "2"
set am_give_artillery_by_rank_nr "5"
// * Am Wiedereintrittspunkt kannst du eine Zweitwaffe wählen * (0/1), (5/20)
set am_secondary_weapon "0"
set am_secondary_weapon_selection_wait "10"
// * Aktiviere/Deaktiviere Waffen Arsenal * (0/1), (3/10), (0/1)
set am_weapon_arsenal "0"
set am_max_weapon_slot_count "4"
set am_give_pistol "1"
// * Du kannst geworfene Granaten aufheben um sie zurück zu werfen * (0/1)
set am_grenade_return_throw "0"
// * Aktiviere/Deaktiviere Treffer: Waffe verloren * (0/1)
set am_arm_hit_drop_weapon "0"
// * Artillerieschläge mit dem Feldstecher + Effekten * (0/1),(0/100),(1/10),(1/360),(1/360),(1/1000),(1/100)
set am_player_artillerie "0"
set am_player_artillerie_needed_score "40"
set am_player_artillerie_max_strikes "3"
set am_player_artillerie_delay_first_strike "45"
set am_player_artillerie_delay_next_strikes "75"
set am_player_artillerie_damage_range "600"
set am_player_artillerie_player_damage "70"
// * Waffenlimits für jede Waffe * (0/1)
set am_weapon_limit "0"
// Mögliche Angaben: (-1 = unlimitiert, 0-100 = Waffenanzahl) *
set am_weapon_mosin_nagant_sniper_mp_max_count "-1"
set am_weapon_enfieldsniper_mp_max_count "-1"
set am_weapon_kar98k_sniper_mp_max_count "-1"
set am_weapon_springfield_mp_max_count "-1"
set am_weapon_svt40_mp_max_count "-1"
set am_weapon_enfield_mp_max_count "-1"
set am_weapon_kar98k_mp_max_count "-1"
set am_weapon_m1carbine_mp_max_count "-1"
set am_weapon_m1garand_mp_max_count "-1"
set am_weapon_mosin_nagant_mp_max_count "-1"
set am_weapon_g43_mp_max_count "-1"
set am_weapon_bar_mp_max_count "-1"
set am_weapon_bren_mp_max_count "-1"
set am_weapon_mp44_mp_max_count "-1"
set am_weapon_ppsh_mp_max_count "-1"
set am_weapon_sten_mp_max_count "-1"
set am_weapon_mp40_mp_max_count "-1"
set am_weapon_thompson_mp_max_count "-1"
set am_weapon_pps42_mp_max_count "-1"
set am_weapon_greasegun_mp_max_count "-1"
set am_weapon_shotgun_mp_max_count "-1"
set am_weapon_smokegrenade_max_count "-1"
set am_weapon_fraggrenade_max_count "-1"
set am_weapon_colt_mp_max_count "-1"
set am_weapon_luger_mp_max_count "-1"
set am_weapon_webley_mp_max_count "-1"
set am_weapon_TT30_mp_max_count "-1"
// * Waffen Schaden Einstellungen * (0/1), (0/500)
set am_weapon_damage_modifiers "0"
// * Niedrigere Zahlen = Niedrigerer Schaden ! *
set am_weapon_damage_luger_mp "45"
set am_weapon_damage_webley_mp "45"
set am_weapon_damage_TT30_mp "45"
set am_weapon_damage_colt_mp "45"
set am_weapon_damage_mp40_mp "45"
set am_weapon_damage_mp44_mp "40"
set am_weapon_damage_thompson_mp "35"
set am_weapon_damage_bren_mp "40"
set am_weapon_damage_PPS42_mp "35"
set am_weapon_damage_ppsh_mp "35"
set am_weapon_damage_sten_mp "35"
set am_weapon_damage_m1carbine_mp "45"
set am_weapon_damage_g43_mp "45"
set am_weapon_damage_mosin_nagant_mp "90"
set am_weapon_damage_m1garand_mp "90"
set am_weapon_damage_enfield_mp "90"
set am_weapon_damage_kar98k_mp "90"
set am_weapon_damage_kar98k_sniper_mp "135"
set am_weapon_damage_mosin_nagant_sniper_mp "135"
set am_weapon_damage_enfield_scope_mp "135"
set am_weapon_damage_springfield_sniper_mp "135"
set am_weapon_damage_shotgun_mp "50"
set am_weapon_damage_frag_grenade_british_mp "195"
set am_weapon_damage_frag_grenade_german_mp "195"
set am_weapon_damage_frag_grenade_american_mp "195"
set am_weapon_damage_frag_grenade_russian_mp "195"
// * Kommandotruppen System * (0/1),(2/6),(500/2000),(5/120),(0/1)
set am_squads "0"
set am_max_players_in_squad "4"
set am_max_dist_from_squad "1200"
set am_squad_respawn_time "5"
set am_clanmember_squads_enabled "0"
set am_squad_new_leader_text "^2The SQUAD ^7[#squadname#] #teamname# ^2 has a new Leader: ^7#playername#"
set am_squad_you_leader_text "^2You are the Leader of SQUAD ^7[#squadname#] #teamname#"
set am_squadnames_allies_0 "PEACE"
set am_squadnames_allies_1 "ZULU"
set am_squadnames_allies_2 "DROID"
set am_squadnames_allies_3 "GAMMA"
set am_squadnames_allies_4 "TIGER"
set am_squadnames_allies_5 "EARTH"
set am_squadnames_allies_6 "TARGET"
set am_squadnames_allies_7 "COMMIT"
set am_squadnames_allies_8 "DRONE"
set am_squadnames_allies_9 "PATH"
set am_squadnames_axis_0 "ADLER"
set am_squadnames_axis_1 "STURM"
set am_squadnames_axis_2 "FUCHS"
set am_squadnames_axis_3 "WIND"
set am_squadnames_axis_4 "WUESTE"
set am_squadnames_axis_5 "BORKE"
set am_squadnames_axis_6 "EICHE"
set am_squadnames_axis_7 "SIEG"
set am_squadnames_axis_8 "EISEN"
set am_squadnames_axis_9 "STAHL"
// * Abstimmungen *
set am_vote_map "1"
set am_vote_gametype "1"
set am_vote_time "30"
set am_vote_only_clanmembers "1"
set am_vote_maps_0 "farmhouse"
set am_vote_maps_1 "brecourt"
set am_vote_maps_2 "burgundy"
set am_vote_maps_3 "trainstation"
set am_vote_maps_4 "carentan"
set am_vote_maps_5 "matmata"
set am_vote_maps_6 "dawnville"
set am_vote_maps_7 "toujane"
set am_vote_maps_8 "breakout"
set am_vote_maps_9 ""
set am_vote_maps_10 ""
set am_vote_maps_11 ""
set am_vote_maps_12 ""
set am_vote_gametypes_0 "dm"
set am_vote_gametypes_1 "ctf"
set am_vote_gametypes_2 "hq"
set am_vote_gametypes_3 "sd"
set am_vote_gametypes_4 "tdm"
// * Mörserbeschuss als Kulisse * (0/1), (1/5), ("random","line","circle"), ("random","light","medium","normal","heavy","hell"), (1/360), (15/360), (0/1000), (0/100),"", (0/1)
set am_mortar_attacks "0"
set am_mortar_attacks_at_same_time "1"
set am_mortar_attacks_formation "random"
set am_mortar_attacks_strength "medium"
set am_mortar_attacks_min_wait "30"
set am_mortar_attacks_max_wait "60"
set am_mortar_attacks_damage_range "400"
set am_mortar_attacks_player_damage "50"
set am_mortar_attacks_target "random"
set am_mortar_explosion_silent "1"
// * Trefferschock nach Verletzung * (0/1)
set am_player_shell_shock "1"
// * Aktiviere/Deaktiviere BattleChatter System * (0/1), (0/100)
set am_battlechatter "0"
set am_battlechatter_comments_probability "50"
// * Aktiviere/Deaktiviere die Sprintfunktion * (0/1), (1/10), (0=MeleeButton, 1=UseButton), (1/90)
set am_player_sprinting "0"
set am_sprinting_time "5"
set am_player_sprint_key "1"
set am_deny_sprinting_health "30"
// * Aktiviere/Deaktiviere Klettern (Benutzen-Taste) * (0/1)
set am_climbing "0"
set am_climbing_key "1" (0=MeleeButton, 1=UseButton)
// * Aktiviere/Deaktiviere Boote (brecourt) * (0/1)
set am_boats "0"
// * Aktiviere/Deaktiviere Halbzeit Modus für S&D * (0/1), (5/30)
set am_haftime_mode "0"
set am_haftime_teamchange_waittime "10"
// * Anti-Teamkiller Funktion * (0/1)
set am_anti_teamkill "1"
// * Teamkill Optionen: 1 = Selbstmord, 2 = Zuschauen, 3 = Trefferschock, 4 = Kick, 5 = Bann *
set am_if_teamkill_1_then_option "1"
set am_if_teamkill_2_then_option "1"
set am_if_teamkill_3_then_option "1"
set am_if_teamkill_4_then_option "1"
set am_if_teamkill_5_then_option "4"
set am_teamkill_1_message "^3Please don't kill your teammates!"
set am_teamkill_2_message "^3Please don't kill your teammates!"
set am_teamkill_3_message "^3Please don't kill your teammates!"
set am_teamkill_4_message "^3WARNING: You will be kicked after your next teamkill!"
set am_teamkill_5_message "^3Congratulations, you will be kicked now! Bye!"
// * Inaktive Spieler zum Zuschauermodus wechseln * (0/1), (10/120)
set am_switch_incative_player_to_spectator "1"
set am_switch_incative_player_to_spectator_waittime "45"
// * Limitiere die MG's auf der Karte * (0/10)
set am_max_turrets "10"
// * Andere COD2 Spieler können deinen AM Server finden * (0/1)
// setzt ein (AM) hinter deinen Servernamen
set am_admiral_mod_server_search_option "1"
// * Unknown Soldier Handhabung (ändert den Namen eines Unknown Soldier in...)*
set am_change_unknown_soldier_names "1" (0/1)
set am_unknown_soldier_names_0 "Unknown Soldier #1"
set am_unknown_soldier_names_1 "Unknown Soldier #2"
set am_unknown_soldier_names_2 "Unknown Soldier #3"
set am_unknown_soldier_names_3 "Unknown Soldier #4"
set am_unknown_soldier_names_4 "Unknown Soldier #5"
set am_unknown_soldier_names_5 "Unknown Soldier #6"
set am_unknown_soldier_names_6 "Unknown Soldier #7"
set am_unknown_soldier_names_7 "Unknown Soldier #8"
set am_unknown_soldier_names_8 "Unknown Soldier #9"
set am_unknown_soldier_names_9 "Unknown Soldier #10"
set am_unknown_soldier_names_10 "Unknown Soldier #11"
set am_unknown_soldier_names_11 "Unknown Soldier #12"
// * Suchen & Zerstören Einstellungen * (0/1), (0/1), (30/120), (30/240)
set am_show_bomb_timer "1"
set am_random_bomb_timer "0"
set am_random_timer_from "30"
set am_random_timer_till "60"
// * Punktesystem-System *
set am_ctf_points_capture_flag "10"
set am_ctf_points_returned_flag "2"
set am_sd_points_bomb_planted "5"
set am_sd_points_bomb_defused "5"
// * Wiedereintrittszeit * (1/60)
set am_ctf_respawn_delay "5"
// * Kartenotation *
set sv_mapRotation "gametype tdm map mp_farmhouse gametype tdm map mp_brecourt gametype tdm map mp_burgundy gametype tdm map mp_trainstation gametype tdm map mp_carentan gametype tdm map mp_matmata gametype tdm map mp_dawnville gametype tdm map mp_toujane gametype tdm map mp_breakout"
set g_gametype "tdm"
map_rotate