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Treyarch hat gerade das Update für die Modtools released (Version 1.2)


Hinweis:

  • This Mod Tools update requires CoD:WaW patch 1.4.
  • We recommend that you covert and recompile all mods and custom maps to ensure compatibility with CoD:WaW patch 1.4.
  • Patch 1.4 recognizes IWD's in the /usermaps folder. In the case ofduplicate files in both /usermaps and /mods folders, the files in/usermaps will take priority.
  • This 1.2 update also includes the files from the "CoDWaW - Mod Tools Package 1.1" download that was released in January.

Fixes:
  • Custom models no longer crash the lighting process in Launcher.exe when compiling a map that contains a custom model.
  • Converter's "ERROR: dll version number does not match converter version" error has been resolved.
  • Launching "mp_usermaps" in the /mods directory no longer causes clients to be kicked when joining the host's game.


Neu hinzugekommen:

  • Added and Updated Files:- mp_castle.map and all .map prefabs associated with it.
  • code_post_gfx_mp, flamethrower, mp_vehicle_fx, nazi_zombie_asylum, vehicles_drivable_mp, water, and zombiemode CSV files.
  • ambient, attack, behind, crawl, death, elec, laugh, n/sprint, sprint, and taunt Zombie sound effects.
  • destructibledef and destructiblepiece files.
  • Updated dlls in the /deffiles folder.
  • Updated new scripts.
  • DLC xmodel, xmodelparts, and xmodelsurfs files.
  • DLC xanim files.
  • DLC materials and material_properties files.
  • DLC weapons, vision, ui_mp, maps, collmaps, and animtrees files.
  • mp_tool.exe and sp_tool.exe.
  • asset_manager, AssetViewer, cod2map, cod2rad, CoDWaWRadiant,converter, EffectsEd3, Launcher, linker_pc, MODSound, andShaderCompiler executibles.
Informationen und Downloadmöglichkeit im Forum
Quelle: FPS Admin

2009-04-12 02:48 von wally

Noch vor kurzer Zeit kursierten Gerüchte,dass nach dem Patch 1.3 für Call of Duty: World at War Schluss sei, dadas Budget von Publisher Activision keine weiteren Patches vorsehe.
Doch scheinen sie offensichtlich umzudenken, denn Community ManagerJosh "JD_2020" Olin teilte nun den Status von Patch 1.4 im offiziellenCallofduty-Board mit.

Dieser soll einige noch bestehendeServer-Probleme beheben, das spammen der Logfiles bei aktiviertenPanzern entfernen, Verbesserungen an Autoblancing und Spawn-Problematikvornehmen und wird - man staune - das geplante DLC Map-Pack auch füruns PC-Zocker als Geschenk enthalten!

Hier die Meldung:


Hi all,

Just a quick update tothe PC Patch 1.4 status. This is the patch which will include the DLCMap Pack 1 content, as well as address a few issues with the game.


Items Addressed:

  • IWD / dedicated server anomalies (the people this effects will know what I mean by this)
  • "Tank Lag" with logfile enabled
  • Improvements to the MP spawn logic
  • Autobalance functionality in various game modes

A complete list of change will beposted when the patch releases. We are working as quickly as possibleto get this patch and DLC out as soon as possible.
Regards,
-JD

 


Quelle: callofduty.com

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Danke an *bM.x!@o~ für die Meldung im OL-Board!

2009-03-22 05:32 von wally